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Expansions are Misleading

Adam_Chattaway
Adam_Chattaway
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When you for example look at the new expansion it says in what you get "Legacy of the Bretons Year Long Adventure" In the description it says "Told across three dlc's and the high isle chapter"
Many people will take this as you get a year long adventure of 3 dlcs and chapter like some sort of season pass. When in fact you have to buy or sub the dlc on top of paying for a full price expansion seems a bit shady and wrong.

A WOW or FFXIV expansion will cost the same price as ESO but where eso gives you 1 zone and no dungeons games like ffxiv will be 10-18 dungeons, multiple raids, FIVE! or more Zones. Is ESO just milking us more than the dairylea cow?
Edited by Psiion on June 4, 2022 7:31PM
  • Hvíthákarl
    Hvíthákarl
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    WoW and FFXIV are pay to play so they better offer a lot more content if they expect people to choose them over a b2p. Not a good comparison imo
  • Mr_Stach
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    WoW and FFXIV both have mandatory Subs.

    You can Sub and just buy the Chapter OR buy everything seperate.

    I think the ESO+ Model is a pretty good deal, it has a bunch of perks. WoW on the other hand you just get to play the game at all.

    Also something else to consider is WoW launches an Expac, everything before it is dead, there's no point in going back because the gear is below in power to the new things.

    ESO has all content Current. So 10 Trials (both Normal & Vet), 48 Dungeons (Normal & Vet), also the 3 Arenas, then add in what High Isle is bringing.

    What's worth it to you is personal preference, but I think generally ESO tops WoW in current playable content as well as general content release cadence.

    I can't speak too much on FFXIV, but as someone who plays WoW and ESO, that's my experience.
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Adam_Chattaway
    Adam_Chattaway
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    Mr_Stach wrote: »
    WoW and FFXIV both have mandatory Subs.

    You can Sub and just buy the Chapter OR buy everything seperate.

    I think the ESO+ Model is a pretty good deal, it has a bunch of perks. WoW on the other hand you just get to play the game at all.

    Also something else to consider is WoW launches an Expac, everything before it is dead, there's no point in going back because the gear is below in power to the new things.

    ESO has all content Current. So 10 Trials (both Normal & Vet), 48 Dungeons (Normal & Vet), also the 3 Arenas, then add in what High Isle is bringing.

    What's worth it to you is personal preference, but I think generally ESO tops WoW in current playable content as well as general content release cadence.

    I can't speak too much on FFXIV, but as someone who plays WoW and ESO, that's my experience.

    I'd argue ESO+ is a must. I literally cannot play the game without the craft bag. In 2 weeks of playing my guild bank was filled up to 380 items, my bank was full and questing for 30 min would fill my bags up with all sorts. so imo eso forces you to sub almost if you play it often.

    I've played ESO since day one and never done a trial. I can't find a group to do them with. there is no group finder like wow and no party listing system like ffxiv. ESO makes its endgame content very hard to make groups for people outside of specific guilds etc.
  • zaria
    zaria
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    WOW expansions is only every 2 year. Simpler graphic and little voice acting make them faster to make.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Mr_Stach
    Mr_Stach
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    Mr_Stach wrote: »
    WoW and FFXIV both have mandatory Subs.

    You can Sub and just buy the Chapter OR buy everything seperate.

    I think the ESO+ Model is a pretty good deal, it has a bunch of perks. WoW on the other hand you just get to play the game at all.

    Also something else to consider is WoW launches an Expac, everything before it is dead, there's no point in going back because the gear is below in power to the new things.

    ESO has all content Current. So 10 Trials (both Normal & Vet), 48 Dungeons (Normal & Vet), also the 3 Arenas, then add in what High Isle is bringing.

    What's worth it to you is personal preference, but I think generally ESO tops WoW in current playable content as well as general content release cadence.

    I can't speak too much on FFXIV, but as someone who plays WoW and ESO, that's my experience.

    I'd argue ESO+ is a must. I literally cannot play the game without the craft bag. In 2 weeks of playing my guild bank was filled up to 380 items, my bank was full and questing for 30 min would fill my bags up with all sorts. so imo eso forces you to sub almost if you play it often.

    I've played ESO since day one and never done a trial. I can't find a group to do them with. there is no group finder like wow and no party listing system like ffxiv. ESO makes its endgame content very hard to make groups for people outside of specific guilds etc.

    That's fair, Craft Bag is certainly a huge perk, but there are people who make do without.

    I'll suggest what I always suggest to people who have a hard time finding groups, join an active guild. Would it be cool to have a built in group finder? Definitely. And if you really want, there are lfg discord out there. But having a good guild is often a better experience because it's consistent.
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Lysette
    Lysette
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    Mr_Stach wrote: »
    WoW and FFXIV both have mandatory Subs.

    You can Sub and just buy the Chapter OR buy everything seperate.

    I think the ESO+ Model is a pretty good deal, it has a bunch of perks. WoW on the other hand you just get to play the game at all.

    Also something else to consider is WoW launches an Expac, everything before it is dead, there's no point in going back because the gear is below in power to the new things.

    ESO has all content Current. So 10 Trials (both Normal & Vet), 48 Dungeons (Normal & Vet), also the 3 Arenas, then add in what High Isle is bringing.

    What's worth it to you is personal preference, but I think generally ESO tops WoW in current playable content as well as general content release cadence.

    I can't speak too much on FFXIV, but as someone who plays WoW and ESO, that's my experience.

    I'd argue ESO+ is a must. I literally cannot play the game without the craft bag. In 2 weeks of playing my guild bank was filled up to 380 items, my bank was full and questing for 30 min would fill my bags up with all sorts. so imo eso forces you to sub almost if you play it often.

    I've played ESO since day one and never done a trial. I can't find a group to do them with. there is no group finder like wow and no party listing system like ffxiv. ESO makes its endgame content very hard to make groups for people outside of specific guilds etc.

    I agree about ESO+ - it is terrible without it - a few days without it and you will be convinced, to sub again. I have played subscription games before and don't mind it. That part of the game, which I'm playing works quite well and is a quality product. Of course that might be a different thing for people, who enjoy different content than I do. So far I do not understand how the new game is played - from watching those streams, I couldn't get it. But I like, that we get something like this, I would even have enjoyed a much simpler game like farkle in KCD. But I will see about the new game, I just hope the tutorial will explain it in a way, which makes it easily accessible - those streams ZOS put forward didn't do that job very well.

    Edit: well, there is a tutorial video now.
    Edited by Lysette on June 3, 2022 6:56AM
  • Artim_X
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    If that's the quote you're using, then ZOS is being pretty clear of what you need to get to access the entire year of content (three separate DLCs and a chapter).
    p3fgao6d3a93.gif
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHVjemwxZHI2ZmQ2bTg1ZG0xOTZ3b2QwajBzNGxmaHh6OXRpN3p6YSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/eBgWizk5dmZRS/giphy.gif
    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
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    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • tohopka_eso
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    I play FFXIV and ESO. I prefer ESO expansion though, FFXIV does one every two years and releases fragments to the player base. With ESO I know what I'm getting for the year, FFXIV though things change not enough to omg what did they do to my job I been playing.
  • Adam_Chattaway
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    Artim_X wrote: »
    If that's the quote you're using, then ZOS is being pretty clear of what you need to get to access the entire year of content (three separate DLCs and a chapter).
    p3fgao6d3a93.gif

    Why in the list of content given on the EXPANSION is the year long adventure listed? as part of the content included with the expansion? go in game and open the store and go to chapters, see it gives you a list of everything included with the expansion. the year long adventure is listed there. it should not be listed there at all, as it's separate dlc and does not come with the expansion you're buying.
  • Mr_Stach
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    33kjatkl2dov.jpg

    I mean if you look at the site, it's pretty clear exactly what you're getting.

    The year long story is just saying that the entire year of 2022 will be "Legacy of the Breton" Themed. It's a Theme Park, you paid for entry, but you still gotta pay for your Rides my dude.
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Ragnarok0130
    Ragnarok0130
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    I've played ESO since day one and never done a trial. I can't find a group to do them with. there is no group finder like wow and no party listing system like ffxiv. ESO makes its endgame content very hard to make groups for people outside of specific guilds etc.

    @Adam_Chattaway hang out in Craglorn and you can get into normal PUG trials. Also check out ESOU’s Project Vitality as they are hosting trial teaching runs. It’s a great experience
    Edited by Ragnarok0130 on June 2, 2022 1:01PM
  • Mr_Stach
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    That's fair. But almost all of the Story is in High Isle. Ascending Tides are Purely leading up to High Isle. Even the typical big conclusion Winter Story DLC will be just Tying up High Isle loose threads as per usual.

    They should probably word that better though.
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Adam_Chattaway
    Adam_Chattaway
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    Mr_Stach wrote: »
    That's fair. But almost all of the Story is in High Isle. Ascending Tides are Purely leading up to High Isle. Even the typical big conclusion Winter Story DLC will be just Tying up High Isle loose threads as per usual.

    They should probably word that better though.

    I hate the way eso does dungeons though. SWTOR had it right when people had to wait for you to read the story if you were new. i've not done dungeons in ages as people just rush through them refuse to wait and ruin it. when i go normal thinking this would help that was even worse 2600 cp players doing normal as fast as they could. when i said i wanted to read the quests they told me to skip it and watch a youtube video. I wish there was a solo mode without loot for every dungeon.
  • whitecrow
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    When you for example look at the new expansion it says in what you get "Legacy of the Bretons Year Long Adventure" In the description it says "Told across three dlc's and the high isle chapter"
    Many people will take this as you get a year long adventure of 3 dlcs and chapter like some sort of season pass. When in fact you have to buy or sub the dlc on top of paying for a full price expansion seems a bit shady and wrong.

    I was under this misapprehension for a while, due to the fact that I was a plus subscriber when they implemented this format.

    I do think it is lame to charge what they do for an expansion and only get part of the story.
  • DMuehlhausen
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    Every marketing ploy is going to be based assuming you have ESO+. That's how they make their money, or you buying it from the crown store.

    As others have said WoW and FFXIV don't give you the option so they put more in.
  • DigiAngel
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    Mr_Stach wrote: »
    WoW and FFXIV both have mandatory Subs.

    I'd argue ESO+ is a must. I literally cannot play the game without the craft bag.

    And I would argue in the other way....at 8 character slots (actually 7 as I have one left) I've been enjoying ESO without the plus for a while now. I've purchased several chapters and whatnot, but I believe it might equal maybe one year of ESO+. I average about 150-200 items in the bank...and that's being lazy and not selling things.
  • Amottica
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    WoW and FFXIV are pay to play so they better offer a lot more content if they expect people to choose them over a b2p. Not a good comparison imo

    While I agree that the sentence OP brings up is misleading, what ESO releases in a year is more than what FF14 and WoW release averaged out to a year.

    In fact, ESO surpasses FF14 easily as FF14 has only released 5 expansions/DLCs and is slightly older than ESO. That is
    not even one every two years. WoW is not much better than that.

    ESO wins

  • Adam_Chattaway
    Adam_Chattaway
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    Amottica wrote: »
    WoW and FFXIV are pay to play so they better offer a lot more content if they expect people to choose them over a b2p. Not a good comparison imo

    While I agree that the sentence OP brings up is misleading, what ESO releases in a year is more than what FF14 and WoW release averaged out to a year.

    In fact, ESO surpasses FF14 easily as FF14 has only released 5 expansions/DLCs and is slightly older than ESO. That is
    not even one every two years. WoW is not much better than that.

    ESO wins

    It seems like an ESO expansion though is just a super expensive DLC zone? It comes with no dungeons, just the zone. dungeons are 2 dlc packs, and a 3rd dlc pack is another zone. so in reality an ESO expansion is just 1 dlc zone thats much more expensive?
  • SainguinKrist
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    It seems like you're also completely ignoring the fact that ESO releases all of that content on a yearly and quarterly basis.

    Please name all that content WoW and XIV are putting out at such a quick pace? Oh. They aren't?

    Almost like that's the difference right there and you specifically left it out to make it look like ESO's content releases aren't up to par with WoW or XIV.

    Even though we get much more consistent content releases than just about any MMO on the market.
    I have characters that have classes.

    I'm not sure what their names are.

    Leader of Casual Filth, a proudly LGBT+ led and friendly social guild.
  • Adam_Chattaway
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    It seems like you're also completely ignoring the fact that ESO releases all of that content on a yearly and quarterly basis.

    Please name all that content WoW and XIV are putting out at such a quick pace? Oh. They aren't?

    Almost like that's the difference right there and you specifically left it out to make it look like ESO's content releases aren't up to par with WoW or XIV.

    Even though we get much more consistent content releases than just about any MMO on the market.

    FFXIV releases new patches around every 3 months the same as eso which contain new story, dungeons, raids, beast tribes, pvp and many other things. And their 2 year expansionsnare around 5 or 6 zones with a big main story. Over 2 years eso may have released the same amount of zones but not dungeons or endgame content like raids and challenging modes and we have to but it very expensively or sub to access it.

    The crown store prices are getting out of hand though... 3.5k for a statue and mounts? Limiting items, removing them... like the other day I saw a nord in skyrim woth an amazing female hairstyle like short and swept behind ear. I really wanted it. I could not find it so I google it and it was sold for like 3 days a year ago... like wtf is the point in that?
  • Gaebriel0410
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    As someone who has played FF14 and WoW, I always thought the former's content release cadence is actually pretty similar to ESO. Very steady and predictable, which is good imo, since you always know (approximately) what you're getting.

    Though really, in comparison to ESO, FF14 zones are tiny and generic. They're not bad, some are pretty cool actually, but they really don't hold up to even vanilla ESO zones for me. Even FF14 main cities have like several loading/transition screens inbetween, you can run for like 15 secs and you see the dreaded dotted line. If you thought Blackwood was empty, you're in for a surprise.

    In ESO I gotta sub when I have no bag space. But in FF14, besides having to do so to even play, I gotta sub or they demolish my house. Suffice to say I never got into housing in that game, as that is the nastiest 'subscription trap' I have ever seen in any MMO. Let alone them having an extensive cash shop, on top of needing to sub, to play. Oh, and the outfits and mounts in said shop aren't accountwide, unless you pay more (in the case of mounts, which is only a fairly recent feature).

    FF14 is great fun (though a very different style game), but it's not the holy land of MMO's it's often made out to be on other MMO forums.
  • Adam_Chattaway
    Adam_Chattaway
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    As someone who has played FF14 and WoW, I always thought the former's content release cadence is actually pretty similar to ESO. Very steady and predictable, which is good imo, since you always know (approximately) what you're getting.

    Though really, in comparison to ESO, FF14 zones are tiny and generic. They're not bad, some are pretty cool actually, but they really don't hold up to even vanilla ESO zones for me. Even FF14 main cities have like several loading/transition screens inbetween, you can run for like 15 secs and you see the dreaded dotted line. If you thought Blackwood was empty, you're in for a surprise.

    In ESO I gotta sub when I have no bag space. But in FF14, besides having to do so to even play, I gotta sub or they demolish my house. Suffice to say I never got into housing in that game, as that is the nastiest 'subscription trap' I have ever seen in any MMO. Let alone them having an extensive cash shop, on top of needing to sub, to play. Oh, and the outfits and mounts in said shop aren't accountwide, unless you pay more (in the case of mounts, which is only a fairly recent feature).

    FF14 is great fun (though a very different style game), but it's not the holy land of MMO's it's often made out to be on other MMO forums.

    What I like about FF is I played it since launch, made 1 char and never needed to ever make another. All classes, crafting jobs on 1 char. everyone knows me by my 1 name. i don't have to make up 20 random crappy names i dislike just to play an alt class. eso has soo much to do and collect i will never make an alt in eso as if a new class comes out and i want to main it I've literally lost everything and it would be like restarting from day 1. which is crazy because ES has always been about making your own class as you go so I dislike eso doing a wow based class system instead of a everyone makes a blank chart and picks their skills as they go. ESO could have even done a FF style switch class system but on my main templar I've got 42 days playtime and I'm not doing that all over again just to play a new class. FF respects your time, eso does not. I've never used the FFXIV cash shop though I just know they sell some silly mounts and cosmetics from past events which is actually a good idea if you missed them but ESO cash shop sells summon able merchants, auction houses, banks, armoury, deconstructs which is making me think ESO creates a problem to sell the solution. FFXIV housing system is a joke though. even LOTRO can give every player a house...
  • Gaebriel0410
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    I'm the other way around, as I like making different characters with different races and archetypes, so I hated the single character focus of FF14.

    It's funny as I always thought FF14 didn't respect my time in that regard, having to do the main story on every character to unlock even the most basic stuff. So for those who like having multiple characters, FF14 created a problem to sell you the solution.. twice. One for the level skip, and one for the story skip.

    You don't need 42 days to make a new class in ESO though? Unless you are never skipping dialogue and want to do full zone completion of course, but none of that is necessary to enjoy playing a fully leveled new class.

  • Adam_Chattaway
    Adam_Chattaway
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    I'm the other way around, as I like making different characters with different races and archetypes, so I hated the single character focus of FF14.

    It's funny as I always thought FF14 didn't respect my time in that regard, having to do the main story on every character to unlock even the most basic stuff. So for those who like having multiple characters, FF14 created a problem to sell you the solution.. twice. One for the level skip, and one for the story skip.

    You don't need 42 days to make a new class in ESO though? Unless you are never skipping dialogue and want to do full zone completion of course, but none of that is necessary to enjoy playing a fully leveled new class.

    I'd say that's the minority though of people wanting to remake a new char and do everything again just to look different playing x class. I'm a Miqote samurai, paladin, summoner, sage, dragoon. I like my char, its how i made her and she looks great as every class. when an expansion comes out with a new class i can play that class without restarting the game. FFXIV is made and designed to be played that way. hence the cheaper 1 char only sub option. i don't think I know anyone with more than 1 char at all tbh. so where FFXIV may be a pain for those wanting to make a whole new char ESO is 100x worse for anyone making another class or new class.
  • jaws343
    jaws343
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    Amottica wrote: »
    WoW and FFXIV are pay to play so they better offer a lot more content if they expect people to choose them over a b2p. Not a good comparison imo

    While I agree that the sentence OP brings up is misleading, what ESO releases in a year is more than what FF14 and WoW release averaged out to a year.

    In fact, ESO surpasses FF14 easily as FF14 has only released 5 expansions/DLCs and is slightly older than ESO. That is
    not even one every two years. WoW is not much better than that.

    ESO wins

    It seems like an ESO expansion though is just a super expensive DLC zone? It comes with no dungeons, just the zone. dungeons are 2 dlc packs, and a 3rd dlc pack is another zone. so in reality an ESO expansion is just 1 dlc zone thats much more expensive?

    Just comparing the content in an expansion zone like Blackood, and a DLC zone like Deadlands, you can see this statement pretty false. The expansion zones have more than double the content of the DLC zones, just in WB, Delves, and Public dungeons alone. The expansion zones have hours and hours of more questing content. They all have a trial. They have all had some sort of additional content, whether you like that content or not, from Psijic order, to Antiquities, to the card game coming up, and even the exclusive BGs when that chapter launched.
  • Adam_Chattaway
    Adam_Chattaway
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    jaws343 wrote: »
    Amottica wrote: »
    WoW and FFXIV are pay to play so they better offer a lot more content if they expect people to choose them over a b2p. Not a good comparison imo

    While I agree that the sentence OP brings up is misleading, what ESO releases in a year is more than what FF14 and WoW release averaged out to a year.

    In fact, ESO surpasses FF14 easily as FF14 has only released 5 expansions/DLCs and is slightly older than ESO. That is
    not even one every two years. WoW is not much better than that.

    ESO wins

    It seems like an ESO expansion though is just a super expensive DLC zone? It comes with no dungeons, just the zone. dungeons are 2 dlc packs, and a 3rd dlc pack is another zone. so in reality an ESO expansion is just 1 dlc zone thats much more expensive?

    Just comparing the content in an expansion zone like Blackood, and a DLC zone like Deadlands, you can see this statement pretty false. The expansion zones have more than double the content of the DLC zones, just in WB, Delves, and Public dungeons alone. The expansion zones have hours and hours of more questing content. They all have a trial. They have all had some sort of additional content, whether you like that content or not, from Psijic order, to Antiquities, to the card game coming up, and even the exclusive BGs when that chapter launched.

    Greymoor was 2 big zones in the base expansion, each one seems just as big as blackwood? I recently started greymoor after doing blackwood and deadlands and so far its taken me what seems like longer just to do western skyrim and i'm now just starting on the Caverns. The caverns alone by the looks of it is bigger than the deadlands dlc and this is free with western skyrim.
  • Gaebriel0410
    Gaebriel0410
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    [

    I'd say that's the minority though of people wanting to remake a new char and do everything again just to look different playing x class. I'm a Miqote samurai, paladin, summoner, sage, dragoon. I like my char, its how i made her and she looks great as every class. when an expansion comes out with a new class i can play that class without restarting the game. FFXIV is made and designed to be played that way. hence the cheaper 1 char only sub option. i don't think I know anyone with more than 1 char at all tbh. so where FFXIV may be a pain for those wanting to make a whole new char ESO is 100x worse for anyone making another class or new class.[/quote]

    But how is it 100x worse? Leveling a new char in ESO is relatively fast, and you can make it as varied or grindy as you want, and you probably have at least a bunch of xp scrolls with the rate they throw them at you.

    In FF14 even leveling an additional job/class for the same character is a slow grind. Since the level appropriate quests are mostly already completed, the beast dailies are repetitive and the fate events don't give much xp either. The hunt log and the daily dungeon roulettes are the only things that give you a reasonable amount of XP for your time spent. Not to mention that it takes ages to get to the fun class skills, as those are all heavily skewed to higher levels. I mean, I know since I've done it.
  • Adam_Chattaway
    Adam_Chattaway
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    [

    I'd say that's the minority though of people wanting to remake a new char and do everything again just to look different playing x class. I'm a Miqote samurai, paladin, summoner, sage, dragoon. I like my char, its how i made her and she looks great as every class. when an expansion comes out with a new class i can play that class without restarting the game. FFXIV is made and designed to be played that way. hence the cheaper 1 char only sub option. i don't think I know anyone with more than 1 char at all tbh. so where FFXIV may be a pain for those wanting to make a whole new char ESO is 100x worse for anyone making another class or new class.

    But how is it 100x worse? Leveling a new char in ESO is relatively fast, and you can make it as varied or grindy as you want, and you probably have at least a bunch of xp scrolls with the rate they throw them at you.

    In FF14 even leveling an additional job/class for the same character is a slow grind. Since the level appropriate quests are mostly already completed, the beast dailies are repetitive and the fate events don't give much xp either. The hunt log and the daily dungeon roulettes are the only things that give you a reasonable amount of XP for your time spent. Not to mention that it takes ages to get to the fun class skills, as those are all heavily skewed to higher levels. I mean, I know since I've done it. [/quote]

    I'm a completionist. I like to do every quest, zone, lore book, sky shard etc etc etc etc in eso case etc etc etc etc and more etc this is eso so a bit more etc etc.... you get my point. So i play my templar for years and do all the content i come across then one day a new class comes out (warden/necro) I make one. I have 0 zones done, 0 skyshards found, no quests completed. So even though i get dungeon spam my way to max level in a day or two i feel like its an empty shell of a char missing all content ive done, all antiquties ive found. i get many people just rush to endgame in mmos these days and only care about raiding or pvp and literally despise any content before endgame but for me it ruins the game.

    FFXIV gives you a huge XP bonus to any class under the level of your highest main class so making an alt gives a huge xp bonus so running palace of the dead and dungeons can get to max level in a week or less and your world progress is all kept.
  • ElvenOverlord
    ElvenOverlord
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    Amottica wrote: »
    WoW and FFXIV are pay to play so they better offer a lot more content if they expect people to choose them over a b2p. Not a good comparison imo

    While I agree that the sentence OP brings up is misleading, what ESO releases in a year is more than what FF14 and WoW release averaged out to a year.

    In fact, ESO surpasses FF14 easily as FF14 has only released 5 expansions/DLCs and is slightly older than ESO. That is
    not even one every two years. WoW is not much better than that.

    ESO wins

    Nah. That's why ESO's storylines are generic, repetitive, and stale cause they churning them out every year. FFXIV has more complex and in-depth characters and storyline.
    Edited by ElvenOverlord on June 4, 2022 12:02PM
  • Amottica
    Amottica
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    Amottica wrote: »
    WoW and FFXIV are pay to play so they better offer a lot more content if they expect people to choose them over a b2p. Not a good comparison imo

    While I agree that the sentence OP brings up is misleading, what ESO releases in a year is more than what FF14 and WoW release averaged out to a year.

    In fact, ESO surpasses FF14 easily as FF14 has only released 5 expansions/DLCs and is slightly older than ESO. That is
    not even one every two years. WoW is not much better than that.

    ESO wins

    It seems like an ESO expansion though is just a super expensive DLC zone? It comes with no dungeons, just the zone. dungeons are 2 dlc packs, and a 3rd dlc pack is another zone. so in reality an ESO expansion is just 1 dlc zone thats much more expensive?

    Yes but they seem to have added value items that are not found in regular DLCs. He trial, classes, skill lines, and this year the game. Granted, I am not interested in this new mini game but it is one of the added value items.

    I’d also point out that games like FF14 ans WoW require players to pay a subscription on top of buying the expansion. If you cancel your subscription you no longer have access to the expansion or any other part of the game. That is unlesss they changed something since I came to ESO.

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