https://www.youtube.com/watch?v=jtkoJ4l0BlE Pepegrillos wrote: »You are missing something. This is what you can do, for example, on magdks with Oakensoul:https://www.youtube.com/watch?v=jtkoJ4l0BlE
Pepegrillos wrote: »You are missing something. This is what you can do, for example, on magdks with Oakensoul:https://www.youtube.com/watch?v=jtkoJ4l0BlE
Whoa, I skimmed that a bit, but I don't think I saw his health drop below 70%. Wild. And that corrosive uptime is insane.
I saw another vid a few weeks ago where someone had like 3 Storm Atros up at a time, and by the time the first one ran out, they were dropping another one.
Pepegrillos wrote: »You are missing something. This is what you can do, for example, on magdks with Oakensoul:https://www.youtube.com/watch?v=jtkoJ4l0BlE
Unknown_Redemption wrote: »
Sorry, most of those enemies were not skilled in PVP. No one followed through on you, especially when you went out of LoS, which is why you didnt die. Honestly, your damage was pretty low and a lot of your kills were snipes from players who were already engaged. This video shows me that youre very good in PVP, in terms of awareness, but Im not seeing the power from the ring here.
Now if you were not running 2 heals and Corrosive, Id think a bit different. You're simply built to survive.
Unknown_Redemption wrote: »Pepegrillos wrote: »You are missing something. This is what you can do, for example, on magdks with Oakensoul:https://www.youtube.com/watch?v=jtkoJ4l0BlE
Sorry, most of those enemies were not skilled in PVP. No one followed through on you, especially when you went out of LoS, which is why you didnt die. Honestly, your damage was pretty low and a lot of your kills were snipes from players who were already engaged. This video shows me that youre very good in PVP, in terms of awareness, but Im not seeing the power from the ring here.
Now if you were not running 2 heals and Corrosive, Id think a bit different. You're simply built to survive.
Unknown_Redemption wrote: »Pepegrillos wrote: »You are missing something. This is what you can do, for example, on magdks with Oakensoul:https://www.youtube.com/watch?v=jtkoJ4l0BlE
Sorry, most of those enemies were not skilled in PVP. No one followed through on you, especially when you went out of LoS, which is why you didnt die. Honestly, your damage was pretty low and a lot of your kills were snipes from players who were already engaged. This video shows me that youre very good in PVP, in terms of awareness, but Im not seeing the power from the ring here.
Now if you were not running 2 heals and Corrosive, Id think a bit different. You're simply built to survive.
Wait what? The whole point is that corrosive has a huge uptime with this, which allows insane offensive pressure and really good defensiveness.
He did 1.6 million damage with 1 bar. No deaths, 20 some kills. People struggle with that using two bars. The ring allows them to basically stay offensive the entire match.
Unknown_Redemption wrote: »Unknown_Redemption wrote: »Pepegrillos wrote: »You are missing something. This is what you can do, for example, on magdks with Oakensoul:https://www.youtube.com/watch?v=jtkoJ4l0BlE
Sorry, most of those enemies were not skilled in PVP. No one followed through on you, especially when you went out of LoS, which is why you didnt die. Honestly, your damage was pretty low and a lot of your kills were snipes from players who were already engaged. This video shows me that youre very good in PVP, in terms of awareness, but Im not seeing the power from the ring here.
Now if you were not running 2 heals and Corrosive, Id think a bit different. You're simply built to survive.
Wait what? The whole point is that corrosive has a huge uptime with this, which allows insane offensive pressure and really good defensiveness.
He did 1.6 million damage with 1 bar. No deaths, 20 some kills. People struggle with that using two bars. The ring allows them to basically stay offensive the entire match.
Right, high end-of-game damage numbers just means that the player was parsing people that were healing back up. People that engage, wound, and immediately execute will have lower end-of-game damage. 1.6M damage for only 24 kills isnt good. Again, the player is skilled, but the ring wasnt pushing anything to be overpowered. There were a lot of people he couldnt cut down and he would just run to others who were already mortally wounded or running away.
MovesLikeJaguar wrote: »Good for solo arenas and solo content in general. It also boosts the DPS of lower-end players and can be used in some casual builds if you don't want to go hard every time you play a DPS. I think PVP players also like it for the Major Heroism. But I haven't heard much from the community since release saying it's broken, so looks like the people that said the item's good where it is were right.
Unknown_Redemption wrote: »Unknown_Redemption wrote: »Pepegrillos wrote: »You are missing something. This is what you can do, for example, on magdks with Oakensoul:https://www.youtube.com/watch?v=jtkoJ4l0BlE
Sorry, most of those enemies were not skilled in PVP. No one followed through on you, especially when you went out of LoS, which is why you didnt die. Honestly, your damage was pretty low and a lot of your kills were snipes from players who were already engaged. This video shows me that youre very good in PVP, in terms of awareness, but Im not seeing the power from the ring here.
Now if you were not running 2 heals and Corrosive, Id think a bit different. You're simply built to survive.
Wait what? The whole point is that corrosive has a huge uptime with this, which allows insane offensive pressure and really good defensiveness.
He did 1.6 million damage with 1 bar. No deaths, 20 some kills. People struggle with that using two bars. The ring allows them to basically stay offensive the entire match.
Right, high end-of-game damage numbers just means that the player was parsing people that were healing back up. People that engage, wound, and immediately execute will have lower end-of-game damage. 1.6M damage for only 24 kills isnt good. Again, the player is skilled, but the ring wasnt pushing anything to be overpowered. There were a lot of people he couldnt cut down and he would just run to others who were already mortally wounded or running away.
So 1.6mil Damage and 24 kills isnt good.... ok lol.
Alinhbo_Tyaka wrote: »I think the ring is targeted to less skilled players and those whose skills are slowing down as they get older whether they are PvP or PvE players. In my case I also see it as a possible resolution for the flaky bar swapping that appears to function more on RNG rather than my keystrokes. With the ring I should not have to worry that the swap to my back bar, where I keep my buffs, didn't complete and concentrate more on firing off DPS skills.