What will be the next class...

  • Ragnarok0130
    Ragnarok0130
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    I’d like Battlemage but that is rather close to Templar IMO so I’d think Wyress more than Battlemage. Wyress would probably have a lot in common with warden through so it’s tough to war game.
  • Iselin
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    Mr_Stach wrote: »
    You know it's funny I see a lot of people asking for Druid, which is fine. But every time I suggest changes to Warden, people tell me it'll mess up Wardens Druidic Stuff.

    8v4ivrhirhd6.gif


    That's because Druids have been done in so many different ways in different games that everyone's idea of what a Druid class would look that is influenced by what they have played before.

    They have been done as essentially wizards with nature based magic, or with elemental magic or as skinchangers who can become bears instead of having a bear pet or as pet classes with healing.

    The Warden in ESO certainly hasn't cornered the market on all possible Druidic implementations. Hell even WOW gives you totally different Druid versions in one class depending on how you choose to spec all the way from stealthy melee cat, bear tank, healing caster or moonkin DPS caster.

    The only reason anyone is talking about Druids now is because High Isle is going to feature them prominently as a distinct Breton sub group with its own set of skills and identity. Those NPC druids look nothing like Wardens.

    Not going to happen but I bet you that somewhere in the High Isle planning stages it was at least considered.
    Edited by Iselin on May 31, 2022 8:46PM
  • Mr_Stach
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    Iselin wrote: »
    Mr_Stach wrote: »
    You know it's funny I see a lot of people asking for Druid, which is fine. But every time I suggest changes to Warden, people tell me it'll mess up Wardens Druidic Stuff.

    8v4ivrhirhd6.gif


    That's because Druids have been done in so many different ways in different games that everyone's idea of what a Druid class would look that is influenced by what they have played before.

    They have been done as essentially wizards with nature based magic, or with elemental magic or as skinchangers who can become bears instead of having a bear pet or as pet classes with healing.

    The Warden in ESO certainly hasn't cornered the market on all possible Druidic implementations. Hell even WOW gives you totally different Druid versions in one class depending on how you choose to spec all the way from stealthy melee cat, bear tank, healing caster or moonkin DPS caster.

    The only reason anyone is talking about Druids now is because High Isle is going to feature them prominently as a distinct Breton sub group with its own set of skills and identity. Those NPC druids look nothing like Wardens.

    Not going to happen but I bet you that somewhere in the High Isle planning stages it was at least considered.

    But that's the thing, Breton Druids are all a part of the Warden Schtick. Wardens are agents of Y'ffre, Breton Druids also revere/worship Y'ffre. It's all connected, even if it's not presented particularly well on Warden's Gameplay. Breton Druids are an essential portion on the Design of Warden, as each Warden Skill Tree is designed after each worshiper of Y'ffre:

    Bosmer & The Wild Hunt = Animal Companion
    Breton Druids/Wyrd Sisters = Green Balance
    Frost Elves = Winter's Embrace

    Warden just has the unfortunate flavoring issue with Morrowind, since it doesn't REALLY fit Warden. If they fixed that, it would be much better
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • EnerG
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    Hopefully non, game doesnt need any more classes.
  • Kesstryl
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    I wouldn't mind seeing some of the old school TES schools of magic added in as single skill lines all classes can access something from, like Alteration, Illusion, and Mysticism.

    Edit - Imagine if they brought back Thaumaturgy and we got skills that actually made our characters levitate. Maybe not high up or anything, but a few feet off the ground just to give a nod back to really old school TES.

    Edited by Kesstryl on May 31, 2022 9:37PM
    HEARTHLIGHT - A guild for housing enthusiasts! Contact @Kesstryl in-game to join.
  • Mr_Stach
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    Kesstryl wrote: »
    I wouldn't mind seeing some of the old school TES schools of magic added in as single skill lines all classes can access something from, like Alteration and Mysticism.

    I would 1000% love for them to introduce an Alteration Skill Line so they can stop putting shields and stuff in the Destruction Staff Line.

    Destruction is for Murder, nothing else.

    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Vaoh
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    dmnqwk wrote: »
    I think a new class wouldn't achieve much. The existing players who only play for new would still leave after 3 months, while things like the Card game will gather new players who'll have enough content in game to stay for 12 - 18 months.

    Adding new things wont grow the playerbase because those people already staying for 'new' will still not stay and that's bad for people who are not them.

    Completely disagree lol.
    Many people do not care about card games so this feature is automatically dead to them. We don’t play ESO for a card game.

    We play ESO to play ESO.....
    I mained Warden for 3 years after it came out and still love the class. It fulfills the “Nature” and “Frost” archetypes I care a lot about in games. That’s a class they added. Necromancer is another class they added and a lot of players love it because it fulfills the “Necromancer” archetype.

    A new class would do the same thing such as for a “Water” or “Wind” class or whatever it would be.

    New classes bring a lot of hype and attention to the game, and is something every single ESO player will consider. A card game is legit the polar opposite.... it will not be considered by a huge portion of players. When ZOS revealed the game via Twitch reveal stream their viewership plummeted.
  • Drammanoth
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    Hopefully, Grammar.

    Zone chat is an atrocity.

    o:)
    Dubious - but you're my hero for pointing it out!
  • Vindold
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    I prefer serious class rewoks instead of a new one.
  • Mascen
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    Based on what we've seen with ESO expansion releases we should expect, imo, a new class soon. Due to what has been released and where dlcs have been I will say we should see a Bard or Swashbuckler/Pirate. We had warden in EP Vvardenfell, Necromancer in AD Elsweyr, so all that's left is DC and since breatons have the new dlc coming and orcs had Orsininum; that leave our good ol' Redguards. Now think what would be best to give them. I think Pirate/Swashbuckler since it would be a nice callback to the old Daggerfall game. So that's my theory, mostly believe a pirate but I could see bard.

    Other classes I'd like to see is; mechanist, artificer, and bard or swashbuckler depending on which one is used for the next class.

    I see you're basing your logic on the usual DnD class tropes. I think you should look at it less from the perspective of tropes and more asking yourself what kind of unexplored role and niche playstyle could be created and how a class could be built around it. For example, Warden was created both in mind as a classic DnD druid, but also to fill the role for ice magic since dragonknights and sorcerers cover fire and lightning magic respectively.

    Overall though i don't think a new class is what we need now. If anything following the examples of other MMOs we need a new game mode, like an Alamo style wave defense popularized by zombie games or a form of competive PVE where you race/fight to beat the opposing team and are scored on your team and individual performance for the loot drop at the end.
  • Mr_Stach
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    Mascen wrote: »
    Based on what we've seen with ESO expansion releases we should expect, imo, a new class soon. Due to what has been released and where dlcs have been I will say we should see a Bard or Swashbuckler/Pirate. We had warden in EP Vvardenfell, Necromancer in AD Elsweyr, so all that's left is DC and since breatons have the new dlc coming and orcs had Orsininum; that leave our good ol' Redguards. Now think what would be best to give them. I think Pirate/Swashbuckler since it would be a nice callback to the old Daggerfall game. So that's my theory, mostly believe a pirate but I could see bard.

    Other classes I'd like to see is; mechanist, artificer, and bard or swashbuckler depending on which one is used for the next class.

    I see you're basing your logic on the usual DnD class tropes. I think you should look at it less from the perspective of tropes and more asking yourself what kind of unexplored role and niche playstyle could be created and how a class could be built around it. For example, Warden was created both in mind as a classic DnD druid, but also to fill the role for ice magic since dragonknights and sorcerers cover fire and lightning magic respectively.

    Overall though i don't think a new class is what we need now. If anything following the examples of other MMOs we need a new game mode, like an Alamo style wave defense popularized by zombie games or a form of competive PVE where you race/fight to beat the opposing team and are scored on your team and individual performance for the loot drop at the end.

    I think if Zos were to add anything, it should be to the Current Classes themselves. Every Class gets a new Skill in Each Tree, that helps opening up the Class Fantasy of each class
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Vaoh
    Vaoh
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    Mr_Stach wrote: »
    Mascen wrote: »
    Based on what we've seen with ESO expansion releases we should expect, imo, a new class soon. Due to what has been released and where dlcs have been I will say we should see a Bard or Swashbuckler/Pirate. We had warden in EP Vvardenfell, Necromancer in AD Elsweyr, so all that's left is DC and since breatons have the new dlc coming and orcs had Orsininum; that leave our good ol' Redguards. Now think what would be best to give them. I think Pirate/Swashbuckler since it would be a nice callback to the old Daggerfall game. So that's my theory, mostly believe a pirate but I could see bard.

    Other classes I'd like to see is; mechanist, artificer, and bard or swashbuckler depending on which one is used for the next class.

    I see you're basing your logic on the usual DnD class tropes. I think you should look at it less from the perspective of tropes and more asking yourself what kind of unexplored role and niche playstyle could be created and how a class could be built around it. For example, Warden was created both in mind as a classic DnD druid, but also to fill the role for ice magic since dragonknights and sorcerers cover fire and lightning magic respectively.

    Overall though i don't think a new class is what we need now. If anything following the examples of other MMOs we need a new game mode, like an Alamo style wave defense popularized by zombie games or a form of competive PVE where you race/fight to beat the opposing team and are scored on your team and individual performance for the loot drop at the end.

    I think if Zos were to add anything, it should be to the Current Classes themselves. Every Class gets a new Skill in Each Tree, that helps opening up the Class Fantasy of each class

    Exactly this.

    With classes as they currently are, it would be super exciting to see each existing class gain a new skill line to better fulfill certain archetypes.
  • ellmarie
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    I'd like a Dremora. But... To be able to change classes, as we've been wanting for years. I have two mag sorcs. One high elf and one Breton. I want to mix it up and change my high elf to a mag DK. because why not? Ugh, I don't want to start her all over again, when I've done so much with the quests. I've done each questline like 4 times now.
    Xbox X- NA
  • Dark_Lord_Kuro
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    Vaoh wrote: »
    dmnqwk wrote: »
    I think a new class wouldn't achieve much. The existing players who only play for new would still leave after 3 months, while things like the Card game will gather new players who'll have enough content in game to stay for 12 - 18 months.

    Adding new things wont grow the playerbase because those people already staying for 'new' will still not stay and that's bad for people who are not them.

    Completely disagree lol.
    Many people do not care about card games so this feature is automatically dead to them. We don’t play ESO for a card game.
    We could say the same about lots of thing in this game
    Any pvp addition is automaticly dead to many pveer just like many pve addition is automaticly dead to a pvper

    A vet trial and its reward are dead for many casual just like overland stuff can be dead to hardcore player

    Its not beacuse many arent interested in an addition that it should not be implemented
  • WikileaksEU
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    A bard class would be cool, playing instruments and stuff.
  • barney2525
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    Sith



    :#
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