Tales of Tribute Players (maths)(pointless stuff)

Hortator Indoril Nerevar
Hortator Indoril Nerevar
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Hello, I play PCNA. I am in a funny situation which allows for me to do some maths.

Once you hit rubedite rank in ToT you unlock the ability to use the leader board.

I am rank 31 currently which is EXACTLY top 2.0% (probably wont remain that way lol) (it tells you what % you are after 10%). What that means is I can x my rank by 50 to know the exact amount of players (or very very very close) who have achieved rubedite rank and the ability to count to the leader board.

31x50 = 1550.

Only 1550 people have reached the rubedite rank and the ability to count to the leader board on PCNA.

ESO says they have millions and millions of active players. So in the next part I will be assuming numbers and I will take a low guess to be safe.

Lets guess that PCNA has a player base of 1.5M or 1,500,000 people.

1550 of 1,500,000 players is = 0.10%

Only 0.10% of players have got to rubedite rank and are counting to the leader board. This season has been going for 22 days or something already. It only has 3 days to go. This is an astoundingly low number of players getting to the leader board. Im not talking about top 100 and showing up, I am talking about getting to ANYTHING. Even rank 1550.

In no way am I saying people are bad and cant get to the rank. No the opposite. I am guessing they have made the requirements too much of a grind if only 0.10% of the community can make it.
Im also very very bad at the game. I doubt I will stay top 2% and to be honest if I do it will be 90% luck. I am the first to admit this. So this isn't a boasting thread at all.

Maybe in the last 3 days we will have a flood of people who have caught up making the 1550 number expand expeditiously. However I am not so sure.

I guess I am asking the ZOS developer team to look into the numbers and to make sure what they implement in the game the majority of the players can actually experience. Im not saying everyone can fit into the top 100. However I dont think 1550 is a very healthy number vs how many people play this game.

Anyways welcome to pointless.

EDIT TO AVOID CONFUSION: It shows you (Top x.x%). Example (Top 2.0%) or (Top 2.1%). Which means we should allow for a error of 0.10%. Meaning up to 1705 players could be past rubedite. However it also could mean LESS than 1550 are in the ranks lol. Anyways.

Also... Many many many players on this forum are probably better than me at maths and could tell me ways in which I am right or wrong. Dont feel shy to explain how I am wrong. Being wrong isn't bad and I wont be offended. Id rather know what is right than to be ignorant or wrong. Cheers.


Edited by Hortator Indoril Nerevar on June 28, 2022 2:25PM
  • Heartrage
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    I think there’s also a rank system in rubedite based on your tribute level. I leveled up by winning a ranked match and went from top 50 to rank 300+. This mean that more rubedite players could be hiding in lower/higher tribute levels from yours.
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    Heartrage wrote: »
    I think there’s also a rank system in rubedite based on your tribute level. I leveled up by winning a ranked match and went from top 50 to rank 300+. This mean that more rubedite players could be hiding in lower/higher tribute levels from yours.

    If that is true that is wild. I would love to see zos confirm if thats the case. Someone could get rubedite at a low level (quest levels the one that got 1-8) then they could just stay there. People would keep levelling out of it and they win easy. Are you sure?

    Edit: I dont think that is correct. A streamer was looking at ranks and I was showing up. They are not level 8 and I am.

    Edited by Hortator Indoril Nerevar on June 28, 2022 3:05PM
  • jaws343
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    You also have to account for the number of players who even bought High Isle, and then account for the number of players who bought it but also have no intention of doing the card game. Or, the number of players who intended to get into the card game but want to run through the rest of the chapter first.

    Personally, I am taking my time with the card game right now. Doing the dailies, and that's about it. Wanting to finish off the rest of the chapter first, farm the mythic leads, etc. It may be a few weeks before I really settle in on the card game. I haven't even finished the tournament quests against the NPCs.
  • Pepegrillos
    Pepegrillos
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    I have played ranked, but I don't even have a rank assigned yet (or at least, when I open the leaderboards, it doesn't tell me which rank I am (and I'm not in the top 100).

    As a side note, that's probably like x3 or x4 the number of players that do battlegrounds on a regular basis.

  • Heartrage
    Heartrage
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    Heartrage wrote: »
    I think there’s also a rank system in rubedite based on your tribute level. I leveled up by winning a ranked match and went from top 50 to rank 300+. This mean that more rubedite players could be hiding in lower/higher tribute levels from yours.

    If that is true that is wild. I would love to see zos confirm if thats the case. Someone could get rubedite at a low level (quest levels the one that got 1-8) then they could just stay there. People would keep levelling out of it and they win easy. Are you sure?

    Edit: I dont think that is correct. A streamer was looking at ranks and I was showing up. They are not level 8 and I am.

    I guess it’s possible that the level brackets are for multiple levels or a large influx of new rubedite players diluted my ranking.
  • Heartrage
    Heartrage
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    Or there is something janky about the ranking board.
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    jaws343 wrote: »
    You also have to account for the number of players who even bought High Isle, and then account for the number of players who bought it but also have no intention of doing the card game. Or, the number of players who intended to get into the card game but want to run through the rest of the chapter first.

    Personally, I am taking my time with the card game right now. Doing the dailies, and that's about it. Wanting to finish off the rest of the chapter first, farm the mythic leads, etc. It may be a few weeks before I really settle in on the card game. I haven't even finished the tournament quests against the NPCs.

    Yea that makes sense. However even so. 0.10% is insanely low.
    jaws343 wrote: »
    You also have to account for the number of players who even bought High Isle, and then account for the number of players who bought it but also have no intention of doing the card game. Or, the number of players who intended to get into the card game but want to run through the rest of the chapter first.

    Personally, I am taking my time with the card game right now. Doing the dailies, and that's about it. Wanting to finish off the rest of the chapter first, farm the mythic leads, etc. It may be a few weeks before I really settle in on the card game. I haven't even finished the tournament quests against the NPCs.

    Even if you include all that. 0.10% is insanely low.
    I have played ranked, but I don't even have a rank assigned yet (or at least, when I open the leaderboards, it doesn't tell me which rank I am (and I'm not in the top 100).

    As a side note, that's probably like x3 or x4 the number of players that do battlegrounds on a regular basis.

    Yea rip BGs lol.
    Heartrage wrote: »
    Heartrage wrote: »
    I think there’s also a rank system in rubedite based on your tribute level. I leveled up by winning a ranked match and went from top 50 to rank 300+. This mean that more rubedite players could be hiding in lower/higher tribute levels from yours.

    If that is true that is wild. I would love to see zos confirm if thats the case. Someone could get rubedite at a low level (quest levels the one that got 1-8) then they could just stay there. People would keep levelling out of it and they win easy. Are you sure?

    Edit: I dont think that is correct. A streamer was looking at ranks and I was showing up. They are not level 8 and I am.

    I guess it’s possible that the level brackets are for multiple levels or a large influx of new rubedite players diluted my ranking.

    Pretty sure you just came back after a lot of people had out ranked you overnight.
    Heartrage wrote: »
    Or there is something janky about the ranking board.

    That could be possible. Since 1550 out of millions is either not right or showing a huge lack of interest in the game.
  • freespirit
    freespirit
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    I do the NPC dailies on between 1-5 characters, I do not play against players at all atm.

    I enjoy the game a lot but like being able to take my time, I dislike the "timed" turns in pvp play. It seems entirely possible I am not the only person doing that? I know for sure some of my friends are doing the same. 😏
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Dragonnord
    Dragonnord
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    First you state that you're not saying that people are bat at this game, then you say you are top 2% being very, very, very bad at this game.

    If you being very, very, very bad are top 2%, then people is ultra ultra ultra bad. Right?
     
  • Dragonnord
    Dragonnord
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    Also, have you contemplated the possibility (looking at several polls) that the huge majority of players are not playing the cards game?
  • freespirit
    freespirit
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    Oh and just to add to my above post, I have not even completed, is it 5 pvp matches? to obtain my first ranking, I believe I played 2 and thought "nope can do without the stress!!" 😀
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • fizl101
    fizl101
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    I dont know if it is a difference in population, but I am in 2 guilds on PS EU, and they seem to be addicted to ToT. Delayed reactions to all chats because they can't see chat in the card game lol
    Soupy twist
  • Dragonnord
    Dragonnord
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    Also two, you want people to learn the game, you don't want them to advance without knowing what they are doing.

    You want Rubedite rank, learn to play. It's a card game where you need knowledge and strategy.

    Once you get that, if interested, you'll get Rubedite rank in no time.

    The card game becomes a lot more easy (if that's the word) once you learn to play it.

    You can't make Rubedite that fast if you still don't know what you are really doing.

    And that should stay that way.
     
    Edited by Dragonnord on June 28, 2022 4:05PM
  • Casdha
    Casdha
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    I highly doubt there are 1.5 million total active players, much less in NA alone.
    Proud member of the Psijic Order - The first wave - The 0.016%

  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    freespirit wrote: »
    I do the NPC dailies on between 1-5 characters, I do not play against players at all atm.

    I enjoy the game a lot but like being able to take my time, I dislike the "timed" turns in pvp play. It seems entirely possible I am not the only person doing that? I know for sure some of my friends are doing the same. 😏

    Yea with only 0.10% in the rankings I'd assume the far majority of players are not playing ranked.
    Dragonnord wrote: »
    First you state that you're not saying that people are bat at this game, then you say you are top 2% being very, very, very bad at this game.

    If you being very, very, very bad are top 2%, then people is ultra ultra ultra bad. Right?
     

    I don't know nor care.
    Dragonnord wrote: »
    Also, have you contemplated the possibility (looking at several polls) that the huge majority of players are not playing the cards game?

    Evidently. Which is why I said it should be made more assessable.

    I personally don't like the card game.
    freespirit wrote: »
    Oh and just to add to my above post, I have not even completed, is it 5 pvp matches? to obtain my first ranking, I believe I played 2 and thought "nope can do without the stress!!" 😀

    Fair enough.
    Dragonnord wrote: »
    Also two, you want people to learn the game, you don't want them to advance without knowing what they are doing.

    You want Rubedite rank, learn to play. It's a card game where you need knowledge and strategy.

    Once you get that, if interested, you'll get Rubedite rank in no time.

    The card game becomes a lot more easy (if that's the word) once you learn to play it.

    You can't make Rubedite that fast if you still don't know what you are really doing.

    And that should stay that way.
     

    I didn't say anything about people having to learn or not learn etc. That's none of my business. The ESO community puts it's nose into people's business too much. Selling a item cheap? Heaps of people try and "protect" you from selling too cheap. Buying a item for cheap? Heaps of people call you a scammer.

    I personally don't care for it all. I merely wanted to point out that 1550 out of x total players is a very low amount. Whatever that means.
    Casdha wrote: »
    I highly doubt there are 1.5 million total active players, much less in NA alone.

    I also agree. I personally think the numbers are far lower. However zos makes things sound like it's millions. Which is why I assumed less than what they often like us to think but higher than like 100k for example.
  • Necrotech_Master
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    ive been enjoying tribute, but i havent played a single PVP tribute match, so im not even ranked :D

    there is also the fact that people might be playing other toons (since you have to do the tribute tutorial on every toon) and might not have access to the game that way, or they dont even own the expansion (there are quite a few at least forum goers who opted not to buy it, and ive seen some chat in my guilds about not being able to afford it yet)

    so i think theres a lot of other factors going into this not being taken into account
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Arunei
    Arunei
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    High Isle has only been out for a few weeks, you can't expect a huge majority of players to be charging headlong into ranked matches. A lot of people weren't too interested in Tribute from the polls that were held after it was revealed; most people are probably doing the story and other quests, farming for Motif chapters, chasing Mythics, leveling the new Companions, and so on. Plus we have the Zenithar event starting in a few days, so people will have other things to keep them distracted from ranked matches.

    And even if the number of players doing ranked matches stays low, I don't really see the problem. Just because a lot of people aren't doing ranked doesn't mean there aren't a lot of people playing casual. It's not a huge part of the game so it isn't as though there needs to be several hundred thousand people playing.
    Edited by Arunei on June 28, 2022 6:02PM
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • Sweetpea704
    Sweetpea704
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    I'm not sure I'm ever going to make the top level. I win plenty, but I can't seem to win 2 matches in a row. It stinks that they take your points back when you lose. I've been so close to Void level for days. [Sigh...]
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    ive been enjoying tribute, but i havent played a single PVP tribute match, so im not even ranked :D

    there is also the fact that people might be playing other toons (since you have to do the tribute tutorial on every toon) and might not have access to the game that way, or they dont even own the expansion (there are quite a few at least forum goers who opted not to buy it, and ive seen some chat in my guilds about not being able to afford it yet)

    so i think theres a lot of other factors going into this not being taken into account

    Even with all that I am still thinking 0.1% is insanely low.

    Imagine any other features and if that many people got involved with it.

    Example. Let's make up a fake number. Let's say 50% of people who bought high isle tried one single game or more of tribute. However 0.1% of those 50% made the rubedite rank and leader board.

    Now let's say that about any other features that is added.

    0.1% of players got a certain mythic. 99.9% ignored getting it? Why add that mythic? Was it worth it? How could it be changed in a way in which more players may want it.

    They add a new companion. 50% of the players that bought high isle get the companion but 99.9% never pull the companion out after getting it. 0.1% use it after obtaining it. That would be interestingly low use.

    I am well aware of common sense reasons people might not have made the ranking system yet.

    They are busy doing the zone
    They don't care for cards
    They found it boring
    They don't have high isle
    It's too much of a grind
    Too confusing to understand how to progress
    They don't pve
    They don't PvP
    They are busy irl
    They have other goals they are focused on
    And many more

    I understand.

    However.

    0.1% even with all of those reasons is incredibly low.

    If only 0.1% of the community experienced a major content release after almost a month of time elapsed we would ask why so few seen to have done/experienced it.

    It's not a bad thing or good thing. It's essentially pointless. I don't even like ToT. It's just interesting so few are at the ranking point yet.
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    Arunei wrote: »
    High Isle has only been out for a few weeks, you can't expect a huge majority of players to be charging headlong into ranked matches. A lot of people weren't too interested in Tribute from the polls that were held after it was revealed; most people are probably doing the story and other quests, farming for Motif chapters, chasing Mythics, leveling the new Companions, and so on. Plus we have the Zenithar event starting in a few days, so people will have other things to keep them distracted from ranked matches.

    And even if the number of players doing ranked matches stays low, I don't really see the problem. Just because a lot of people aren't doing ranked doesn't mean there aren't a lot of people playing casual. It's not a huge part of the game so it isn't as though there needs to be several hundred thousand people playing.

    A lot of those things I didn't insinuate. My above comment at the end talks about it.

    Even with all that in consideration 0.1% is low. Refer to my above response and how we would find it weird if 0.1% of the community even with all of the above did x new content.

    I don't like ToT. After this season I will be part of the 99.9%.
    I'm not sure I'm ever going to make the top level. I win plenty, but I can't seem to win 2 matches in a row. It stinks that they take your points back when you lose. I've been so close to Void level for days. [Sigh...]

    Yea only gets worse. Get to top 20 and you'll start getting 50-75 points for a win and 100-300 removed if you lose one...

    Gl though.
  • Casdha
    Casdha
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    there is also the fact that people might be playing other toons (since you have to do the tribute tutorial on every toon)

    This also makes me ask why?

    I have yet to see a character name on another player, it is always their account name.
    Proud member of the Psijic Order - The first wave - The 0.016%

  • Arunei
    Arunei
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    Arunei wrote: »
    High Isle has only been out for a few weeks, you can't expect a huge majority of players to be charging headlong into ranked matches. A lot of people weren't too interested in Tribute from the polls that were held after it was revealed; most people are probably doing the story and other quests, farming for Motif chapters, chasing Mythics, leveling the new Companions, and so on. Plus we have the Zenithar event starting in a few days, so people will have other things to keep them distracted from ranked matches.

    And even if the number of players doing ranked matches stays low, I don't really see the problem. Just because a lot of people aren't doing ranked doesn't mean there aren't a lot of people playing casual. It's not a huge part of the game so it isn't as though there needs to be several hundred thousand people playing.

    A lot of those things I didn't insinuate. My above comment at the end talks about it.

    Even with all that in consideration 0.1% is low. Refer to my above response and how we would find it weird if 0.1% of the community even with all of the above did x new content.

    I don't like ToT. After this season I will be part of the 99.9%.
    I'm not sure I'm ever going to make the top level. I win plenty, but I can't seem to win 2 matches in a row. It stinks that they take your points back when you lose. I've been so close to Void level for days. [Sigh...]

    Yea only gets worse. Get to top 20 and you'll start getting 50-75 points for a win and 100-300 removed if you lose one...

    Gl though.
    Again though, you're basing people not liking Tribute on a ranking system that's only been out for a few weeks, along with the new expansion itself. You can't disregard all of those potential circumstances to keep saying the numbers are too low. The simple fact is a lot of people just might not be interested, or a lot of them are playing unranked while they get a feel for it.

    It's to early to claim the numbers for ranked matches are too low. If it's still like this a few months from now, then you might have more of a case. But there are simply too many factors that could be preventing people from doing ranked matches right now.

    Hell, a lot of people can be playing ranked but losing about as much as they're winning, which will make it take longer for people to hit the leaderboard, especially for the higher ranks that require more points. You can't look at the limited information you have and make accurate claims about numbers.
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • jaws343
    jaws343
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    ive been enjoying tribute, but i havent played a single PVP tribute match, so im not even ranked :D

    there is also the fact that people might be playing other toons (since you have to do the tribute tutorial on every toon) and might not have access to the game that way, or they dont even own the expansion (there are quite a few at least forum goers who opted not to buy it, and ive seen some chat in my guilds about not being able to afford it yet)

    so i think theres a lot of other factors going into this not being taken into account

    Even with all that I am still thinking 0.1% is insanely low.

    Imagine any other features and if that many people got involved with it.

    Example. Let's make up a fake number. Let's say 50% of people who bought high isle tried one single game or more of tribute. However 0.1% of those 50% made the rubedite rank and leader board.

    Now let's say that about any other features that is added.

    0.1% of players got a certain mythic. 99.9% ignored getting it? Why add that mythic? Was it worth it? How could it be changed in a way in which more players may want it.

    They add a new companion. 50% of the players that bought high isle get the companion but 99.9% never pull the companion out after getting it. 0.1% use it after obtaining it. That would be interestingly low use.

    I am well aware of common sense reasons people might not have made the ranking system yet.

    They are busy doing the zone
    They don't care for cards
    They found it boring
    They don't have high isle
    It's too much of a grind
    Too confusing to understand how to progress
    They don't pve
    They don't PvP
    They are busy irl
    They have other goals they are focused on
    And many more

    I understand.

    However.

    0.1% even with all of those reasons is incredibly low.

    If only 0.1% of the community experienced a major content release after almost a month of time elapsed we would ask why so few seen to have done/experienced it.

    It's not a bad thing or good thing. It's essentially pointless. I don't even like ToT. It's just interesting so few are at the ranking point yet.

    I don't think it really is that low tbh.

    Just looking at the Xbox achievements for the game, and only 4.97% of players did the God of Schemes achievement for the live of the game on Xbox. That is sub 5% of all player who ever had the game and completed the main questline only.

    Only 6.62% of players even reached level 50.

    I don't find .1% after only a few weeks to be really indicative of much. Especially with all of the things you listed as reasons.
  • Heartrage
    Heartrage
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    @Hortator Indoril Nerevar
    jaws343 wrote: »
    You also have to account for the number of players who even bought High Isle, and then account for the number of players who bought it but also have no intention of doing the card game. Or, the number of players who intended to get into the card game but want to run through the rest of the chapter first.

    Personally, I am taking my time with the card game right now. Doing the dailies, and that's about it. Wanting to finish off the rest of the chapter first, farm the mythic leads, etc. It may be a few weeks before I really settle in on the card game. I haven't even finished the tournament quests against the NPCs.

    Yea that makes sense. However even so. 0.10% is insanely low.
    jaws343 wrote: »
    You also have to account for the number of players who even bought High Isle, and then account for the number of players who bought it but also have no intention of doing the card game. Or, the number of players who intended to get into the card game but want to run through the rest of the chapter first.

    Personally, I am taking my time with the card game right now. Doing the dailies, and that's about it. Wanting to finish off the rest of the chapter first, farm the mythic leads, etc. It may be a few weeks before I really settle in on the card game. I haven't even finished the tournament quests against the NPCs.

    Even if you include all that. 0.10% is insanely low.
    I have played ranked, but I don't even have a rank assigned yet (or at least, when I open the leaderboards, it doesn't tell me which rank I am (and I'm not in the top 100).

    As a side note, that's probably like x3 or x4 the number of players that do battlegrounds on a regular basis.

    Yea rip BGs lol.
    Heartrage wrote: »
    Heartrage wrote: »
    I think there’s also a rank system in rubedite based on your tribute level. I leveled up by winning a ranked match and went from top 50 to rank 300+. This mean that more rubedite players could be hiding in lower/higher tribute levels from yours.

    If that is true that is wild. I would love to see zos confirm if thats the case. Someone could get rubedite at a low level (quest levels the one that got 1-8) then they could just stay there. People would keep levelling out of it and they win easy. Are you sure?

    Edit: I dont think that is correct. A streamer was looking at ranks and I was showing up. They are not level 8 and I am.

    I guess it’s possible that the level brackets are for multiple levels or a large influx of new rubedite players diluted my ranking.

    Pretty sure you just came back after a lot of people had out ranked you overnight.
    Heartrage wrote: »
    Or there is something janky about the ranking board.

    That could be possible. Since 1550 out of millions is either not right or showing a huge lack of interest in the game.

    That’s the crazy thing, it was right after I played the match and the match was right after i checked my ranking. I did not log off.
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    Arunei wrote: »
    Arunei wrote: »
    High Isle has only been out for a few weeks, you can't expect a huge majority of players to be charging headlong into ranked matches. A lot of people weren't too interested in Tribute from the polls that were held after it was revealed; most people are probably doing the story and other quests, farming for Motif chapters, chasing Mythics, leveling the new Companions, and so on. Plus we have the Zenithar event starting in a few days, so people will have other things to keep them distracted from ranked matches.

    And even if the number of players doing ranked matches stays low, I don't really see the problem. Just because a lot of people aren't doing ranked doesn't mean there aren't a lot of people playing casual. It's not a huge part of the game so it isn't as though there needs to be several hundred thousand people playing.

    A lot of those things I didn't insinuate. My above comment at the end talks about it.

    Even with all that in consideration 0.1% is low. Refer to my above response and how we would find it weird if 0.1% of the community even with all of the above did x new content.

    I don't like ToT. After this season I will be part of the 99.9%.
    I'm not sure I'm ever going to make the top level. I win plenty, but I can't seem to win 2 matches in a row. It stinks that they take your points back when you lose. I've been so close to Void level for days. [Sigh...]

    Yea only gets worse. Get to top 20 and you'll start getting 50-75 points for a win and 100-300 removed if you lose one...

    Gl though.
    Again though, you're basing people not liking Tribute on a ranking system that's only been out for a few weeks, along with the new expansion itself. You can't disregard all of those potential circumstances to keep saying the numbers are too low. The simple fact is a lot of people just might not be interested, or a lot of them are playing unranked while they get a feel for it.

    It's to early to claim the numbers for ranked matches are too low. If it's still like this a few months from now, then you might have more of a case. But there are simply too many factors that could be preventing people from doing ranked matches right now.

    Hell, a lot of people can be playing ranked but losing about as much as they're winning, which will make it take longer for people to hit the leaderboard, especially for the higher ranks that require more points. You can't look at the limited information you have and make accurate claims about numbers.

    It's been 22 days.
    I can't bash people for not liking ToT when I also don't like it lol...
    0.1% is low even with other factors included.
    This is demonstrated by the fact we would find it weird in other situations.
    If only 0.1% finished the main story quest in high isle.
    If only 0.1% of players got a mythic from high isle so far.
    And so on...

    0.1% is a very low number haha...

    jaws343 wrote: »
    ive been enjoying tribute, but i havent played a single PVP tribute match, so im not even ranked :D

    there is also the fact that people might be playing other toons (since you have to do the tribute tutorial on every toon) and might not have access to the game that way, or they dont even own the expansion (there are quite a few at least forum goers who opted not to buy it, and ive seen some chat in my guilds about not being able to afford it yet)

    so i think theres a lot of other factors going into this not being taken into account

    Even with all that I am still thinking 0.1% is insanely low.

    Imagine any other features and if that many people got involved with it.

    Example. Let's make up a fake number. Let's say 50% of people who bought high isle tried one single game or more of tribute. However 0.1% of those 50% made the rubedite rank and leader board.

    Now let's say that about any other features that is added.

    0.1% of players got a certain mythic. 99.9% ignored getting it? Why add that mythic? Was it worth it? How could it be changed in a way in which more players may want it.

    They add a new companion. 50% of the players that bought high isle get the companion but 99.9% never pull the companion out after getting it. 0.1% use it after obtaining it. That would be interestingly low use.

    I am well aware of common sense reasons people might not have made the ranking system yet.

    They are busy doing the zone
    They don't care for cards
    They found it boring
    They don't have high isle
    It's too much of a grind
    Too confusing to understand how to progress
    They don't pve
    They don't PvP
    They are busy irl
    They have other goals they are focused on
    And many more

    I understand.

    However.

    0.1% even with all of those reasons is incredibly low.

    If only 0.1% of the community experienced a major content release after almost a month of time elapsed we would ask why so few seen to have done/experienced it.

    It's not a bad thing or good thing. It's essentially pointless. I don't even like ToT. It's just interesting so few are at the ranking point yet.

    I don't think it really is that low tbh.

    Just looking at the Xbox achievements for the game, and only 4.97% of players did the God of Schemes achievement for the live of the game on Xbox. That is sub 5% of all player who ever had the game and completed the main questline only.

    Only 6.62% of players even reached level 50.

    I don't find .1% after only a few weeks to be really indicative of much. Especially with all of the things you listed as reasons.

    Well said. Best so far. Still think this would be worrying if it was anything other than a boring and bad card game. Yet people don't find it weird because it's just a bad card game haha.
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    Heartrage wrote: »
    @Hortator Indoril Nerevar
    jaws343 wrote: »
    You also have to account for the number of players who even bought High Isle, and then account for the number of players who bought it but also have no intention of doing the card game. Or, the number of players who intended to get into the card game but want to run through the rest of the chapter first.

    Personally, I am taking my time with the card game right now. Doing the dailies, and that's about it. Wanting to finish off the rest of the chapter first, farm the mythic leads, etc. It may be a few weeks before I really settle in on the card game. I haven't even finished the tournament quests against the NPCs.

    Yea that makes sense. However even so. 0.10% is insanely low.
    jaws343 wrote: »
    You also have to account for the number of players who even bought High Isle, and then account for the number of players who bought it but also have no intention of doing the card game. Or, the number of players who intended to get into the card game but want to run through the rest of the chapter first.

    Personally, I am taking my time with the card game right now. Doing the dailies, and that's about it. Wanting to finish off the rest of the chapter first, farm the mythic leads, etc. It may be a few weeks before I really settle in on the card game. I haven't even finished the tournament quests against the NPCs.

    Even if you include all that. 0.10% is insanely low.
    I have played ranked, but I don't even have a rank assigned yet (or at least, when I open the leaderboards, it doesn't tell me which rank I am (and I'm not in the top 100).

    As a side note, that's probably like x3 or x4 the number of players that do battlegrounds on a regular basis.

    Yea rip BGs lol.
    Heartrage wrote: »
    Heartrage wrote: »
    I think there’s also a rank system in rubedite based on your tribute level. I leveled up by winning a ranked match and went from top 50 to rank 300+. This mean that more rubedite players could be hiding in lower/higher tribute levels from yours.

    If that is true that is wild. I would love to see zos confirm if thats the case. Someone could get rubedite at a low level (quest levels the one that got 1-8) then they could just stay there. People would keep levelling out of it and they win easy. Are you sure?

    Edit: I dont think that is correct. A streamer was looking at ranks and I was showing up. They are not level 8 and I am.

    I guess it’s possible that the level brackets are for multiple levels or a large influx of new rubedite players diluted my ranking.

    Pretty sure you just came back after a lot of people had out ranked you overnight.
    Heartrage wrote: »
    Or there is something janky about the ranking board.

    That could be possible. Since 1550 out of millions is either not right or showing a huge lack of interest in the game.

    That’s the crazy thing, it was right after I played the match and the match was right after i checked my ranking. I did not log off.

    Oh wow, yea very odd!
  • Necrotech_Master
    Necrotech_Master
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    Casdha wrote: »

    there is also the fact that people might be playing other toons (since you have to do the tribute tutorial on every toon)

    This also makes me ask why?

    I have yet to see a character name on another player, it is always their account name.

    i think its kind of like the cyrodiil tutorial, but at least the cyrodiil tutorial you can skip by choosing the option "i know what im doing"

    a lot of people have been asking for the same thing in the tribute tutorial
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Hamfast
    Hamfast
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    First off, thank you for your maths and pointless stuff,

    As one who did not think they would like ToT but I did the quest... then the dailies... on several characters... and stop to play now and again, I don't care about the other 99.9%, I have fun...

    Some folks play for PvP (combat or cards) where I am among the 99.9% by the way, but who cares about the 99.9%, folks have fun...

    everything is about fun, and if even .1% find it fun, then it is a success, who cares what the other 99.9% think, they are off having fun some other way...

    So thank you for your maths and pointless stuff, I hope you had some fun doing it and don't let any of it ruin your fun
    Of all the things I have lost, I miss my mind the most...
  • tsaescishoeshiner
    tsaescishoeshiner
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    A corr assumption being made here is that 1 rank = 1 player. There could be 2,000 players at rank 221. Remember that the rank uses a score system, so multiple people can be at the same rank. Maybe there are lots of people with score 0.

    That's also assuming that there isn't some unintended wonkiness happening in either a) the ranking system itself, or b) the visual display for scores and ranks.

    My rank says it's like 200ish and doesn't go up or down when I win or lose. And we all know there have been odd things with how the score and rank seem to either be working or be displayed.
    PC-NA
    in-game: @tsaescishoeshiner
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    A corr assumption being made here is that 1 rank = 1 player. There could be 2,000 players at rank 221. Remember that the rank uses a score system, so multiple people can be at the same rank. Maybe there are lots of people with score 0.

    That's also assuming that there isn't some unintended wonkiness happening in either a) the ranking system itself, or b) the visual display for scores and ranks.

    My rank says it's like 200ish and doesn't go up or down when I win or lose. And we all know there have been odd things with how the score and rank seem to either be working or be displayed.

    Great comment. Didn't think of the duplicate scores. Wonder how many more are added because of that. Even if it was 20x though that's still only 2% interesting. Good comment.
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