the only possible reason for slowing you down is to keep you from totally ruining the game for yourself by hitting 3600CP and then realizing that there is no progression left at all.
I am currently at CP2360 at the moment takes a bit over 860K of XP per level.
took me about a fortnight to figure out the best time for me at Spellscar.
Sylvermynx wrote: »I guess I'm a total outlier. I don't "grind" anything.... including CP.
My advice is don't chase the numbers chase the fun.
Sylvermynx wrote: »I do crafting writs on 10 characters across those 2 accounts.
rabb1t_ESO wrote: »To give some history... <snipped>
At 1820, you have all the Champ Points you need.
rabb1t_ESO wrote: »To give some history... I hit vet rank 16 before CP 1.0 came out. I always maxed, or was over max, until CP 2.0 came out. (I think there was about 2 months when it was pushed to 810 that I had to 'catch up' to max.) When the system was converted to 2.0 I was somewhere around 1200. I'm pushing into the 1820s now and it feels PAINFULLY EXTREMELY slow.
I've done a bunch of testing over the past few days. I've worn gold training clothing as much as possible since the change to 2.0, and in these past few days of testing always worn it 100% of the time, in addition to gold training weapons. In general, my gain speed solo with an exp scroll running is about 1 CP per THREE HOURS. I've tried arenas (slightly better at maybe 1 per 2 hrs), running through skyreach, dungeons, some quick samplings of delves, and recently went through the last DLC content. I also asked my guild (requesting response from only those >1200) and someone else replied they saw a similar 0.7-1 CP per 3 play hours.
Check the math; at my current speed it will be roughly 5,322 play hours at my current speed to max. (Which there's no way my exp scrolls would last that long.) At about 4 hours played per day that's 1330 days, or 3.6 YEARS. This doesn't feel good or right. Even if we vastly increase the speed to 1 per hour, that's still nearly a full year to max.
Now, I know I don't NEED max. Most CP slotted will only change things about 10%, so, yes, an experienced player could probably do just about as well on no cp as with cp. (I accidently did a vet dungeon on an alt just after the change with zero cp allocated and had no difficulty. I've been an MMO vet since '99, and in ESO for ~7 years, so I can pretty easily overcome build shortcomings with player experience.) But here's the thing... it feels like I'm being punished at this slow of a speed because I'm multi-role. It feels 'disrespectful of my time' to be gaining this slowly. To even "feel comfortable" with a touch of flexibility for two roles on my main it feels like I'm going to need about 3-400 more points.
It also feels like I'm being punished for not having enough RL money to buy the orc that allows you to change spec out in the field, which from what I'd hear would save loadouts / respec for both CP and abilities, meaning you'd effectively only need about 1200 and all roles would be covered, as you could just re-assign what points go where per role*. Which oddly kind of feels like that completely negates the point of even having cp go over 1200. (* Not need to have all cp spots for roles unlocked at the same time like I'm doing.)
I don't know... this post likely will get zero momentum, but, in summary...
- CP gain, at some point past 1200, has gotten so slow it feels like the game is discouraging me from trying to gain them.
- As someone who has a character, and gear, that can do multiple roles, I feel like I'm being punished for that flexibility.
- As someone who can't afford the orc to change spec out in the field, I feel like I'm being punished for having role flexibility.
I get wanting that first batch to 600 be very quick, and then to 1200 to be quick. That should give the character some flexibility in a single role. But I don't know, the extreme slowness that comes later feels like a punishment, especially if you are multi-role on a character. If anything I think past 1200 it should speed up again (or at least not be anywhere near as slow as it's gotten), to encourage player flexibility.
(Yes, I've watched the '5 million exp per hour' guides, and the ones that claim 1m solo, like I'm playing, but I'm just not seeing it. Either I'm "doing it wrong", or whatever, but I'm seeing a fraction of that speed trying to reproduce it. And I'd guess I'm not alone, not counting most people don't have the time to do highly optimized grinding.)
MovesLikeJaguar wrote: »Man I got like 6 characters to vet 16. That's back when I was in college, so I had the free time to do *** like that. Yeah gaining CP passed a certain point is difficult, that's kinda the point. After cp 1400 or so, it becomes just a status symbol. You got everything you need for your role at that point, and if you want to swap to a different role, just save them to your Armory. So no I don't think ZoS should make it easier. But I still think, to this day, that ZoS should retroactively give people the CP they earned through the old CP system. I'd have ~1800 to 1900 personally, but I know tons of people that would have significantly higher CP level if they were given everything they earned.
wolfie1.0. wrote: »So my advice is this. Roll another character have it take one of the roles you have on your main. Get it to 50 fast. Once at 50 go through some of the content again. Quests give decent xp for what they require and having an alt or two will take the strain off of getting to cap as well as make it easier to do so.
MovesLikeJaguar wrote: »and if you want to swap to a different role, just save them to your Armory.
So no I don't think ZoS should make it easier. But I still think, to this day, that ZoS should retroactively give people the CP they earned through the old CP system. I'd have ~1800 to 1900 personally, but I know tons of people that would have significantly higher CP level if they were given everything they earned.
rabb1t_ESO wrote: »wolfie1.0. wrote: »So my advice is this. Roll another character have it take one of the roles you have on your main. Get it to 50 fast. Once at 50 go through some of the content again. Quests give decent xp for what they require and having an alt or two will take the strain off of getting to cap as well as make it easier to do so.
I can test it more, but that was one thing I tested today. I hopped onto my primary alt and tried some of the intro quests they had in the log. (The ones that introduce DLC things, figure they'd not chain too far.) The exp was ridiculously low for the time I spent. In the hour I was tracking it was roughly half the fastest speed I'd seen. (Just exp scroll on that bod, didn't move over training gear.)
I also checked daily dungeon exp bonus, it was similarly ridiculously low. It was like 100k. In the test I did for a normal dungeon with random bonus I would have gained an equal amount soloing skyreach for the same amount of time.
I have 6 alts that have been max for a while (2 before any expansions, Warden maxed when that was new, Necro when N. Els was new, and a DK tank maybe 2 years ago.) I may check again, but from brief investigation yesterday and today the daily things they could do weren't a huge deal in terms of gain. (Though the daily delve and world boss seemed ok, but again, not hugely faster.)
Again, maybe I'm "doing it wrong", so I'll double check things, but from what I saw so far things just seem painfully slow regardless of what I'm doing. (I don't have a lot of master writs to try burning those.)
Regardless, my point is it feels painfully slow. (Whereas right around when the change happened it didn't feel this slow.) People shouldn't need to make alts or go out of their way doing specific things in specific ways for it not to feel slow.
rabb1t_ESO wrote: »Sylvermynx wrote: »I do crafting writs on 10 characters across those 2 accounts.
You might want to double check your gain if you have other things to do you'd want to do. I checked this morning and regular daily writs seemed to only give like 1k per. I normally do 3-4 on a few characters, but it seemed like turning in a single daily delve gained about 10x the experience. Not sure on master writs though.
Not that I'm saying how to spend your time, just that if you are doing that for exp it might not be as much as you think. (I was pretty surprised looking at the numbers this morning.)
One method of gaining Champion Points quickly is through master writs. With a 100x and 150x bonus running, with ESO Plus, without Enlightenment, I receive 40k per enchanting, alchemy, and provisioning master writ. The value is 60k for blacksmithing, clothing, woodworking and jewelry master writs. The easiest way to get master writs, aside from spending large amounts of gold, is to level all of your characters to the maximum in each crafting discipline, and then run through all of them each day doing daily writs
however, if you are so heavily invested in a character and run multiple roles than I'd think you could invest a bit more money in the game to make it much easier for you to do what you want and therefore enjoy the game more.
HerrKeinTipp_MrNoTip wrote: »But most importantly.....having gotten to 1400....1500 and now 1600+ in the last couple months.....it actually stops mattering apart from the weight you can throw around being high level (if that matters to you lol - I am 1637 right now and not very good at a lot of this game at all haha)...I stopped being able to get anyhting more out of both the Fitness and Warfare tree (can't recall which was first) about 100 levels ago....craft tree passives are literally all that I am getting leveling up now.
HerrKeinTipp_MrNoTip wrote: »IDK your username, server, and I don't have the crowns.....but I really wish I could gift you the armory assistant right now. It will change your life.
Sylvermynx wrote: »I guess I'm a total outlier. I don't "grind" anything.... including CP.
Kiralyn2000 wrote: »Of course, I don't re-spec my characters, I've got different alts for different things. Haven't even bothered looking at this "Armory" thing. So... yeah. /shrug
edit: did your survey. Skipped 6, 7, and 8, because none of the answers fit for me.
(Honestly no idea how much time I spend playing in an "average" week. I have no opinion on how fast/slow I'm gaining, I don't pay attention to it. Rate of CP gain has no bearing on my enjoyment, since I'm not paying attention to them.)