So... the suggestion is that we have to put ourselves in a disadvantageous position to solve the problem despite the fact that we are not responsible for said problem?
Besides, even if we did opt out each time we find a fake tank, we'd be doing that like 3-4 times in a row until we find a regular group.
meneerpeer wrote: »So... the suggestion is that we have to put ourselves in a disadvantageous position to solve the problem despite the fact that we are not responsible for said problem?
Besides, even if we did opt out each time we find a fake tank, we'd be doing that like 3-4 times in a row until we find a regular group.
Start tanking yourself, you won't have any problems then. There problem solved.
So... the suggestion is that we have to put ourselves in a disadvantageous position to solve the problem despite the fact that we are not responsible for said problem?
Besides, even if we did opt out each time we find a fake tank, we'd be doing that like 3-4 times in a row until we find a regular group.
So... the suggestion is that we have to put ourselves in a disadvantageous position to solve the problem despite the fact that we are not responsible for said problem?
Besides, even if we did opt out each time we find a fake tank, we'd be doing that like 3-4 times in a row until we find a regular group.
Yes, just opt out. Consider it a "feature" of the PUG. PUGs are like a box of chocolates... where a bunch of them are actually little rabbit turds.
So... the suggestion is that we have to put ourselves in a disadvantageous position to solve the problem despite the fact that we are not responsible for said problem?
Besides, even if we did opt out each time we find a fake tank, we'd be doing that like 3-4 times in a row until we find a regular group.
ResidentContrarian wrote: »So... the suggestion is that we have to put ourselves in a disadvantageous position to solve the problem despite the fact that we are not responsible for said problem?
Besides, even if we did opt out each time we find a fake tank, we'd be doing that like 3-4 times in a row until we find a regular group.
Well, it's only a problem if you let it be.
Makes little to no difference in reality for many players, which is why players continue to do it in the finder.
Personally, I don't really care as most of the game is a DPS race and I can always tank on any character I play with a simple gear swap if it really mattered that much.
So... the suggestion is that we have to put ourselves in a disadvantageous position to solve the problem despite the fact that we are not responsible for said problem?
Besides, even if we did opt out each time we find a fake tank, we'd be doing that like 3-4 times in a row until we find a regular group.
Yes, just opt out. Consider it a "feature" of the PUG. PUGs are like a box of chocolates... where a bunch of them are actually little rabbit turds.
What I meant is that fake tanking must be solved, but it sounds a bit unfair that we have to leave the group each time we see one in a dungeon. Either we establish as a non-official conventional rule in the community that we kick fake tanks on sight or ZoS steps in and adds a feature that somehow prevents this from happening.
meneerpeer wrote: »So... the suggestion is that we have to put ourselves in a disadvantageous position to solve the problem despite the fact that we are not responsible for said problem?
Besides, even if we did opt out each time we find a fake tank, we'd be doing that like 3-4 times in a row until we find a regular group.
Yes, just opt out. Consider it a "feature" of the PUG. PUGs are like a box of chocolates... where a bunch of them are actually little rabbit turds.
What I meant is that fake tanking must be solved, but it sounds a bit unfair that we have to leave the group each time we see one in a dungeon. Either we establish as a non-official conventional rule in the community that we kick fake tanks on sight or ZoS steps in and adds a feature that somehow prevents this from happening.
Did you try and get a replacement lately if someone did happen to leave your group recently? It has been broken since U31 to get replacements in a dungeon :') So the only thing you'd accomplish is to be 1 player down for the rest of the dungeon...
If you find yourself in a group with a fake tank and you do not like how the group is going, there is ALREADY a feature in the game that will absolutely solve this problem for you. Just hit P to bring up the group window. hit X, then hit E. Your problem is immediately solved. That fake tank won't be harshing your mellow anymore. Yes, you might have waited several minutes to get that group. Yes you might have to wait even longer to do it again. Life is full of choices. you can choose to stay and live with the fake tank. You can choose to leave and live with lost time. What you CAN'T do is control others' behavior. I'm not entirely sure why a segment of the forum population keeps trying to come up with ways to do so. Rather than clutter the interwebs with "solutions" to the "problem" of fake tanks, just opt out when one appears.
ResidentContrarian wrote: »So... the suggestion is that we have to put ourselves in a disadvantageous position to solve the problem despite the fact that we are not responsible for said problem?
Besides, even if we did opt out each time we find a fake tank, we'd be doing that like 3-4 times in a row until we find a regular group.
Well, it's only a problem if you let it be.
Makes little to no difference in reality for many players, which is why players continue to do it in the finder.
Personally, I don't really care as most of the game is a DPS race and I can always tank on any character I play with a simple gear swap if it really mattered that much.
So you believe fake tanking is not an issue? And that most people feel the same? It seems to not be the case on these forums.
What an absolute loads of tosh
So... the suggestion is that we have to put ourselves in a disadvantageous position to solve the problem despite the fact that we are not responsible for said problem?
Besides, even if we did opt out each time we find a fake tank, we'd be doing that like 3-4 times in a row until we find a regular group.
Yes, just opt out. Consider it a "feature" of the PUG. PUGs are like a box of chocolates... where a bunch of them are actually little rabbit turds.
What I meant is that fake tanking must be solved, but it sounds a bit unfair that we have to leave the group each time we see one in a dungeon. Either we establish as a non-official conventional rule in the community that we kick fake tanks on sight or ZoS steps in and adds a feature that somehow prevents this from happening.
If you find yourself in a group with a fake tank and you do not like how the group is going, there is ALREADY a feature in the game that will absolutely solve this problem for you. Just hit P to bring up the group window. hit X, then hit E. Your problem is immediately solved. That fake tank won't be harshing your mellow anymore. Yes, you might have waited several minutes to get that group. Yes you might have to wait even longer to do it again. Life is full of choices. you can choose to stay and live with the fake tank. You can choose to leave and live with lost time. What you CAN'T do is control others' behavior. I'm not entirely sure why a segment of the forum population keeps trying to come up with ways to do so. Rather than clutter the interwebs with "solutions" to the "problem" of fake tanks, just opt out when one appears.
What an absolute loads of tosh
What an absolute loads of tosh
Yep. Shifting the penalty to those not responsible A++ plan.
Maybe cops should start mailing out traffic tickets to those not responsible for those too who happened to be in the vicinity of violators at the time. I mean -someone- should pay and the city has to get revenue somewhere!
meneerpeer wrote: »So... the suggestion is that we have to put ourselves in a disadvantageous position to solve the problem despite the fact that we are not responsible for said problem?
Besides, even if we did opt out each time we find a fake tank, we'd be doing that like 3-4 times in a row until we find a regular group.
Start tanking yourself, you won't have any problems then. There problem solved.
I'm a tank main.
ResidentContrarian wrote: »
*...* a fake tank is no more detrimental than a bad one to a group *...*
*...*Literal design of the game. DPS, DPS, DPS -- and it has a negative effect on tanks and healers because the role is useless*...*
*...*Too bad the game is going in the opposite direction of that with every content release.*...* Tanks will only lose more relevance as the patches go on, and fake tanking will only become more prevalent because the game only cares about DPS at the end of the day, and nothing else really matters.*...*
*...*Also, if a group wiped because of a fake tank, highly doubt a real one would matter -- unless that tank was god-tier, which most tanks are simply not.*...*
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I think the only "problem" we have is that people want to have the game run "their way" and anything that doesn't fit into that concept is "wrong."
Why would the people I’m carrying want to leave the group? Or want to kick me?