This is a purely pvp discussion. stam classes atm basically all use vigor as their main heal. By nerfing vigor , you take away a lot of survivability for stam based characters. Ofc we can run resto staff or class burst heals , but they all cost mag (except for warden) . This forces most classes to build more mag recovery to be able to utilize these heals effectively. On top of that, alot of buffs and utility skills already take a heavy toll on the mag resource pool( armor buffs, race against time, streak, cloak, shade, spirit mender/guardian, entropy, various cc skills). Yes vigor will get major resolve, but most classes do not want to drop their class armor buff since it often provides other useful effects/buffs. While the survivability is good short term, stam classes will not be able to sustain the healing in longer or outnumbered fights if they are too dependant on magicka based heals. I hate to see a meta where all stam builds have to run wretched vitality , tri pots and orzoga food to be able to sustain the healing. This vigor nerf could therefor reduce build diversity significantly, and goes against „play the way you want“.
This will hit classes especially hard that do not have a reliable burst heal and create further inbalances (mainly sorc that already received heavy nerfs ). So pls reconsider the vigor healing nerf, as it is atm the only reliable stamina costing heal.