Spiritrush wrote: »Not sure if posted here already but Silent Sentry boss in The Silent Hills public dungeon (Blackwood) also spawns stone totems - these count.
P.S. Given the Craglorn hint, I presume "Stone" was meant to be "Storm", an error.
spartaxoxo wrote: »That this thread got 11k views and 95 replies in one day shows that pretty much everyone who wanted to do this endeavor had difficulty doing it and figuring out what where even to go. That the best choices were creatures not even named stone golem is also a big problem. They really ought to rethink this endeavor.
I mentioned earlier in the thread that I've heard this is a common thing game developers will do: if you've already got an enemy which does everything you need your new object to do it makes far more sense to re-use it and give it a different model than to make a new one which is basically identical. Most of the time players will never know, or need to know.
starkerealm wrote: »I mentioned earlier in the thread that I've heard this is a common thing game developers will do: if you've already got an enemy which does everything you need your new object to do it makes far more sense to re-use it and give it a different model than to make a new one which is basically identical. Most of the time players will never know, or need to know.
I'm certainly guilty of this in modding. Less with enemies, and more with other database entries, but still, same idea. It's a shortcut, but it's one that people actually use.