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When will the actual game be released because we’re still in beta testing after 8 years

  • merpins
    merpins
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    Sounds about right.
  • Csleia
    Csleia
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    actually...
  • Pet
    Pet
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    Fr lol, all the drastic changes every few months makes it feel that way for sure.
  • kalunte
    kalunte
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    All of this is so true. and like you say it yourself "there's obviously more".

    first of all the game by how it's been made in the first days wasnt a game aimed for competitive behavior.

    nothing was balanced at all (remember tanks early bashes, reflectthemallwings...). you had a death counter in trials which made them very hard to deal with, making you wipe to learn, then master a boss, only to wipe more on the second, until you manage your way to reach then end boss which had you wipe even more.. Needless to talk about the Mantikora followed by that god damn brigde just to end on that filthy spearlauncher... yeah yeah.

    Anyway, all of that was made in a mindset that do not fit at all with actual society nore combat team, nor economic models.

    they'll miss all shots until they decide to work on what makes the game unable to fit their models:
    -LA/HA coding
    -movements
    -(not so)smarthealing
    -shared stats for dmg and heal
    -latency disparities making ppl think other ppl cheats.

    the politic they use by having things halfdone/undone/done/nerfed is just a way to keep players under a leech of hope.
    the sad thing is that as far as i can tell: it works.
  • Nestor
    Nestor
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    MMO's Stop being developed when the Servers are Shut down.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Noisivid
    Noisivid
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    Nestor wrote: »
    MMO's Stop being developed when the Servers are Shut down.

    I think there's a difference between game development in an MMO and the constant wild pendulum swings we've gotten in ESO going back at least to the Morrowind chapter. The changes to combat in this patch aren't minor. Hopefully we'll get some good corrections in the Week 3 pts. Maybe this team will be able to get a solid base combat down sometime soon that they're happy with and just make minor tweaks in the future. Based on the previous history (of ESO combat development in general, not of this specific combat dev team) I'm not too optimistic about that though.



    Vogon Poet Laureate
  • xylena_lazarow
    xylena_lazarow
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    This is every live service game unfortunately.
    PC/NA || Cyro/BGs || retired until Dagon brings a new dawn of PvP metas
  • EL3ZD33
    EL3ZD33
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    This is every live service game unfortunately.

    Not really, most live service games are minor tweaks which make things better or worse for the meta based on how they are performing.

    This is basically a straight up reset.

    At least in other games if things get nerfed they don’t become outright unusable 90% of the time

    Edited by EL3ZD33 on July 17, 2022 5:14AM
  • francesinhalover
    francesinhalover
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    When light attacks are removed from rotations.
    And theres only mag no stam
    I am @fluffypallascat pc eu if someone wants to play together
    Shadow strike is the best cp passive ever!
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