Now that it will last longer for update 35, Necrotic Orb (and morphs) could use some rework regarging its movement.
Here's the idea: make it bounce off walls, floor and object. This way it's possible to use environment at the player's favor by not needing to renew it everytime it vanishes after colliding with something. Also, it could move faster when there are no targets (enemies for necrotic/mystic or allies for energy) around its range, but then slow down the way it is now when healing/damaging.
This would be awesome now that it lasts 20 seconds.
Edited by CaptainVenom on July 16, 2022 4:00PM
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