Does anyone else get extremely frustrated when farming a weapon from a dungeon? 1 weapon drops, but there are 14x3 items that drop from the last boss of a dungeon.
Even if you attempt to buy items from group members to fill out your stickerbook, you will have to do easily over 15-20 runs.
I know this because I've done this for multiple gear sets for PvP set ups.
Many players, myself included, are busy adults. We want to create our gear set up, and play the game. We don't want to spend 15 hours total or more grinding a dungeon.
Some proposals
-end boss drops 4 different weapons for each group member
-each boss also drops a weapon
-after 5 runs you get a token which allows you to pick your drop
Here is an additional idea I just thought up:
-ultimate collection: at the last boss you activate a scroll. It increases the bosses hp by 20 times but rewards ALL items the boss can drop
Zos: please make gearing less tedious. The majority of your player base are players who don't have massive amounts of time to farm dungeons just to get the gear they need for builds. Thanks.
PC NA
@gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden