Maintenance for the week of May 11:
• PC/Mac: No maintenance – May 11
The maintenance is complete, and the PTS is now back online and patch 12.0.4 is available.

People who hit in the 50k range on live, how ya hitting now?

Dragonlord573
Dragonlord573
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Wanna gauge how I may be hitting if this patch rolls out on console. I'm expecting to be hitting about 38k next patch but I'd rather have a clearer picture.
  • Necrotech_Master
    Necrotech_Master
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    my stamplar on live can hit about 40k soloing a dungeon boss, but i dont have the PTS downloaded to be able to test that

    i know my dps will probably go down, but how much im uncertain since non-crit light attacks right now do about 3250 on that build (so that would only be a loss of about 750 dmg)

    the change to volley with maelstrom bow is likely to increase dps since it will spend more time at max maelstrom buff, but the change to stampede and maelstrom 2h will possibly lower dmg

    unsure how the jabs change will affect the build although i think that will result in a slight decrease

    after all is said and done i probably expect at least 5-10k dps loss overall
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • X_K
    X_K
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    Heavy attack builds loose 50-60% of damage in content. most other builds are loosing 30-40% without changing skills. if you optimize you can loose as little as 20-30%
    but its HPS thats really effected. previously you could heal 12 people over 2s via 6 and 6 now its 6 targets every 2s. people are just going to dot out cuz they got tick skipped and just die. which will create animosity
    PC/NA 300 Ping Player.
  • prof_doom
    prof_doom
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    X_K wrote: »
    Heavy attack builds loose 50-60% of damage in content. most other builds are loosing 30-40% without changing skills. if you optimize you can loose as little as 20-30%
    but its HPS thats really effected. previously you could heal 12 people over 2s via 6 and 6 now its 6 targets every 2s. people are just going to dot out cuz they got tick skipped and just die. which will create animosity

    Don't forget you're losing more than you think, assuming you're using the 21mil dummy, since they added a bunch of buffs to it on the PTS. (Not that it didn't need them added, but it's very convenient timing)
  • CleymenZero
    CleymenZero
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    prof_doom wrote: »
    X_K wrote: »
    Heavy attack builds loose 50-60% of damage in content. most other builds are loosing 30-40% without changing skills. if you optimize you can loose as little as 20-30%
    but its HPS thats really effected. previously you could heal 12 people over 2s via 6 and 6 now its 6 targets every 2s. people are just going to dot out cuz they got tick skipped and just die. which will create animosity

    Don't forget you're losing more than you think, assuming you're using the 21mil dummy, since they added a bunch of buffs to it on the PTS. (Not that it didn't need them added, but it's very convenient timing)

    I think the 20-30% loss is WITH the buffs to the dummy because that's about what I'm seeing. I did 113-115k on stamDK on live and now sitting at about 108k and think I could hit 110k+.
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