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Molten Weapons

JustAGoodPlayer
JustAGoodPlayer
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Molten Armaments (morph): This morph now grants the caster Empower for the duration of the effect, rather than increasing the damage of their Heavy Attacks by a unique value.

Well - there are a lot of source of empower, better sorce of spd/wpd buff.

Templar have dot skill that give the same empower. I love templars - i am good that they have good skill but ... .

What DK need to do with this now ? In each update part of our skills was buged and just did not work, some skills do not normally work even now ? And other part is skills that you will not even take.

Ok - empower and wpd buff ... . but can you make DK skills the way thay will not become absolutly useless ?

Sorcs have pets / nb have temporary pets / warden have pets / necr have pets.

DK has no pets. DK has no dots on Molten Weapons too. The morph too. What do it give to DK ? Nothing ?

I do not know - but potions / dot from magick guilds have the same buff effect. Why ??? Why some one will need any of this morphs now ? Its buff is ... DPS lose to DK - the effect is not some thing to special.

Can you at least add some thing in this to make cast of this skill not to be a DPS lose to other skills with same effect ? Summon fire atronach with cast / do smal dot on hit - e even do not know what.

All classes are so unique (sorc and NB the most) - but DK ... .

Molten Weapons ...

"DK was made to suffer" - i remember ... .
Edited by JustAGoodPlayer on July 11, 2022 9:24PM
  • JustAGoodPlayer
    JustAGoodPlayer
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    And make moltan armaments 40 seconds.

    How to rotate buffs with 35 seconds duration when all dot skills are 20 seconds ?

    It is as skill bad with this changes all unique of DK was removed and even time duration is bad ... .
  • Lalothen
    Lalothen
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    With Molten now granting Empower I can use something other than Scalding for the filler between my HAs (probably whip, or claws in AoE scenarios), which I'm actually quite happy about given Scalding is a bit clunky.

    That said overall I think I would rather continue to use Scalding and have Molten's HA buff be a unique flat addition (maybe +900 like Infallible).

    I do agree the timer should be 40s.
    Edited by Lalothen on July 12, 2022 10:30AM
  • JustAGoodPlayer
    JustAGoodPlayer
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    Lalothen wrote: »
    With Molten now granting Empower I can use something other than Scalding for the filler between my HAs (probably whip, or claws in AoE scenarios), which I'm actually quite happy about given Scalding is a bit clunky.

    That said overall I think I would rather continue to use Scalding and have Molten's HA buff be a unique flat addition (maybe +900 like Infallible).

    I do agree the timer should be 40s.

    You can use it and before. From this change you lose a lot of damage unique buff, now can not make some skills and sets usefull for you. And gain nothing in return.

    It is simpler to make HA templar now - it has 20 seconds empower + dot, this moltan armaments is garbage skill on a panel. It can be 1 more attack skill/dot.

    The other morphs are just useless. It is much better to spam Degeneration - it is good dot+ buff + 3 seconds empower.

    Skill is garbage - that is damage lose to DK and is not usefull for others.
    Edited by JustAGoodPlayer on July 12, 2022 10:48AM
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