FeedbackOnly wrote: »
I do not know the answer to your question, but this will be a nerf against anyone but troll tanks. Someone needs 30k resistances for this to even be equal to how it was and Tremorscale applies after debuffs like Major and Minor breech etc. Nobody has 30k resistance or even close after debuffs.
I do not know the answer to your question, but this will be a nerf against anyone but troll tanks. Someone needs 30k resistances for this to even be equal to how it was and Tremorscale applies after debuffs like Major and Minor breech etc. Nobody has 30k resistance or even close after debuffs.
Most of my pve tanks have 30k+ resistances. I’m unsure why your saying nobody will have this?
I do not know the answer to your question, but this will be a nerf against anyone but troll tanks. Someone needs 30k resistances for this to even be equal to how it was and Tremorscale applies after debuffs like Major and Minor breech etc. Nobody has 30k resistance or even close after debuffs.
Most of my pve tanks have 30k+ resistances. I’m unsure why your saying nobody will have this?
This is a soft cap. It generally won't have an impact in PvE to go higher as most things which can do Fracture, Sunder, etc., reduce your resistances to 0 (except the two-handers in Rockgrove and some other very rare/niche instances).FeedbackOnly wrote: »For anyone curious the cap is 33k on both resistances
You can test this with "Essence of Armor":One of them will take priority
Will basically be if spell is higher than physical x
Or if physical is equal to or higher then x
Having looked at this properly, I retract my above statement about it taking the higher of the two. It takes the lower of the two. So to answer the original poster (nothing changes if it's equal, it will take one stat as priority for damage, but currently looks at the lower of the two resistance stats for the debuff) and correct some of the misconception that even I fell into:You can test this with "Essence of Armor":One of them will take priority
Will basically be if spell is higher than physical x
Or if physical is equal to or higher then x
Here's the base: 31,235 (with Fortified Brass as per previous tests above)
Here's using a Spell Resistance potion:
So part of what I had previously said was true -- the damage aspect will increase with the higher of the two. However, the resistance debuff will not. I wonder if this was simply an oversight since ZOS has seemingly preferred to go with an "Armor" stat rather than splitting. Poisons also had a similar issue a while back.
See the difference between STAT_ARMOR_RATING, STAT_PHYSICAL_RESIST, and STAT_SPELL_RESIST.
I do not know the answer to your question, but this will be a nerf against anyone but troll tanks. Someone needs 30k resistances for this to even be equal to how it was and Tremorscale applies after debuffs like Major and Minor breech etc. Nobody has 30k resistance or even close after debuffs.
Most of my pve tanks have 30k+ resistances. I’m unsure why your saying nobody will have this?