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Tell me one reason party finder does not exist

  • Mixalis966
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    One of the bigger issues with the DF is how much variance there is in the expectations. Some people want to take it slow, some speed run, some loot everything, etc. DF just tosses warm bodies into a pile of 4 and done.

    Guilds work. They essentially do the same thing, but they cast a much smaller net. There are already guilds and discords that serve as a lobby for some of this content. I really dont see an issue with adding that functionality to the game, provided that it functioned as a lobby for the DF, outside of trials and arenas. I dont think that adding more of a load to DF would be wise.

    It could solve the issue of trial/arena finder as well.

    I agree with most of what you said.Discord is there to fill the gap that exists from LACKING this in game feature.There can't be 1000 different channels.Players need to be concentrated into 1 in game party finder to ensure you reach as many players as possible.Since it is optional and people can still go with their guild members i don't see any problems.
    Edited by Mixalis966 on April 23, 2022 7:33PM
  • Mixalis966
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    I edited that part out of my post because what we call it doesn't really matter. But I don't think it makes the game any harder by not having this feature. I've always been able to find groups for World Bosses just by asking in zone. The exception being Harrowstorms which is because these take several players and that zone is older content now and less populated.

    As far as dungeons there is a group finder and there should be one for trials too, in my opinion, and maybe even arenas. But for things like role playing, the best option for that is joining a role playing guild.

    Instead of groups finders we have the ability to join 5 guilds and can find pools of like minded players in these.

    1)It makes the game almost unplayable in some cases.Sure you can solo a WB or someone might come to help but we are talking different and more diverse content here.Trifecta runs,achievement runs,farm runs,pledges,trials,fishing and almost anything.

    My experience is that if you want to do something MORE in ESO you will ask in craglorn and in guilds and hope for the best while a player that COULD group with you simply did not see your message.

    We talked about having 5 guilds etc and it is not enough.
  • Amottica
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    Mixalis966 wrote: »
    Amottica wrote: »

    Agree with this logic. Even trading guilds can be useful for putting together a group with a specific interest or requirements.

    Yeah any place you can ask for people to join is useful but is it enough?After countless tping and asking in zones,asking in guilds, parties disbanded because we couldn't find more people i tell you it is NOT ENOUGH.

    [snip] I have found that solid players tend to flock together in guilds and pretty much only run with guilds and friends more often than not.

    [Edit for Bait.]
    Edited by ZOS_GregoryV on April 26, 2022 6:06PM
  • Ksariyu
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    A. I'm speaking of the Cyrodiil Groupfinder, which worked effectively like a lobby for Cyrodiil. You queued up and it stuck you with a group doing something in Cyrodiil.

    The big difference here is the Party Finder that's been suggested dozens of times now is not a group finder. There is no queue. Instead it'd be similar to the Guild Finder (Which already exists and works rather well), where you post a listing of what you want to do. Give it a short title and description, then other people can request to join the group. No automation required.
    Amottica wrote: »
    [snip] I have found that solid players tend to flock together in guilds and pretty much only run with guilds and friends more often than not.

    [Edit for Bait.]

    I rotate through guilds relatively often, mainly because it's rare for people to stick around more than a couple weeks. I can count on one hand the number of times I've run content with the same person twice. This game just doesn't have the retention they want us to believe it does, and it shows when you actually try to engage with the social aspects of the game. What's worse, the people who are coming in tend to be more solo-oriented, and are often only running dungeons or whatever for gear before they disappear back into the void. The few places where people stick around tend to be hardcore elites, which on their own are not a problem, but they make it difficult or just unappealing for players to join their inner circles. Even my latest trials guild doesn't really help me because they require gear from content I can't be convinced to purchase with the game's current state.

    Overall, what I'm seeing from a lot of the people who want this type of feature is that there's a fairly sizable middle-ground group of players who are interested in moving into endgame content but aren't quite so interested in dumping hours into just scheduling for that content. And let's not forget that people sometimes just cannot meet the normal scheduled times that 95% of guilds have. There is literally no downside to a feature like this that anyone has brought up, yet for some reason the same people just keep going, "Get a guild, get friends, it's so easy." Like great, but I haven't seen any of you in-game so. . .
    Edited by ZOS_GregoryV on April 26, 2022 6:06PM
  • Cuddlypuff
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    Ksariyu wrote: »
    A. I'm speaking of the Cyrodiil Groupfinder, which worked effectively like a lobby for Cyrodiil. You queued up and it stuck you with a group doing something in Cyrodiil.

    The big difference here is the Party Finder that's been suggested dozens of times now is not a group finder. There is no queue. Instead it'd be similar to the Guild Finder (Which already exists and works rather well), where you post a listing of what you want to do. Give it a short title and description, then other people can request to join the group. No automation required.
    Amottica wrote: »
    [snip] I have found that solid players tend to flock together in guilds and pretty much only run with guilds and friends more often than not.

    [Edit for Bait.]

    I rotate through guilds relatively often, mainly because it's rare for people to stick around more than a couple weeks. I can count on one hand the number of times I've run content with the same person twice. This game just doesn't have the retention they want us to believe it does, and it shows when you actually try to engage with the social aspects of the game. What's worse, the people who are coming in tend to be more solo-oriented, and are often only running dungeons or whatever for gear before they disappear back into the void. The few places where people stick around tend to be hardcore elites, which on their own are not a problem, but they make it difficult or just unappealing for players to join their inner circles. Even my latest trials guild doesn't really help me because they require gear from content I can't be convinced to purchase with the game's current state.

    Overall, what I'm seeing from a lot of the people who want this type of feature is that there's a fairly sizable middle-ground group of players who are interested in moving into endgame content but aren't quite so interested in dumping hours into just scheduling for that content. And let's not forget that people sometimes just cannot meet the normal scheduled times that 95% of guilds have. There is literally no downside to a feature like this that anyone has brought up, yet for some reason the same people just keep going, "Get a guild, get friends, it's so easy." Like great, but I haven't seen any of you in-game so. . .

    When I had the same issues, I found a great discord community for pugging ASAP vet trials called eso runs. I don't know their policy on posting invites but you can definitely find links if you just search. There were so many trials going on every day that we got bored quicky after getting clears and stickers though. Be careful what you wish for.
    Edited by ZOS_GregoryV on April 26, 2022 6:07PM
  • Mixalis966
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    Amottica wrote: »

    Dump those lame guilds to find some good ones. I have found that solid players tend to flock together in guilds and pretty much only run with guilds and friends more often than not.

    I will not comment on you calling my guilds lame,you don't even know them.You missed the whole point of this conversation and i find your approach to the game very unconstructive.I did not join forums to make excuses and say "you can find people in guilds" " you can find people in discord" "You can ask in craglorn" "You can change guilds".I joined to point out the obvious and i cannot understand the mediocracy.A lobby system would help immensely in group forming and you try to root for a practices that have been ruining the game.
  • Mixalis966
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    Ksariyu wrote: »

    Overall, what I'm seeing from a lot of the people who want this type of feature is that there's a fairly sizable middle-ground group of players who are interested in moving into endgame content but aren't quite so interested in dumping hours into just scheduling for that content. And let's not forget that people sometimes just cannot meet the normal scheduled times that 95% of guilds have. There is literally no downside to a feature like this that anyone has brought up, yet for some reason the same people just keep going, "Get a guild, get friends, it's so easy." Like great, but I haven't seen any of you in-game so. . .

    Totaly agree with you.There is literally no downside is key.I had no intention of ever joining forums and the only reason i did it was to give feedback.The people talking about joining discords,5 "good" guilds,lfg in zones keep ESO stale.Why should players go through all this inconvenience to simply do stuff?
  • Amottica
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    Ksariyu wrote: »
    A. I'm speaking of the Cyrodiil Groupfinder, which worked effectively like a lobby for Cyrodiil. You queued up and it stuck you with a group doing something in Cyrodiil.

    The big difference here is the Party Finder that's been suggested dozens of times now is not a group finder. There is no queue. Instead it'd be similar to the Guild Finder (Which already exists and works rather well), where you post a listing of what you want to do. Give it a short title and description, then other people can request to join the group. No automation required.
    Amottica wrote: »
    [snip] I have found that solid players tend to flock together in guilds and pretty much only run with guilds and friends more often than not.

    [Edit for Bait.]

    I rotate through guilds relatively often, mainly because it's rare for people to stick around more than a couple weeks. I can count on one hand the number of times I've run content with the same person twice. This game just doesn't have the retention they want us to believe it does, and it shows when you actually try to engage with the social aspects of the game. What's worse, the people who are coming in tend to be more solo-oriented, and are often only running dungeons or whatever for gear before they disappear back into the void. The few places where people stick around tend to be hardcore elites, which on their own are not a problem, but they make it difficult or just unappealing for players to join their inner circles. Even my latest trials guild doesn't really help me because they require gear from content I can't be convinced to purchase with the game's current state.

    Overall, what I'm seeing from a lot of the people who want this type of feature is that there's a fairly sizable middle-ground group of players who are interested in moving into endgame content but aren't quite so interested in dumping hours into just scheduling for that content. And let's not forget that people sometimes just cannot meet the normal scheduled times that 95% of guilds have. There is literally no downside to a feature like this that anyone has brought up, yet for some reason the same people just keep going, "Get a guild, get friends, it's so easy." Like great, but I haven't seen any of you in-game so. . .

    I don’t know what to say about your experience other than you are either finding bad guilds each time or do not engage them well.

    In every game I have played I find it easy to meet people to run with regularly once I find a decent guild and that was easy in ESO. Heck, recently logged into a game I used to play. Hadn’t been in that game for two years. Said something in chat and immediately someone responded asking if I was coming back.

    Good luck finding people to play but the game lacking a party finder isn’t the problem and if someone has specific requirements for the group they want they should do the legwork themselves.
    Edited by ZOS_GregoryV on April 26, 2022 6:34PM
  • VaranisArano
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    Quoted post has been removed.

    One downside I can see is that I want to quickly be able to find likeminded players and active groups.

    Let's say I want to do dragon hunts in Northern Elsweyr. I check the available lobbies - well, anything that's older than about five to ten minutes may or may not be a very active group.

    Perhaps I start a new lobby and only one person answers. That's not enough to do dragon hunts, so do I start a new lobby in five minutes so people know I'm still actively looking for recruits instead of getting buried under people making lobbies for Craglorn trials?

    Maybe it's just that I'm more familiar with games that use a game-wide Recruitment Chat channel.
    I'd prefer to be able to actively offer to share the dragon hunt daily with anyone looking at the channel until we've got enough people.
    Edited by ZOS_GregoryV on April 26, 2022 6:27PM
  • Mixalis966
    Mixalis966
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    One downside I can see is that I want to quickly be able to find likeminded players and active groups.

    Let's say I want to do dragon hunts in Northern Elsweyr. I check the available lobbies - well, anything that's older than about five to ten minutes may or may not be a very active group.

    Perhaps I start a new lobby and only one person answers. That's not enough to do dragon hunts, so do I start a new lobby in five minutes so people know I'm still actively looking for recruits instead of getting buried under people making lobbies for Craglorn trials?

    Maybe it's just that I'm more familiar with games that use a game-wide Recruitment Chat channel.
    I'd prefer to be able to actively offer to share the dragon hunt daily with anyone looking at the channel until we've got enough people.


    I really do not want to speak impolitely to anyone but i won't hide my words.This is complete nonsense.

    You say that a downside of a party finder is that you want to find group fast?!?!?!
    This was the point of a party finder in the first place

    I don't know if i can post picture from another mmo but look up Lost Ark's party finder for a reference.Everything is categorized.People who want to do dungeons,trials,dailies,farming,fishing or whatever obviously have to be in different channels.

    EDIT:Party finder still takes nothing away from you if you want to ask in zone you are free.

    Edited by Mixalis966 on April 24, 2022 7:02PM
  • VaranisArano
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    Mixalis966 wrote: »
    One downside I can see is that I want to quickly be able to find likeminded players and active groups.

    Let's say I want to do dragon hunts in Northern Elsweyr. I check the available lobbies - well, anything that's older than about five to ten minutes may or may not be a very active group.

    Perhaps I start a new lobby and only one person answers. That's not enough to do dragon hunts, so do I start a new lobby in five minutes so people know I'm still actively looking for recruits instead of getting buried under people making lobbies for Craglorn trials?

    Maybe it's just that I'm more familiar with games that use a game-wide Recruitment Chat channel.
    I'd prefer to be able to actively offer to share the dragon hunt daily with anyone looking at the channel until we've got enough people.

    You say that a downside of a party finder is that you want to find group fast?!?!?!
    This was the point of a party finder in the first place

    I don't know if i can post picture from another mmo but go look up Lost Ark's party finder for a reference.Everything is categorized.People who want to do dungeons,trials,dialies,farming,fishing or whatever obviously have to be in different channels.

    EDIT:Party finder still takes nothing away from you if you want to ask in zone you are free.

    A game-wide Recruitment Chat is not the same as instanced Zone Chat, so please don't suggest that as an alternative. It would be available to all players in all instances. It doesn't require ZOS to make a more complex version of the Groupfinder/Guildfinder. And it would address the issue of instanced Zone chat simply not reaching enough players for your taste.

    I'm looking at Recruitment Chat as a less complex solution to the general problem for finding interested players quickly, though I do understand that you would prefer a party finder.

    Finally, if you feel you can't be polite, perhaps we'd better table the discussion.
  • SpLaTTyDaDDy
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    Xbox has a thing sort of like this. With the community hub thing. But it's basically call girls and bots, or botted call girls.
  • Mixalis966
    Mixalis966
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    A game-wide Recruitment Chat is not the same as instanced Zone Chat, so please don't suggest that as an alternative. It would be available to all players in all instances. It doesn't require ZOS to make a more complex version of the Groupfinder/Guildfinder. And it would address the issue of instanced Zone chat simply not reaching enough players for your taste.

    I'm looking at Recruitment Chat as a less complex solution to the general problem for finding interested players quickly, though I do understand that you would prefer a party finder.

    Finally, if you feel you can't be polite, perhaps we'd better table the discussion.

    Who said that game wide chat is the same as zone chat?
    Why should i not suggest it as an alternative?

    I was very polite.You said that a downside of a party finder is that you want to find group fast when the party finder makes the whole process faster.Can you understand the contradiction of what you said?

    The bottomline is that we will keep spamming guilds,zone chats,discords to find group.If this is fine for the community you can go ahead and visit whole tamriel typing lfm messages.I am not here to make excuses.I am here to help improve ESO.You are trying too hard to bring up something bad about the party finder when there is none.

    <snip>

    <snipped for Baiting>
    Edited by ZOS_Hadeostry on April 24, 2022 8:34PM
  • IsharaMeradin
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    I played an MMO that had a "party finder". This particular game had leveled content and experience would only be earned from mobs within 7 levels and could only be shared with other players within 7 levels. Those restrictions limited who could be in a group where experience gain was a concern. The "party finder" was best at being used to find someone who could potentially replace someone who left a group or maybe find someone to join a group that was forming. Groups themselves could not advertise that they needed a team member within the "party finder". In then end, most players would use the chat system to look for groups or members for their group.

    Some players who had gold / money to spare, would utilize an item that would allow for a server wide announcement and state that they were looking for a group or group member. But given the cost of that item, it was rarely done by the average player.

    Thus given my experience with a "party finder" / "lobby" method of grouping up, I would lean towards a server wide recruitment / trade channel.

    If ZOS wants to put one in, it might help. *shrug*
    Unlike the other game I mentioned ZOS does have an idle timer that kicks players out of the game for inactivity. So there wouldn't be players "flagged up" and sitting idle for hours while they are doing something away from their computer. The odds of reaching out to a player who is actively playing would be better at least.

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    Latash Gra-Ushaba - Orc Dragonknight
    Ishara Merádin - Redguard Nightblade
    Arylina Loreal - High Elf Sorcerer
    Sasha al'Therin - Nord Necromancer
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  • Mixalis966
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    If ZOS wants to put one in, it might help. *shrug*
    Unlike the other game I mentioned ZOS does have an idle timer that kicks players out of the game for inactivity. So there wouldn't be players "flagged up" and sitting idle for hours while they are doing something away from their computer. The odds of reaching out to a player who is actively playing would be better at least.

    Thanks for sharing your own experience.At first i thought your reply was a little bit out of context.I do not have an opinion about the situation you mentioned with the exp gain after 7 levels or the paid item to broadcast a message server wide because it is another game i do not know about.I understand your experience with a party finder from another game wasn't good.I have experience in ESO and i know it is a struggle to group up.

    From your message i will keep this :"The odds of reaching out to a player who is actively playing would be better at least."
    Edited by Mixalis966 on April 24, 2022 7:48PM
  • Wandering_Immigrant
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    I've never understood why this isn't in-game or why it even gets opposition when suggested. I can tell you that based on the comments I always see in these threads including this one there seems to be a lot of misconceptions about how it works. Likely from so many people in ESO coming from TES backgrounds rather than MMO backgrounds so never having seen these systems in practice.

    I will try to give an example of how this works.

    Person "A" wants to run Black Rose Prison for dual wield weapon. He's asked in his guild but currently there's only 60/400 members online and they're all either busy or AFK or for whatever other reason not speaking up. So he goes into group finder and looks at the Arena tab to see if anyone else is currently trying to form a BRP group. No one is, so he creates a listing with the header "BRP weapons farm LFM". That's it, no spamming any chats, no zone hoping, no queueing. He just creates a listing and then goes about his daily routine, maybe does some crafting writs, or other dailies, or bangs out some surveys, or gets his dungeon daily in using the existing queue system. It doesn't matter what he does because this system doesn't interfere with any other systems, it's just a classifieds listing.

    Now across the world in another part of Tamriel person "B" is just logging in. Person B runs through their writs and is unsure what they want to do next since they still have a slew of things they want to get done across multiple characters. So they go into the group finder to see if there's anything worthwhile they can jump in on. They see "BRP weapons farm LFM" and say to themselves, oh, Black Rose Prison, that's on my to-do list. So they send a whisper to person "A", something to the effect of "I'm interested in BRP, what roles do you have/need?" Person A respond in kind and after a brief discussion person A sends a group invite to person B and they both continue going about their business until the group is filled out to their liking. In the meantime they are of course free to continue asking in guild chat or zone chat to their heart's content to expedite the process if they want.

    Maybe they wait for a full group of 4 maybe they go in with 3 or even just as a duo if after talking they've determined they could handle it, it's really up to them since this isn't an automated system just a group finder. Once they're ready person A removes the listing and they get their weapons.

    This can be applied to anything in the game, harrowstorms/dragons, PvP modes, trials, world bosses. Trying to run a specific Vet dungeon? You can look for group WHILE you queue, if someone joins you just leave queue and requeue as a duo for faster queue. Hell if you want company while farming skyshards you can make a listing for that under the "Other" tab.

    So, yeah, there you have it. It doesn't take anything away from anything it only adds an extra layer of QOL on top of what we have now.
  • Kidgangster101
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    Jaustink wrote: »
    Arthtur wrote: »
    Because nobody would use Dungeon Finder and ppl would complain that they are locked out of content as they dont have needed achi to get into the group. Well, they already complain but with party finder it would be worse.

    I dont think this is necessarily true. The dungeon finder is primarily used for randoms, getting stuff for sticker books and pledges. You don't generally use the dungeon finder if you want to trifecta a dungeon. That's not going to happen with a PUG (99.999999% of the time). That's why there's different options. Guilds, dungeon finder, and party finder altogether would allow for many different avenues for players to access specific content they're wanting to do.

    Don't forget that with dungeon que dps will que tank or healer to jump the que then be put in something they can't carry. I agree a party finder when someone joins you can make sure they are a healer or tank. Just saying dungeon finder in this game is simply pathetic and zos does nothing to enforce people of playing their role because of the way the game is designed.

    In other games classes have a clear role not this trio role. So it prevents say a DPS from queing in as a healer because it is impossible. I've always stated this game needed specific things put into duty finder to use it (especially after 50) that DPS should have to pass a test of 20k+ DPS (which is literally nothing), healers need to have certain moves equiped to actually heal, and tanks taunts and cc on their bars. They need to certify that role and then if they choose not to it should be a reportable offense.

    That right there helps some of the problems but they have proven they won't do that so other methods should be made available to a player base that wants more out of the content.

    Or have you ever thought maybe low levels actually want to play the game rather than que into 1 person that speed runs the dungeon while they are learning their role? It is definitely a needed added feature.
  • Ksariyu
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    Amottica wrote: »
    I don’t know what to say about your experience other than you are either finding bad guilds each time or do not engage them well.

    In every game I have played I find it easy to meet people to run with regularly once I find a decent guild and that was easy in ESO. Heck, recently logged into a game I used to play. Hadn’t been in that game for two years. Said something in chat and immediately someone responded asking if I was coming back.

    Good luck finding people to play but the game lacking a party finder isn’t the problem and if someone has specific requirements for the group they want they should do the legwork themselves.

    That's fine, I didn't really expect you to have the answer to all my problems. All I can say is I've never had this issue in any other MMO I've played except this one. The biggest factor I can guess for this is that ESO attracts a lot of solo players coming from the core TES series, which really only FFXIV can compare with (Though even in that game I had a much easier time making friends).

    As for the lack of a party finder not being the problem. . . Sure, but how does that detract from the value of adding it? That's just kind of a pointless comment. And for having specific requirements? I don't. I actually have far fewer requirements than the guilds that turn people away for not having the latest gear (Literally, some guilds running normal training trials have gear requirements). I also don't see how posting on an LFG board is much less work than posting in Crag zone chat. It's just more effective. Once again kind of a pointless comment. We get it, you don't care about this. That doesn't make us wrong.
    One downside I can see is that I want to quickly be able to find likeminded players and active groups.

    Let's say I want to do dragon hunts in Northern Elsweyr. I check the available lobbies - well, anything that's older than about five to ten minutes may or may not be a very active group.

    Perhaps I start a new lobby and only one person answers. That's not enough to do dragon hunts, so do I start a new lobby in five minutes so people know I'm still actively looking for recruits instead of getting buried under people making lobbies for Craglorn trials?

    Maybe it's just that I'm more familiar with games that use a game-wide Recruitment Chat channel.
    I'd prefer to be able to actively offer to share the dragon hunt daily with anyone looking at the channel until we've got enough people.

    Fair point on the "old post" issue. It's not really a downside because it's not specific to an LFG board (You can read a request in zone chat/discord and have the group be filled by the time you whisper them), but it is a potential point of annoyance. A solution could be to request the poster confirm they are still looking for a group every so often.

    That said, even just an LFG chat channel would be miles better than what we have now. The main issue is that for an MMO, ESO throws so many dividers between players that it becomes a chore to be social. Having all group requests be limited to either your guild mates or fellow zone members is a huge example of this, and it becomes more of an issue as they add more zones which further splits the playerbase.

  • Xuhora
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    usually im the first to say NO to a raidfinder, but your proposal is one of the few which advocates for a lobbyfinder. i have nothing against that.

    in fact i was playing Destiny 2 over the weekend, its a on/off game for me, so im not in a guild. but since Bungie implemented a fireteam finder in their homepage i could access groupcontent.
    there people can start a group for an activity, if they are picky than can write the needed lightlevel into the title or even the number of raidclears. so its totally in the hand of the creator of the group to decide with bar he wants to set up for his soon to be teammates.

    as allways with such features, it comes with a downside. LFG-groups are widely viewed as "toxic" in that game, sometimes it happens that you get kicked faster than you can say "my bad, wont happend again"...
    to be fair this is the minority of teams, and i havent encountered it the whole weekend.

    to conclude; i support your idea, be it ingame or via homepage, but a tool to create lobbies can bring a better experience in groupplay to people who dont have a set group to run.
  • Lailaamell
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    Like dungeon finder dont help if you get dlc dungeons and your entire party leave for its not fast and easy dungeon
  • Mixalis966
    Mixalis966
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    I've never understood why this isn't in-game or why it even gets opposition when suggested

    Glad we are on the same page.
    Ksariyu wrote: »
    That said, even just an LFG chat channel would be miles better than what we have now. The main issue is that for an MMO, ESO throws so many dividers between players that it becomes a chore to be social. Having all group requests be limited to either your guild mates or fellow zone members is a huge example of this, and it becomes more of an issue as they add more zones which further splits the playerbase.

    Exactly.

    Xuhora wrote: »
    usually im the first to say NO to a raidfinder, but your proposal is one of the few which advocates for a lobbyfinder. i have nothing against that.

    in fact i was playing Destiny 2 over the weekend, its a on/off game for me, so im not in a guild. but since Bungie implemented a fireteam finder in their homepage i could access groupcontent.
    there people can start a group for an activity, if they are picky than can write the needed lightlevel into the title or even the number of raidclears. so its totally in the hand of the creator of the group to decide with bar he wants to set up for his soon to be teammates.

    as allways with such features, it comes with a downside. LFG-groups are widely viewed as "toxic" in that game, sometimes it happens that you get kicked faster than you can say "my bad, wont happend again"...
    to be fair this is the minority of teams, and i havent encountered it the whole weekend.

    to conclude; i support your idea, be it ingame or via homepage, but a tool to create lobbies can bring a better experience in groupplay to people who dont have a set group to run.

    I believe its the players that are toxic and not the feature itself.Take the current dungeon finder for example.When Shadows of the Hist DLC was released i did not have much experience in the game and i queued for the new dungeons and everyone was leaving.If i could create a lobby like "Craddle of Shadows first timers" i would be able to find people who want to do the same thing as me/help me and they would not leave when they get into the dungeon and see my cp.This was back in 2016.It is 2022 now and we still face the same issues,it is sad.Thanks for supporting my idea.

    Edited by Mixalis966 on April 25, 2022 9:55AM
  • Baalrog
    Baalrog
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    No , needed .
  • Daoin
    Daoin
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    dungeon finder needs an overhaul..until then your idea is great if it contained the ability to make the choice of your group to ensure you could for example have a real tank/healer and 2 dd's if thats what you wanted, with similar interests (i'e the random daily with no speed run and skipping) ..i think too complicated though !
  • Mixalis966
    Mixalis966
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    Baalrog wrote: »
    No , needed .

    Strong argument, very explanatory and informative thank you. :D
  • VaranisArano
    VaranisArano
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    ✭✭✭✭✭
    Ksariyu wrote: »
    That said, even just an LFG chat channel would be miles better than what we have now. The main issue is that for an MMO, ESO throws so many dividers between players that it becomes a chore to be social. Having all group requests be limited to either your guild mates or fellow zone members is a huge example of this, and it becomes more of an issue as they add more zones which further splits the playerbase.
    Mixalis966 wrote: »
    Exactly.

    I'm glad we've found something we agree on! A game wide LFG/Recruitment Chat would be much more effective than the current instanced Zone chat or guilds would be much more effective for finding players to group with.
  • Mixalis966
    Mixalis966
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    I'm glad we've found something we agree on! A game wide LFG/Recruitment Chat would be much more effective than the current instanced Zone chat or guilds would be much more effective for finding players to group with.

    The question is when they will add something like this or if they consider adding it at all.
  • kieso
    kieso
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    I saw this feature on WoW.

    No one really used it 😐🤷‍♂️
  • Mixalis966
    Mixalis966
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    kieso wrote: »
    I saw this feature on WoW.

    No one really used it 😐🤷‍♂️

    How does that prove ESO doesn't need it?

    Do you know the difference between WoW and ESO in terms of population?

    EDIT:I saw this feature in Lost Ark and this was the way of grouping to ensure a smooth run.The random matchmaking Lost Ark had(like ESO dungeon finder) led to groups disbanding after 1st wipe.
    Edited by Mixalis966 on April 26, 2022 11:58AM
  • ZOS_GregoryV
    Greetings all!

    After review, we have decided to close this thread as it seems to have become more argumentative. When creating threads/posts, we ask they be kept civil, constructive, and within the Community Rules. If there may be any questions in regards to these rules, please take a few moments to review them here.

    Thank you for your understanding,
    -Greg-
    Edited by ZOS_GregoryV on April 26, 2022 6:41PM
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