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The drop rate for the Sclerotic Tentacle lead is ABSURDLY low

adrianolara
adrianolara
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I mean, finding many of these Watchlings are already a hard task, but even when you figure out a way and kill them non stop for 2 hours and even this way you won't drop it, it's really frustrating.

Here's a video of a method I came up with to spawn them real fast. I've been using this method for about 2h straight non stop, killed more than A THOUSAND of them (if my maths check out) and haven't drop the lead!

https://www.youtube.com/watch?v=bCq7rPUEsLY

Please ZOS, we need a buff on this drop rate! This can't be right...

  • ESO_Nightingale
    ESO_Nightingale
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    it took me a couple of days of farming in 1 spot to get it. definitely needs an increased drop chance.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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  • essi2
    essi2
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    What it needs is more sources, Watchlings was a plain stupid idea for a source for anything
    Edited by essi2 on June 27, 2022 5:17AM
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

    "Wood Elves aren't made of wood, Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar

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  • FluffyBird
    FluffyBird
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    I found resetting via death or leashing too time consuming and too reliant on other players not killing mobs, therefore way too stressful. So I just killed all the packs that had watchlings, they respawn in around 5 minutes anyway.

    Also I managed to often get continuous spawns (if you kill watchlings before their portal closes, immediately spawns a new one) by spamming cleave, as a bonus it helps to spread out spawn times a bit, so all packs won't spawn at once an no one will "steal" them.

    Took me something around ten hours total, I think, at the top right isle of the Atoll. Can confirm that such a source for a lead is horrible.
  • TylerDurden
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    Tome of attollment in deadlands, the day I was there they just kept coming out of the portal as fast as we could kill them, not sure if is intentional or bugged but there were a lot.
  • essi2
    essi2
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    Tome of attollment in deadlands, the day I was there they just kept coming out of the portal as fast as we could kill them, not sure if is intentional or bugged but there were a lot.

    Not intended behaviour I think, probably doesn't rise to the severity of exploitation though :shrug:
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

    "Wood Elves aren't made of wood, Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar

    ** Leyawiin Layabouts (PC-EU) - Leyawiin Layabouts (PC-NA) **

    *** https://www.youtube.com/@essi2 - https://www.twitch.tv/essi2 ***
  • EF321
    EF321
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    essi2 wrote: »
    Tome of attollment in deadlands, the day I was there they just kept coming out of the portal as fast as we could kill them, not sure if is intentional or bugged but there were a lot.

    Not intended behaviour I think, probably doesn't rise to the severity of exploitation though :shrug:

    Can't blame them with as stupid as farming this lead is :/
  • tomfant
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    Same for the lead from the watcher boss in ICP, it needs an increased drop rate. Countless kills, but no lead yet.
  • adrianolara
    adrianolara
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    FluffyBird wrote: »
    I found resetting via death or leashing too time consuming and too reliant on other players not killing mobs, therefore way too stressful. So I just killed all the packs that had watchlings, they respawn in around 5 minutes anyway.

    Also I managed to often get continuous spawns (if you kill watchlings before their portal closes, immediately spawns a new one) by spamming cleave, as a bonus it helps to spread out spawn times a bit, so all packs won't spawn at once an no one will "steal" them.

    Took me something around ten hours total, I think, at the top right isle of the Atoll. Can confirm that such a source for a lead is horrible.

    Yeah, i just saw a guy doing this but i couldn't replicate the same, seems to work for templars when spamming jabs, but for my DK couldn't do the same, seems like a even better method if you can pull it out
  • FluffyBird
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    Yeah, i just saw a guy doing this but i couldn't replicate the same, seems to work for templars when spamming jabs, but for my DK couldn't do the same, seems like a even better method if you can pull it out

    You need any high damage AOE, preferably one that doesn't require a target, I think. I had a DSA 2H and an Oakensoul ring though, so those cleaves were well-buffed :)
  • Necrotech_Master
    Necrotech_Master
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    the watchling one is the only one im missing for moras, ive spent several hours over a few days camping in atoll of immolation

    even with an ideal location (4 mob spawns with 2 watchlings each), im lucky to get even 1 watchling to drop anything whatsoever out of all 8 that spawn between the 4 mobs

    the ICP lead and regular watcher lead i had much less issue with (took about 3 runs through the cauldron for the watcher one, and 2-3 runs through ICP for that one)

    the problem with the watchlings is the low chance for them to drop any loot to begin with and most of the time its just alkahest/gold
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • CGPsaint
    CGPsaint
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    I'm doing a similar farm where I can consistently kill (6) Watchlings every 75 seconds, and another (2) every five minutes. I did this farm for just over four hours last night, and only had one or two hiccups from people coming through and killing the adds that I was farming.

    That's (312) per hour * four hours = 1,248 Watchlings killed

    NO LEAD

    Not only are the Watchlings found in limited places, but you also have to contend with the fact that the aren't guaranteed to drop ANY loot at all. Over the course of four hours I saw roughly (1) Watchling drop loot per (12) killed so I was only averaging one chance for a loot drop per two circuits on my farming route.

    1248 / 12 = 104 chances at looting the lead

    NO LEAD

    This is just par for the course with the new trend where it seems like ZOS is actively trying to find ways to drive players away from the game. Between putting leads in strongboxes in one zone, or treasures chests in one single public dungeon, or this silly lead, I'm finding myself less and less inclined to keep playing. It just feels like ZOS does not respect the people who play this game and they are just trying to see how far they can push us. I'll give it another go tonight and if the lead doesn't drop then I'll simply move on without it. I don't play games to be frustrated by poor implementation of "features."

  • adrianolara
    adrianolara
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    CGPsaint wrote: »
    I'm doing a similar farm where I can consistently kill (6) Watchlings every 75 seconds, and another (2) every five minutes. I did this farm for just over four hours last night, and only had one or two hiccups from people coming through and killing the adds that I was farming.

    That's (312) per hour * four hours = 1,248 Watchlings killed

    NO LEAD

    Not only are the Watchlings found in limited places, but you also have to contend with the fact that the aren't guaranteed to drop ANY loot at all. Over the course of four hours I saw roughly (1) Watchling drop loot per (12) killed so I was only averaging one chance for a loot drop per two circuits on my farming route.

    1248 / 12 = 104 chances at looting the lead

    NO LEAD

    This is just par for the course with the new trend where it seems like ZOS is actively trying to find ways to drive players away from the game. Between putting leads in strongboxes in one zone, or treasures chests in one single public dungeon, or this silly lead, I'm finding myself less and less inclined to keep playing. It just feels like ZOS does not respect the people who play this game and they are just trying to see how far they can push us. I'll give it another go tonight and if the lead doesn't drop then I'll simply move on without it. I don't play games to be frustrated by poor implementation of "features."

    Yeah, that's exactly my point. I see that they should make you spend an amount of time searching these leads but it seems that every new mythic released becomes more and more difficult to get leads from. These are by far the most difficult and annoying ones, they should really rethink this drop rates, or at least give us more options.
  • CGPsaint
    CGPsaint
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    CGPsaint wrote: »
    I'm doing a similar farm where I can consistently kill (6) Watchlings every 75 seconds, and another (2) every five minutes. I did this farm for just over four hours last night, and only had one or two hiccups from people coming through and killing the adds that I was farming.

    That's (312) per hour * four hours = 1,248 Watchlings killed

    NO LEAD

    Not only are the Watchlings found in limited places, but you also have to contend with the fact that the aren't guaranteed to drop ANY loot at all. Over the course of four hours I saw roughly (1) Watchling drop loot per (12) killed so I was only averaging one chance for a loot drop per two circuits on my farming route.

    1248 / 12 = 104 chances at looting the lead

    NO LEAD

    This is just par for the course with the new trend where it seems like ZOS is actively trying to find ways to drive players away from the game. Between putting leads in strongboxes in one zone, or treasures chests in one single public dungeon, or this silly lead, I'm finding myself less and less inclined to keep playing. It just feels like ZOS does not respect the people who play this game and they are just trying to see how far they can push us. I'll give it another go tonight and if the lead doesn't drop then I'll simply move on without it. I don't play games to be frustrated by poor implementation of "features."

    Yeah, that's exactly my point. I see that they should make you spend an amount of time searching these leads but it seems that every new mythic released becomes more and more difficult to get leads from. These are by far the most difficult and annoying ones, they should really rethink this drop rates, or at least give us more options.

    It's bad enough having to kill 1248 of a specific enemy for a chance to get the lead, but when the majority of the enemies don't even drop loot, that's a definite problem. If ZOS doesn't see it as a problem, then that's an even bigger problem. This has been more frustrating than sitting in Murkmire through all of the toxicity to get the strongbox lead.
  • Kisakee
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    Make sure to get rid of all other golden leads before you start farming new ones. There may or may not be a bug with having a hard time getting new golden leads if old ones exist in your list. Call it superstition if you want but i got all leads for Mora's and Oakensoul within a couple hours total and Wading Kilt in less than an hour back in the days. Prove me wrong.
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • carlos424
    carlos424
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    I mean, finding many of these Watchlings are already a hard task, but even when you figure out a way and kill them non stop for 2 hours and even this way you won't drop it, it's really frustrating.

    Here's a video of a method I came up with to spawn them real fast. I've been using this method for about 2h straight non stop, killed more than A THOUSAND of them (if my maths check out) and haven't drop the lead!

    https://www.youtube.com/watch?v=bCq7rPUEsLY

    Please ZOS, we need a buff on this drop rate! This can't be right...

    I got the lead in this exact spot also. But you don’t have to let yourself die. If you run straight across there is another identical group that spawns a couple of watchlings. Kill the watchlings, run across, kill the other watchlings, then run away a bit (I would go down the lava shore line.) They will all reset back to their original spots. Rinse and repeat. Just be careful not to kill the daedra guys that spawn the watchlings.
    Edited by carlos424 on June 27, 2022 5:15PM
  • carlos424
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    CGPsaint wrote: »

    Not only are the Watchlings found in limited places, but you also have to contend with the fact that the aren't guaranteed to drop ANY loot at all.

    This is the biggest issue. Watchlings are rarely lootable. Maybe one in 10 kills if you are lucky. Not sure why that is. In my experience the regular watchers are lootable, probably, 75% of the time.
  • CGPsaint
    CGPsaint
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    carlos424 wrote: »
    I got the lead in this exact spot also. But you don’t have to let yourself die. If you run straight across there is another identical group that spawns a couple of watchlings. Kill the watchlings, run across, kill the other watchlings, then run away a bit (I would go down the lava shore line.) They will all reset back to their original spots. Rinse and repeat. Just be careful not to kill the daedra guys that spawn the watchlings.

    This is exactly what I did. You can actually kill all but one of the Daedra in each group. Then approach the lone enemy which will spawn the Watchlings. Kill them for each group and then run away. Rinse and repeat.
    Kisakee wrote: »
    Make sure to get rid of all other golden leads before you start farming new ones. There may or may not be a bug with having a hard time getting new golden leads if old ones exist in your list. Call it superstition if you want but i got all leads for Mora's and Oakensoul within a couple hours total and Wading Kilt in less than an hour back in the days. Prove me wrong.

    I have ZERO gold or purple leads active and I am still having issues with this lead dropping. I generally tend to scry/dig up the leads as I get them. It's just a really low drop rate from a very poor lead source.

  • adrianolara
    adrianolara
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    Kisakee wrote: »
    Make sure to get rid of all other golden leads before you start farming new ones. There may or may not be a bug with having a hard time getting new golden leads if old ones exist in your list. Call it superstition if you want but i got all leads for Mora's and Oakensoul within a couple hours total and Wading Kilt in less than an hour back in the days. Prove me wrong.

    Tried that for 30 minutes using this method i shown with no luck either, gonna try a bit more later. Maybe you were just damn lucky. I hope some ZOS member sees this post because it's really annoying and it's affecting pretty much everyone in this game
  • Necrotech_Master
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    ive been sitting in area of atoll that has 4 mobs that spawn 2 watchlings each

    its definitely rare they give any loot at all, so its hard enough to get the lead (from what ive seen so far it matches others estimates of roughly 1 in 10 drop)

    sometimes ive gone as many as 4 mob spawns before getting watching loot (4x8 is 32 watchlings before 1 of them dropping anything)

    still trying to camp for this lead, at least im on a toon that can mostly afk in a mob and not die
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • Qagh
    Qagh
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    I hope some ZOS member sees this post because it's really annoying and it's affecting pretty much everyone in this game

    I don't believe it.

    Shadowfen was very strong in the last chapter. It was only ONE hard lead.

    And now? We have many hard leads. Watchlings, psijiic portals in Southern Elsweyr, Murkmire, Raid in Sunspire ...

    The game WAS fun und love for me. After the new leads is ESO only frustration and lost lifetime for me.
    CP 2900+ PC/EU

    Ich habe so viele Khajiit, dass ich eine ganze Kolonie gründen könnte.
  • Ufretin
    Ufretin
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    FluffyBird wrote: »
    Also I managed to often get continuous spawns (if you kill watchlings before their portal closes, immediately spawns a new one) by spamming cleave, as a bonus it helps to spread out spawn times a bit, so all packs won't spawn at once an no one will "steal" them.

    I'm getting some extra spawns too, if I manage to hit a watchling with a light attack in between Whirling Blades.
    I think that, in theory, two players spamming AoEs should be able to reliably keep up spawns forever.
    However, before I try that, I'd like to get confirmation from @ZOS_GinaBruno that this isn't considered exploiting.
    Any info on whether devs are noticing and planning to adress this issue would be appreciated, actually. ;)
  • VikkiVonTraxx
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    ONE WEEK! ONE FCKNG WEEK 6h/day and still no lead!!! ZOS I HATE YOU!!!! YOU’RE SUCH PSYCHO

    Edit: sorry for that emotional answer but my nerves are breaking
    Edited by VikkiVonTraxx on July 8, 2022 4:50PM
  • Belegnole
    Belegnole
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    ONE WEEK! ONE FCKNG WEEK 6h/day and still no lead!!! ZOS I HATE YOU!!!! YOU’RE SUCH PSYCHO

    Edit: sorry for that emotional answer but my nerves are breaking

    I hear you. I'm rather frustrated with this myself.
  • jaws343
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    Finally got this one the other day, had to have killed 2k+ watchlings.

    The watcher lead is now the one giving me trouble. Too few spawn locations for a proper grind.
  • Necrotech_Master
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    jaws343 wrote: »
    Finally got this one the other day, had to have killed 2k+ watchlings.

    The watcher lead is now the one giving me trouble. Too few spawn locations for a proper grind.

    i sped run normal cauldron with some guild members, theres a fair amount of watcher mobs in there, and on normal its not a particularly hard dungeon

    the only ones ive seen in overland would be occasionally in coldharbour or the deadlands
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • VikkiVonTraxx
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    jaws343 wrote: »
    Finally got this one the other day, had to have killed 2k+ watchlings.

    The watcher lead is now the one giving me trouble. Too few spawn locations for a proper grind.

    If a company create an average drop rate of 0.005% so i believe real monsters doesn’t live in the deadlands
  • Alchemical
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    I've never complained about a lead before but this one is abnormally bad and should be called out for its wretched design. I'm sure no harm was meant, it's thematically appropriate, but it is oppressively unfun to do, and you don't want things that are oppressively unfun in your game, you know as a general rule of game design. All the other annoying ones before it were fine (to me) because there was some novelty to them. You have to look for chests, you have to run dungeons, you need to explore different zones. You had to actually play the game, even if it wasn't the type of gameplay you prefer. This though? This is is killing the same incredibly specific mob in an incredibly specific zone, and only a tiny amount of them spawn every now and then. This isn't engaging with the content this is busy work.

    I would rather a 1% drop from any mob in Deadlands* over a 10% drop from watchlings. Then at least when my eyes are exhausted from the amount of bright red and orange I have to suffer through to farm in Atoll, I could at least go to the stormy side of the Deadlands where it's a bit easier to look at the game. The lava zones are cool when you're there briefly, but for 4-5 hours? And you get nothing to show for it? It's hard not to get a bit upset at the very literal headache this lead causes. Plus making leads 'multitaskable' with other farms helps distract players from the sunken time. There's nothing else to do in Atoll but the boss so you feel every minute you're there waiting on a respawn. You can't even make a 'route' to farm them like other zone wide or even more common specific mob grinds, you get what you get and you will have to wait, especially if another player comes by and kills the daedra you're farming from. How is this suppose to be rewarding design? I was excited when I finished Oakensoul. I'm just going to be relieved when I finish Mora.

    *And yeah, I know Watchlings in Deadlands also can drop it, but they are infrequent, usually solo spawns (that I've seen) with just as pitiful a drop rate as the ones in Atoll who spawn in groups. Saying "just run around blindly in deadlands till you bumble across a single one" is not a solution to the problem of low drop chance from a limited spawn mob with an already low chance to drop any loot at all, in an area with high eye strain, and no other activities to stimulate your brain between respawns leading to boredom and dissatisfaction with the grind.
  • yoyo420232
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    I got the lead yesterday after about 5 minutes of being there I think I got it from the second area just going threw killing adds I was there for the motif from last boss and then bam I got a lead
  • RevJJ
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    jaws343 wrote: »
    Finally got this one the other day, had to have killed 2k+ watchlings.

    The watcher lead is now the one giving me trouble. Too few spawn locations for a proper grind.

    If a company create an average drop rate of 0.005% so i believe real monsters doesn’t live in the deadlands

    What it shows me is that it seems that they are absolutely desperate to keep players repeating content to prop up the number of active players. It reminds me of that Wells Fargo scandal where employees were just creating extra accounts and fake accounts to inflate numbers.

    Of course, I could be totally wrong, I would not want to spread conspiracy theories.
    Edited by RevJJ on July 13, 2022 3:18PM
  • adrianolara
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    yoyo420232 wrote: »
    I got the lead yesterday after about 5 minutes of being there I think I got it from the second area just going threw killing adds I was there for the motif from last boss and then bam I got a lead

    It seems you just drop it when you are not looking for it lol happened with me with the giant clam lead
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