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Healer Heavy Attacks and HoT changes

VolrathStormborn
VolrathStormborn
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With HoTs being changed and current trial mechs that’s hit 2-3x per second it requires burst heals often. Now heavy attacks are already buggy as I’ve put in a couple posts for my Tank.

However, with that said why in the world would you decrease the amount of resources gained from a Restoration staff?? (other than the usual “it’s because of PvP” where Battle Spirit could adjust that)
  • JustAGoodPlayer
    JustAGoodPlayer
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    Nerfing of HA players for last 3 yeasr = "better for us" in their opinion.

    It looks like "such much better" - that already overnerfed so much that to a lot of players are not happy )
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