I didn't look much into it just saw someone explain it real quick in a video. So you light attack and you can cancel the whole animation with another action, typically a skill while the damage still goes through? Because I've been doing this since my very first day playing this game and never once did I look up what LA weaving is. All I did to discover it for myself is left click then right click quickly after, cancelling the animation with shield. I figured this would be good for cancelling your attack to protect yourself instead when you messed up and then found out the damage still went through so I started doing it with skills. I've been LA weaving for 2k+ hours without knowing what it was and I got it down to as fast as possible just by trying to simply do it faster. I don't PvP, I rarely PvE past normal dungeons. I'm super casual and typically spam threads about how overland mobs need to be buffed.
I'm sorry but who is ZoS catering to? Who are these people below even my skill gap?
SkaraMinoc wrote: »
SkaraMinoc wrote: »
don't need to know but can look on forums and find out real quick who complains that they cannot do it...sorry but it's facts. Hope they're happy when they do less damage than they did before...
I didn't look much into it just saw someone explain it real quick in a video. So you light attack and you can cancel the whole animation with another action, typically a skill while the damage still goes through? Because I've been doing this since my very first day playing this game and never once did I look up what LA weaving is. All I did to discover it for myself is left click then right click quickly after, cancelling the animation with shield. I figured this would be good for cancelling your attack to protect yourself instead when you messed up and then found out the damage still went through so I started doing it with skills. I've been LA weaving for 2k+ hours without knowing what it was and I got it down to as fast as possible just by trying to simply do it faster. I don't PvP, I rarely PvE past normal dungeons. I'm super casual and typically spam threads about how overland mobs need to be buffed.
I'm sorry but who is ZoS catering to? Who are these people below even my skill gap?
People shouldn't be 'required' to do LA weaving... period.
CaptainVenom wrote: »People shouldn't be 'required' to do LA weaving... period.
Most people forget no everyone got a nice 40ms latency to easily weave. In fact I think only a minority of players live in the US near the NA servers.
Try weaving from SA or even Oceania (where latency will be present due to distance and not even the best connection could do something about it), and people maybe will understand your statement.
People shouldn't be 'required' to do LA weaving... period. People that LA weave will still do better than those who don't, however, it won't be AS great as it is now. You are still being rewarded for your extra effort, but not nearly as much as it is now. All the 'people should be taught how to LA weave' comments are pointless because not everyone WANTS to LA weave. If people wanted to 'get gud' they would do a lot more research in how to improve, but the fact remains that many many people are OK with where they are. So ZOS is basically making it so these people don't have to get gud, but they'll be more effective now since they won't be losing damage by not reapplying their dots as frequently as they should.
So in essence, players the LA weaving is a roughly 10% nerf to vet LA weaving... but should result in a better playing experience overall because now bad players will have more DPS with their dots lasting longer because they don't want to bar swap and reapply them after xx seconds. At least, I hope that's how it works out.
Lapin_Logic wrote: »SkaraMinoc wrote: »
don't need to know but can look on forums and find out real quick who complains that they cannot do it...sorry but it's facts. Hope they're happy when they do less damage than they did before...
Firstly, Nobody will lose damage, if you read the article they are just moving damage around, Less on Dots, Flat amounts on Light/ heavy attacks, Big Boy spammables.... think Stamplar from a few patches ago, 1 dot, Then 7 Jabs for 100k DPS.
Secondly I can and do light weave.... but the game can't handle it because it forgets CC immunity is a thing, so you get a wraith Fear you, a nightblade mob CC you instantly after then a dragon knight talons you after another break free just in time for an archer to knock you back as a wraith fears you again.... and that's IF your skills actually go off and more importantly hit the mob you are aiming at instead of a LA whizzing past their ear and your force pulse hitting a rat...... and this is only in a Skyreach run... I am just Sick of Light weaving at this point and just want anything that resembles a game now, if that means mash one button then fine, I don’t play a game to Turn Pro at it or get frustrated at it, I play for Fun, Most the time we are 2 manning dungeons and arenas and im doing over 40k damage.
A big problem with light attack weaving is there is a lot of misinformation about what it actually is. There are people who think you can input 5-10 actions in a single second and so they think it's a level of APM beyond their abilities when it's just clicking once before each ability.
I found out about LA weaving last year, after I'd been playing the game for years. And I found out about it accidentally. I'm the sort of player who doesn't pay much attention to builds. I don't do vet or trials, but I wanted to see if I could solo a normal dungeon. So I went online for the first time to look at builds, and that's when I found out about LA weaving. Players who don't group and aren't interested in having the latest and greatest meta build might never find out about it. If it's supposed to be a critical part of combat, why isn't the game teaching it?
Okay, so I know about LA weaving. Doesn't matter. I play with a gamepad because I have wrist and shoulder problems. Having to pull the trigger every second at the exact right time isn't possible for me unless I want to destroy my body. That's fine. It's why I don't do vet and all. The ideal situation for me would be to just make LA weaving go away. I see nothing skillful about being able to press the right button/key over and over at the exact right time. Plus, it makes the animations look terrible.
Anyway, just wanted to say that (a) I suspect many players don't know about LA weaving and never will unless the game teaches it, and (b) some of us who know about it can't use it for various reasons.
This change won't help me. Combat that's less twitchy and based more on how we build our characters would be better.
As a data point, I use skills way more than light or heavy attacks. Why? Because it's easier on my wrists to press buttons than it is to pull triggers. Heavy attacks in particular can stress my wrists and cause pain, so I rarely use them.
BTW, I have bum wrists because I've been gaming for 40 years. Sad, but true.
(as an aside, I never did change my build and still managed to solo some normal dungeons, bum wrists and all. I play for fun. I use fun sets, not meta. If this game ever changes into something that prevents players like me from doing normal content unless we git gud, I'll leave, and I won't be alone.)
I sometimes play on controller. I like to just tap trigger and bumper and that's it, super easy. I use middle and index finger for that. I can level all the way up just spamming those 2 buttons all day and running circles around an enemy. It's so braindead.
If there's a red circle, just stop moving but keep spamming RT > RB and then continue. I had to make the circles black so I can't see them and it made battles slightly more interesting but turns out that taking damage is still not enough to make the game fun.
I sometimes play on controller. I like to just tap trigger and bumper and that's it, super easy. I use middle and index finger for that. I can level all the way up just spamming those 2 buttons all day and running circles around an enemy. It's so braindead.
If there's a red circle, just stop moving but keep spamming RT > RB and then continue. I had to make the circles black so I can't see them and it made battles slightly more interesting but turns out that taking damage is still not enough to make the game fun.
I'm glad it's super easy for you. It's not for me, with my bum wrists. Also, I have small hands (I'm female), so I have more reaching to do with my fingers, which causes strain. And it's not possible for me to spam anything due to my wrist limitations.
If you're bored with ESO because it's too easy for your god-like powers, maybe you should try another game. Not being snarky here, but if a game is boring me, I generally move on.
You can also try a controller with digital trigger and bumper. That way you can just squeeze your index and middle finger together on top of the gap between both buttons, and then LA weave with basically no effort. I have carpal tunnel and tendonitis from being a field worker and playing super smash bros Melee and digital trigger buttons are better for your hands.
SkaraMinoc wrote: »
This entire thread is cap.
None of you "just discovered LA weaving today after 600 million bajillion hours playing".
[snip]
*Edit* I've always known what LA weaving is, and I do it. It's a stupid bug-turned-"mechanic" because ZOS never figured out how to fix it. it makes your character look like it is having a seizure, and it doesn't bother me if ZOS makes it less important than it is. I don't like it to begin with, the only reason I do it is because I have to.
People shouldn't be 'required' to do LA weaving... period. People that LA weave will still do better than those who don't, however, it won't be AS great as it is now. You are still being rewarded for your extra effort, but not nearly as much as it is now. All the 'people should be taught how to LA weave' comments are pointless because not everyone WANTS to LA weave. If people wanted to 'get gud' they would do a lot more research in how to improve, but the fact remains that many many people are OK with where they are. So ZOS is basically making it so these people don't have to get gud, but they'll be more effective now since they won't be losing damage by not reapplying their dots as frequently as they should.
So in essence, players the LA weaving is a roughly 10% nerf to vet LA weaving... but should result in a better playing experience overall because now bad players will have more DPS with their dots lasting longer because they don't want to bar swap and reapply them after xx seconds. At least, I hope that's how it works out.
People shouldn't be 'required' to do LA weaving... period. People that LA weave will still do better than those who don't, however, it won't be AS great as it is now. You are still being rewarded for your extra effort, but not nearly as much as it is now. All the 'people should be taught how to LA weave' comments are pointless because not everyone WANTS to LA weave. If people wanted to 'get gud' they would do a lot more research in how to improve, but the fact remains that many many people are OK with where they are. So ZOS is basically making it so these people don't have to get gud, but they'll be more effective now since they won't be losing damage by not reapplying their dots as frequently as they should.
So in essence, players the LA weaving is a roughly 10% nerf to vet LA weaving... but should result in a better playing experience overall because now bad players will have more DPS with their dots lasting longer because they don't want to bar swap and reapply them after xx seconds. At least, I hope that's how it works out.
@CaptainVenomCaptainVenom wrote: »People shouldn't be 'required' to do LA weaving... period.
Most people forget no everyone got a nice 40ms latency to easily weave. In fact I think only a minority of players live in the US near the NA servers.
Try weaving from SA or even Oceania (where latency will be present due to distance and not even the best connection could do something about it), and people maybe will understand your statement.

