JanTanhide wrote: »I dot understand how anyone can actually play 18 toons!! You can barely do all the dailies on 1 so are we talking more alts just to better farm 1 specific thing repeatedly and log out?
Oh, to me it has nothing to do with Dailies. I haven't done Dailies in years. It's about making distinct builds and experimenting with them in dungeons, trials, vma, world bosses, etc. I don't want to change a build to do different things when I can just swap to a different character.
NicGroover wrote: »wolfie1.0. wrote: »If AWA showed us anything it's that there isn't all that much room in the current system set up to allow for new growth.
There won't be new character slots. That's the tone I am getting from ZOS for the 2022 and 2023 seasons.
This is TESO's lame excuse because you can buy them... If all players wanted to buy a few more slots, what would happen?
No, it's all about the money, er... the crowns...
wolfie1.0. wrote: »
If it were about $ solely then they wouldn't put a cap on character slots. It is actually cheaper to buy a new account with high isle than it is to upgrade an existing account from 8 to 18 character slots.
Sylvermynx wrote: »wolfie1.0. wrote: »
If it were about $ solely then they wouldn't put a cap on character slots. It is actually cheaper to buy a new account with high isle than it is to upgrade an existing account from 8 to 18 character slots.
Hmmm. Right. Okay, I know where I'm getting my next batch of slots then!
wolfie1.0. wrote: »Sylvermynx wrote: »wolfie1.0. wrote: »
If it were about $ solely then they wouldn't put a cap on character slots. It is actually cheaper to buy a new account with high isle than it is to upgrade an existing account from 8 to 18 character slots.
Hmmm. Right. Okay, I know where I'm getting my next batch of slots then!
I'm not wrong, 1500 crowns per character slot... 15000 crowns. Even with a crown sale... compare that with the cost of high isle.
The only downside ( or plus if you hate awa) is that you are starting from scratch. But that's 8 more character slots.
FlopsyPrince wrote: »wolfie1.0. wrote: »If AWA showed us anything it's that there isn't all that much room in the current system set up to allow for new growth.
There won't be new character slots. That's the tone I am getting from ZOS for the 2022 and 2023 seasons.
AWA was to optimize access, not save space (per se at least).
Storage is cheap. How would they handle more players if not?
wolfie1.0. wrote: »NicGroover wrote: »wolfie1.0. wrote: »If AWA showed us anything it's that there isn't all that much room in the current system set up to allow for new growth.
There won't be new character slots. That's the tone I am getting from ZOS for the 2022 and 2023 seasons.
This is TESO's lame excuse because you can buy them... If all players wanted to buy a few more slots, what would happen?
No, it's all about the money, er... the crowns...
If it were about $ solely then they wouldn't put a cap on character slots. It is actually cheaper to buy a new account with high isle than it is to upgrade an existing account from 8 to 18 character slots.
RodneyRegis wrote: »3x6 classes is ok, but if they ever introduced a new class they'd surely need to open up more slots. I have 18 alts but probably 10 of those are ropey races. If I were starting now I'd probably do one of each class and buy extra armory slots rather than buying extra character slots.
RodneyRegis wrote: »3x6 classes is ok, but if they ever introduced a new class they'd surely need to open up more slots. I have 18 alts but probably 10 of those are ropey races. If I were starting now I'd probably do one of each class and buy extra armory slots rather than buying extra character slots.
OR... you could go over them and decide which ones you actually need or want to keep. There is a delete button at the bottom
Sirona_Starr wrote: »I'm all for more character slots, to experiment with different race, build combinations.
I read the "excuse" they won't be offering new slots (and anyone who wants more than 18 toons, is more than ready to pay zos for additional slots) because......... performance.
So, explain to me what the difference is re performance, when people are forced to start new accounts if they want more slots, and build each account up to 18 slots, which, it seems they would prefer, and somehow doesn't impact performance?
It makes no sense.
adirondack wrote: »20 seems like a much nicer number than 18.
However 18 is kinda special. It’s one of a few double digit numbers that add to one of its component numbers. 1+8 = 9. It’s is also an even number with more than one odd number components (3 and 9) and one of its components is also the square of another component.
20 on the other hand is kinda boring. 2,5 are its base components. It’s lacks the same style as 18.
Don’t even get me started on how sexy 49 is. Hoooah.
But I’d still prefer a couple more characters.
RodneyRegis wrote: »3x6 classes is ok, but if they ever introduced a new class they'd surely need to open up more slots. I have 18 alts but probably 10 of those are ropey races. If I were starting now I'd probably do one of each class and buy extra armory slots rather than buying extra character slots.
OR... you could go over them and decide which ones you actually need or want to keep. There is a delete button at the bottom
wolfie1.0. wrote: »wolfie1.0. wrote: »If AWA showed us anything it's that there isn't all that much room in the current system set up to allow for new growth.
This is extremely disconcerting to me. I have heard people claim similar things on numerous occasions now: "ZOS can't add new animations because the game can't take it," "ZOS can't add new classes because consoles," "ZOS can't add this because that," "ZOS can't add new character slots because database is full."
I worry if there is any legitimate basis to this. Have they actually claimed this publically, or are people just speculating?
Because if they really can't add anything new to the game, I wonder what am I paying for, what am I investing in? I gladly put money into games I feel will bring me a return on that investment with new content. If what you and others are saying is basically "game's full" and they won't be adding anything, then it makes me think maybe it is time to move on.
That is honestly the definition of "maintenance mode" to me. Nothing new being added, for whatever reason, and just keeping things going with maybe a card game added every once in a while.
If that is really where we are then I am really saddened to hear it. I though for sure ESO would at least make it to 10 years before they just stopped adding anything new to the game.
I sincerely hope you are wrong or this is just speculation on your and others' part.
In an interview ZOS mentioned specifically that they had trouble bringing new player animations for player skills into the game because it didn't play nice with older console generations. They have said similar things about other functions as well. That said the same would apply to older pcs as well.
With Account Wide Achievements reducing the database footprint of accounts by an order of magnitude, can we PLEASE revisit the 18 character limit we have been stuck at for the last 4 years?
WoW allows you 50+ characters! Surely ESO's servers have room to accommodate a few more slots to keep veteran players engaged?
You get to sell more characters slots = MONEY.
Veteran players who love the game stay engaged = MONEY.
It really seems like a win-win and as I said AWA really should have removed a TON of redundancy from account database complexity.
I feel this is a really overdue improvement.
@ZOS_Kevin any idea if this is something that is at all possible we might see? Thanks!
The new account wide achievement system did not free up anything, it just shifted the way it is loaded by the game so that it only has to load once for all characters instead of for each individual character all of the data for each individual character is still stored but only part of it is accessed during game play now. So, no, there is no new space for even more characters, in fact there is probably a little less because they've had to add the account wide database to the server as well.
FlopsyPrince wrote: »With Account Wide Achievements reducing the database footprint of accounts by an order of magnitude, can we PLEASE revisit the 18 character limit we have been stuck at for the last 4 years?
WoW allows you 50+ characters! Surely ESO's servers have room to accommodate a few more slots to keep veteran players engaged?
You get to sell more characters slots = MONEY.
Veteran players who love the game stay engaged = MONEY.
It really seems like a win-win and as I said AWA really should have removed a TON of redundancy from account database complexity.
I feel this is a really overdue improvement.
@ZOS_Kevin any idea if this is something that is at all possible we might see? Thanks!
The new account wide achievement system did not free up anything, it just shifted the way it is loaded by the game so that it only has to load once for all characters instead of for each individual character all of the data for each individual character is still stored but only part of it is accessed during game play now. So, no, there is no new space for even more characters, in fact there is probably a little less because they've had to add the account wide database to the server as well.
So they can't have any new players sign up? I don't buy that.
Sylvermynx wrote: »wolfie1.0. wrote: »If AWA showed us anything it's that there isn't all that much room in the current system set up to allow for new growth.
There won't be new character slots. That's the tone I am getting from ZOS for the 2022 and 2023 seasons.
Yeah. I'll be surprised if we get any after 2023....
It's a problem for me. I have all these characters beating on the inside of my mind, wanting me to create them. I'm probably going to have to do another account....
Sylvermynx wrote: »Well... that's not what I track on my spreadsheets.
With Account Wide Achievements reducing the database footprint of accounts by an order of magnitude, can we PLEASE revisit the 18 character limit we have been stuck at for the last 4 years?
WoW allows you 50+ characters! Surely ESO's servers have room to accommodate a few more slots to keep veteran players engaged?
You get to sell more characters slots = MONEY.
Veteran players who love the game stay engaged = MONEY.
It really seems like a win-win and as I said AWA really should have removed a TON of redundancy from account database complexity.
I feel this is a really overdue improvement.
@ZOS_Kevin any idea if this is something that is at all possible we might see? Thanks!
Commandment wrote: »With Account Wide Achievements reducing the database footprint of accounts by an order of magnitude, can we PLEASE revisit the 18 character limit we have been stuck at for the last 4 years?
WoW allows you 50+ characters! Surely ESO's servers have room to accommodate a few more slots to keep veteran players engaged?
You get to sell more characters slots = MONEY.
Veteran players who love the game stay engaged = MONEY.
It really seems like a win-win and as I said AWA really should have removed a TON of redundancy from account database complexity.
I feel this is a really overdue improvement.
@ZOS_Kevin any idea if this is something that is at all possible we might see? Thanks!
Well wow is a dying game. Why should ESO follow them, when they are the ones scrounging around for other mmo's ideas?
DMuehlhausen wrote: »There should be less slots total. No need for more. As it is now you really only need what 6 specially with the armory. Fine you want to craft give you 12 maybe even 18. There is literally no argument for more. You can do every class and build at this point easily.