Ppl were saying this from the start. But they were called "toxic elitists" because ZOS said that it will help weaker players.
Nerfs DONT help weaker players with getting into harder content.
Thing like Oakensoul HELP ppl getting into harder content. They nerfed it tho.
If this goes live everything below top end will feel it a lot.
spartaxoxo wrote: »Ppl were saying this from the start. But they were called "toxic elitists" because ZOS said that it will help weaker players.
Nerfs DONT help weaker players with getting into harder content.
Thing like Oakensoul HELP ppl getting into harder content. They nerfed it tho.
If this goes live everything below top end will feel it a lot.
I didn't call anyone a toxic elitist, but I did want to wait to see the changes before thinking this would be the case. But now that I have seen them, I feel like once again it's the upper middle players who are just missing the thresholds for vet stuff that are being hit the hardest.
KlauthWarthog wrote: »So... it is kinda cute that they are trying to get DPS in check, but... if they are going to do that, well, they have to rebalance content as well.
spartaxoxo wrote: »I can't test these changes myself because I'm on console. But nerfs to Oakensoul, DOT damage, and Heavy Attack Gear....
All seem like they'd lower ability for people who can't currently run with coordinated teams or have perfect uptimes/weave?
IZZEFlameLash wrote: ». I'd say introducing sets like Order's Wrath increases accessibility, not this nerf patch.