KingExecration wrote: »The stun removal is the only positive for update 35. Slot a stun like every other class
dinokstrunz wrote: »KingExecration wrote: »The stun removal is the only positive for update 35. Slot a stun like every other class
This and the Savage Werewolf change
FangOfTheTwoMoons wrote: »I'd rather keep the the morphs the same as they are on live and just ditch the new concepts all together.
Wolf_Watching wrote: »There isn’t a single reason to remove the stun or have guaranteed crit. Why are these unnecessary changes being pushed so hard here?
FangOfTheTwoMoons wrote: »I'd rather keep the the morphs the same as they are on live and just ditch the new concepts all together.
master_vanargand wrote: »It's ridiculous to get rid of the stun.
Remove 100% critical.
I'm tired of despair.
master_vanargand wrote: »It's ridiculous to get rid of the stun.
Remove 100% critical.
I'm tired of despair.
No.
It's good for pve.
master_vanargand wrote: »master_vanargand wrote: »It's ridiculous to get rid of the stun.
Remove 100% critical.
I'm tired of despair.
No.
It's good for pve.
Also, it is useless in Sunspire.
As a nightbalde main, the stun was super overtuned on a spammable and I was feeling gimped not to run this skill. Rather buff fear a tad more to compensate, but this change was long overdue
As a nightbalde main, the stun was super overtuned on a spammable and I was feeling gimped not to run this skill. Rather buff fear a tad more to compensate, but this change was long overdue
FangOfTheTwoMoons wrote: »NB already had a hard time lining up burst with how slow Bow Proc/Incap come out.