What do you consider *Average* DPS this patch?

  • Vaoh
    Vaoh
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    Hard to answer this because it’s conditional based on stats.

    ESO has an extremely player-unfriendly stat combo through Penetration/Resistance. While score-push trial groups will optimize and be fine, everyone else will either be under or over penetrating the target, leading to potentially huge losses in damage. This is especially true in dungeon finder groups.

  • Valion
    Valion
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    Thank you for this good question! :)
    Then again, I think the most reasonable answer for me isn't an option:
    70-80k

    You could add that range to the voting choices.
    "What does not redound to the swarm's advantage, that does not serve the single bee either."
    - Marc Aurel
  • Paralyse
    Paralyse
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    20-30k
    One of my guilds is a "new to group content" guild that I help out with so I see a LOT of "first parses' from DPS who have never even hit a dummy, or even know what a parse is for that matter.

    It's interesting to get a "baseline pull" with literally whatever they are using before we help them improve. No optimization, no coaching, just go hit the atro until it dies. We have them install CMX first.

    The average I see on 21m with these players tends to be anywhere from 10k to 30k. Most are under 25k.

    Also, @Vaoh raises a brilliant point there -- compared to WoW where damage output is heavily weighted towards a primary stat (strength, intellect, or agility) ESO's system is confusing and far from self-explanatory. Concepts such as "direct damage" vs "single target damage" are not explained at all, nor is the role of penetration or resistance made clear. It doesn't help that ESO also has damage that is affected by your maximum magicka/stamina.

    It reminds me of old school WoW prior to the simplifications that got rid of entirely or greatly minimized the importance of stats like hitroll, armor/spell penetration, main hand/offhand weapon attack speed, spellpower, attack power, mp5/hp5, PvP resilience/PvP power, etc.

    WoW these days is straightforward: if you want to do more DPS (or healing), stack main stat X and secondary stat(s) Y/Z. For instance, on my Retribution Paladin, damage is based on Strength as the primary, with Mastery, Versatility and Critical Strike as secondary stats. Not including items with procs or tier (set) pieces, an item with more Strength will make me hit harder, regardless of any secondary stat. That may be way too simplistic for ESO, but ESO could certainly stand to make it a little bit easier.
    Paralyse, Sanguine's Tester - Enjoying ESO since beta. Trial clears: vSS HM, Crag HM's, vRG Oax HM, vMoL DD, vKA HM, vCR+1, vAS IR, vDSR, vSE
  • Kahnak
    Kahnak
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    30-40k
    I'd love to hear why you dummies think the average player is doing 100k DPS.
    Tombstone Reads: "Forgot to get good"
  • Paralyse
    Paralyse
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    20-30k
    Average 21m parses in my vet DLC HM groups range from 90k to 130k, mostly 100k-125k range
    That is not an average ESO player
    People may be getting confused between "average ESO player" and "average endgame trials player"



    Paralyse, Sanguine's Tester - Enjoying ESO since beta. Trial clears: vSS HM, Crag HM's, vRG Oax HM, vMoL DD, vKA HM, vCR+1, vAS IR, vDSR, vSE
  • Eiregirl
    Eiregirl
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    If the enemy dies the DPS was good enough if not then try again later or get assistance.
  • Reaver999
    Reaver999
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    10-20k
    I'm talking overall average dps, not trial guild average dps.

    Poll Demographic: Average PvE DD player, who've reached cp 160+, who participate in normal or vet group content (dungeon, trial and/or arena's).
    Dummy: 21 million

    This is not what you consider high dps, not above average or even what you consider mediocre and low dps.
    What do you expect an Average player would parse on the 21mill trial dummy this patch? Keep in mind not everyone is in trial guilds.
    No right or wrong answer here, so lets respect each other's opinion.

    The average player wouldn't parse. If they did they would abandon the 21 mil a quarter of the way through. Veteran, end-game players throwing on newb gear and claiming the average player would hit 40-50k+ is disconnected from the average player base as average players don't keep up rotations, dots, and buffs. MOST players don't care about DPS and just want to have fun. I give it anywhere from 10-30k max. Who really cares anyway?...We all know DPS talk gets toxic real quick.
  • Ittrix
    Ittrix
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    10-20k
    Ya'll are giving too much to 'em. It's gonna be pretty low. ESO doesn't tend to pull in people who want to do phat DPS, and even if it does it does them no favors in teaching them how to do it.
    10-20k is about right for your average player.
  • SimonThesis
    SimonThesis
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    100k+
    A better poll would have been whats the avg end game dps this patch, the average player in a vet trial guild is at about 90-135k dps. The overall ESO dps average will always be around 20k due to so so many casual roleplayers and RPers.
    Edited by SimonThesis on July 6, 2022 1:56AM
  • francesinhalover
    francesinhalover
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    100k+
    missclick, the average from what i see on guild chats and from simple builds i do is 50k-70k

    I am @fluffypallascat pc eu if someone wants to play together
    Shadow strike is the best cp passive ever!
  • Bouldercleave
    Bouldercleave
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    I solo 99.9% of the time and could not care less what I parse on a target dummy - it may be 10k, it may be 100k.

    I can kill most WBs, finished most 4 man dungeons alone, and have completed pretty much everything that can be soloed (game mechanics stop me from some content)


    All I care about is that I'm the one standing at the end of the fight. A target dummy does NOT teach you how to survive.
  • SimonThesis
    SimonThesis
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    100k+
    I solo 99.9% of the time and could not care less what I parse on a target dummy - it may be 10k, it may be 100k.

    Join a guild, it really does open up a lot in this game. I one was a soloer too, but then I joined a guild that became a second family in ESO so then I joined more guilds. I learned way more from many others in this game than I ever did soloing. I came from Skyrim, but you'd be surprised how many kind people there are in this game.
    Edited by SimonThesis on July 6, 2022 3:19AM
  • Beilin_Balreis_Colcan
    Beilin_Balreis_Colcan
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    Narvuntien wrote: »
    I am pretty sure the average dps is 15-20K.

    I hit 30K with 300 ping and I know what I am doing.
    Same here. I've tried LA weaving with 400 ping, and it's not exactly easy. Or perhaps I'm just not that good at it. Either way, I'm not too fussed, because I don't (yet) do any high-level difficulty content. On a good day, I might get over 30k, but generally it's 15-25.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • FeedbackOnly
    FeedbackOnly
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    50k-60k
    Veteran content is designed around this number
  • merevie
    merevie
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    50k-60k
    Tbh, it's whatever allows friends to run through a dungeon and have npcs dying nicely at the various pull points, and just enough to get the boss down before it hits its super nasty range. As pvp crews just out to farm gear, that's probs 50-70k ish. That's just because we're pretty much all end-gamers with money to throw at gear at this point, not super talented :P
    Edited by merevie on July 6, 2022 9:11AM
  • Faulgor
    Faulgor
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    ccfeeling wrote: »
    40K on 6M dummy .

    Sorry , I don't play trial , freaking lag I don't enjoy , there is no reason I test my build with 21M dummy .

    Yeah, couple of reasons why I only ever test on my 3M dummy:
    1. I have been doing so since the beginning, and it gives me an idea of how much I have improved or a patch has affected performance.
    2. Outside of vet trials, which I don't run, you never encounter a situation like the 21M dummy, neither in buff composition nor in health sponge. Even vetHM dungeon bosses virtually all have different phases where you can't or shouldn't deal damage, so a conitnuous 21m rotation is irrelevant.
    3. It's too bloody expensive if you test a lot of unconventional builds like I do. 21M costs way too many potions, man.

    So on my 3m dummy, I hit around 52k. Which is where I was at on my petsorc before the Elsweyr patch, even a year ago all my chars were so crippled by nerfs I only got like 35k. I'm really happy atm.
    I don't think this could be doubled on a trial dummy, tho, 100k dps is a complete mystery to me.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • xXSilverDragonXx
    xXSilverDragonXx
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    That would parse on a 21 mil dummy is where this survey gets a little confusing. The majority of players would not even bother with that. So unless you specifcally want to only get the average of those players who even care about parses or DPS or trials or rotations, you will not get an accurate assessment particuarly in this forum where many players are more skilled and tend to be higher DPS performers. Those players will only see their perspective as they likely play with groups who have only those higher levels of DPS. But out in the real world of ESO, dps is far lower than the averages of most people here. And with every nerf they are getting worse.

    10=20k is probably the average player in the center of the bell curve. Maybe a bit higher than 20k but probably not. I have been in vet dungeons and seen the players struggle to complete far too often. Easy dungeons that take far too long. As a rule now my tanks are capable of doing some dps to help because of this. I won't roll a tank that cannot contribute to DPS.
  • M0ntie
    M0ntie
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    50k-60k
    This poll isn’t achieving much because many people here are saying what they hit in game or on a 3 or 6 mill dummy which will be much lower than on the 21 mill which has most raid buffs and debuffs applied.
    If I remember correctly 50k on a 3 mill would be about 80k on the 21mill.
    Also people hitting lower numbers are not going to spend all the time and pots on killing the 21mill dummy. ZoS need to make a 6 mill dummy with all the raid buffs.
  • deleted221205-002626
    deleted221205-002626
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    M0ntie wrote: »
    This poll isn’t achieving much because many people here are saying what they hit in game or on a 3 or 6 mill dummy which will be much lower than on the 21 mill which has most raid buffs and debuffs applied.
    If I remember correctly 50k on a 3 mill would be about 80k on the 21mill.
    Also people hitting lower numbers are not going to spend all the time and pots on killing the 21mill dummy. ZoS need to make a 6 mill dummy with all the raid buffs.

    Exacty this is why this argument will never end.. MANY dont fully understand the mechanics enough to understand how to fine tune theyre builds for them.

    Like going into a trial with 18kpen equipped when you can be sure all the debuffs are available is wasting soo much, conversely going into a vet dungeon with 0pen and a broken group of people not debuffing will have a similar effect. Then people looking at the parse going OMG OMG without even understanding why!

    The point here is THAT GUY with 18Kpen would have garbage results in the raid compared to others while also appearing like a GOD in the broken vet dungeon non-debuffing group!
    Edited by deleted221205-002626 on July 6, 2022 12:46PM
  • Avoranti
    Avoranti
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    20-30k
    Seems to me the average player would hit around 20-30k dps without any direction. Maybe a littler higher. Understand average is not the same as casual and also not the same as dedicated or hardcore meta.
    Edited by Avoranti on July 6, 2022 1:55PM
  • BXR_Lonestar
    BXR_Lonestar
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    40-50k
    Going to be perfectly honest here. I've been experimenting with several setups for my Heavy Attack 2 Pet Sorc and even the "bad" setups that didn't work pulled above 40k, and most above 45K DPS. All of the good setups pulled over 50K. And this is with a rotation that was heavy on heavy attacks and very few light attacks/light attack weaving.

    I know that is just one class, but it seems that if you get the right champion perks and have at least ONE good set that synergizes with your build, you should be able to hit over 40k DPS pretty easily.
  • jaws343
    jaws343
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    Going to avoid answering directly to the poll because a ton of factors have to be taken into account. Are we talking a perfect meta setup and average parse? A solo setup average parse? And unoptimized average parse?

    I know my solo build, with survival skills and sustain setup runs between 50-60k. If I swap out skills and a set to a trial setup I can easily double that. And I am probably slightly above average when it comes to parsing, but nowhere near the top.
  • SpacemanSpiff1
    SpacemanSpiff1
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    200k single target
  • FeedbackOnly
    FeedbackOnly
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    50k-60k
    Reverb wrote: »
    I’ve been running a lot of pugs lately because the cyro queue is so long during my play time now that performance is better. I’ve noticed a curious distribution in the dps numbers, where there are practically no players in the top 3rd of your listed ranges. People are either below 50k, or over 100k, with very few exceptions.

    Most are 40-50k, a surprising number are 20-30k, a small number of sub-10k (how is that even possible?) and the rest are 100k+ killing machines.

    Wrong food, gear that isn't purple at least, not using sets, not using at least decent traits on gear, splitting your attributes is the most common problem
  • Jaimeh
    Jaimeh
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    50k-60k
    Depending on sets they have access to, but I assume if they are parsing on a 21M dummy they have some kind of build and rotation put together. On live content, especially with PUGs, there'll be less buffs/debuffs compared to the dummy, and also mechanics to contend with so average performance will be lower.
  • Tannus15
    Tannus15
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    80k-90k
    Faulgor wrote: »
    ccfeeling wrote: »
    40K on 6M dummy .

    Sorry , I don't play trial , freaking lag I don't enjoy , there is no reason I test my build with 21M dummy .

    Yeah, couple of reasons why I only ever test on my 3M dummy:
    1. I have been doing so since the beginning, and it gives me an idea of how much I have improved or a patch has affected performance.
    2. Outside of vet trials, which I don't run, you never encounter a situation like the 21M dummy, neither in buff composition nor in health sponge. Even vetHM dungeon bosses virtually all have different phases where you can't or shouldn't deal damage, so a conitnuous 21m rotation is irrelevant.
    3. It's too bloody expensive if you test a lot of unconventional builds like I do. 21M costs way too many potions, man.

    So on my 3m dummy, I hit around 52k. Which is where I was at on my petsorc before the Elsweyr patch, even a year ago all my chars were so crippled by nerfs I only got like 35k. I'm really happy atm.
    I don't think this could be doubled on a trial dummy, tho, 100k dps is a complete mystery to me.

    the problem with the 3m is that certain buffs / debuffs are given to some classes and not other, the most important of which is breach.
    this means numbers vary wildly between classes and some skills over perform on the 3m dummy vs any other content where you have a tank.
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