I am a 6 month player, not meta just an average trial guy starting to clear vet content.
I have not been around for previous nerfs besides the CP one which was kinda whatever. Annoying but not terrible. I didn't come into this all doom and gloom, I thought it was hype. Since I'm console I couldn't test directly so I did my own research to find the facts.
I've watched streams, seen number comparisons, and worked through the patch notes to see where it put me.
Where it put me was bricked out of content I was working on- by a wide margin. I don't particularly care about the weaving changes but the overall between classes, dots, and HoTs is terrible for mid level players, especially up and coming raid guilds. You wanted to make things more accessible but instead the situation is meta folks will still hit high numbers. They will find ways around it while folks like me are left in the dust. I can't manage a 25k DPS loss most folks on my level can't. What is our motivation to continue if we are now locked out of content? Additionally spamming one button for 15 seconds is bad for me, painful even. I have joint issues so this update makes the game even less accessable then ever. You can already see the effects of these changes. Pugs are scarce. Trial guilds are falling apart. The players that taught me are leaving in droves. I see the intention but the reality is complete different.
With regard to newer and more casual players: you nerfed heavy attack which is a standby for those groups, not vets. Lightning staff is rarely used in high end, but is a favorite for less experienced players- nerf. Sorcerers and wardens were two of the most friendly options for newer players because of built in companions. Warden basically had its own mini tank, it was my first character and you nerfed it into the ground.
You built content around the . 05% that you actively created by putting in over powered sets and now you are hurting everyone across the board. Guys who were doing 30k live are now hitting 15-20k. I should not want to up and quit after 6 months. I came in as a casual player because I came in from Skyrim and I fell in love with the raiding community. These guys came out of the woodwork and built up my confidence, showed me mechanics and literally took me on training runs, reviving me 50x along the way. So I understand both sides of it.
What I'm saying is that average players, guys like me are quiet generally and now we're sitting here looking at this and wondering if we should cut our losses and move on. I love the elder scrolls universe. I don't play mmos I play elder scrolls but this? This is making me question if it's worth the time energy and money. Beyond all that it's making me question if I will have anyone to play with even if I do stay. Players should not look on patches and updates with dread. It's not a sign of a healthy gaming community.
So please zos: reign it in, revisit some of these changes and consider the way you are releasing gear and content as opposed to disrupting entire classes and play styles. Please don't make choices based on a fraction of the community that's going to hurt us all.
- an elder scrolls fan boy
Edited by ZOS_Suserial on July 19, 2022 4:15PM