Maintenance for the week of December 2:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

Oakensoul + Major Slayer & Major Aegis

  • acastanza_ESO
    acastanza_ESO
    ✭✭✭✭✭
    ✭✭✭
    I'm using the ring in PVP because it's so good that you're at an extreme disadvantage if you don't.
    That is not good a place.

    The nerfed version is still strong, for PVP I'll have to strongly consider if it is situationally worth running after the nerfs.
    • Small group, probably, you've got enough people that someone is probably healing so you can afford to shed a couple skills and go one-bar.
    • Solo maybe, if you're real good at managing at most one heal and kiting when you need to, but one bar is probably too limiting to be effective unless you're really good.
    • Big group probably not. You're getting enough of the buffs from the group that limiting yourself to one bar is only going to tie your hands for not a whole lot of reward. But might still be good if group composition isn't optimized.
    That seems like a good place. A useful tool sometimes but not something you need to compete always.

    But what's left doesn't do enough to help the players it was designed to help.
    I think with the nerfs, adding Major Slayer and Aegis (not minor, that would step on Trial Armor's toes too much) is definitely worth considering for shifting it back up in PVE, specifically dungeons and trials which is the kind of content where people that are looking for the accessibility option are most likely to need the help.

    Not overland, overland isn't hard for anyone. The only hard parts of overland are some of the world bosses and events which are not intended to be soloable.
    Edited by acastanza_ESO on July 13, 2022 7:01PM
  • Melivar
    Melivar
    ✭✭✭
    I think the Major Slayer/Aegis change would take the sting out of these changes for the majority of non PVP users. It would boost damage and survivability in solo arenas, dungeons and trials where those things are needed most.

    Sure it doesn't help with world bosses but you can often get help on those when needed even more so if you have a quest to share with others.
  • karekiz
    karekiz
    ✭✭✭✭✭
    ✭✭
    NO for Slayer/Aegis

    Remove minor heroism on it too. The ring ruins the greatest thing about ESO. The combat. Let it die and let people get better.
    Edited by karekiz on July 13, 2022 7:37PM
  • divnyi
    divnyi
    ✭✭✭✭✭
    @acastanza_ESO there is nothing ring provides that you can't get from several backbar skills (momentum, resolving vigor) and frontbar passive skill (camo hunter). The ring is dead for pvp.
  • merpins
    merpins
    ✭✭✭✭✭
    ✭✭✭
    karekiz wrote: »
    NO for Slayer/Aegis

    Remove minor heroism on it too. The ring ruins the greatest thing about ESO. The combat. Let it die and let people get better.

    It's for people with disabilities that have a hard time getting better in the first place. It also doesn't ruin combat, since it doesn't effect top end at all. It can be used in PVP, but then you have 5 less skills and 1 less ulti, putting you at a disadvantage in many situations. There's nothing wrong with it.
  • Ratzkifal
    Ratzkifal
    ✭✭✭✭✭
    ✭✭✭✭✭
    Slayer only comes from trial sets. That being said, I think this is a good idea and I would be in favor of this, but good luck trying to make ZOS go back on their principles - the most stubborn company in gaming when it comes to their principles.
    This Bosmer was tortured to death. There is nothing left to be done.
  • FantasticFreddie
    FantasticFreddie
    ✭✭✭✭✭
    ✭✭✭
    I truly, truly do not care if people with mobility issues have access to Major/minor slayer/Aegis. It doesn't affect me or how I play my game one little bit.
  • Eratas_Dualitas
    Eratas_Dualitas
    Soul Shriven
    I mean, they could create a complete and unique new buff for it, the very first version of Oakensoul was drastically different and wasn't using the game buffs.

    There are sets like "Lefthander's Aegis Belt" and "Rallying Cry" that are affected by Battle Spirit, surely they can do the same with Oakensoul, like:

    "While Battle Spirit is not active, gain Major Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%".

    Something like that..
  • merpins
    merpins
    ✭✭✭✭✭
    ✭✭✭
    I mean, they could create a complete and unique new buff for it, the very first version of Oakensoul was drastically different and wasn't using the game buffs.

    There are sets like "Lefthander's Aegis Belt" and "Rallying Cry" that are affected by Battle Spirit, surely they can do the same with Oakensoul, like:

    "While Battle Spirit is not active, gain Major Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%".

    Something like that..

    That doesn't matter since Major Slayer doesn't effect PVP in any way. If anything it would be "While Battle Spirit is not active, gain Major Berserk at all times, increasing your damage done by 10%". Which would do the same thing as adding Major Slayer, but also effect overland content, which the ring doesn't exactly need per say, but it wouldn't hurt the ring. Major Slayer on the other hand has no extra steps the coding team would need to take to make the ring not effect PVP. They just need to plop the buff onto the ring and then boom, done.
  • Vahndamme
    Vahndamme
    ✭✭✭
    karekiz wrote: »
    NO for Slayer/Aegis

    Remove minor heroism on it too. The ring ruins the greatest thing about ESO. The combat. Let it die and let people get better.

    Not sure why you're hating on it so hard. The ring is intended for players who have a harder time at getting to certain level because of constraints or just 2 bars being too complex. If you want them to be able to play the game (PvE) and not be busted in PvP then you gotta give it a PvE only buff and tweak it in PvP with Battle Spirit.

    "Let people get better" , so oof.. That's quite toxic. They actually wanna raise the floor for people who can't. And honestly why do you have an issue with people getting an easier way to higher content? It's not like they all becoming GS or PB's here. The ring will probably have no place in such HM groups with Major Slayer. So yeah, not sure what you getting at. Seems like pure hate for no reason.
  • merpins
    merpins
    ✭✭✭✭✭
    ✭✭✭
    Vahndamme wrote: »
    karekiz wrote: »
    NO for Slayer/Aegis

    Remove minor heroism on it too. The ring ruins the greatest thing about ESO. The combat. Let it die and let people get better.

    Not sure why you're hating on it so hard. The ring is intended for players who have a harder time at getting to certain level because of constraints or just 2 bars being too complex. If you want them to be able to play the game (PvE) and not be busted in PvP then you gotta give it a PvE only buff and tweak it in PvP with Battle Spirit.

    "Let people get better" , so oof.. That's quite toxic. They actually wanna raise the floor for people who can't. And honestly why do you have an issue with people getting an easier way to higher content? It's not like they all becoming GS or PB's here. The ring will probably have no place in such HM groups with Major Slayer. So yeah, not sure what you getting at. Seems like pure hate for no reason.

    True that. The ring as-is now isn't gonna do so hot. People saying "well it's not so bad" like some of the streamers, well, I'm sure even they are gonna toss the ring in the bank and never touch it again with the PTS version. I dunno why they must nerf everything so hard, when they could just do smaller incremental changes but more often. It could have just had Major Heroism removed and the ring would have seen basically no play in PVP, since it's basically exclusively used for DK corrosive armor bomber builds.

    Regardless. It needed an adjustment for PVP, but they could have gone about it in a way that still made it helpful for disabled players in midgame and endgame, rather than just for early game players.
  • divnyi
    divnyi
    ✭✭✭✭✭
    Vahndamme wrote: »
    karekiz wrote: »
    NO for Slayer/Aegis

    Remove minor heroism on it too. The ring ruins the greatest thing about ESO. The combat. Let it die and let people get better.

    Not sure why you're hating on it so hard. The ring is intended for players who have a harder time at getting to certain level because of constraints or just 2 bars being too complex. If you want them to be able to play the game (PvE) and not be busted in PvP then you gotta give it a PvE only buff and tweak it in PvP with Battle Spirit.

    "Let people get better" , so oof.. That's quite toxic. They actually wanna raise the floor for people who can't. And honestly why do you have an issue with people getting an easier way to higher content? It's not like they all becoming GS or PB's here. The ring will probably have no place in such HM groups with Major Slayer. So yeah, not sure what you getting at. Seems like pure hate for no reason.

    True that. The ring as-is now isn't gonna do so hot. People saying "well it's not so bad" like some of the streamers, well, I'm sure even they are gonna toss the ring in the bank and never touch it again with the PTS version. I dunno why they must nerf everything so hard, when they could just do smaller incremental changes but more often. It could have just had Major Heroism removed and the ring would have seen basically no play in PVP, since it's basically exclusively used for DK corrosive armor bomber builds.

    Regardless. It needed an adjustment for PVP, but they could have gone about it in a way that still made it helpful for disabled players in midgame and endgame, rather than just for early game players.

    This. 100% this.
    Start with Major Heroism and leave the rest.
    If it's still too much, replace Major Berserk to Major Slayer and Major Protection to Major Aegis.
    Minor buffs it gives now are easily obtainable from neutral skills. It's not gonna help any player.
  • merpins
    merpins
    ✭✭✭✭✭
    ✭✭✭
    divnyi wrote: »
    Vahndamme wrote: »
    karekiz wrote: »
    NO for Slayer/Aegis

    Remove minor heroism on it too. The ring ruins the greatest thing about ESO. The combat. Let it die and let people get better.

    Not sure why you're hating on it so hard. The ring is intended for players who have a harder time at getting to certain level because of constraints or just 2 bars being too complex. If you want them to be able to play the game (PvE) and not be busted in PvP then you gotta give it a PvE only buff and tweak it in PvP with Battle Spirit.

    "Let people get better" , so oof.. That's quite toxic. They actually wanna raise the floor for people who can't. And honestly why do you have an issue with people getting an easier way to higher content? It's not like they all becoming GS or PB's here. The ring will probably have no place in such HM groups with Major Slayer. So yeah, not sure what you getting at. Seems like pure hate for no reason.

    True that. The ring as-is now isn't gonna do so hot. People saying "well it's not so bad" like some of the streamers, well, I'm sure even they are gonna toss the ring in the bank and never touch it again with the PTS version. I dunno why they must nerf everything so hard, when they could just do smaller incremental changes but more often. It could have just had Major Heroism removed and the ring would have seen basically no play in PVP, since it's basically exclusively used for DK corrosive armor bomber builds.

    Regardless. It needed an adjustment for PVP, but they could have gone about it in a way that still made it helpful for disabled players in midgame and endgame, rather than just for early game players.

    This. 100% this.
    Start with Major Heroism and leave the rest.
    If it's still too much, replace Major Berserk to Major Slayer and Major Protection to Major Aegis.
    Minor buffs it gives now are easily obtainable from neutral skills. It's not gonna help any player.

    Agreed
  • thadjarvis
    thadjarvis
    ✭✭✭✭
    Major Slayer: Increases damage dealt in Dungeons and Trials by 10%.

    Although this may increase all the damage done in trials and dungeons, something I rarely do, it doesn't give me back 5% of my mitigation against WB nor does it restore my 200 damage I lose in overland.

    I guess what I am trying to say is that balancing is tough, but if the initial intention was to give players like myself a hand up it is failing in this regard, and even adding a new buff won't help me much at all.

    The set can have all of:
    Major Slayer
    Minor Slayer
    Major Aegis
    Minor Aegis

    Using some combo of those they can make it just as strong for PvE as it is now and tone it down in PvP.
    Edited by thadjarvis on July 15, 2022 7:06PM
  • merpins
    merpins
    ✭✭✭✭✭
    ✭✭✭
    Don't see much on Oakensoul the last week or so. I think we should continue to push this topic.
  • ccfeeling
    ccfeeling
    ✭✭✭✭✭
    ✭✭
    Dps pov
    This ring is dead, and my money...
  • merpins
    merpins
    ✭✭✭✭✭
    ✭✭✭
    ccfeeling wrote: »
    Dps pov
    This ring is dead, and my money...

    It wasn't a great ring for DPS anyway, unless you're a mid-tier. Though tbf, most people are mid-tier.
    It doesn't really help DPS at end game, but it'll help ya get there or play casually while still doing decent DPS.

    And yeah, the ring is very dead RN. 25% dps loss, it blows.
  • aurelius_fx
    aurelius_fx
    ✭✭✭
    divnyi wrote: »
    @acastanza_ESO there is nothing ring provides that you can't get from several backbar skills (momentum, resolving vigor) and frontbar passive skill (camo hunter). The ring is dead for pvp.

    not having to go to your back bar to cycle through buffs/hots is still an advantage when it comes to constant pressure, not to mention the soon to be set that will literally remove your buffs and force you to do it again and again (pvp)

    if the point of the ring was to bring players who have trouble with 2 bars/weaving then the ring (assuming it wasnt a cash grab with the excuse of 'accessibility') should grant nothing but what everyone else already has if not slightly less, it shouldn't meant to be a BIS item with unique buffs but merely a tool to assist those be more in level with the average player otherwise it will always be abused by skilled, completely capable players to perform much better

    either way this would be much easier if it was simply split between pvp/pve
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
    ✭✭✭✭✭
    ✭✭✭
    Why not just do this instead

    You cannot Switch bars, increases Health, Magicka and Stamina by 4000 points each.
  • merpins
    merpins
    ✭✭✭✭✭
    ✭✭✭
    divnyi wrote: »
    @acastanza_ESO there is nothing ring provides that you can't get from several backbar skills (momentum, resolving vigor) and frontbar passive skill (camo hunter). The ring is dead for pvp.

    not having to go to your back bar to cycle through buffs/hots is still an advantage when it comes to constant pressure, not to mention the soon to be set that will literally remove your buffs and force you to do it again and again (pvp)

    if the point of the ring was to bring players who have trouble with 2 bars/weaving then the ring (assuming it wasnt a cash grab with the excuse of 'accessibility') should grant nothing but what everyone else already has if not slightly less, it shouldn't meant to be a BIS item with unique buffs but merely a tool to assist those be more in level with the average player otherwise it will always be abused by skilled, completely capable players to perform much better

    either way this would be much easier if it was simply split between pvp/pve

    Balancing PVP and PVE is preferable to adding slayer or aegis ngl. It sets a precedent. If ZoS is willing to budge and do it for the ring, they might do it for other things. But it's unlikely, hence why I suggest the more likely option.

    Also, the ring isn't BIS. It was being abused by some templar builds in PVP, and i guess some ganking builds (even if they weren't optimal ganking builds). But it wasn't over-performing in PVE at all. Score pushing end game players would never touch it, since it's a pure DPS loss full stop. But it's a fun item that was good for the game, pve wise, pre-nerf.
  • Holycannoli
    Holycannoli
    ✭✭✭✭✭
    ✭✭
    Why not just do this instead

    You cannot Switch bars, increases Health, Magicka and Stamina by 4000 points each.

    That's not dissimilar to how it was on PTS.
  • Remathilis
    Remathilis
    ✭✭✭✭✭
    karekiz wrote: »
    NO for Slayer/Aegis

    Remove minor heroism on it too. The ring ruins the greatest thing about ESO. The combat. Let it die and let people get better.

    Found the elitist.

    May you never fight another foe again without being stripped by Nocturnal's Ploy.
  • Vahndamme
    Vahndamme
    ✭✭✭
    Minor Slayer and Minor Aegis is not enough for this ring. I think it's even safe to run both Minor and Major variants of Slayer and Aegis on this ring. Those who don't have access to trial sets will already have minor slayer on one of their trial sets and thus only get benefit from Major Slayer/Aegis to help them through trials and maybe vet trials.

    Those who don't run trials actively or struggle with it because of disabilities or whatever. They have a juicy Minor and Major Slayer/Aegis to help them on top of their non trial sets. (Starting gear). Aka raising the floor.

    The new Empower does nothing for newer players or to raise the floor as it's a niche HA thing. And the Minor Slayer/Aegis does too little.. wear one trial set from normals and those buffs are useless. So it's a false idea of 'buffing' the ring (what they did with the changes now)...
  • merpins
    merpins
    ✭✭✭✭✭
    ✭✭✭
    Vahndamme wrote: »
    Minor Slayer and Minor Aegis is not enough for this ring. I think it's even safe to run both Minor and Major variants of Slayer and Aegis on this ring. Those who don't have access to trial sets will already have minor slayer on one of their trial sets and thus only get benefit from Major Slayer/Aegis to help them through trials and maybe vet trials.

    Those who don't run trials actively or struggle with it because of disabilities or whatever. They have a juicy Minor and Major Slayer/Aegis to help them on top of their non trial sets. (Starting gear). Aka raising the floor.

    The new Empower does nothing for newer players or to raise the floor as it's a niche HA thing. And the Minor Slayer/Aegis does too little.. wear one trial set from normals and those buffs are useless. So it's a false idea of 'buffing' the ring (what they did with the changes now)...

    All the new empower does it make it harder for new players, cause now you gotta medium attack weave.
Sign In or Register to comment.