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[For PVE Players] Are you satisfied/excited with changes to the Oakensoul Ring?

  • pklemming
    pklemming
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    Oakensoul was not exceeding 2 bar builds and allowed a lot of people, especially those with disabilities to enter content they could not do previously.

    The general consensus was just stop it working in PVP. What we got, as per, was a change no one wanted in an attempt to balance PVP and PVE... because that always worked so well before.

    So, we are getting yet another heavily nerfed mythic, because initial tests from now so long ago (by the combat team (who are in charge of these changes) were wrong.
  • Jaimeh
    Jaimeh
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    Yes
    I've seen trifecta runs for vBRP with a full Oaken group, so it was OP in PvE as well, and it needed the tuning down. But let's not forget that it was powerful in order to be a major desirable feature of the new chapter, so it was always going to get nerfed after a while, as did other mythics after release.
  • Wildbloom
    Wildbloom
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    Yes
    I don't mind, as someone who came back to the game specifically to play with Oakensoul. It should still be worth a mythic slot, as long as it's not completely und
    Oakensoul changes are actually better for PVE players that do group play. Now you will get major and minor force, major and minor courage, depending upon group makeup you can get major and minor heroism. This change is for the better for PVE group content and since ESO is all about group play why wouldn't you want this change. I know the solo players are upset about this and yeah it will impact you a bit but overall you still are getting a buff to help your character out which is better than no buff.

    In fact, these minor buffs are more than what I would have given the ring because the following are provided and are what most PVP/PVE players get on their backbar...anything beyond these buff are just bonuses that make the ring better than having a second bar.

    Major Resolve, Major Sorcery/Brutality, and Major Prophecy / Savagery.

    As a PvE player who loves Oakensoul, I'll second this. Stronger in group content is a huge win, and weaker in solo content is a win -to a degree-. I can't imagine being weaker in solo arenas being that great, but making open world content a little less mindless is a very good thing.

    As someone who thinks players have become far too powerful since I quit in 2019, I see this patch as a win. I know nerfs are hard to swallow, but I think this is necessary.
    "Hello, Skellington Pal! How are you today? Bone dry, you say? I’d offer you a glass of water, but it’d all fall through! I need more coffee."


    ZOS_GinaBruno, patch 5.0.1 PTS patch notes, 4/22/2019
  • Stx
    Stx
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    No
    These changes invalidate many class passives such as templars already having minor protection and minor mending.

    If this ring was overperforming in pvp but not pve, why not just remove major berserk, major force, major heroism, and major protection, then add major slayer, major aegis, minor force, and minor heroism?
  • pklemming
    pklemming
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    Honestly, it should have been disabled in PVP. If there were not facilities to do that, then the time putting in place a feature to separate PVE and PVP would have been better than this... this... I have no words to describe what they are doing.
    Edited by pklemming on July 11, 2022 9:47PM
  • biovitalb16_ESO
    biovitalb16_ESO
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    No
    I wish they would stop catering to the PvP crowd. [snip] ZOS could literally make every ability in the game do 1 damage and the forums would still have a bunch of "X is broken" threads from them. Now a ring perfectly fine in PvE needs to be nerfed because they won't change battle spirit.

    [edited for rude/insulting comment]
    Edited by ZOS_Icy on July 12, 2022 12:55PM
  • kingsirdrmr
    kingsirdrmr
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    I just want to see the outcome of the poll
    I imagine most people using this ring outside of PvP want to solo or use companions instead of grouping up, so this change hurts them big time. They wouldn't care about the ring now providing minor buffs being better in groups if they never want to group for anything in the first place. While I don't PvE without a reward or story, the ever-growing crowd of people demanding a compelling solo TES experience out of an MMO since Elsweyr see items like this as finally getting what they want.

    Personally, I loved Oakensoul on a crit Overload build and had fun not having to bar swap for a few weeks. But that Major Heroism and Major Berserk had to go one way or another. If not for the required expansion, it would've been Sload's 2.0 in PvP and was pretty damn close.
    For the Queen! | PC/NA, Cyrodiil, IC, Quests, CP 2000+[*] Tyaminal-rabi | Khajiiti Sorceress [*] Vita-rabi | Khajiiti Warden werewolf[*] Dr Good-and-Sexy | Argonian Warden[*] the Southern Mare | Redguard Necromancer[*] Sally Two-Horns | Orsimer Nightblade
  • chrisub17_ESO104
    chrisub17_ESO104
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    It needed a nerf simply on the grounds that was out of balance relative to a lot of other gear. And made a lot of said gear basically obsolete.

    So ya it's good. But oakensoul in pvp really leveled the playing field for players like myself (assuming we were playing against other players also running it).

    I'm a competitive min/max player who simply doesn't have time to grind out BIS gear. Bar swapping for someone like me who is already proficient with an input device, just isn't a barrier. But the gear difference absolutely makes me far less competitive in pvp. Not to mention that I can't afford to be using the best food/potions.

    But that's pvp in mmo's. Was fun while it lasted.
  • pklemming
    pklemming
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    Jaimeh wrote: »
    I've seen trifecta runs for vBRP with a full Oaken group, so it was OP in PvE as well, and it needed the tuning down. But let's not forget that it was powerful in order to be a major desirable feature of the new chapter, so it was always going to get nerfed after a while, as did other mythics after release.

    Those were the same people who do unchained normally. Were they getting better scores? Were they unable to do that before?

    Yes, people were doing a lot with it. Not better, though.

    I am sure I could do trifectas with it too. Would I be more efficient, probably not. It was a plaything for endgame users, but it was important to those people who struggled.
    Edited by pklemming on July 11, 2022 10:15PM
  • El_Borracho
    El_Borracho
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    No
    Jaimeh wrote: »
    I've seen trifecta runs for vBRP with a full Oaken group, so it was OP in PvE as well, and it needed the tuning down. But let's not forget that it was powerful in order to be a major desirable feature of the new chapter, so it was always going to get nerfed after a while, as did other mythics after release.

    I've never understood why anyone cares what another player does in PVE for nerf purposes. [snip]

    But I totally agree that this feels like an intended bait and switch. The ring was too good to be true, and now its back to the pile of irrelevance with Thrassian Stranglers. [snip]

    [edited for baiting]
    Edited by ZOS_Icy on July 12, 2022 12:59PM
  • MagicalLija
    MagicalLija
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    No
    I want my ring back :/

    It was so fun to use. And so chill. Really enjoyed just being able to layback and play without having to constantly switch between two bars and micro manage 10 abilities.

    [snip] So now the people who use it predominantly in PvE have to suffer because it was over tuned for PvP

    [edited for bashing]
    Edited by ZOS_Icy on July 12, 2022 1:00PM
  • Marto
    Marto
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    Yes
    I'm not too happy about the changes, but it's not a huge deal.
    I am very glad to see it no longer has Major Force though.

    Oakensoul providing Major Force was already way too much. Major Force has always been a pretty rare buff that you can only obtain sporadically. Any set giving you a 100% uptime should be looked at.
    Edited by Marto on July 11, 2022 10:27PM
    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • Gray_howling_parrot
    Gray_howling_parrot
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    No
    Zuboko wrote: »
    Wouldn't this be a better fit in the PTS page as that is the only place you can find the changes to the PTS?

    Sure. If ZOS reps want to move it they can. Felt like the general page has more traffic - larger sample size (my opinion).
    ESO YouTube Content Creator & Templar Tank/Healer Main
  • Zama666
    Zama666
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    No
    I think it still to new to nerf.

    PvP players are wily. The good ones will find away around this ring.
    They also have two bars

    It does make PVE easier...I would not mind if when wearing it it angers attacked creatures and they fight back with equivalent bonuses....

    It has helped me clear Vet Dungeons easier, but I think I could have done this with being a better player. So the high of it is leaving.

    Maybe make it hard to discover. Or....it is fragile, it will randomly break - so one has to re farm it.

    Thotz?

    Z
  • Cadbury
    Cadbury
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    Well, it was destined to be nerfed like all other popular Mythics, so no surprise there.

    The lesson here seems to be "If a new DLC has a cool new Mythic that everyone seems to want, expect a nerf."
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Hapexamendios
    Hapexamendios
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    No
    There was no reason for the nerf in PVE. They mentioned in the notes that coordinated groups could make up for not having a back bar. What's going to happen is the groups some people will get both a major and minor buff on some buffs. I use it for solo play myself so I can't say I like it.
  • Scaletho
    Scaletho
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    No
    ZOS created an amazing addiction for PVE player just to nerf it few weeks later. Why? [snip]

    Oakensoul was a good addiction and didn't give any huge advantage in PVE beyond the necessary imho.

    The ring don't give you god mode; In fact it allow us to manage better our resources and builds. Mostly, the ring is a huge support for players who don't play with (or don't have) endgame sets for PVE.

    This unnecessary nerfing is another slap in the face of serious PVE players who don't have time to endless grinding of endgame sets.

    Bummer. :neutral:

    [edited for baiting]
    Edited by ZOS_Icy on July 12, 2022 1:01PM
  • StamPlar_1976
    StamPlar_1976
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    I just want to see the outcome of the poll
    I just want to watch the forums burn.
  • ccfeeling
    ccfeeling
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    No
    Who pver ever complain pvp set lol
  • Whiskers
    Whiskers
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    No
    When I pull up my map, I count 45 locations, less than 5 are PVP zones, but for the sake of argument, lets go with 5 PVP zones.
    PVP only accounts for 1/9th of the zones in the game.

    ZOS should pull the numbers, if sucks for 10% of population, and is great for the other 90%, then the other crowd should have to just deal with it


    My personal opinion.
    ESO is primarily a PVE game filled with quests. You don't spend the money on big name voice actors, just to cater to the population that wants to just run around and kill each other and ignore quests.
  • iaminc
    iaminc
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    No. It just needed disabling in cyro and heroism changed to minor.

    The amount of handicapped and people with low APM have just been shafted by ZoS just as anyone who bought the dlc just to get it.

    Once again ZoS has catered to the [snip] pvp crowd. I hope they revert it during the pts cycle but I suspect it will be used as chromium plating for most.

    [edited for rude/insulting comment]
    Edited by ZOS_Icy on July 12, 2022 1:02PM
  • Jpk0012
    Jpk0012
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    No
    xaraan wrote: »
    It's too strong as is. I think the Major Heroism, Courage and Beserk were a big part of the problem and the ring still works as a decent solo item without them. Trying out the minor versions and seeing if it's still overtuned is probably a good first step.

    Not sure how useful a poll is though, some folks like being OP or broken, so you'll always have people mad their build is getting balanced.

    Major Courage was there to replace the weapon/spell damage enchant - now you are getting far less damage. The other two are reasonable adjustments.
    Jaimeh wrote: »
    I've seen trifecta runs for vBRP with a full Oaken group, so it was OP in PvE as well, and it needed the tuning down. But let's not forget that it was powerful in order to be a major desirable feature of the new chapter, so it was always going to get nerfed after a while, as did other mythics after release.

    Doesn't make sense, because 2 bar is stronger and offers more versatility.
    iaminc wrote: »
    No. It just needed disabling in cyro and heroism changed to minor.

    The amount of handicapped and people with low APM have just been shafted by ZoS just as anyone who bought the dlc just to get it.

    Once again ZoS has catered to the [snip] pvp crowd. I hope they revert it during the pts cycle but I suspect it will be used as chromium plating for most.

    The same crowd that got tanks and healers gutted in PVP, because they are just a bunch of gankers. Its ridiculous ZOS even gives people like this the time of day.

    [edited to remove quote]
    Edited by ZOS_Icy on July 12, 2022 1:04PM
  • kieso
    kieso
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    Yes
    B-b-b-brokensoul 👍
  • Jaimeh
    Jaimeh
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    Yes
    pklemming wrote: »
    Jaimeh wrote: »
    I've seen trifecta runs for vBRP with a full Oaken group, so it was OP in PvE as well, and it needed the tuning down. But let's not forget that it was powerful in order to be a major desirable feature of the new chapter, so it was always going to get nerfed after a while, as did other mythics after release.

    Those were the same people who do unchained normally. Were they getting better scores? Were they unable to do that before?

    Yes, people were doing a lot with it. Not better, though.

    I am sure I could do trifectas with it too. Would I be more efficient, probably not. It was a plaything for endgame users, but it was important to those people who struggled.

    It wasn't that kind of group, but regardless, I do think it enabled playstyles that were better in certain group configurations, or even solo for some arena builds, not just different but actually better. It's used a lot for mob packs in trials as well. And the major heroism was a big issue in PvP. It needed tuning down, but ZOS has had a heavy handed approach with balancing (especially where mythics are concerned for marketing reasons) so now their decision seems more glaring. It's still the first week of the patch notes though, it's not their final call.
  • Vonnegut2506
    Vonnegut2506
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    No
    The new chapter had two redeeming features -- the new companions and a mythic that made PvE easier for many types of players. The card game is so bad it is actually more boring than fishing in this game. The zone is ok, but the same tired formula that every chapter has been using makes it seem less exciting. The world boss and quest bugs are numerous. It seems pretty disingenuous to sell the chapter with the mythic as it was and then suddenly nerf it after the chapter is sold and many players did the work of getting it. It is even worse that this appears to be a trend with each chapter since mythics were put in the game.
  • ArcVelarian
    ArcVelarian
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    No
    I'm increasingly convinced that certain Mythics should be disabled in PvP.
    Murphy's Law of PvP : If it can be abused and or exploited, it will be abused and or exploited.
  • jecks33
    jecks33
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    No
    Pvpers won again, [snip]

    [edited for baiting]
    Edited by ZOS_Icy on July 12, 2022 1:03PM
    PC-EU
  • DairyCat
    DairyCat
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    Yes
    I love reading about how having 100% Major Courage and Major Force were balanced lol, especially on builds that barely swapped bars to begin with.
  • Jaimeh
    Jaimeh
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    Yes
    jecks33 wrote: »
    Pvpers won again, [snip]

    It's not beacuse of the PvPers, and if you understood this, you'd be frustrated rightfully at ZOS, not the players. There was extensive feedback warning about this pre-release, nothing changed since then, only the sales of the chapter. This was always going to happen, so instead of cultivating an 'us vs them' environment, players should demand ZOS to do better, and not do roller-coaster tooltips with mythics every time.

    [edited to remove quote]
    Edited by ZOS_Icy on July 12, 2022 1:03PM
  • iaminc
    iaminc
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    Jaimeh wrote: »
    jecks33 wrote: »
    Pvpers won again, [snip]

    It's not beacuse of the PvPers.
    players should demand ZOS to do better.

    1. Yes it is. Every nerf oakensoul thread was a pvp player crying , go check.
    2. Absolutely on the money.

    [edited to remove quote]
    Edited by ZOS_Icy on July 12, 2022 1:07PM
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