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Would you like the option to play in a Solo Overland instance?

  • wheresbes
    wheresbes
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    No - I'm fine the way things are
    This is the first and only MMO that I play and while when I started it felt so weird to have all those people around, I've grown to like it, so now I'm happy the way it is.
  • Lysette
    Lysette
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    Yes - let me play a true solo experience when desired
    Aislinna wrote: »
    What would become of all the uncontested loot from treasure chests/bosses and harvested materials you gain while in this mode? Would it stay in the the single player mode instance or would you be able to sell it in the immersion breaking instance to the other players you don't want to see? Or would there be no loot, harvests? I'd love to make treasure chest runs and have them all be there because no player was able to loot them before me. To be able to harvest Craglorn without competition, that would be nice too. To not have to compete for mythic gear leads because as the only player, I'd always make top dps on the boss to get the drops.

    I believe they sell single player games that would satisfy your desire to play alone.

    Well, I will see - my ESO+ will be running out in June and eventually I will have a break of a year or two - this is just not fun this way and I get nowhere without doing these quests. And if I return after that at all, questionable, maybe 18 years of Elder Scrolls is just enough and it is time to move on. Basically just like FO76 has trashed my interest in Fallout completely - I like Fallout, but I'm not playing it any longer.

    You know, I could play NOW - but I can just not get me to login - I'm too frustrated.
    Edited by Lysette on April 13, 2022 9:16AM
  • Sarannah
    Sarannah
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    No - I'm fine the way things are
    No! Just because of farming nodes alone, and all the other things mentioned in this thread. Not to mention this game is an MMO!
  • Northwold
    Northwold
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    I'd love to have this. Nothing breaks immersion more than having some sort of "I'm about to die" conversation with an NPC when a player runs by at 600 mph in a pink hat and a bikini with a sexy username, obsessively pickaxing the landscape before trotting off on some creature that spawns out of nowhere with a thundering roar.

    Or the people who decide to open their journal in a doorway.

    Or those stupid, stupid, stupid flappy things and bears that people simply cannot be bothered to despawn before going to a town.

    Or the people who zap a delve boss in one shot repeatedly when you've been waiting for it to respawn.

    But I can't see how this could happen. The servers would have to run a different instance for every player in overland or the game would have to be recoded completely so that all monsters etc run locally in your machine.
    Edited by Northwold on April 13, 2022 9:24AM
  • Lysette
    Lysette
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    Yes - let me play a true solo experience when desired
    Sarannah wrote: »
    No! Just because of farming nodes alone, and all the other things mentioned in this thread. Not to mention this game is an MMO!

    I pick up something here and there - I need nothing of that, my crafting bag has thousands of most what can be farmed. I just do it out of a habit. I rarely sell anything, because I don't need the money either. All I want is doing a quest solo or with Mirri. Loot in there is none of my interests, I don't use auto-loot, so if I do not pick it up it won't clutter my inventory. I basically do it just for the quest experience and what I get is nothing like that - it is just not fun.
  • Smoky
    Smoky
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    Other (please comment)
    I like things the way they are even though I am usually playing solo but it would be nice if they increased the number of players who get loot so you don't miss out just cos you can't deal amazing DPS when trying to get leads etc but I wouldn't want to lose the odd sight of a half naked level 3 running around the towns or someone who's fallen asleep and is just walking into a wall in a delve :D
  • Aislinna
    Aislinna
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    No - I'm fine the way things are
    Lysette wrote: »
    Sarannah wrote: »
    No! Just because of farming nodes alone, and all the other things mentioned in this thread. Not to mention this game is an MMO!

    I pick up something here and there - I need nothing of that, my crafting bag has thousands of most what can be farmed. I just do it out of a habit. I rarely sell anything, because I don't need the money either. All I want is doing a quest solo or with Mirri. Loot in there is none of my interests, I don't use auto-loot, so if I do not pick it up it won't clutter my inventory. I basically do it just for the quest experience and what I get is nothing like that - it is just not fun.

    This is a request to make a major change to the current game, so all these questions would need to be answered. It's not just how you personally would play the game, it's how would anybody play the game, how would people exploit it, how does it impact the system, technically, economically, socially, etc. I'm sorry you do not enjoy the game anymore, but asking for things to be fundamentally changed because one is unhappy affects many people in many ways, and questions would need to be resolved.

    Enjoy your upcoming break from ESO, I hope you find happiness in whatever else you choose to try.
  • ApoAlaia
    ApoAlaia
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    I'm not opposed to such option, ultimately is not up to me to infer what is economically/technically viable and what isn't.

    However I would decline to play that mode because I already have other activities that fill that niche of entertainment; in other words, I don't need ESO to have a an 'always online single player mode'.

    I do have reservations about splitting the player base further, but again dealing with that conundrum is not within my remit.
  • Lysette
    Lysette
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    Yes - let me play a true solo experience when desired
    Aislinna wrote: »
    Lysette wrote: »
    Sarannah wrote: »
    No! Just because of farming nodes alone, and all the other things mentioned in this thread. Not to mention this game is an MMO!

    I pick up something here and there - I need nothing of that, my crafting bag has thousands of most what can be farmed. I just do it out of a habit. I rarely sell anything, because I don't need the money either. All I want is doing a quest solo or with Mirri. Loot in there is none of my interests, I don't use auto-loot, so if I do not pick it up it won't clutter my inventory. I basically do it just for the quest experience and what I get is nothing like that - it is just not fun.

    This is a request to make a major change to the current game, so all these questions would need to be answered. It's not just how you personally would play the game, it's how would anybody play the game, how would people exploit it, how does it impact the system, technically, economically, socially, etc. I'm sorry you do not enjoy the game anymore, but asking for things to be fundamentally changed because one is unhappy affects many people in many ways, and questions would need to be resolved.

    Enjoy your upcoming break from ESO, I hope you find happiness in whatever else you choose to try.

    Thank you for wishing me well - I have 2 other MMOs I play on a regular basis - I won't miss ESO, when the time will come. If ZOS would decide to fix this questing issue, I might return, but without it, most likely not.
  • kaushad
    kaushad
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    Other (please comment)
    An offline mode would solve a lot of performance issues.
    JoStoic wrote: »
    I might be an anomaly, but I get super duper lonely in regular elder scrolls games. I don't get lonely in any other games, (like borderlands, or even Rime. I haven't played a lot of first person story based games because of this issue.) there's some weird uncanny valley in Elder scrolls games that makes me lonely.

    So, for me, having a bunch of randos around while I play eso solo, is the perfect blend of what I need.

    I think for me the best thing would be if they 'just fixed" the story so every one wasn't actually the chosen one. Too late to fix I think. But it would be nice if they could.

    I remember thinking about that in Arena, in which the only characters with which the PC talks on a regular basis are a dead sorcerer friend and Jagar Tharn. After being left under the Imperial City to die, they had no living friends and given the way my stats were deteriorating (I never found out why), they probably never would.

    Whereas in MorrowindI, there are at least recurring quest givers. However, when my PC visited Athyn Sarethi, the guy they defend from the Morag Tong and who sponsored them as a Redoran and Redoran horatator, he introduced himslef as if it were the first time they met. That must be how characters like Raz feel in DLC when you ask "Sorry, who are you again?".
    Edited by kaushad on April 13, 2022 11:04AM
  • fizl101
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    No - I'm fine the way things are
    kaushad wrote: »
    An offline mode would solve a lot of performance issues.
    JoStoic wrote: »
    I might be an anomaly, but I get super duper lonely in regular elder scrolls games. I don't get lonely in any other games, (like borderlands, or even Rime. I haven't played a lot of first person story based games because of this issue.) there's some weird uncanny valley in Elder scrolls games that makes me lonely.

    So, for me, having a bunch of randos around while I play eso solo, is the perfect blend of what I need.

    I think for me the best thing would be if they 'just fixed" the story so every one wasn't actually the chosen one. Too late to fix I think. But it would be nice if they could.

    I remember think about that in Arena, in which the only characters with which the PC talks on a regular basis are a dead sorcerer friend and Jagar Tharn. After being left under the Imperial City to die, they had no living friends and given the way my stats were deteriorating (I never found out why), they probably never would.

    Whereas in MorrowindI, there are at least recurring quest givers. However, when my PC visited Athyn Sarethi, the guy they defend from the Morag Tong and who sponsored them as a Redoran and Redoran horatator, he introduced himslef as if it were the first time they met. That must be how characters like Raz feel in DLC when you ask "Sorry, who are you again?".

    I can almost hear Raz roll his eyes when asked!!

    In my head I now imagine all NPC in the game to be like character actors in Disneyland coming in for their shift in Arx Corinium or wherever, preparing themselves to say their lines again knowing they are about to get obliterated for the 1,000,000th time
    Soupy twist
  • Snamyap
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    Immersion and MMO'S just don't mix very well. It's always going to be a compromise. I'm afraid you're just going to have to decide for yourself if you can deal with it. For proper immersion you're going to have to resort to single player games or games that you can run privately together with friends.
    ESO could do with a couple more quest instances, especially in main story lines.
  • Cardhwion
    Cardhwion
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    No - I'm fine the way things are
    Lysette wrote: »
    Sarannah wrote: »
    No! Just because of farming nodes alone, and all the other things mentioned in this thread. Not to mention this game is an MMO!

    I pick up something here and there - I need nothing of that, my crafting bag has thousands of most what can be farmed. I just do it out of a habit. I rarely sell anything, because I don't need the money either. All I want is doing a quest solo or with Mirri. Loot in there is none of my interests, I don't use auto-loot, so if I do not pick it up it won't clutter my inventory. I basically do it just for the quest experience and what I get is nothing like that - it is just not fun.

    Sorry, but that's nonsense. You can quest and play, just because you have problems encountering other players, does not mean you can't play. That problem is on your end. You are in one of the most solo friendly MMOS out there. Try WoW or FF14 for a change, and you will see how solo friendly this game is.
    "Why did I follow him...? I don't know. Why do things happen as they do in dreams? All I know is that, when he beckoned... I had to follow him. From that moment, we traveled together, East. Always... into the East."
  • robwolf666
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    Yes - let me play a true solo experience when desired
    Yes, I'd love a solo experience for the PvE areas. I miss the old Vet days when you could run around the other alliance areas after finishing your own alliance story, doing Cadwell's Silver/Gold, and not bump into another player for hours, sometimes even days.
  • HertoginJanneke
    HertoginJanneke
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    No - I'm fine the way things are
    We have TES III, TES IV and TES V for that.
  • redlink1979
    redlink1979
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    No - I'm fine the way things are
    If you're on PC try Bandits UI add-on, it has a Khajiit mode which makes other players invisible to you.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • colossalvoids
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    Other (please comment)
    As is - no point in such thing, but if that's different difficulties instance sign me up.
  • Ksariyu
    Ksariyu
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    Other (please comment)
    Lysette wrote: »
    For my purposes it would be enough if delves would be like that - that I can do a quest without that pretty much everything in the delve is dead and it feels empty not worth doing at all - that I am disliking quests in ESO is due to that

    I can get down with this. While a full solo-open world would for sure kill the MMO aspect of the game, delves and other hostile interiors would greatly benefit from being a bit more isolated. This is one area that instance-based games do a bit better (Dragon Nest or Destiny for example), as it greatly enhances immersion in the story when you can do 100% of it at your own pace.
  • Leftover_Pizza
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    Yes - let me play a true solo experience when desired
    I don't think it would be economically viable.

    I suspect running tons of separate instances would drive up the costs of running the game and would likely reduce revenue as people would be less likely to spend on cosmetic items that less other players are seeing.

    I suspect many of the towns would rapidly depopulate as more and more people went solo.

    Realistically, the only times I'd choosing to be in a public setting is if I was helping someone or fighting world bosses that are tedious to solo.

    The people that like the MMO aspect would find the game turning into a ghost town.




    GTA Online wants a word with you. The game offers lobby choices; solo, invite only and public. Due to content design, solo and invite only lobbies do have a few restrictions; group sell missions and, except for 1, heists.
    The game has no items store. Only currency can be bought, but is easy enough to grind within the game, so no purchase is needed at all. They do have a very optional Plus sub since a few weeks ago, at half price of an ESO+ sub. Updates are free, no one has to pay a cent to play the game after purchase.

    Yet, GTA Online still has one of the highest, if not the highest, revenue and public lobbies are always full of players (unless you trick the game into a solo public lobby). No ghost towns ever since 2013.

    So, with far less monetizing, GTA Online does offer the options and makes heaps of money and show it can be done.




    Edited by Leftover_Pizza on April 13, 2022 11:50AM
  • AcadianPaladin
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    Yes - let me play a true solo experience when desired
    I enjoy ESO largely for its amazing mass and scale (which dwarfs Oblivion + Skyrim combined). The fact that it is multiplayer is a drawback I readily live with.

    While I would enjoy solo overland, what I would really like is the ability to enter a delve or public dungeon and select 'solo' or 'public' instance. It is no fun to 'compete' with others to try and get a light attack in on a delve boss before others kill it. Plus, the feel of adventuring alone in a scary dungeon, looking in nooks and crannies for loot is lost when other players go racing by. I can solo a fair number of group dungeons and absolutely love the fact that they are solo instances. I also find many cities to be silly overcrowded. The basic NPC population in cities is just fine and doesn't really need augmentation by other players.
    PC NA(no Steam), PvE, mostly solo
  • Gundug
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    I don’t care either way, but before One Tamriel, the game was essentially like this whenever a player went to other alliance zones and most of the time in Craglorn. I could play in a zone for hours and never run into another player. If there was anything like this implemented, I could see it as a function that simply suppressed the visuals, audio, and chat of fellow players in the zone, like a Do Not Disturb mode.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    No - I'm fine the way things are
    I'd be playing (a heavily modded) Skyrim if I wanted a solo PvE experience.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • dmnqwk
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    I wouldn't want to play this as a single player RPG no, because then it wouldn't be the same game.

    The game involves everything, so no I wouldn't want it changed to be a different game.
  • Kiralyn2000
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    No - I'm fine the way things are
    Even though I'm a solo player who isn't interested in any of the group activities... it's still an MMO. There's other people there. Live with it. /shrug
  • Kalle_Demos
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    No - I'm fine the way things are
    No. You knew this was a multiplayer game when you pushed the coins. Deal.

    "If I am to be Queen, I must look fear in the face and conquer it. How can I ask my people to have faith in me if I don't have faith in myself?" - Queen Ayrenn
  • robwolf666
    robwolf666
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    Yes - let me play a true solo experience when desired
    It is no fun to 'compete' with others to try and get a light attack in on a delve boss before others kill it.

    Honestly, this is one of my peeves about ESO, especially if people are sitting on something for an XP farm.
  • alberichtano
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    Nah. I would prefer a strictly PvE-version of Cyrodiil instead. This would mean that those that just want to do PvE-dailies could do so without getting harassed by PvP-ers who want weaker targets, and it would mean fewer non-PvP-ers logged in on the PvP maps, creating less frustration when you have three staples of people, but only five people defending the keeps.
  • Marginis
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    Other (please comment)
    Only in instances that are flooded with bots.

    Could do with major cities automatically desummoning all those duplicate pets and companions though, and resummoning them when you leave, like player housing.

    But other than that, nah. The other players are what make an MMO an MMO. They give the world atmosphere and a sense of life, and allow for really cool emergent gameplay sometimes.

    If nothing else, think of it as endless unique NPCs inhabiting the world. Except for bots. Those things deserve to fall in a pit and burn for eternity.
    Edited by Marginis on April 13, 2022 1:28PM
    @Marginis on PC, Senpai Fluffy on Xbox, Founder of Magicka. Also known as Kha'jiri, The Night Mother, Ma'iq, Jane Shepard, Damia, Kintyra, Zoor Do Kest, You, and a few others.
  • OsUfi
    OsUfi
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    No - I'm fine the way things are
    No. ESO is an MMO. If I want a single player experience, I'll play Skyrim.
  • Sylvermynx
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    No - I'm fine the way things are
    I'd be playing (a heavily modded) Skyrim if I wanted a solo PvE experience.

    This. Actually, I still do play both heavily modded Skyrim and Oblivion alongside ESO.

    I play an MMO BECAUSE I like the non-static world as opposed to the static (even if heavily modded) worlds of SPMR games. The reason I played WoW and after I left that game, RIFT, was because I was bummed out on single-player games after using the most interesting mods over and over with nothing new to do.

    Some things annoy me, of course: duels all over Vivec's crafting area, someone with less lag than me grabbing a node just as I reach for it. But I'm certainly not bothered enough to want instanced overland (outside of a toggle or whatever options could be made available for those wanting more difficult overland).
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