spartaxoxo wrote: »BretonMage wrote: »What is that? Does anything happen if you kill after the pockets are empty?
There's a passive that increases the quality of your loot from pickpocketing in the green tree. AFAIK, it only applies if you do it from the pickpocketing rng thing and not from looting corpses. Nothing happens if you kill after the pockets are empty (other than npc respawning with new loot), it's just that passive only applies to pockets that were picked. So you don't get the increased chance for better loot.
BretonMage wrote: »spartaxoxo wrote: »BretonMage wrote: »What is that? Does anything happen if you kill after the pockets are empty?
There's a passive that increases the quality of your loot from pickpocketing in the green tree. AFAIK, it only applies if you do it from the pickpocketing rng thing and not from looting corpses. Nothing happens if you kill after the pockets are empty (other than npc respawning with new loot), it's just that passive only applies to pockets that were picked. So you don't get the increased chance for better loot.
Thanks. So it appears we still don't get much of a benefit from using BoW, other than maybe quicker respawn.
MaraxusTheOrc wrote: »Been participating in the Justice system since it launched, but I’ve never thought about the murder of a mark as “proper etiquette.”
If you’re new to thieving, please do not feel pressured to assassinate your marks. If you just want to steal one or two items, that is entirely your prerogative.
And even in terms of game mechanic, your pickpocketing does NOT affect another players loot (it's a common misbelief), so all this "civic duty" thing is meaningless.
mabdastardseb17_ESO wrote: »leaving them with empty pockets use the blade of woe. It its your civic duty
I would add: if you see someone else pick-pocketing, don't think its your duty to do it also (or kill them with the Blade of Woe) BEFORE they can finish it! Basic politeness goes a long way!
FlopsyPrince wrote: »MaraxusTheOrc wrote: »Been participating in the Justice system since it launched, but I’ve never thought about the murder of a mark as “proper etiquette.”
If you’re new to thieving, please do not feel pressured to assassinate your marks. If you just want to steal one or two items, that is entirely your prerogative.
While I disagree that you should be compelled in this way, ZOS designed it so pockets can only be picked twice before nothing will be gained on pickpocketing attempts.
Seems like a bad decision for an MMO to me, but what do I know?
SilverBride wrote: »Etiquette to me is not rushing past another player to get to the mark first. Or not rushing in to open a chest that we see another player is next to but fighting off a mob that interrupted them. Or not throwing mudballs and other things to try to disrupt another player from opening a safebox.
spartaxoxo wrote: »SilverBride wrote: »Etiquette to me is not rushing past another player to get to the mark first. Or not rushing in to open a chest that we see another player is next to but fighting off a mob that interrupted them. Or not throwing mudballs and other things to try to disrupt another player from opening a safebox.
Agree 100%. This is the only stuff I consider etiquette when stealing. I don't try to swoop in and take something someone else is clearly working on. And I don't try interrupt them in anyway. I don't even stand around hoping their lockpick will break in the case of treasure chests. You get it to first, I back off. That's all I personally feel anyone is owed as common courtesy.
spartaxoxo wrote: »BretonMage wrote: »What is that? Does anything happen if you kill after the pockets are empty?
There's a passive that increases the quality of your loot from pickpocketing in the green tree. AFAIK, it only applies if you do it from the pickpocketing rng thing and not from looting corpses. Nothing happens if you kill after the pockets are empty (other than npc respawning with new loot), it's just that passive only applies to pockets that were picked. So you don't get the increased chance for better loot.
spartaxoxo wrote: »BretonMage wrote: »What is that? Does anything happen if you kill after the pockets are empty?
There's a passive that increases the quality of your loot from pickpocketing in the green tree. AFAIK, it only applies if you do it from the pickpocketing rng thing and not from looting corpses. Nothing happens if you kill after the pockets are empty (other than npc respawning with new loot), it's just that passive only applies to pockets that were picked. So you don't get the increased chance for better loot.
That's plain wrong, you do get better loot with this CP from murder too.
spartaxoxo wrote: »spartaxoxo wrote: »BretonMage wrote: »What is that? Does anything happen if you kill after the pockets are empty?
There's a passive that increases the quality of your loot from pickpocketing in the green tree. AFAIK, it only applies if you do it from the pickpocketing rng thing and not from looting corpses. Nothing happens if you kill after the pockets are empty (other than npc respawning with new loot), it's just that passive only applies to pockets that were picked. So you don't get the increased chance for better loot.
That's plain wrong, you do get better loot with this CP from murder too.
It doesn't state that in the passive description. It says you get it from pickpocketing only. Do you have a source for that claim? I'd love to see it, would make things easier.
spartaxoxo wrote: »spartaxoxo wrote: »BretonMage wrote: »What is that? Does anything happen if you kill after the pockets are empty?
There's a passive that increases the quality of your loot from pickpocketing in the green tree. AFAIK, it only applies if you do it from the pickpocketing rng thing and not from looting corpses. Nothing happens if you kill after the pockets are empty (other than npc respawning with new loot), it's just that passive only applies to pockets that were picked. So you don't get the increased chance for better loot.
That's plain wrong, you do get better loot with this CP from murder too.
It doesn't state that in the passive description. It says you get it from pickpocketing only. Do you have a source for that claim? I'd love to see it, would make things easier.
I'm a professional mass murderer with well over 500.000 NPC's killed and a combined bounty of over 300 million gold. Dunno if that's good enough evidence for you, for me it is.
spartaxoxo wrote: »spartaxoxo wrote: »spartaxoxo wrote: »BretonMage wrote: »What is that? Does anything happen if you kill after the pockets are empty?
There's a passive that increases the quality of your loot from pickpocketing in the green tree. AFAIK, it only applies if you do it from the pickpocketing rng thing and not from looting corpses. Nothing happens if you kill after the pockets are empty (other than npc respawning with new loot), it's just that passive only applies to pockets that were picked. So you don't get the increased chance for better loot.
That's plain wrong, you do get better loot with this CP from murder too.
It doesn't state that in the passive description. It says you get it from pickpocketing only. Do you have a source for that claim? I'd love to see it, would make things easier.
I'm a professional mass murderer with well over 500.000 NPC's killed and a combined bounty of over 300 million gold. Dunno if that's good enough evidence for you, for me it is.
I mean I have killed a lot of NPCs too. I have an entire toon dedicated to it. But you can't just tell by that. You have to track your loot with the passive used only while pickpocketing. And the passive used while dead. And you have to do this across a ton of items not just like 100 or some other small number. And then see if the rate of better items has changed. You get nice items regardless with either method, so you cannot just state I get purples when I kill so it's working. This passive increases the rate you find nice stuff.
spartaxoxo wrote: »spartaxoxo wrote: »spartaxoxo wrote: »BretonMage wrote: »What is that? Does anything happen if you kill after the pockets are empty?
There's a passive that increases the quality of your loot from pickpocketing in the green tree. AFAIK, it only applies if you do it from the pickpocketing rng thing and not from looting corpses. Nothing happens if you kill after the pockets are empty (other than npc respawning with new loot), it's just that passive only applies to pockets that were picked. So you don't get the increased chance for better loot.
That's plain wrong, you do get better loot with this CP from murder too.
It doesn't state that in the passive description. It says you get it from pickpocketing only. Do you have a source for that claim? I'd love to see it, would make things easier.
I'm a professional mass murderer with well over 500.000 NPC's killed and a combined bounty of over 300 million gold. Dunno if that's good enough evidence for you, for me it is.
I mean I have killed a lot of NPCs too. I have an entire toon dedicated to it. But you can't just tell by that. You have to track your loot with the passive used only while pickpocketing. And the passive used while dead. And you have to do this across a ton of items not just like 100 or some other small number. And then see if the rate of better items has changed. You get nice items regardless with either method, so you cannot just state I get purples when I kill so it's working. This passive increases the rate you find nice stuff.
I don't need to compare it to pickpocketing, just killing with and without it and i absolutely get better loot when it's active. My sample size is hundreds of thousands of items in that regard.
ArchangelIsraphel wrote: »I've never had it happen in other zones, but in Vvardenfell if you pick 3 times and then blade of woe you've got a chance (although only a chance) of getting a 4th item. I'm pretty sure the 4th item (if you get one) is always a style mat for one of the Vvardenfell styles, but it's possible I might have also had Vvardenfell motifs drop as the 4th item: I can't remember for sure. It's definitely never one of the usual treasures you get from pickpocketing that's only intended for selling to fences.Alinhbo_Tyaka wrote: »I have never received anything for killing the mark if I perform all three picks first. The only thing killing does is allow the NPC to respawn which resets the items they carry.
I've had that happen too, but it isn't linked to assassination. My thieves can proc a fourth and even fifth pick in Vvardenfell without killing and receive style materials on those picks. It can happen rarely in Auridon as well, where you can get either a human skull or an elsweyr coffin/lid furnishing plan.
nightstrike wrote: »My record is 6 picks (with a 40% probability on that last pick) before getting empty pockets. It's happened 4 times now.
There's no reason you can't stab when the pockets are empty if you want a faster respawn.
And for those who think that pocket contents are shared between players, they aren't. So resetting an NPC's pockets for you (or not) has no bearing on pocket contents for any other player.
spartaxoxo wrote: »spartaxoxo wrote: »spartaxoxo wrote: »spartaxoxo wrote: »BretonMage wrote: »What is that? Does anything happen if you kill after the pockets are empty?
There's a passive that increases the quality of your loot from pickpocketing in the green tree. AFAIK, it only applies if you do it from the pickpocketing rng thing and not from looting corpses. Nothing happens if you kill after the pockets are empty (other than npc respawning with new loot), it's just that passive only applies to pockets that were picked. So you don't get the increased chance for better loot.
That's plain wrong, you do get better loot with this CP from murder too.
It doesn't state that in the passive description. It says you get it from pickpocketing only. Do you have a source for that claim? I'd love to see it, would make things easier.
I'm a professional mass murderer with well over 500.000 NPC's killed and a combined bounty of over 300 million gold. Dunno if that's good enough evidence for you, for me it is.
I mean I have killed a lot of NPCs too. I have an entire toon dedicated to it. But you can't just tell by that. You have to track your loot with the passive used only while pickpocketing. And the passive used while dead. And you have to do this across a ton of items not just like 100 or some other small number. And then see if the rate of better items has changed. You get nice items regardless with either method, so you cannot just state I get purples when I kill so it's working. This passive increases the rate you find nice stuff.
I don't need to compare it to pickpocketing, just killing with and without it and i absolutely get better loot when it's active. My sample size is hundreds of thousands of items in that regard.
Yes. You do, because you have to see if it's the same as murder. You also need to actually record your results, not go by what you remember. The human mind is notoriously bad at such things. Like there are tons of people that still swear they get better drops from refining in batches instead of all at once. But, this was disproven by someone who recorded this information for thousands of refines. We have all kinds of biases e.g. observation bias that makes it difficult to discern such thing from experience alone.
nightstrike wrote: »My record is 6 picks (with a 40% probability on that last pick) before getting empty pockets. It's happened 4 times now.
There's no reason you can't stab when the pockets are empty if you want a faster respawn.
And for those who think that pocket contents are shared between players, they aren't. So resetting an NPC's pockets for you (or not) has no bearing on pocket contents for any other player.
SilverBride wrote: »Yesterday I was picking pockets for the endeavor. I finished and on my way to the outlaw refuge I passed by an NPC whose pockets I had picked a minute earlier, only someone had BoW'd him. The strange part is that I was able to loot him even though I never harmed him.
spartaxoxo wrote: »FlopsyPrince wrote: »MaraxusTheOrc wrote: »Been participating in the Justice system since it launched, but I’ve never thought about the murder of a mark as “proper etiquette.”
If you’re new to thieving, please do not feel pressured to assassinate your marks. If you just want to steal one or two items, that is entirely your prerogative.
While I disagree that you should be compelled in this way, ZOS designed it so pockets can only be picked twice before nothing will be gained on pickpocketing attempts.
Seems like a bad decision for an MMO to me, but what do I know?
That's untrue. Three picks is the standard amount. And an additional pick can very rarely be found. When you BOW someone, you get a drop from their pocket at the stage of pickpocketing you were on (minus passives) and no further stages.
So if you BOW on stage 1 of being able to pickpocket, you get a stage 1 loot, but not stage 2 or stage 3. This is why people tend to BOW at stage 3. Because then they get the stage 3 loot, without having to deal with the reduced chance of a successful pick.