Maintenance for the week of April 13:
• PC/Mac: No maintenance – April 13
The maintenance is complete, and the PTS is now back online and patch 12.0.0 is available.
Update 50 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts

PTS Update 35 - Bug Reports for New Dungeons

ZOS_GinaBruno
ZOS_GinaBruno
Community Manager
Please report any issues you run into while testing the new dungeons (Earthen Root Enclave and Graven Deep) in this thread. In general, we prefer you to use /bug in-game but if you’d rather submit a report here, please give us as much information as possible, including screenshots and/or video if applicable. Thank you!
Edited by ZOS_GinaBruno on July 11, 2022 6:09PM
Gina Bruno
Principal Creator Engagement Manager
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Staff Post
  • MyNameIsElias
    MyNameIsElias
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    Are the monsters & bosses located in the side areas required for the trifecta achievements? The achievement states all encounters need to be defeated, but in past dungeons releases the side stuff hasn't been required. I would like clarification on this if possible
  • MyNameIsElias
    MyNameIsElias
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    We ran into an issue twice on 1st boss in earthen root enclave hardmode where no stone pillar showed up to shield us from his big ground stomp.
  • MyNameIsElias
    MyNameIsElias
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    Last boss Earthen root enclave has an issue where the wolves that chase after players and explode will become stuck in place attempting to jump on players.
  • MyNameIsElias
    MyNameIsElias
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    we somehow unlocked the speedrun achievement for graven deep by killing the last trash pack before the last boss. We killed everything, including side bosses but we were yet to kill last boss

    87tbhc2xdk7z.png
  • popshotbrob14_ESO
    I've been running Vet Graven Deep & the last boss seems to have very odd timing issues. Maybe there's a mechanic we've been missing but we've spent hours in there. The atro bleed ticks for 55k which is a one shot even for tanks, unless it doesn't. We've tried killing souls in the portal & it still seems to be hit or miss whether the atro will 1shot the tank. The boss fear has no obvious indicators as to how to avoid it & seems to wipe at least 1 person every time, especially if atro is up. Beyond this, the fear seems to affect people randomly, whether it be the whole group or just 1 or 2 people. The Golden ghost is also incredibly hard to get to prevent the soul steal mechanic & even with major expedition in 7x medium it's nearly impossible to grab unless you happen to be on the side it spawns. This is also not on hardmode. Between this & the current nerfs, it seems neither dev team is on the same page for how progression of the game will move forward. Making the game more 'approachable' by nerfing us then adding extra difficult (& unexplained, similar to the lack of explanation of LA weaving) mechanics will not help the game.
  • freezinggrey
    freezinggrey
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    Earthern Root Enclave has a bug on the first boss during vet HM (haven't done either normal or regular vet so I'm not sure if it's an issue there) where during the hide phase, the second rock to hide behind doesn't spawn. It happened a few times, not every time, but enough that it wiped us on a couple of pulls.
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