Mixalis966 wrote: »I am talking about a party finder where you can create lobbies so people interested can join.Posted again for this but i can't stop because I've been kind of stuck with this idea since i came back into the game.Why is it still not a thing?I started eso in 2016 and they never implemented this.We need to be able to create lobbies to find other people to do content.What does lfging in zone bring to the game?I posted numerous times but i did't get an answer.Can a ZOS employee explain to me why do you ignore this aspect of the game?
Agreed. This should have been implemented long ago. If we'd gotten this instead of the card game, I would have bought the new chapter.Mixalis966 wrote: »I am talking about a party finder where you can create lobbies so people interested can join.
Because nobody would use Dungeon Finder and ppl would complain that they are locked out of content as they dont have needed achi to get into the group. Well, they already complain but with party finder it would be worse.
Mixalis966 wrote: »Do you think that belonging to 5 guilds lets you reach the whole playerbase currently online?Do you find spamming in 5 guilds(if you don't have 1 for trading) amusing?What happens if someone logs on just after you send the message and he did not see it?A party finder does not take away from the guild, you can still do content with your guild friends.
Mixalis966 wrote: »Do you think that belonging to 5 guilds lets you reach the whole playerbase currently online?Do you find spamming in 5 guilds(if you don't have 1 for trading) amusing?What happens if someone logs on just after you send the message and he did not see it?A party finder does not take away from the guild, you can still do content with your guild friends.
How much of the whole playerbase do you need to find?
People complain so much about dungeon finder and PUGs that I'm surprised that anyone doing group content would want a party finder as well. Guilds, friends, previous group contacts, surely they're the best way of getting such content organised in a reliable way. Not that I have any objection to a party finder, simply that I can see various reasons why it hasn't been introduced.
I appreciate that outside of dungeons and trials few people want to group up for most of the content which must make it difficult for those who do, but surely that's where finding a suitable guild is the answer.
Because nobody would use Dungeon Finder and ppl would complain that they are locked out of content as they dont have needed achi to get into the group. Well, they already complain but with party finder it would be worse.
Mixalis966 wrote: »I am talking about a party finder where you can create lobbies so people interested can join.Posted again for this but i can't stop because I've been kind of stuck with this idea since i came back into the game.Why is it still not a thing?I started eso in 2016 and they never implemented this.We need to be able to create lobbies to find other people to do content.What does lfging in zone bring to the game?I posted numerous times but i did't get an answer.Can a ZOS employee explain to me why do you ignore this aspect of the game?
Isn't this one reason why you can belong to 5 guilds? They don't all have to be trading guilds.
Mixalis966 wrote: »Do you think that belonging to 5 guilds lets you reach the whole playerbase currently online?Do you find spamming in 5 guilds(if you don't have 1 for trading) amusing?What happens if someone logs on just after you send the message and he did not see it?A party finder does not take away from the guild, you can still do content with your guild friends.
How much of the whole playerbase do you need to find?
People complain so much about dungeon finder and PUGs that I'm surprised that anyone doing group content would want a party finder as well. Guilds, friends, previous group contacts, surely they're the best way of getting such content organised in a reliable way. Not that I have any objection to a party finder, simply that I can see various reasons why it hasn't been introduced.
I appreciate that outside of dungeons and trials few people want to group up for most of the content which must make it difficult for those who do, but surely that's where finding a suitable guild is the answer.
belial5221_ESO wrote: »Party finder would still put you with randoms,which for dungeons no diff than dungeon finder,you jsut get to pick which bad players to group with lol.For things like vet trials and speed/no death achieves you don't want players that don't know mechanics.It's why you can spam chat in Crag and usually find the players with specific gear/achieve/level you want.A lobby would jsut fill with lots of different expertise players looking for group anyway,so why make a thing that would be buggy,when zone chat works fine.
Mixalis966 wrote: »Do you think that belonging to 5 guilds lets you reach the whole playerbase currently online?Do you find spamming in 5 guilds(if you don't have 1 for trading) amusing?What happens if someone logs on just after you send the message and he did not see it?A party finder does not take away from the guild, you can still do content with your guild friends.
How much of the whole playerbase do you need to find?
People complain so much about dungeon finder and PUGs that I'm surprised that anyone doing group content would want a party finder as well. Guilds, friends, previous group contacts, surely they're the best way of getting such content organised in a reliable way. Not that I have any objection to a party finder, simply that I can see various reasons why it hasn't been introduced.
I appreciate that outside of dungeons and trials few people want to group up for most of the content which must make it difficult for those who do, but surely that's where finding a suitable guild is the answer.
There are plenty of guilds that do content but not everyone is on at the same time nor does everyone have the experience or desire in those guilds to do what you want to do. A party finder would reach out to a much larger group of people, which is the whole point. If you want to find a group without teleporting to every major city and zone, you can just list your party and your desires in a party finder. Want to find a group for a trifecta dungeon run? Throw it in the party finder. It's pretty hard to do that outside of being in a more serious guild or getting lucky in craglorn.
A dungeon finder is completely random and defeats the purpose for wanting to do anything past completion of a dungeon. Some people don't come into the game with a ton of friends and simply want to find a few other people to do some content with quickly ya know? Thats the point of a group and party finder. The point is you can have both. Im pretty confused by the polarity of these posts where people claim you just need to join guilds. Why not have guilds and a party finder?
Agree with this logic. Even trading guilds can be useful for putting together a group with a specific interest or requirements.
Mixalis966 wrote: »Cuddlypuff wrote: »There are some good discords out there for endgame PVE pugging if you put in the time to post parses and clears etc.
[snip]
belial5221_ESO wrote: »Most trials/vet content are spammed in Craglorn,atleast on PC NA/EU.Dunno about consoles I don't use em.
Maybe someone needs to make a addon that ppl can list their specific needs,and others with addon can see and msg to join.
There was trader addon once,dunno if it still around where ppl listed and can contact eachother.
Cuddlypuff wrote: »Mixalis966 wrote: »Cuddlypuff wrote: »There are some good discords out there for endgame PVE pugging if you put in the time to post parses and clears etc.
[snip]
It's not that people don't want an in-game solution. The problem with in-game grouping is that for some odd reason ESO does not let you view other people's gear, clears and past scores (which can also be bought via carry but that's another story). How will the quality differ from the typical crag group with 11 other Schrödinger's pugs? Comedy roasts of crag logs gets old fast.
[edited to remove quote]
Mixalis966 wrote: »I am talking about a party finder where you can create lobbies so people interested can join.Posted again for this but i can't stop because I've been kind of stuck with this idea since i came back into the game.Why is it still not a thing?I started eso in 2016 and they never implemented this.We need to be able to create lobbies to find other people to do content.What does lfging in zone bring to the game?I posted numerous times but i did't get an answer.Can a ZOS employee explain to me why do you ignore this aspect of the game?
SilverBride wrote: »Mixalis966 wrote: »I am talking about a party finder where you can create lobbies so people interested can join.Posted again for this but i can't stop because I've been kind of stuck with this idea since i came back into the game.Why is it still not a thing?I started eso in 2016 and they never implemented this.We need to be able to create lobbies to find other people to do content.What does lfging in zone bring to the game?I posted numerous times but i did't get an answer.Can a ZOS employee explain to me why do you ignore this aspect of the game?
This isn't an aspect of the game. It's a feature being asked for.
I know that some other games have group finders but ESO plays very differently from other MMOs and everything that works for them may not work as well here.
But I'm not sure if I like this idea or not. I'd need to know more about how it would work.
VaranisArano wrote: »Players preferred to recruit from guild or zone chat instead.
Mixalis966 wrote: »VaranisArano wrote: »Players preferred to recruit from guild or zone chat instead.
I would rephrase preferred to "had to".The party finder would bring people together faster and easier.I don't see why a lobby system would make the server struggle but regular queueing won't apart from the fact that more people will actually find group to do content.
EDIT:To me the random normal daily with the bonus exp and rewards is simply a way to fill in the queues for people doing "Specific dungeons" and ensure they will find someone to do content with.If the end goal is people finding group why not help them further by adding lobbies?
These technical limitations are your assumptions,i still didn't hear from ZOS the reason which i look forward to.
Mixalis966 wrote: »Do you think that belonging to 5 guilds lets you reach the whole playerbase currently online?Do you find spamming in 5 guilds(if you don't have 1 for trading) amusing?What happens if someone logs on just after you send the message and he did not see it?A party finder does not take away from the guild, you can still do content with your guild friends.
How much of the whole playerbase do you need to find?
People complain so much about dungeon finder and PUGs that I'm surprised that anyone doing group content would want a party finder as well. Guilds, friends, previous group contacts, surely they're the best way of getting such content organised in a reliable way. Not that I have any objection to a party finder, simply that I can see various reasons why it hasn't been introduced.
I appreciate that outside of dungeons and trials few people want to group up for most of the content which must make it difficult for those who do, but surely that's where finding a suitable guild is the answer.
VaranisArano wrote: »
A. I'm speaking of the Cyrodiil Groupfinder, which worked effectively like a lobby for Cyrodiil. You queued up and it stuck you with a group doing something in Cyrodiil.
Problem was, nobody used it. I think I tried it twice and got stuck with one or two people, and then we had to figure out what we were doing. It wasn't a great experience, which I'm sure compounded it's relative disuse.
Most people used zone chat to LFG or joined a guild for Cyrodiil because that way you got an active group that had a clear leader. Now, Cyrodiil isn't instanced the way PVE zones are, so zone chat could function effectively as a Recruiting Channel for everyone.
Mixalis966 wrote: »SilverBride wrote: »I know that some other games have group finders but ESO plays very differently from other MMOs and everything that works for them may not work as well here.
But I'm not sure if I like this idea or not. I'd need to know more about how it would work.
You can call it whatever you want but i believe it should be in the game long ago.I don't think that by differently you mean making players life harder.I don't see the drawback in implementing this.
This would work similar to other games.It could have different tabs for dungeons/trials/roleplaying and people would create lobbies naming them after the activity they are after.