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Azureblight Reaper in Update 33

extrageneity
extrageneity
Soul Shriven
I did some testing with Azureblight Reaper vs a targeting dummy today on Xbox North America and got some unexpected results:
1. The Warden ability Subterranean Assault awards two ticks of Blight Seed, one for each hit, even though the damage text for each floats as direct damage, and even though either hit can proc Plaguebreak. A single damage tick being able to proc both Azureblight and Plaguebreak seems incorrect.
2. The damage from the Nunatak Imperial City monster set awards Blight Seed on each hit, even though Undaunted monster helms do not. This seems like an oversight in the design goal that one set should not be able to directly proc another set.
3. Alchemical poison no longer contributes Blight Seed stacks.
4. None of the DoT damage from status effects contributes Blight Seed stacks, regardless of whether the status effect was initially applied by a skill or by a set. I confirmed this with both Burning and Poisoned, but not with Hemorrhaging.

Are all of these bugs, or are some intended behavior?
  • Necrotech_Master
    Necrotech_Master
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    based on the descriptions, im assuming all 4 of those are likely bugs

    subterranean assault is not the only skill which has buggy effects with procs

    arrow spray does not trigger plaguebreak and blastbones doesnt trigger basically any procs whatsoever for example
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Decimus
    Decimus
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    Was about to make a thread about this, but glad to see there already is one.

    The set is kind of useless at the moment as the vast majority of damage over time effects (tooltip doesn't specify it has to be a player cast ability) do not stack it up.
  • Grandsheba
    Grandsheba
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    I came on here to post roughly the same thing, im glad you posted this.

    I can confirm that this along with any attack that does 3 no more than 4 hits in one move will trigger the seed and pluage proc. From testing it seems that, much like DW flurry and its morphs, attacks loke this are counted as channels and Dots during their animation. By technicality, it is a dot as it does deal damage more than once over time. Zos seems to have their system set for this to be true; one attack = X hits: DOT.

    Sadly this makes this set severely under perform. No enchantments, no other proc sets, no pets or summons can cause the proc( necromancer: blast bones and stalking blastbones burning effect), no posions crafted, dropped or crown bought, and some skills that are dots( lacerate and its morphs for ex) dont trigger this set properly either.

    Over all the set is broken, further testing on my ends showed me that the set doesn't proc per dot tick but per second or per instance of a new dot. Or perhaps it just misses soem ticks as sometimes it completely ignores the dots placed like hemorrhaging from blood crazed and the seed just removes it self from count down faster. Sometime jumping from 5 to 2 in one second.

    Overall the set has been broken/bugged from the set changes or the entire update changed from 33. I hope they fix it, loved the dungeon i paid for and the sets as well.
    "The Tower touches all the mantles of Heaven and by its apex one can be as he will. Be as he was and yet changed for all else on that path for those that walk after. This is [CHIM] the secret of how mortals become makers, and makers back to mortals."
  • Grandsheba
    Grandsheba
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    based on the descriptions, im assuming all 4 of those are likely bugs

    subterranean assault is not the only skill which has buggy effects with procs

    arrow spray does not trigger plaguebreak and blastbones doesnt trigger basically any procs whatsoever for example

    Exactly, it weird that blast bones and skeletal archer dont trigger any sets what so ever even the set made for summon that attack something heal the summoner.

    But yes i ageee to the notion that they need to fix their definitions for damage types to make them distinctive and clear
    "The Tower touches all the mantles of Heaven and by its apex one can be as he will. Be as he was and yet changed for all else on that path for those that walk after. This is [CHIM] the secret of how mortals become makers, and makers back to mortals."
  • Urzigurumash
    Urzigurumash
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    Same experience here, I use this in BGs sometimes and noticed a huge drop in power this patch. I thought it was just because Poisons intentionally will no longer trigger procs, or so I heard, but I haven't tested anything.

    Since we're talking about Necro skills though Detonating Siphon definitely still gives stacks, which for me makes this skill fun to use in BGs.

    Edited by Urzigurumash on May 18, 2022 3:53AM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • EF321
    EF321
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    I did zero math or testing, but from just sometimes playing character who occasionally used setup with it, it went from "yea nice set" to "this is useless it does nothing".
  • Urzigurumash
    Urzigurumash
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    EF321 wrote: »
    I did zero math or testing, but from just sometimes playing character who occasionally used setup with it, it went from "yea nice set" to "this is useless it does nothing".

    Yeah all of my testing confirms all Active Skill DoTs and only Active Skill DoTs give stacks.

    I thought this set was decently balanced over the last year or so, so maybe with the recent change the total number of stacks for proc should be lowered, or something. This set is really helpful in PvP to cut through cross-healing.

    Far cry from a few years ago when this set was absolutely not balanced, between stacking off any DoT Procs and the half-second ticks on Necrotic Orb. I used to win duels with this thing in like 5 seconds back then, which was definitely not the intended purpose of the set.
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • extrageneity
    extrageneity
    Soul Shriven
    So we all agree that:
    1. Azureblight Reaper's behavior does not match its description.
    2. Azureblight Reaper's behavior has changed in recent releases in ways which go beyond the "sets should not proc other sets" rule given in previous patch notes, especially with regard to damage from status effects and from alchemical poison no longer awarding Blight Seed stacks.

    What hasn't yet been answered, and would likely require someone representing ESO development to actually answer: Is #2, above, a confirmed bug, or, rather, is it intended behavior which was simply omitted from all recent patch notes?
  • Grandsheba
    Grandsheba
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    So we all agree that:
    1. Azureblight Reaper's behavior does not match its description.
    2. Azureblight Reaper's behavior has changed in recent releases in ways which go beyond the "sets should not proc other sets" rule given in previous patch notes, especially with regard to damage from status effects and from alchemical poison no longer awarding Blight Seed stacks.

    What hasn't yet been answered, and would likely require someone representing ESO development to actually answer: Is #2, above, a confirmed bug, or, rather, is it intended behavior which was simply omitted from all recent patch notes?
    I agree with you abd like to also add...

    that some skills that do dots di not proc this set at all, summons thst you use that do dots or proc a status effect that does a dot will not proc this set either. Skills that proc a status effect that has a chance to proc its dot will also not work.

    ZOS should just say this is a bug and fix it asap because they ruined something their gsmers loved with some buggy mess that doesnt fit what the set is intended todo. As ststed above its not over powered anymore and takes some skill and planning to utilize. But this, this doesn't make any sense.
    "The Tower touches all the mantles of Heaven and by its apex one can be as he will. Be as he was and yet changed for all else on that path for those that walk after. This is [CHIM] the secret of how mortals become makers, and makers back to mortals."
  • Necrotech_Master
    Necrotech_Master
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    Grandsheba wrote: »
    So we all agree that:
    1. Azureblight Reaper's behavior does not match its description.
    2. Azureblight Reaper's behavior has changed in recent releases in ways which go beyond the "sets should not proc other sets" rule given in previous patch notes, especially with regard to damage from status effects and from alchemical poison no longer awarding Blight Seed stacks.

    What hasn't yet been answered, and would likely require someone representing ESO development to actually answer: Is #2, above, a confirmed bug, or, rather, is it intended behavior which was simply omitted from all recent patch notes?
    I agree with you abd like to also add...

    that some skills that do dots di not proc this set at all, summons thst you use that do dots or proc a status effect that does a dot will not proc this set either. Skills that proc a status effect that has a chance to proc its dot will also not work.

    ZOS should just say this is a bug and fix it asap because they ruined something their gsmers loved with some buggy mess that doesnt fit what the set is intended todo. As ststed above its not over powered anymore and takes some skill and planning to utilize. But this, this doesn't make any sense.

    most summons (sorc pets, warden bear, necromancer summons, etc) dont do any DOT, what they do is actually classified as direct dmg

    the only one which might have a dot component is the daedroth from maw of the infernal proc
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Grandsheba
    Grandsheba
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    Grandsheba wrote: »
    So we all agree that:
    1. Azureblight Reaper's behavior does not match its description.
    2. Azureblight Reaper's behavior has changed in recent releases in ways which go beyond the "sets should not proc other sets" rule given in previous patch notes, especially with regard to damage from status effects and from alchemical poison no longer awarding Blight Seed stacks.

    What hasn't yet been answered, and would likely require someone representing ESO development to actually answer: Is #2, above, a confirmed bug, or, rather, is it intended behavior which was simply omitted from all recent patch notes?
    I agree with you abd like to also add...

    that some skills that do dots di not proc this set at all, summons thst you use that do dots or proc a status effect that does a dot will not proc this set either. Skills that proc a status effect that has a chance to proc its dot will also not work.

    ZOS should just say this is a bug and fix it asap because they ruined something their gsmers loved with some buggy mess that doesnt fit what the set is intended todo. As ststed above its not over powered anymore and takes some skill and planning to utilize. But this, this doesn't make any sense.

    most summons (sorc pets, warden bear, necromancer summons, etc) dont do any DOT, what they do is actually classified as direct dmg

    the only one which might have a dot component is the daedroth from maw of the infernal proc

    The dot im refering to is proc from effects like fire or poison. Bleed is also used but only for the warden class. But summons currently dont count as the players damage or attacks, not for proc sets nor in BG and cryodill.
    "The Tower touches all the mantles of Heaven and by its apex one can be as he will. Be as he was and yet changed for all else on that path for those that walk after. This is [CHIM] the secret of how mortals become makers, and makers back to mortals."
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