Maintenance for the week of December 2:
• PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
Why not add activation links to housing usable objects?
Hello. I have 3 furniture items which could be nice to connect between them in that manner: if i activate primary one, rest two bounded to parent object may activate automatically. I could make single composite machine from 3 usable parts (one with lever, second - interractable lamp with red crystal, third with engine sound (frog-caller). I think it isn't hard to code. Links between items already present in game. What you need to do - just share activation trigger to all connected objects from primary.
Could be nice addition to High Isle.