Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Dear Zos, how about showing some respect to the playerbase?

  • deleted221205-002626
    deleted221205-002626
    ✭✭✭✭✭
    Thretion wrote: »
    sinnereso wrote: »
    You all act like you should be fully briefed on every single issue that arises inhouse!
    This is what good communication should look like.

    Do they have shares etc? if so then it will never happen. they matter more than you do and only good things posted publicly once they are 100% not 97% 100% sure!!
  • Mr_Stach
    Mr_Stach
    ✭✭✭✭✭
    ✭✭
    We got Community Managers that don't talk to the Community. We got Class Reps that don't represent the community. Only bit of communication is Patch updates.

    And people are expecting Fluid Maintenance Updates.

    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Sempronius_Varus
    Personally, I consider it just to be unprofessional or incompetent on ZoS's part. I've been in the outsourcing/tech industry for over 30 years managing hundreds of clients and 10's of thousands of servers. In all that time you *always* have
    • Where the change was applied in preproduction or QA environments successfully
    • communication as to what the change is to cover
    • What time window to implement the change
    • what is required to validate the change
    • how much time it takes to back out the change and it's effects
    • If change has taken longer than 50% of the window (usually in practice 40%) then change should be backed out unless VP or environment owner approval.
    • change control officer to communicate said changes to all users/clients affected by change and any updates.

    whenever there is a failure or an extension there is always a RCA report (root cause analysis); and any changes after that failure from the same team needs secondary review until at least 3 changes have gone in under specified time and with no errata.

    To me, this just strikes me as an immature shop and probably one that needs a major redesign of the environment. In at least the 'real world' businesses you are held toward 99.999 uptime or are docked (SLA violations, etc).
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    Personally, I consider it just to be unprofessional or incompetent on ZoS's part. I've been in the outsourcing/tech industry for over 30 years managing hundreds of clients and 10's of thousands of servers. In all that time you *always* have
    • Where the change was applied in preproduction or QA environments successfully
    • communication as to what the change is to cover
    • What time window to implement the change
    • what is required to validate the change
    • how much time it takes to back out the change and it's effects
    • If change has taken longer than 50% of the window (usually in practice 40%) then change should be backed out unless VP or environment owner approval.
    • change control officer to communicate said changes to all users/clients affected by change and any updates.

    whenever there is a failure or an extension there is always a RCA report (root cause analysis); and any changes after that failure from the same team needs secondary review until at least 3 changes have gone in under specified time and with no errata.

    To me, this just strikes me as an immature shop and probably one that needs a major redesign of the environment. In at least the 'real world' businesses you are held toward 99.999 uptime or are docked (SLA violations, etc).

    If they did nothing else, this alone would be a major improvement:

    [*] change control officer to communicate said changes to all users/clients affected by change and any updates.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Mr_Stach
    Mr_Stach
    ✭✭✭✭✭
    ✭✭
    Personally, I consider it just to be unprofessional or incompetent on ZoS's part. I've been in the outsourcing/tech industry for over 30 years managing hundreds of clients and 10's of thousands of servers. In all that time you *always* have
    • Where the change was applied in preproduction or QA environments successfully
    • communication as to what the change is to cover
    • What time window to implement the change
    • what is required to validate the change
    • how much time it takes to back out the change and it's effects
    • If change has taken longer than 50% of the window (usually in practice 40%) then change should be backed out unless VP or environment owner approval.
    • change control officer to communicate said changes to all users/clients affected by change and any updates.

    whenever there is a failure or an extension there is always a RCA report (root cause analysis); and any changes after that failure from the same team needs secondary review until at least 3 changes have gone in under specified time and with no errata.

    To me, this just strikes me as an immature shop and probably one that needs a major redesign of the environment. In at least the 'real world' businesses you are held toward 99.999 uptime or are docked (SLA violations, etc).

    For some reason Video Game Developers are not held to the same standard or other Tech Service Providers. They get so much slack on every front.
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    Wouldn't matter. If ZoS were continually updating the status in the forums you would complain and wonder why they are wasting time in the forums when they should be fixing the game.
    and then the parrot said, "must be the water mines green too."
  • Mr_Stach
    Mr_Stach
    ✭✭✭✭✭
    ✭✭
    kargen27 wrote: »
    Wouldn't matter. If ZoS were continually updating the status in the forums you would complain and wonder why they are wasting time in the forums when they should be fixing the game.

    I mean isn't the whole purpose of the Community Manager, be the In-Between of the Devs and Community. The Devs should work on their stuff, the Community Manager should connect with the Community.
    Edited by Mr_Stach on May 24, 2022 9:50PM
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    Mr_Stach wrote: »
    kargen27 wrote: »
    Wouldn't matter. If ZoS were continually updating the status in the forums you would complain and wonder why they are wasting time in the forums when they should be fixing the game.

    I mean isn't the whole purpose of the Community Manager, be the In-Between of the Devs and Community. The Devs should work on their stuff, the Community Manager should connect with the Community.

    Yeah but at what point does the process slow things down? Having to stop and answer how's it going in there every few minutes isn't productive.
    and then the parrot said, "must be the water mines green too."
  • jaws343
    jaws343
    ✭✭✭✭✭
    ✭✭✭✭✭
    Mr_Stach wrote: »
    Personally, I consider it just to be unprofessional or incompetent on ZoS's part. I've been in the outsourcing/tech industry for over 30 years managing hundreds of clients and 10's of thousands of servers. In all that time you *always* have
    • Where the change was applied in preproduction or QA environments successfully
    • communication as to what the change is to cover
    • What time window to implement the change
    • what is required to validate the change
    • how much time it takes to back out the change and it's effects
    • If change has taken longer than 50% of the window (usually in practice 40%) then change should be backed out unless VP or environment owner approval.
    • change control officer to communicate said changes to all users/clients affected by change and any updates.

    whenever there is a failure or an extension there is always a RCA report (root cause analysis); and any changes after that failure from the same team needs secondary review until at least 3 changes have gone in under specified time and with no errata.

    To me, this just strikes me as an immature shop and probably one that needs a major redesign of the environment. In at least the 'real world' businesses you are held toward 99.999 uptime or are docked (SLA violations, etc).

    For some reason Video Game Developers are not held to the same standard or other Tech Service Providers. They get so much slack on every front.

    The big difference is, most service type providers have contracts with their clients. Contracts that have terms and minimums and expectations of service for X periods of time.

    This game, and pretty much every game as a service, does not have that agreement in place. Zos could decide, today, that they are shutting the game down and there is pretty much nothing anyone could do about it, outside of maybe some chapter refunds for High Isle. Our "contract" with Zos is at the whim of their willingness to continue providing the service. Nowhere near the expectations of an actual contracted client.
  • Thretion
    Thretion
    ✭✭✭
    kargen27 wrote: »

    Yeah but at what point does the process slow things down? Having to stop and answer how's it going in there every few minutes isn't productive.

    But it gives the impression that the developers think about the players. It's actually not that hard to write "Hey guys, we're having some issues here, so we'll be bringing the servers up a bit later." Failure to understand such simple things shows how far developers are from their player base. Bex from GGG has already been mentioned above. This is an example of how a community manager should work. The players get the impression that GGG care about them. Right there we have terrible performance and complete silence from the community manager.
    Edited by Thretion on May 24, 2022 10:09PM
  • Mr_Stach
    Mr_Stach
    ✭✭✭✭✭
    ✭✭
    You're misunderstanding. That's literally their Job. They Communicate with the Community.

    "A community manager acts as the liaison between an organization and its audience. They act as the voice, tone, and moderator of the brand through community support, content distribution, and digital engagement to build brand presence and trust, both online and in-person."

    They don't develop the game.

    The Community should be the Priority

    I don't feel like Zos has particularly built Trust in their Brand very well. Yeah the Cinematics are great, content cadence is good, but you get past that and it's just a Gacha Game
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • MaraxusTheOrc
    MaraxusTheOrc
    ✭✭✭✭✭
    Thretion wrote: »
    I understand that this thread will be deleted, and I may be banned. But I cannot be silent. Don't you think that this kind of disregard for your target audience is just disrespect that can lead to collapse? You must have an elementary understanding of how to behave with an audience. There must be a person who understands that the way you do is the way to one end.
    Now I turn to other players. What do you think - should the developers be more attentive to the problems of the players and show more communication?

    Demanding respect while giving disrespect. Let me know how this works out.

  • Thretion
    Thretion
    ✭✭✭
    while giving disrespect.
    Where? Can you quote?
  • francesinhalover
    francesinhalover
    ✭✭✭✭✭
    I'm sorry but, what is this post about exactly?
    In the end of the day, it's their game after all. We are only guests in it like we are in most other games and need to respect their decisions.
    Edited by francesinhalover on May 24, 2022 10:43PM
    I am @fluffypallascat pc eu if someone wants to play together
    Shadow strike is the best cp passive ever!
  • Mr_Stach
    Mr_Stach
    ✭✭✭✭✭
    ✭✭
    Poor Communication. Zos has it. We has it.

    It goes around like a plague
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Thretion
    Thretion
    ✭✭✭
    I'm sorry but, what is this post about exactly?
    In the end of the day, it's their game after all. We are only guests in it like we are in most other games and need to respect their decisions.

    Consider it just a cry from the heart. Judging by the number of posts - I'm not the only one upset by this situation. I understand perfectly well that tomorrow this thread will be deleted, and I may be banned. But if people more often show what they are dissatisfied with, perhaps one of those who make decisions in Zos will finally pay attention to this problem.
  • francesinhalover
    francesinhalover
    ✭✭✭✭✭
    Thretion wrote: »
    I'm sorry but, what is this post about exactly?
    In the end of the day, it's their game after all. We are only guests in it like we are in most other games and need to respect their decisions.

    Consider it just a cry from the heart. Judging by the number of posts - I'm not the only one upset by this situation. I understand perfectly well that tomorrow this thread will be deleted, and I may be banned. But if people more often show what they are dissatisfied with, perhaps one of those who make decisions in Zos will finally pay attention to this problem.

    I once got my stam sorc killed with nerfs, stopped playing for 2 years. Came back and the class was even better than before
    Edited by francesinhalover on May 25, 2022 2:30AM
    I am @fluffypallascat pc eu if someone wants to play together
    Shadow strike is the best cp passive ever!
Sign In or Register to comment.