Doing away with this set is definitely a loss to the devs. It took time and resources to make this set. You know what else will take time and resources? Re-tuning this set several times over in the future until it's nerfed to the point that it basically doesn't exist. Combine that with the endless complaining (that I will be a part of, too) that you'll face until it's nerfed into the ground. Delete the set. Take the L. It will save you time and resources (and the headache of community backlash) in the future.
Tommy_The_Gun wrote: »*sees week 3 PTS and no re-work for Nocturnal's Ploy*
So, umm... who else is going to play no cp / no proc ? I know it is without CP and there are only handful of good sets, but... at least it is more fair, since everyone can only use "meh" sets & does not have CP... Seems like a way better option than having to deal with Nocturnal's Plo, DC & PB sets (or possbily some other broken combos that people will figure out)...
The only trouble is that you need to have 2nd set of gear for no-proc, but I guess it may be worth it.
What really kills me is that if you're a PVP main, you really don't get anything new...ever. No new maps or game modes. The only truly new things we get are pvp specific sets, and I've grown to absolutely fear additional pvp sets once they released dark convergence and plaguebreak into the wild. Now it seems like the only new things we get are sets that make playing pvp less enjoyable.
Sandman929 wrote: »Worst case is being able to apply a major debuff every 2 seconds to strip a major buff every 2 seconds.
Sandman929 wrote: »Worst case is being able to apply a major debuff every 2 seconds to strip a major buff every 2 seconds.
Actually, you can remove both a Major and a Minor buff every two seconds. So if 10 people attacking you are wearing this set, you could potentially lose 10 buffs per second. And if you consider siege, they could be debuffing you from 100 meters away.
MidniteOwl1913 wrote: »I'm looking forward to trying the set. I need something to help with loss of my DK, dynamic HoT, lightning staff, HA, and oakensoul against DLC bosses.
MidniteOwl1913 wrote: »I'm looking forward to trying the set. I need something to help with loss of my DK, dynamic HoT, lightning staff, HA, and oakensoul against DLC bosses.
Doing away with this set is definitely a loss to the devs. It took time and resources to make this set. You know what else will take time and resources? Re-tuning this set several times over in the future until it's nerfed to the point that it basically doesn't exist. Combine that with the endless complaining (that I will be a part of, too) that you'll face until it's nerfed into the ground. Delete the set. Take the L. It will save you time and resources (and the headache of community backlash) in the future.
MidniteOwl1913 wrote: »I'm looking forward to trying the set. I need something to help with loss of my DK, dynamic HoT, lightning staff, HA, and oakensoul against DLC bosses.
IZZEFlameLash wrote: »MidniteOwl1913 wrote: »I'm looking forward to trying the set. I need something to help with loss of my DK, dynamic HoT, lightning staff, HA, and oakensoul against DLC bosses.
Unless PvE bosses give themselves player major/minor buffs to themselves, this set is absolutely useless for PvE and there's no reason to use it. Afaik, there are no named major and minor buffs that bosses give themselves, so I am not sure what you are talking about?
IZZEFlameLash wrote: »MidniteOwl1913 wrote: »I'm looking forward to trying the set. I need something to help with loss of my DK, dynamic HoT, lightning staff, HA, and oakensoul against DLC bosses.
Unless PvE bosses give themselves player major/minor buffs to themselves, this set is absolutely useless for PvE and there's no reason to use it. Afaik, there are no named major and minor buffs that bosses give themselves, so I am not sure what you are talking about?
So are you saying when a Dragonknight NPC guard in Cyrodiil casts Dragon Blood on himself, he doesn't get Major Fortitude? Also, when you see an NPC drinking something in the middle of a fight, is it possibly a Crown Tri-Restoration potion granting Major Fortitude, Major Intellect, and Major Endurance, or do you figure he's just taking a 2 second break in battle to have a nice sip of tea?
IZZEFlameLash wrote: »IZZEFlameLash wrote: »MidniteOwl1913 wrote: »I'm looking forward to trying the set. I need something to help with loss of my DK, dynamic HoT, lightning staff, HA, and oakensoul against DLC bosses.
Unless PvE bosses give themselves player major/minor buffs to themselves, this set is absolutely useless for PvE and there's no reason to use it. Afaik, there are no named major and minor buffs that bosses give themselves, so I am not sure what you are talking about?
So are you saying when a Dragonknight NPC guard in Cyrodiil casts Dragon Blood on himself, he doesn't get Major Fortitude? Also, when you see an NPC drinking something in the middle of a fight, is it possibly a Crown Tri-Restoration potion granting Major Fortitude, Major Intellect, and Major Endurance, or do you figure he's just taking a 2 second break in battle to have a nice sip of tea?
I feel like this is sarcastic post but... just in case it's not and I am not r/whooshing lol
Afaik, those guards use combination of old class skills before the changes that added Major/Minor buff systems and so forth IF they use the same skills accessible by player classes. That'd mean their form of Dragon Blood is most likely also older form of Dragon Blood that didn't give any major/minor buffs. NPC potion is purely just to heal the NPC, not provide anything because it is blatantly obvious if you look how their health never recovers every 2 seconds and never break free. I mean, just look at your companions, do they have resource pool other than health? Do we wait for the skill cooldown/cast/channel time before we can whip again like NPC 'dragonknights'? Resource management is a gameplay mechanic purely intended for players in a lot of games and ESO is no different. That's why PvE dungeon guides on strategies to beat bosses exist because they are all phases and why honor guards at the flag always cast Dragon Blood once and then die unless you have low enough DPS for them to have reached their cooldown timer reset again.
I mean, ZOS can always come out transparent about this if they want. If they do have same major/minor buff system, then sure, this set is useful in PvE...? I guess...?