EramTheLiar wrote: »The only context I have is Line of Sight, and I don't see how that helps you clump mobs.
TumlinTheJolly wrote: »I'm thinking in terms of clearing RNDs mostly. E.g. I'll say something like 'Big pulls inc. Don't fight until you've caught up to me and stacked on top of me, so we can use LoS to AoE everything down quickly.' After each door I'll pull everything up til the next door, and stand behind something to clump the pull. But even then, most players don't understand how LoS works and fail to stack.
phaneub17_ESO wrote: »Aside from melee, lots of mobs can shoot through walls and even around corners, it doesn't help all that much when you run around to hide and you have projectiles still coming at you. It's only when you get out of their attack range normally they follow.
unlike most MMOs there is no threat table and every single mob picks a random person to go after. This means instead of a single person being responsible for line of sighting everyone into position, it's 4 to 11 people having to do so.
Line of Sight pulling is just not required in this game because there are no cooldowns on silver leash if you wanna use it
I have my tank warden set up with swarm mother to get everything to me by simply taunting and waiting
Do you really type that much in a normal random dungeon run and expect people read it? I rarely see people say anything while speed running it.
Agree here, it speeds up clearing dungeons a lot, especially nice if its lots of ranged enemies. Now I would recommend it in an vet dlc, and its some pitfalls if enemies get stuck like tend to happen in Wayrest sever.TumlinTheJolly wrote: »I'm thinking in terms of clearing RNDs mostly. E.g. I'll say something like 'Big pulls inc. Don't fight until you've caught up to me and stacked on top of me, so we can use LoS to AoE everything down quickly.' After each door I'll pull everything up til the next door, and stand behind something to clump the pull. But even then, most players don't understand how LoS works and fail to stack.
A DK tank wearing Dark Convergence can group mobs so easily. Just proc Dark Conv using Turn Evil (fighter Guild) and then use Empowering Chains to drag in any that didnt get pulled. You dont need to run around like crazy and they all end up in the same place
A DK tank wearing Dark Convergence can group mobs so easily. Just proc Dark Conv using Turn Evil (fighter Guild) and then use Empowering Chains to drag in any that didnt get pulled. You dont need to run around like crazy and they all end up in the same place
SkaraMinoc wrote: »Recommend Caltrops + Dark Conversion for the aoe Major Breach + DoT for trash pulls as tank
Any class can do it with Silver Leash.
TumlinTheJolly wrote: »A DK tank wearing Dark Convergence can group mobs so easily. Just proc Dark Conv using Turn Evil (fighter Guild) and then use Empowering Chains to drag in any that didnt get pulled. You dont need to run around like crazy and they all end up in the same place
Yeah, I use Dark Con on a few tanks. Pretty handy. I'm talking more like... sprinting through 10 or so packs and then having them all train around a corner into your AoE. Dark Con and chains are both good pulls for yoinking mobs when a pug doesn't get what's going on though! I like proccing Dark Con with Caltrops for AoE Major Breach.
SkaraMinoc wrote: »
I think you will run into the Skyreach issue where mobs get stuck if there's too many. They don't handle pathing well if you get too far ahead or if there's too many mobs chasing.
loaganb16_ESO wrote: »I have done LoS pulls many times. Many times people even died. Never did any of them show any sign of understanding this strategy and instead ran straight into the next group again. The only way I could pull it off 100% without deaths was when I stormed ahead so trash had time to gather around the corner. It still baffles me...
Yes, tend to do this with some groups I run dungeons with, with pugs its don't work well.if I understand it correctly:
1) agro as much mobs as you can
2) go around the nearest corner
3) all mobs will come to you stacked in one huge pack ready to be AoEd
This will almost never work in PUG dungeons. Tank may do that, 1 of DD may recognise this tactic, rest of the team will strike random mobs ruining all idea.
Add me to the list of people familiar with this tactic who have never heard it called LoS.
It used to be the standard way of clearing dungeons in Guild Wars 2 (and is still popular in certain situations) but then it was always just called stacking.
Maybe the 1 person who gets to pull in all the mobs gets a kick out of it, but for everyone else being told to sit and wait while for that one person to tell you you're allowed to join in is pretty boring and IMO usually not worth saving a few seconds over fighting normally.
Overall I agree with the people who said it's better to learn how this game works than to try to make the game and other players conform to what you're used to from a different game.