Molten Whip (morph):
This morph now causes the ability to split the cost to half Stamina and half Magicka.
Reduced the stacking damage bonus to Molten Whip to 20% per stack, down from 33%.
Increased the Weapon and Spell Damage per stack to up to 100, up from 75.
The Weapon and Spell Damage portion of Seething Fury is no longer consumed when using Molten Whip.
this mechanic is just another Nightblade's given skill to another class, and everytime ZoS combat team did that it turned out the given version was better in all points to the NB skill.
We've had mass hysteria/turn undead
killer's blade/executionner (fixed after 7years of ESO)
and a few others in a smaller extend.
Anyway, Molten whip is a copy-past of Grim Focus, it just Stacks easier simply using skills, no need to land it, faster (3times instead of 5), and the passive wd/sp tied to it used not to get consumed on use but only once it landed, and now simply wont be consumed at all, only stacks that empowers the whip do.
just another unfair advantage given to DK.
i personnaly do not hate DK, what i do hate is how unfair they are managed compared to the entire game itself. half of their skills break all rules, skill budget or whatever, and sometimes even bypass core game because it's DK. this is shamefull but will still be as along at it suits ZoS to have halfdone way to do things.
Molten Whip (morph):
This morph now causes the ability to split the cost to half Stamina and half Magicka.
Reduced the stacking damage bonus to Molten Whip to 20% per stack, down from 33%.
Increased the Weapon and Spell Damage per stack to up to 100, up from 75.
The Weapon and Spell Damage portion of Seething Fury is no longer consumed when using Molten Whip.
this mechanic is just another Nightblade's given skill to another class, and everytime ZoS combat team did that it turned out the given version was better in all points to the NB skill.
We've had mass hysteria/turn undead
killer's blade/executionner (fixed after 7years of ESO)
and a few others in a smaller extend.
Anyway, Molten whip is a copy-past of Grim Focus, it just Stacks easier simply using skills, no need to land it, faster (3times instead of 5), and the passive wd/sp tied to it used not to get consumed on use but only once it landed, and now simply wont be consumed at all, only stacks that empowers the whip do.
just another unfair advantage given to DK.
i personnaly do not hate DK, what i do hate is how unfair they are managed compared to the entire game itself. half of their skills break all rules, skill budget or whatever, and sometimes even bypass core game because it's DK. this is shamefull but will still be as along at it suits ZoS to have halfdone way to do things.
Extinct_Solo_Player wrote: »Molten Whip (morph):
This morph now causes the ability to split the cost to half Stamina and half Magicka.
Reduced the stacking damage bonus to Molten Whip to 20% per stack, down from 33%.
Increased the Weapon and Spell Damage per stack to up to 100, up from 75.
The Weapon and Spell Damage portion of Seething Fury is no longer consumed when using Molten Whip.
this mechanic is just another Nightblade's given skill to another class, and everytime ZoS combat team did that it turned out the given version was better in all points to the NB skill.
We've had mass hysteria/turn undead
killer's blade/executionner (fixed after 7years of ESO)
and a few others in a smaller extend.
Anyway, Molten whip is a copy-past of Grim Focus, it just Stacks easier simply using skills, no need to land it, faster (3times instead of 5), and the passive wd/sp tied to it used not to get consumed on use but only once it landed, and now simply wont be consumed at all, only stacks that empowers the whip do.
just another unfair advantage given to DK.
i personnaly do not hate DK, what i do hate is how unfair they are managed compared to the entire game itself. half of their skills break all rules, skill budget or whatever, and sometimes even bypass core game because it's DK. this is shamefull but will still be as along at it suits ZoS to have halfdone way to do things.
Have you forgotten the dot nerfs? The whole pressure DK whip playstyle wont be as strong next patch, 22% damage nerf to dots and a 39% damage nerf on a fully stacked molten whip (by the way, you actually have to use DK skills 3 times in a row to get a fully stacked whip so it does drain resources much more than having a simple proc condition on grim focus which just light attacks). Just remember your main spammable, suprise attack has guaranteed proc of sunder (minor breach), guaranteed critical hit and a stun when flanking enemies too. Oh and not to forget your class will have both major and minor cowardice which will definitely negate the 300 weapon and spell damage molten whip provide.
Dk are getting weaker. The whip is weaker, the periodic damage will become weaker and as a result, the dk will become weaker. And nb the only class became stronger. Okay what...
Dk are getting weaker. The whip is weaker, the periodic damage will become weaker and as a result, the dk will become weaker. And nb the only class became stronger. Okay what...
DKs make up most builds in cyrodiil for a reason. That's why they're getting hit a bit. They'll still probably be tops even with the minor nerfs.
MashmalloMan wrote: »Want to hear about class identity and what power fantasy in ESO looks like?
Warden - 300 Weapon/Spell Damage.
DK - 300 Weapon/Spell Damage.
NB - Up to 900 Weapon/Spell Damage via Vampire, Concealed Weapon, Grim Focus.
So unique, bravo ZOS
Zavijah_Arventi wrote: »Post is poorly written and needs to be reframed, starting with title.
Focus on DK's taking skills which you perceive to be NB toolset made easier, then defend why you believe the adjustments to NB this upcoming patch are correcting longstanding errors.
It's just all over the place.
MashmalloMan wrote: »Want to hear about class identity and what power fantasy in ESO looks like?
Warden - 300 Weapon/Spell Damage.
DK - 300 Weapon/Spell Damage.
NB - Up to 900 Weapon/Spell Damage via Vampire, Concealed Weapon, Grim Focus.
So unique, bravo ZOS
MashmalloMan wrote: »Want to hear about class identity and what power fantasy in ESO looks like?
Warden - 300 Weapon/Spell Damage.
DK - 300 Weapon/Spell Damage.
NB - Up to 900 Weapon/Spell Damage via Vampire, Concealed Weapon, Grim Focus.
So unique, bravo ZOS