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What will be the next class...

SunBroDesion
SunBroDesion
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Based on what we've seen with ESO expansion releases we should expect, imo, a new class soon. Due to what has been released and where dlcs have been I will say we should see a Bard or Swashbuckler/Pirate. We had warden in EP Vvardenfell, Necromancer in AD Elsweyr, so all that's left is DC and since breatons have the new dlc coming and orcs had Orsininum; that leave our good ol' Redguards. Now think what would be best to give them. I think Pirate/Swashbuckler since it would be a nice callback to the old Daggerfall game. So that's my theory, mostly believe a pirate but I could see bard.

Other classes I'd like to see is; mechanist, artificer, and bard or swashbuckler depending on which one is used for the next class.
  • Seraphayel
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    I do not expect a new class at all. We would have been due a new class in Blackwood, but they passed on it. High Isle doesn’t bring one either. So it will be at least 4 years until we get a new class or skill line, which is inexcusable. And that only if we get something next year, which I doubt based on their priorities and content output.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Arunei
    Arunei
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    If we were getting a new Class it would have been datamined or revealed by now. ZOS is still struggling with balancing the current Classes, and given the fact that they're supposedly reworking base code starting this year, I can't imagine they'd go through adding a new Class any time soon. On top of that, if they're going to release a new Class, they'd need to increase the character limit for the people who are already at 18, and iirc it's been said that performance issues are preventing them from doing that atm.
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • Wolfpaw
    Wolfpaw
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    Battlemage:
    "During the beta, the Battlemage was planned to be the sixth player class. Along with the Warden, it was scrapped at launch in favor of the four standard classes, though the Warden class later returned to the game in Update 14. Some remnants of the class still exist within the files, including icons and a few errant strings. Destruction, Two-Handed, Alteration, and Mysticism were skill lines associated with the class, back when the familiar schools of magic were still used in the game."
    https://en.m.uesp.net/wiki/Online:Battlemage

    Only a matter of time.
    Edited by Wolfpaw on February 19, 2022 7:29PM
  • Mesite
    Mesite
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    The surprise morph at the end of the year will be you can turn your solitude illusionary dragon pet into...the illusionist class
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Hopefully, Grammar.

    Zone chat is an atrocity.

    o:)
  • Seraphayel
    Seraphayel
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    Wolfpaw wrote: »
    Battlemage:
    "During the beta, the Battlemage was planned to be the sixth player class. Along with the Warden, it was scrapped at launch in favor of the four standard classes, though the Warden class later returned to the game in Update 14. Some remnants of the class still exist within the files, including icons and a few errant strings. Destruction, Two-Handed, Alteration, and Mysticism were skill lines associated with the class, back when the familiar schools of magic were still used in the game."
    https://en.m.uesp.net/wiki/Online:Battlemage

    Only a matter of time.

    I never knew about this and now I’m intrigued!
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Wolfpaw
    Wolfpaw
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    Seraphayel wrote: »
    Wolfpaw wrote: »
    Battlemage:
    "During the beta, the Battlemage was planned to be the sixth player class. Along with the Warden, it was scrapped at launch in favor of the four standard classes, though the Warden class later returned to the game in Update 14. Some remnants of the class still exist within the files, including icons and a few errant strings. Destruction, Two-Handed, Alteration, and Mysticism were skill lines associated with the class, back when the familiar schools of magic were still used in the game."
    https://en.m.uesp.net/wiki/Online:Battlemage

    Only a matter of time.

    I never knew about this and now I’m intrigued!

    https://en.m.uesp.net/wiki/Lore:Alteration

    https://en.m.uesp.net/wiki/Lore:Mysticism
  • Zama666
    Zama666
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    I would rather see another skill line....so it can add to classes
  • francesinhalover
    francesinhalover
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    Based on what we've seen with ESO expansion releases we should expect, imo, a new class soon. Due to what has been released and where dlcs have been I will say we should see a Bard or Swashbuckler/Pirate. We had warden in EP Vvardenfell, Necromancer in AD Elsweyr, so all that's left is DC and since breatons have the new dlc coming and orcs had Orsininum; that leave our good ol' Redguards. Now think what would be best to give them. I think Pirate/Swashbuckler since it would be a nice callback to the old Daggerfall game. So that's my theory, mostly believe a pirate but I could see bard.

    Other classes I'd like to see is; mechanist, artificer, and bard or swashbuckler depending on which one is used for the next class.

    A bard? What!? How does that work

    Berserker // Pirate // battlemage could be some cool guild skill lines.

    Full class? Doubtful, there arent many ideas outside of a dwarven based class that is focused on building stuff. Ultimate would probs be a spinning automaton.
    Edited by francesinhalover on February 20, 2022 3:44AM
    I am @fluffypallascat pc eu if someone wants to play together
    Shadow strike is the best cp passive ever!
  • Wolfshade
    Wolfshade
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    Then every year..., i hope-vote for a "Monk". Dc - Breton - Monk, perfect!

    With active counter-skills, awesome!
    This comment is awesome!

    **End of the Internet**
  • francesinhalover
    francesinhalover
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    Wolfshade wrote: »
    Then every year..., i hope-vote for a "Monk". Dc - Breton - Monk, perfect!

    With active counter-skills, awesome!

    black drake villa boss does martial arts, also conjures a sword and uses fire with his hand....seems like a mix of battlemage and monk
    I am @fluffypallascat pc eu if someone wants to play together
    Shadow strike is the best cp passive ever!
  • Heartrage
    Heartrage
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    I don’t think we can expect a new class this year or even next year. I don’t think it’ll take 4 years but, with all the changes and balancing they do to make hybridization more viable, i don’t think they will add a new class to mess with the work they are doing. Hopefully, the changes to the system will make new classes more interesting too.

    Also for class, i would like to see monk. I don’t think they can integrate unarmed as a weapon class but to add unharmed themed class skills could work. I wouldn’t want monk to be solely a martial artist class either, by definition, greybeard and moth priests pretty much are monk and so i think that they could make an elder scroll monk that is different from a diablo/dnd/avatar/wow monk.
  • Malthorne
    Malthorne
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    If we get another class, I hope that same update brings either some type of class switching system similar to FFXIV or a class change token.
  • dcam86b14_ESO
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    the next race chapter after Breton has to be redguard, so im thinking something to do with sword singers
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    I'd like to see something unique.

    It doesn't have to be a 'class', it can be guild/arcane arts/weapon skills for all.
    I'd prefer them to think outside the box and propose something of their own. I don't want to see systems/classes from other games brought here just because they appeal to the masses.

    'Elder scrolls -> Think inside the realm of Nirn'
  • whitecrow
    whitecrow
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    As long as it is not gym class.
  • ArchMikem
    ArchMikem
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    Don't expect anything. Hope, maybe, but don't expect. Warden has always been planned as it was a cut class from before the game launched. Necromancer was then I think a testbed and also hotly requested. But ever since they've gotten numerous threads complaining about class balance, and those complaints believe adding more classes with their own new abilities just makes the issue worse.

    I don't believe we'll get another one.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • FaylenSol
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    We wont be getting a new class until ZOS retires support for last generation consoles or makes the decision that they just don't get certain updates anymore (like new classes or skill lines). They've reached the animation cap on what older consoles can support and still be playable.

    That or they need to completely overhaul the entire system so it runs better on older hardware.

    But the former is more likely since the latter would require a large investment into making sure older hardware stays relevant when it is going to lose support eventually anyways. So investing in making sure older hardware can support newer updates is a sinking ship.
  • Jusey1
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    Honestly, I feel like we might get a new class next year due to how the balance team is going this year. ESO seems to be rebalancing everything to be on the same level overall, normalizing the classes, damage, etc which in turn will make future new classes and skills much easier to balance at release as then there will be a full set of rules for everything to follow.

    So if the massive balance changes this year goes well, then we might have something new next year but this is just speculating using my own experience as a mod author. Usually when I normalize things across the board in a mod of mine, it is to help make new future content. It's easier to make new stuff things if you already have a baseline to work with.
  • LostHorizon1933
    LostHorizon1933
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    Players finally get to play the NPC class! Check out the skill tree below:
    • Skills Other Player Classes Should Have
      • Necromancer Raise Dead (ghost/skeleton/zombies)
      • Warden Summon Random Angry Varmints (hoarvoars, etc)
      • Mages Guild Summon Actual Daedra (like Dremora/Watchers/Harvesters)
      • Fighters Guild Throw Trap Right Under Opponent, at Olympic Distances
      • Anybody Throw Spear (curious we have Romans, but no pila...)
    • Telegraphed Tumults
      • Spam heavy attack (even if you missed twice)
      • Nightblade's 'GRONK GRONK GRONK' attack -- wait, can they even still do that anymore?
      • Throw Oil and ... Yell for Henchman to Light It!
      • Teleport and Make Huge Lightning Blast
      • Sass enemy (esp. effective at 10% health)
    • Ineffective Irritations
      • Walk Backwards and Throw Knife -- even if you end up walking out of bounds or into an object.
      • (Wolf) summon two dinky wolves, that evaporate in most AoE's
      • (On Death) Turn into an Undead Curse Puddle
      • Spawn in not at a wayshrine, but right beside someone trying to open a chest.
      • Summon -- no, not Daedra, you!!! "Do you know how long I've been looking for you?!"
    Edited by LostHorizon1933 on February 23, 2022 11:21PM
  • Ei8htba11
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    IMO Berserker, Battlemage, Pirate/swashbuckler aren't classes, they're playstyles. They can be covered with existing class/guild skills and gear. That said, most 'classes' I can think of that could be added also fall under a similar umbrella.

    What would be nice, as has been mentioned, would be a martial arts skill line (so anyone can use it currently), and it could be both magica and stamina based with morphs etc. A one hand and rune skill line has also been mentioned before. Personally, I'd rather see either/both of those ideas implemented over another (somewhat flavourless, now, with the changes) class.
  • Deter1UK
    Deter1UK
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    Ei8htba11 wrote: »
    IMO Berserker, Battlemage, Pirate/swashbuckler aren't classes, they're playstyles. They can be covered with existing class/guild skills and gear. That said, most 'classes' I can think of that could be added also fall under a similar umbrella.

    What would be nice, as has been mentioned, would be a martial arts skill line (so anyone can use it currently), and it could be both magica and stamina based with morphs etc. A one hand and rune skill line has also been mentioned before. Personally, I'd rather see either/both of those ideas implemented over another (somewhat flavourless, now, with the changes) class.

    This is it. Most stuff works best in the imagination, in books or in table-top RPGs

    Once you try and implement something practically on a computer it often leads to disappointment and tears

    c'est le vie
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
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    None.

    Don't want new class and if one where to be added it would have been mentioned. All big feautres of the next chapter has already been said so any other big feature has to be for next year and I only want new skillines we can add to current classes. Not restricting something that everyone likely should be able to do.
    [Lie] Of course! I don't even worship Daedra!
  • Vevvev
    Vevvev
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    I'd rather get a new weapon or guild skill line than another new class I'll make a character for and never touch again. New classes give me so little content compared to new skill lines all my characters can use.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Stanx
    Stanx
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    Based on what we've seen with ESO expansion releases we should expect, imo, a new class soon. Due to what has been released and where dlcs have been I will say we should see a Bard or Swashbuckler/Pirate. We had warden in EP Vvardenfell, Necromancer in AD Elsweyr, so all that's left is DC and since breatons have the new dlc coming and orcs had Orsininum; that leave our good ol' Redguards. Now think what would be best to give them. I think Pirate/Swashbuckler since it would be a nice callback to the old Daggerfall game. So that's my theory, mostly believe a pirate but I could see bard.

    Other classes I'd like to see is; mechanist, artificer, and bard or swashbuckler depending on which one is used for the next class.

    A bard? What!? How does that work

    I thought the same thing before I started playing D&D, but now I think a bard would be an awesome new class. It would be a very utility / support-heavy class if they stick close to the subject matter. A bard can essentially infuse magic into the power of song / melody for a variety of beneficial or damaging purposes.

    Someone more familiar with Bards in an ESO context feel free to hop-in.

    EDIT: Link to D&D class summary.
    Edited by Stanx on February 24, 2022 5:58PM
  • Vevvev
    Vevvev
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    Stanx wrote: »
    Based on what we've seen with ESO expansion releases we should expect, imo, a new class soon. Due to what has been released and where dlcs have been I will say we should see a Bard or Swashbuckler/Pirate. We had warden in EP Vvardenfell, Necromancer in AD Elsweyr, so all that's left is DC and since breatons have the new dlc coming and orcs had Orsininum; that leave our good ol' Redguards. Now think what would be best to give them. I think Pirate/Swashbuckler since it would be a nice callback to the old Daggerfall game. So that's my theory, mostly believe a pirate but I could see bard.

    Other classes I'd like to see is; mechanist, artificer, and bard or swashbuckler depending on which one is used for the next class.

    A bard? What!? How does that work

    I thought the same thing before I started playing D&D, but now I think a bard would be an awesome new class. It would be a very utility / support-heavy class if they stick close to the subject matter. A bard can essentially infuse magic into the power of song / melody for a variety of beneficial or damaging purposes.

    Someone more familiar with Bards in an ESO context feel free to hop-in.

    EDIT: Link to D&D class summary.

    ESO context is music magic is the literal weaving and changing of the very fabric of creation. It was the same magic that led to the fall of the Dwemer, how Sword Singers performed some of their arts, among other things. Music magic is on the same level if not stronger than the Thu'um, and to be given into player's hands would be absolutely rediculous.

    Bards in Oblivion when they were a class had nothing to do with music. It was all about money, speech, light armor, sword fighting, and a little bit of illusion to dazzle the crowd.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Paulytnz
    Paulytnz
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    More than likely any new class will be:

    SOLO Expert Class - Official name, Mechanics:

    1 - Can NEVER group with other players.

    2 - Can NEVER use Companions.

    3 - Can ONLY use 1 weapon slot.

    4 - Can ONLY use class skills, no weapon skills.

    5 - Can NOT use the Champion Point System.

    Now that's all the downsides, now the ups:

    1 - VERY POWERFUL skill lines.

    2 - Can brag about how 1337 you are and can show off a special title until your first death.

    3 - That's it, all other players should stop playing the game now because ONLY you matter!

  • Anifaas
    Anifaas
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    Apparently the game is so tapped out they can’t even add new animations. How could they add a whole new class with such bare-bones development limitations?
  • Mushroomancer
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    Honestly, at this point I doubt we'll get a new class. Not until old-gen consoles are still supported at the very least.
    Besides, combat doesn't even seem to be the focus of new chapters anymore. Right now, I'm just waiting to see what ZOS will bring to the table during the year, and in the next. Based on that I think I'll decide to stick to ESO, which is looking more and more like a sinking ship, or abandon it entirely.

    However, supposing we do, eventually, get a new class, I still think the most versatile sort of "archetype" we can get is a mechanist/artificier sort of class, there's a lot to work with there. Can put stuff like dwarven gadgets, ancient relics or even some sort of "offensive" alchemy in their toolkit. There are already animations in the game that could work well with that last one.

    Bard I don't think can work, as music isn't really a way to channel magic, I think, and tonal architecture can't just be unleashed out of a lute or something like that. It would be nice as a skill-line though, maybe make it all buffs and status, just to make it different.
    Pirate would be fun, but it's too broad of a "profession" to become a class, and I'm struggling to think of any way to rationalize a Magicka or Tank Pirate. Plus I don't even think firearms are a thing in TES lore, so no flintlock pistols and stuff like that.
    And please, pretty please, stop suggesting Battlemage, it's barely a class on it's own, how the hell are they gonna pull three distinct skill-lines out of it? It's literally a mage with a melee weapon and heavy armor, the entire identity of that class is tied to equipment, which is not class-locked in ESO.
    Edited by Mushroomancer on February 25, 2022 10:37AM
    PC | EU 1600+ CP

    Chews-On-Shrooms - Argonian (EP) | Healer Warden
    I know I have a problem, leave me alone:

    Nirya Urayel - Altmer (EP) | Healer/Magicka Templar
    Ulen Favel - Dunmer (EP) | Magicka Nightblade
    Anise Favel - Dunmer (EP) | Magicka Dragonknight
    Vivienne Rielle - Breton (EP) | Hybrid Healer/Magicka Necromancer
    Gaspar Rielle - Breton (DC) | Magicka Sorcerer
    Ulfgar the Foul - Nord (EP) | Tank Necromancer
    Plays-With-Chains - Argonian (EP) | Tank Dragonknight
    Sonje the Wild - Nord (EP) | Tank Warden
    Brutus Lovidicus - Imperial (EP) | Tank Nightblade
    Velms Ienith - Dunmer (EP) | Tank Sorcerer
    Cassius Lanius - Imperial (EP) | Tank/Stamina Templar
    Shakar-gro-Khazgur - Orc (DC) | Stamina Dragonknight
    Liette Nightwind - Bosmer (AD) | Stamina Nightblade
    Ja'khar the Salty - Khajiit (EP) | Stamina Necromancer
    Saadia al-Tava - Redguard (EP) | Stamina Sorcerer
    Gwinas Hemp-Burner - Bosmer (EP) | Stamina Warden
    Grand Master Crafter, All Dungeon HM up to Stonethorn, vCrag HM, vDSA, vMA, Dro-m'Athra Destroyer, vHOF HM, vAS+2, Gryphon Heart, vBRP, vSS HM (Extinguisher of Flames),
    vKA HM (Shield of the North), vRG 1/3HM
  • MarioSMB
    MarioSMB
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    For what it's worth, music and sound have been rather powerful forces in ESO, from the Vigor and War Horn skills to song-based magic playing a large role in the Maw of Lorkhaj trial.
    The primary reason I can say with some certainty that we will not see a Bard class in ESO is exactly because of these skills and the way this game only dabbles in such elements; there won't be a crossbow weapon because we have Silver Bolts, there won't be an illusion staff because Nightblades have illusionary magic, etc. We're never given too much of one thing, so any new class (if it were to happen) will likely be something unique and not already available in the existing skill lines.

    With that said, seeing enemies throwing punches and kicks or wielding water magic in the newer dungeons is the ultimate teaser for skill lines we can only hope for!
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