yoyo420232 wrote: »I personally like the loot boxes and I’m not seeing the issue zos made it so people can gift crowns for gold I have spent millions on crown crates and as I see it I’m trading a game currency for a chance at fancy cash shop items it costs me zero real money for anything I want from the store the store only gets me if they have some sweet fancy new house but all my loot boxes are usually bought with in game gold
yoyo420232 wrote: »I personally like the loot boxes and I’m not seeing the issue zos made it so people can gift crowns for gold I have spent millions on crown crates and as I see it I’m trading a game currency for a chance at fancy cash shop items it costs me zero real money for anything I want from the store the store only gets me if they have some sweet fancy new house but all my loot boxes are usually bought with in game gold
So you have no issues with the gambling of loot crates because it’s not even your money that you’re risking. But you are gambling your time that you spent acquiring in the gold. Despite your lack of issues with gambling it does not mean others do not have this issue. I’m sure you can agree that we each have our own struggles and when a system is built from the ground up to exploit that struggle it is a problem.
Here's something I'd almost guarantee.
If ZOS were to remove the loot boxes, but left the path to get those items to be endeavors, we'd soon learn that loot crates were never the problem, but rather it's endeavors.
Then, if ZOS put a hefty price tag on the items, instead of using the endeavors, we'd learn from the same people that it wasn't really loot crates or endeavors that are the problem. It's, instead, having to pay the hefty price for what they want. . .
The line will always be shifted by those complaining, until they get what they want straight up handed to them for no effort and with no cost. And until that happens, every system ZOS will put those items behind will be "nefarious, evil, illegal, exploitive," or whatever language they can muster up to make their banner of "Me, Myself, and I" appear like it's a chivalrous banner to "protect the community."
yoyo420232 wrote: »I personally like the loot boxes and I’m not seeing the issue zos made it so people can gift crowns for gold I have spent millions on crown crates and as I see it I’m trading a game currency for a chance at fancy cash shop items it costs me zero real money for anything I want from the store the store only gets me if they have some sweet fancy new house but all my loot boxes are usually bought with in game gold
So you have no issues with the gambling of loot crates because it’s not even your money that you’re risking. But you are gambling your time that you spent acquiring in the gold. Despite your lack of issues with gambling it does not mean others do not have this issue. I’m sure you can agree that we each have our own struggles and when a system is built from the ground up to exploit that struggle it is a problem.
But, other's peoples struggles shouldn't be the basis in which we define the rest of the world. Many people have drinking issues, that shouldn't impact our laws around drinking or limit bars, just like someone's problem with gambling shouldn't be a factor in regards to limiting gambling. Honestly, I really don't care if someone loses their livelihood gambling, that doesn't justify banning or removing it in any way. Many more people are able to adequately navigate gambling mechanics and gambling itself in healthy ways.
Here's something I'd almost guarantee.
If ZOS were to remove the loot boxes, but left the path to get those items to be endeavors, we'd soon learn that loot crates were never the problem, but rather it's endeavors.
Then, if ZOS put a hefty price tag on the items, instead of using the endeavors, we'd learn from the same people that it wasn't really loot crates or endeavors that are the problem. It's, instead, having to pay the hefty price for what they want. . .
The line will always be shifted by those complaining, until they get what they want straight up handed to them for no effort and with no cost. And until that happens, every system ZOS will put those items behind will be "nefarious, evil, illegal, exploitive," or whatever language they can muster up to make their banner of "Me, Myself, and I" appear like it's a chivalrous banner to "protect the community."
Back to this old chestnut again?
The United States isn't Belgium...
The point of that remark being....?
You understand of course that this English speaking forum is international, yes? As is the Game. And that Zenimax has to operate within the laws of each country.
And thus a chap from Belgium has as much right to comment in how the game operates locally to him as someone from the USA does?
Obviously you don't comprehend that I was speaking of the differences between the United States and Belgium...I never said this wasn't a international forum, nor did I say that someone from Belgium didn't have any rights to speak about how the game effects him or her locally.
The point simply was that the laws and culture (I know since I lived there a couple years) in the United Sates are different than those in Belgium.Nothing you say changes the fact that it is a manipulative business model. It would be much more consumer friendly for players to be able to straight up buy the cosmetics they want versus the monetary hoops they currently have to jump through.
It can reasonably be argued that any capitalistic transaction is manipulative... also I will promise you that the minuet Zenimax puts up all the items for sale another group of people will find something else that is wrong with that system and we will be right back discussing that ....in short nothing would ever be good enough...unless everything was free, and I'm sure a few would find something wrong with that.
yoyo420232 wrote: »I personally like the loot boxes and I’m not seeing the issue zos made it so people can gift crowns for gold I have spent millions on crown crates and as I see it I’m trading a game currency for a chance at fancy cash shop items it costs me zero real money for anything I want from the store the store only gets me if they have some sweet fancy new house but all my loot boxes are usually bought with in game gold
So you have no issues with the gambling of loot crates because it’s not even your money that you’re risking. But you are gambling your time that you spent acquiring in the gold. Despite your lack of issues with gambling it does not mean others do not have this issue. I’m sure you can agree that we each have our own struggles and when a system is built from the ground up to exploit that struggle it is a problem.
But, other's peoples struggles shouldn't be the basis in which we define the rest of the world. Many people have drinking issues, that shouldn't impact our laws around drinking or limit bars, just like someone's problem with gambling shouldn't be a factor in regards to limiting gambling. Honestly, I really don't care if someone loses their livelihood gambling, that doesn't justify banning or removing it in any way. Many more people are able to adequately navigate gambling mechanics and gambling itself in healthy ways.
At least you are calling it what it is: gambling. And you know there are laws and tools in place that are enforced with the sole purpose of protecting addicts and minors. If we can all accept that loot boxes are gambling then we can all accept and understand that the ESRB label needs to change from M to Ao and those legislation pressures that keep online casinos in check extends to loot boxes that really have no place in our games anyways. But if people are saying that they must remain for their own enjoyment because they have fun with the dopamine kicks/disappointment emotional roller coasters they get out of them (much like a self unaware addict), then they need to be regulated with as much tenacity that we already have in place for other gambling activities.
yoyo420232 wrote: »I personally like the loot boxes and I’m not seeing the issue zos made it so people can gift crowns for gold I have spent millions on crown crates and as I see it I’m trading a game currency for a chance at fancy cash shop items it costs me zero real money for anything I want from the store the store only gets me if they have some sweet fancy new house but all my loot boxes are usually bought with in game gold
So you have no issues with the gambling of loot crates because it’s not even your money that you’re risking. But you are gambling your time that you spent acquiring in the gold. Despite your lack of issues with gambling it does not mean others do not have this issue. I’m sure you can agree that we each have our own struggles and when a system is built from the ground up to exploit that struggle it is a problem.
But, other's peoples struggles shouldn't be the basis in which we define the rest of the world. Many people have drinking issues, that shouldn't impact our laws around drinking or limit bars, just like someone's problem with gambling shouldn't be a factor in regards to limiting gambling. Honestly, I really don't care if someone loses their livelihood gambling, that doesn't justify banning or removing it in any way. Many more people are able to adequately navigate gambling mechanics and gambling itself in healthy ways.
At least you are calling it what it is: gambling. And you know there are laws and tools in place that are enforced with the sole purpose of protecting addicts and minors. If we can all accept that loot boxes are gambling then we can all accept and understand that the ESRB label needs to change from M to Ao and those legislation pressures that keep online casinos in check extends to loot boxes that really have no place in our games anyways. But if people are saying that they must remain for their own enjoyment because they have fun with the dopamine kicks/disappointment emotional roller coasters they get out of them (much like a self unaware addict), then they need to be regulated with as much tenacity that we already have in place for other gambling activities.
I only use gambling here because that is what this anti-gambling group wants to call it. But it is not actually gambling, since there is a guaranteed minimum outcome that has value. So you are paying for the minimum outcome, always, with the opportunity for something else. It's as much gambling as trading cards, or Happy Meal toys, or those little trinket gumball like machines.
But also, I think we over-regulate gambling. Absurdly over-regulate it. If I want to play blackjack at my local gas station, I should be able to do so if the gas station is willing to offer it.
@jaws343
Except, we do limit these things. There are gambling laws to force casinos to give odds of winning. Restaurants and bars can get their alcool license revoked if they serve alcool irresponsibly to minors or to adults that get too rowdy. Alcohol commercials must say to drink responsibly. Minors also can’t do those things. There are no reasons why lootboxes shouldn’t also be limited.
yoyo420232 wrote: »I personally like the loot boxes and I’m not seeing the issue zos made it so people can gift crowns for gold I have spent millions on crown crates and as I see it I’m trading a game currency for a chance at fancy cash shop items it costs me zero real money for anything I want from the store the store only gets me if they have some sweet fancy new house but all my loot boxes are usually bought with in game gold
So you have no issues with the gambling of loot crates because it’s not even your money that you’re risking. But you are gambling your time that you spent acquiring in the gold. Despite your lack of issues with gambling it does not mean others do not have this issue. I’m sure you can agree that we each have our own struggles and when a system is built from the ground up to exploit that struggle it is a problem.
But, other's peoples struggles shouldn't be the basis in which we define the rest of the world. Many people have drinking issues, that shouldn't impact our laws around drinking or limit bars, just like someone's problem with gambling shouldn't be a factor in regards to limiting gambling. Honestly, I really don't care if someone loses their livelihood gambling, that doesn't justify banning or removing it in any way. Many more people are able to adequately navigate gambling mechanics and gambling itself in healthy ways.
At least you are calling it what it is: gambling. And you know there are laws and tools in place that are enforced with the sole purpose of protecting addicts and minors. If we can all accept that loot boxes are gambling then we can all accept and understand that the ESRB label needs to change from M to Ao and those legislation pressures that keep online casinos in check extends to loot boxes that really have no place in our games anyways. But if people are saying that they must remain for their own enjoyment because they have fun with the dopamine kicks/disappointment emotional roller coasters they get out of them (much like a self unaware addict), then they need to be regulated with as much tenacity that we already have in place for other gambling activities.
I only use gambling here because that is what this anti-gambling group wants to call it. But it is not actually gambling, since there is a guaranteed minimum outcome that has value. So you are paying for the minimum outcome, always, with the opportunity for something else. It's as much gambling as trading cards, or Happy Meal toys, or those little trinket gumball like machines.
But also, I think we over-regulate gambling. Absurdly over-regulate it. If I want to play blackjack at my local gas station, I should be able to do so if the gas station is willing to offer it.
And what a contrived value (original video talks about the Anchor method).. yet that is besides the point. Others have looked at your point (that has been made before) and dismantled it in this thread. Scientific studies conducted by researchers who are far more qualified than you or I have demonstrated in their papers how loot boxes are indeed gambling and how they are indeed exploitative and predatory and effectively so.
If you buy a crate, you are guaranteed to get 4 items. Those 4 items represent the cost of the crate. When you buy the crate, you are buying those 4 base items. With a chance at a better item, or even a 5th item. But, at the end of the day, unlike Poker, your purchase comes with a guaranteed item. You may not like the item, you may not find it valuable, but the fact is it has a value assigned to it, the value of 1 crate cost. Unlike Poker, you don't start at 20$ and go to zero, you start at 20$ and get 20$ worth of base crate items, at a minimum.
But, other's peoples struggles shouldn't be the basis in which we define the rest of the world. Many people have drinking issues, that shouldn't impact our laws around drinking or limit bars, just like someone's problem with gambling shouldn't be a factor in regards to limiting gambling.
@jaws343
The game is rated for M (17+). Most casinos you must be 21 or older in order to gamble at their establishment.
The game has gambling so instead it should be labeled Ao along with the warring of gambling being present. If this hurts the games population, then that tells us just how much loot boxes do not belong in a fantasy MMORPG.
If you buy a crate, you are guaranteed to get 4 items. Those 4 items represent the cost of the crate. When you buy the crate, you are buying those 4 base items. With a chance at a better item, or even a 5th item. But, at the end of the day, unlike Poker, your purchase comes with a guaranteed item. You may not like the item, you may not find it valuable, but the fact is it has a value assigned to it, the value of 1 crate cost. Unlike Poker, you don't start at 20$ and go to zero, you start at 20$ and get 20$ worth of base crate items, at a minimum.
You are right in that they are not like Poker.
They are more of a pull-tab or scratch off lottery ticket than something like Poker.But, other's peoples struggles shouldn't be the basis in which we define the rest of the world. Many people have drinking issues, that shouldn't impact our laws around drinking or limit bars, just like someone's problem with gambling shouldn't be a factor in regards to limiting gambling.
This is how the world works. I expect legislation to be focused around children, not adults, and not adult gambling addicts who might be tempted by gambling in a game.
That said, I do wish that studios could offer assistance, even if just a "gambling hotline number". Sadly, I expect that this would just put some sort of a legal target on the studio and open them up to lawsuits.
@jaws343
The game is rated for M (17+). Most casinos you must be 21 or older in order to gamble at their establishment.
The game has gambling so instead it should be labeled Ao along with the warring of gambling being present. If this hurts the games population, then that tells us just how much loot boxes do not belong in a fantasy MMORPG.
Every state in the US sells lotto tickets at 18, and many casinos allow 18+ for gambling. But, they often serve alcohol on the floor, which requires 21+. So, they require 21+ for drinking (which in itself is dumb anyways) not gambling. And, i'd still argue, at age 17, that is the parent's responsibility to manage their child, not yours.
@jaws343
Except, we do limit these things. There are gambling laws to force casinos to give odds of winning. Restaurants and bars can get their alcool license revoked if they serve alcool irresponsibly to minors or to adults that get too rowdy. Alcohol commercials must say to drink responsibly. Minors also can’t do those things. There are no reasons why lootboxes shouldn’t also be limited.
That's great, also, this game isn't for minors. And the only way minors are playing this game is their parents allowed them to do so, and paid for it. So, not really my problem, or anyone elses for that matter, if there are irresponsible parents out there who let their kids run free with their credit cards.
Plus, all of those things are for adults you listed. Gambling for adults should be unrestricted and lesser regulated. ADULTS. All I am saying is that maybe we should stop micromanaging the choices adults make with their own money because some people make bad choices. Someone's poor choices at a bar certainly can negatively impact that business, but those "restrictions" in place for adults are incredibly subjective. Two people can drink 6 drinks, and only one of the two will get shut off for being too rowdy, while the other goes on to drink 2 more and carries on with their life. The rowdy person hasn't zero impact on the responsible adult in this situation. And a commercial saying drink responsibly is literally nothing in terms of limitation.
Responsibilities:
- Develop and manage the economy/monetization components of our games
- Develop and manage a calendar of offerings, updates, and events
- Work with other teams to ensure the success of offerings, updates, and events
- Work closely with design team to develop a framework for a successful live game
- Manage the pricing of virtual goods and balance free vs. paid currency in the game economy
- Design game features that monetize and re-engage players
- Review reporting on in-game currency usage, earning and purchasing
- Drive new initiatives for monetizing the customer base
- Work with a team of analysts to propose new features and define, collect and analyze metrics
I'll play "devil's advocate" for a minute. Let's see if any of you will. And later I'll get a bit real with something.
Let's call loot boxes gambling. Let's even say they stir up people who are prone to addiction. Let's say they are exploitive and unfair. Let's say I even go as far as to say we need to nix the loot crates to protect those people who may fall victim to them.
Now, let's say I have a friend who plays ESO who is triggered severely by images of bears. Images of bears cause them to have severe mental issues that are very complicated and difficult for them.
Want to join me in getting bears banned from ESO and the community? I mean, shouldn't they be protected, too? Or, are you likely to be a bit "selfish" and say that my friend should find things to do that doesn't trigger them?
I'm going to wager than nobody would be willing to stand behind my imaginary friend, or even if it were a real friend with a real problem . . . because we expect people to handle their own problems in society, rather than society bending to their problems.
Now, because I played "devil's advocate" in this post doesn't mean I am agreeing that loot crates are gambling, because I still feel they are not. As for triggering addicts? Maybe some are triggered, but I've yet to see someone step up and say they are an addict and that the loot crates a problematic for their addiction tendencies.
So, know what I will do? I will put myself out there a bit.
My name is William, and I am an addict. My last negative engagement with my addiction was in January 2009.
Want to know something else about this addict? I'm not triggered in the slightest by loot crates and I have to be very careful in life what I do or associate with because of my addictive tendencies.
I have gambled myself into some pretty serious financial conditions before. Yet, amazingly these "exploitive and addicting loot crates" haven't caused me one single problem. And yes, I've purchased some, just to tinker around. Then, you know what this addict was very, very capable of doing? Dropping the "Nope, I'm out" card because it's NOT gambling. It was merely a purchase of items, with a chance that some could be "rare." There was no "feel good for this addict" reaction, because there IS NO POTENTIAL LOSS element. I paid for crates that told me they'd give me 4 items each, and they did. Actually, some gave me 5! One I didn't even pay for. Was I happy with all the items? No. But know what else I wasn't happy with? I bought a lot of clothing off Ebay not long ago. I knew they were all my size, but didn't know exactly what I was getting until it got here. I didn't like all items in that lot, but did I get manipulated or harmed by it? No. I made a choice to purchase it. Was it a gamble? No. I got the exact number of items I was told I'd get.
Now, can someone show me where an addict is having a problem with these loot crates?
Or, is it more along the lines of people with an overactive sense of entitlement having a problem with them because they don't get what they want from them?
In case anyone was interested in just how invested ESO is at monetizing their customers (that means you), here is a job listing that describes what they want their monetizers to do:Responsibilities:
- Develop and manage the economy/monetization components of our games
- Develop and manage a calendar of offerings, updates, and events
- Work with other teams to ensure the success of offerings, updates, and events
- Work closely with design team to develop a framework for a successful live game
- Manage the pricing of virtual goods and balance free vs. paid currency in the game economy
- Design game features that monetize and re-engage players
- Review reporting on in-game currency usage, earning and purchasing
- Drive new initiatives for monetizing the customer base
- Work with a team of analysts to propose new features and define, collect and analyze metrics
I'll play "devil's advocate" for a minute. Let's see if any of you will. And later I'll get a bit real with something.
Let's call loot boxes gambling. Let's even say they stir up people who are prone to addiction. Let's say they are exploitive and unfair. Let's say I even go as far as to say we need to nix the loot crates to protect those people who may fall victim to them.
Now, let's say I have a friend who plays ESO who is triggered severely by images of bears. Images of bears cause them to have severe mental issues that are very complicated and difficult for them.
Want to join me in getting bears banned from ESO and the community? I mean, shouldn't they be protected, too? Or, are you likely to be a bit "selfish" and say that my friend should find things to do that doesn't trigger them?
I'm going to wager than nobody would be willing to stand behind my imaginary friend, or even if it were a real friend with a real problem . . . because we expect people to handle their own problems in society, rather than society bending to their problems.
Now, because I played "devil's advocate" in this post doesn't mean I am agreeing that loot crates are gambling, because I still feel they are not. As for triggering addicts? Maybe some are triggered, but I've yet to see someone step up and say they are an addict and that the loot crates a problematic for their addiction tendencies.
So, know what I will do? I will put myself out there a bit.
My name is William, and I am an addict. My last negative engagement with my addiction was in January 2009.
Want to know something else about this addict? I'm not triggered in the slightest by loot crates and I have to be very careful in life what I do or associate with because of my addictive tendencies.
I have gambled myself into some pretty serious financial conditions before. Yet, amazingly these "exploitive and addicting loot crates" haven't caused me one single problem. And yes, I've purchased some, just to tinker around. Then, you know what this addict was very, very capable of doing? Dropping the "Nope, I'm out" card because it's NOT gambling. It was merely a purchase of items, with a chance that some could be "rare." There was no "feel good for this addict" reaction, because there IS NO POTENTIAL LOSS element. I paid for crates that told me they'd give me 4 items each, and they did. Actually, some gave me 5! One I didn't even pay for. Was I happy with all the items? No. But know what else I wasn't happy with? I bought a lot of clothing off Ebay not long ago. I knew they were all my size, but didn't know exactly what I was getting until it got here. I didn't like all items in that lot, but did I get manipulated or harmed by it? No. I made a choice to purchase it. Was it a gamble? No. I got the exact number of items I was told I'd get.
Now, can someone show me where an addict is having a problem with these loot crates?
Or, is it more along the lines of people with an overactive sense of entitlement having a problem with them because they don't get what they want from them?
Fear of bears or spiders or whatever in video games has not led to financial hardships nor is it equivalent to what happens in our brains at the chemical level when being enticed into gambling habits that often turn into gambling hobbies (it is at this point an individual gets defensive for their hobby and constructs outlandish false equivalencies to detract and detail and deny).
eBay is always a gamble but at least you gained physical ownership over your poor purchase that you could turn to recover some of your loss. One person’s trash is another’s treasure.
It is extremely difficult for people to come out and say they have been manipulated, tricked, and taken advantage of. A lot of people in this community would say “well that’s your fault/personal problem” and it’s been demonstrated within this thread and beyond this thread and in other gaming communities because the billion dollar industry you’re defending has won the battle of normalizing this in many of us. It’s hard to accept when you’ve been fooled and exploited. Maybe there’s a level of shame. So, I do not expect any of those who have been hurt by loot boxes to speak up.
I’m glad you feel like you’ve overcome your addiction. I hope that is true, I really do. Yet, you admit to engaging in the activity.
Hook>Habit>Hobby
I'll play "devil's advocate" for a minute. Let's see if any of you will. And later I'll get a bit real with something.
Let's call loot boxes gambling. Let's even say they stir up people who are prone to addiction. Let's say they are exploitive and unfair. Let's say I even go as far as to say we need to nix the loot crates to protect those people who may fall victim to them.
Now, let's say I have a friend who plays ESO who is triggered severely by images of bears. Images of bears cause them to have severe mental issues that are very complicated and difficult for them.
Want to join me in getting bears banned from ESO and the community? I mean, shouldn't they be protected, too? Or, are you likely to be a bit "selfish" and say that my friend should find things to do that doesn't trigger them?
I'm going to wager than nobody would be willing to stand behind my imaginary friend, or even if it were a real friend with a real problem . . . because we expect people to handle their own problems in society, rather than society bending to their problems.
Now, because I played "devil's advocate" in this post doesn't mean I am agreeing that loot crates are gambling, because I still feel they are not. As for triggering addicts? Maybe some are triggered, but I've yet to see someone step up and say they are an addict and that the loot crates a problematic for their addiction tendencies.
So, know what I will do? I will put myself out there a bit.
My name is William, and I am an addict. My last negative engagement with my addiction was in January 2009.
Want to know something else about this addict? I'm not triggered in the slightest by loot crates and I have to be very careful in life what I do or associate with because of my addictive tendencies.
I have gambled myself into some pretty serious financial conditions before. Yet, amazingly these "exploitive and addicting loot crates" haven't caused me one single problem. And yes, I've purchased some, just to tinker around. Then, you know what this addict was very, very capable of doing? Dropping the "Nope, I'm out" card because it's NOT gambling. It was merely a purchase of items, with a chance that some could be "rare." There was no "feel good for this addict" reaction, because there IS NO POTENTIAL LOSS element. I paid for crates that told me they'd give me 4 items each, and they did. Actually, some gave me 5! One I didn't even pay for. Was I happy with all the items? No. But know what else I wasn't happy with? I bought a lot of clothing off Ebay not long ago. I knew they were all my size, but didn't know exactly what I was getting until it got here. I didn't like all items in that lot, but did I get manipulated or harmed by it? No. I made a choice to purchase it. Was it a gamble? No. I got the exact number of items I was told I'd get.
Now, can someone show me where an addict is having a problem with these loot crates?
Or, is it more along the lines of people with an overactive sense of entitlement having a problem with them because they don't get what they want from them?
Fear of bears or spiders or whatever in video games has not led to financial hardships nor is it equivalent to what happens in our brains at the chemical level when being enticed into gambling habits that often turn into gambling hobbies (it is at this point an individual gets defensive for their hobby and constructs outlandish false equivalencies to detract and detail and deny).
eBay is always a gamble but at least you gained physical ownership over your poor purchase that you could turn to recover some of your loss. One person’s trash is another’s treasure.
It is extremely difficult for people to come out and say they have been manipulated, tricked, and taken advantage of. A lot of people in this community would say “well that’s your fault/personal problem” and it’s been demonstrated within this thread and beyond this thread and in other gaming communities because the billion dollar industry you’re defending has won the battle of normalizing this in many of us. It’s hard to accept when you’ve been fooled and exploited. Maybe there’s a level of shame. So, I do not expect any of those who have been hurt by loot boxes to speak up.
I’m glad you feel like you’ve overcome your addiction. I hope that is true, I really do. Yet, you admit to engaging in the activity.
Hook>Habit>Hobby
Alright. You're getting close to dismissing my ACTUAL EXPERIENCE with addiction and how it correlates with what you term as "gambling" and suggest could be "addictive" here. You seem to be wanting to pander the community for support to get the loot crates abolished for your, seemingly, personal reasons.
I take offense to the last line in your statement. I am fully in control of my addiction. There are questions I could directly ask you, but have not because I am discussing an ISSUE, not you. Yet, you want to express innuendo that I may still be engaging in my addiction. Could it be because I, as an addict, have stepped up and put myself out there and maybe, just maybe, it has made your point a little harder to drive home in the light you want it to be received?
A person's mental reaction to things in-game isn't important to you even if it causes them distress, but a hypothetical group of people who are addicted or may become addicted to the crown crates are? That right there was a true show of how far-reaching (or not so far-reaching) your concern is for others.
You keep using the word gamble, but I am getting confused because you may not understand it as much as you believe you do. Ebay wasn't a gamble. I paid for a lot of clothing in my size. I got a lot of clothing in my size. Just as when I paid for loot crates I got what I paid for. I didn't gamble. Believe me, if it had ANY type of feel of gambling, I'd probably be in financial trouble today. If it even remotely smelled of gambling, I wouldn't have engaged from the beginning.
I really am not sure what you're advocating for here. It has nothing to do with addiction (at least to loot crates). It has nothing to do with gambling, because buying something and getting what you pay for is not gambling.
The below is edited for accuracy:
People even feel others are defending loot crates and expressed, "What in the late capitalism is this?" The same could be shot right back at the opposing stance, "What kind of entitlement is this?"
I'll play "devil's advocate" for a minute. Let's see if any of you will. And later I'll get a bit real with something.
Let's call loot boxes gambling. Let's even say they stir up people who are prone to addiction. Let's say they are exploitive and unfair. Let's say I even go as far as to say we need to nix the loot crates to protect those people who may fall victim to them.
Now, let's say I have a friend who plays ESO who is triggered severely by images of bears. Images of bears cause them to have severe mental issues that are very complicated and difficult for them.
Want to join me in getting bears banned from ESO and the community? I mean, shouldn't they be protected, too? Or, are you likely to be a bit "selfish" and say that my friend should find things to do that doesn't trigger them?
I'm going to wager than nobody would be willing to stand behind my imaginary friend, or even if it were a real friend with a real problem . . . because we expect people to handle their own problems in society, rather than society bending to their problems.
Now, because I played "devil's advocate" in this post doesn't mean I am agreeing that loot crates are gambling, because I still feel they are not. As for triggering addicts? Maybe some are triggered, but I've yet to see someone step up and say they are an addict and that the loot crates a problematic for their addiction tendencies.
So, know what I will do? I will put myself out there a bit.
My name is William, and I am an addict. My last negative engagement with my addiction was in January 2009.
Want to know something else about this addict? I'm not triggered in the slightest by loot crates and I have to be very careful in life what I do or associate with because of my addictive tendencies.
I have gambled myself into some pretty serious financial conditions before. Yet, amazingly these "exploitive and addicting loot crates" haven't caused me one single problem. And yes, I've purchased some, just to tinker around. Then, you know what this addict was very, very capable of doing? Dropping the "Nope, I'm out" card because it's NOT gambling. It was merely a purchase of items, with a chance that some could be "rare." There was no "feel good for this addict" reaction, because there IS NO POTENTIAL LOSS element. I paid for crates that told me they'd give me 4 items each, and they did. Actually, some gave me 5! One I didn't even pay for. Was I happy with all the items? No. But know what else I wasn't happy with? I bought a lot of clothing off Ebay not long ago. I knew they were all my size, but didn't know exactly what I was getting until it got here. I didn't like all items in that lot, but did I get manipulated or harmed by it? No. I made a choice to purchase it. Was it a gamble? No. I got the exact number of items I was told I'd get.
Now, can someone show me where an addict is having a problem with these loot crates?
Or, is it more along the lines of people with an overactive sense of entitlement having a problem with them because they don't get what they want from them?
Fear of bears or spiders or whatever in video games has not led to financial hardships nor is it equivalent to what happens in our brains at the chemical level when being enticed into gambling habits that often turn into gambling hobbies (it is at this point an individual gets defensive for their hobby and constructs outlandish false equivalencies to detract and detail and deny).
eBay is always a gamble but at least you gained physical ownership over your poor purchase that you could turn to recover some of your loss. One person’s trash is another’s treasure.
It is extremely difficult for people to come out and say they have been manipulated, tricked, and taken advantage of. A lot of people in this community would say “well that’s your fault/personal problem” and it’s been demonstrated within this thread and beyond this thread and in other gaming communities because the billion dollar industry you’re defending has won the battle of normalizing this in many of us. It’s hard to accept when you’ve been fooled and exploited. Maybe there’s a level of shame. So, I do not expect any of those who have been hurt by loot boxes to speak up.
I’m glad you feel like you’ve overcome your addiction. I hope that is true, I really do. Yet, you admit to engaging in the activity.
Hook>Habit>Hobby
Alright. You're getting close to dismissing my ACTUAL EXPERIENCE with addiction and how it correlates with what you term as "gambling" and suggest could be "addictive" here. You seem to be wanting to pander the community for support to get the loot crates abolished for your, seemingly, personal reasons.
I take offense to the last line in your statement. I am fully in control of my addiction. There are questions I could directly ask you, but have not because I am discussing an ISSUE, not you. Yet, you want to express innuendo that I may still be engaging in my addiction. Could it be because I, as an addict, have stepped up and put myself out there and maybe, just maybe, it has made your point a little harder to drive home in the light you want it to be received?
A person's mental reaction to things in-game isn't important to you even if it causes them distress, but a hypothetical group of people who are addicted or may become addicted to the crown crates are? That right there was a true show of how far-reaching (or not so far-reaching) your concern is for others.
You keep using the word gamble, but I am getting confused because you may not understand it as much as you believe you do. Ebay wasn't a gamble. I paid for a lot of clothing in my size. I got a lot of clothing in my size. Just as when I paid for loot crates I got what I paid for. I didn't gamble. Believe me, if it had ANY type of feel of gambling, I'd probably be in financial trouble today. If it even remotely smelled of gambling, I wouldn't have engaged from the beginning.
I really am not sure what you're advocating for here. It has nothing to do with addiction (at least to loot crates). It has nothing to do with gambling, because buying something and getting what you pay for is not gambling.
You even feel people are defending loot crates and expressed, "What in the late capitalism is this?" The same could be shot right back at the opposing stance, "What kind of entitlement is this?"