Those stats aren't very good to be honest.
A lot of people will say you need to stack max magica. Which is definitely a legit way to play, and rely on shield stacking. I played that for the longest time, but recently switched and it's the best mag sorc build I've played.
For reference, I'm 702 CP on a new server, so same as you really. Here are my stats for reference.
Health - 27804 (29826 after casting shield)
Magica - 32040
Stamina - 14215
Mag regen - 2013 (2547 with potion up)
Stam regen - 1255
Spell damage - 4233 (4519 with magma up)
Spell crit - 14.7 % (26.7% with potion up)
Pen - 10761
Physical resistance - 31344 (34318 with magma up)
Spell resistance - 26130 (29104 with magma up)
Crit resist - 1444
This is self-buffed. No continuous or anything. So spell damage and regens go up. Also have spell damage glyph so that goes up and spell crit does a few % after dark magic ability.
Breton
Atronach
Orzogas smoked bear haunch
Magica, spell crit and immovable potions
Vamp stage 3
Magma incarnate
Markyn ring of majesty
Trainee chest
5 spinners front bar
5 buffer of the swift back bar
4 light, 2 heavy, 1 medium
You can run less mag recovery if you're not vamp. I personally like vamp, as I only use one shield and play super aggressive. Vamp stage 3 allows me to push that a bit with a bit of a safety net and recovery time.
Spinners front bar for big damage, and swift back bar for defence. I also have revealing flat on my front bar (kinda replicates swift 5th piece on front bar). I dropped mage light for it, which I don't need as much as I'm not stacking max mag. Using bear haunch allows me to drop Tri pots for immovable that give spell crit (so it's also on both bar now which helps with healing).
I've played mag sorc since launch pretty much. I have 1800 CP on another server so know how to play the class well.
I will say, other classes are a lot better to play with lower CP.
What gear are you using? I think that's what you need to look at.
I'm not sure how your max stats are so low. 19k health is way too low. Max stam/stam regen is really low too. You need either to be higher or you won't break any CCs.
SkaraMinoc wrote: »I'll point you in the right direction. 3 philosophies for Mag Sorc.
Max Magicka Builds
- Selfish shield that is strong when spammed
- Low damage (10.5 magicka = 1 spell damage)
- Unable to run Twilight Matriarch group heals due to lack of slots and weak heal from max magicka
- Typically has high sustain from magicka recovery
Most Mag Sorcs run max magicka. They have annoying shields and their damage is usually weak, comparatively. Many players aren't afraid to fight a shield sorc because they know the burst damage just isn't there. The survivability is good but it requires the Mag Sorc to be on the defensive and not applying pressure.
Cookie Cutter Build: Crafty, Ancient Grace, DDF, 1 trainee, and usually 1 Swarm Mother + 1 Domihaus
Spell Penetration Builds
- Medium damage (~20k spell penetration)
- Weak shields
- No Twilight Matriarch
- Sustain is decent
The damage is much higher than max magicka builds but have weaker shields from only 35-40k max magicka.
Example Build: Heartland Conqueror, Spinner, 1 Valkyn Skoria, DDF / Torc / Sithis / 1 Kra'gh
Spell Damage Builds
- Extremely high burst combo damage
- 7k spell damage when buffs are active, 8k with Bloodthirsty @ 20%
- 8-11k spell penetration depending on Apprentice or Lover
- Twilight Matriarch is very strong when it works (pet alive, group in range and line of sight)
- Torc needed to compensate for low sustain
- Able to block regularly
When you get clapped for 70% of your health in 1 second then it's probably a spell damage Mag Sorc. That's only if you didn't get 1shot somehow, probably because Crystal Fragments Proc didn't crit. These players almost always have a Twilight Matriarch out and are using skills and sets you wouldn't normally see from a Mag Sorc.
Spell damage Mag Sorcs usually don't give out build secrets because of how strong they are. Look for sources of damage that don't involve magicka and you'll figure it out eventually.
Good luck!
Well I ran a test with my new build. In a duel I died pretty fast, but at least survived for longer than usual and even got some damage in. I didn't expect much better; either I have very slow reflexes or everyone else who duels has supernatural ones and years of practice too. So I nearly always lose duels.
SkaraMinoc wrote: »Well I ran a test with my new build. In a duel I died pretty fast, but at least survived for longer than usual and even got some damage in. I didn't expect much better; either I have very slow reflexes or everyone else who duels has supernatural ones and years of practice too. So I nearly always lose duels.
For 1v1 duels you probably want as much damage as possible and run Pale Order. It's been awhile since I've dueled but the best Mag Sorc duelers I've seen all run Pale Order and apply a ton of pressure.
For 1vX you never want a Twilight Matriarch because players will just kill it. It's very weak and the summon can be interrupted. Max magicka is much better so you can stack shields and survive while still having some damage.
For Group vs Group, the Twilight Matriarch really shines if you can stay at range and off heal while doing damage and securing kills with a strong Endless Fury.
SkaraMinoc wrote: »I'll point you in the right direction. 3 philosophies for Mag Sorc.
Max Magicka Builds
- Selfish shield that is strong when spammed
- Low damage (10.5 magicka = 1 spell damage)
- Unable to run Twilight Matriarch group heals due to lack of slots and weak heal from max magicka
- Typically has high sustain from magicka recovery
Most Mag Sorcs run max magicka. They have annoying shields and their damage is usually weak, comparatively. Many players aren't afraid to fight a shield sorc because they know the burst damage just isn't there. The survivability is good but it requires the Mag Sorc to be on the defensive and not applying pressure.
Cookie Cutter Build: Crafty, Ancient Grace, DDF, 1 trainee, and usually 1 Swarm Mother + 1 Domihaus
Spell Penetration Builds
- Medium damage (~20k spell penetration)
- Weak shields
- No Twilight Matriarch
- Sustain is decent
The damage is much higher than max magicka builds but have weaker shields from only 35-40k max magicka.
Example Build: Heartland Conqueror, Spinner, 1 Valkyn Skoria, DDF / Torc / Sithis / 1 Kra'gh
Spell Damage Builds
- Extremely high burst combo damage
- 7k spell damage when buffs are active, 8k with Bloodthirsty @ 20%
- 8-11k spell penetration depending on Apprentice or Lover
- Twilight Matriarch is very strong when it works (pet alive, group in range and line of sight)
- Torc needed to compensate for low sustain
- Able to block regularly
When you get clapped for 70% of your health in 1 second then it's probably a spell damage Mag Sorc. That's only if you didn't get 1shot somehow, probably because Crystal Fragments Proc didn't crit. These players almost always have a Twilight Matriarch out and are using skills and sets you wouldn't normally see from a Mag Sorc.
Spell damage Mag Sorcs usually don't give out build secrets because of how strong they are. Look for sources of damage that don't involve magicka and you'll figure it out eventually.
Good luck!
Thanks! I'll look into those sets and builds and see what could work best for me. ATM something along the lines of max magicka build would seem most workable, as I aim mostly to fight in Cyrodiil in groups. One question though, if I decide otherwise: Is Twilight Matriarch obligatory for a high damage build? Namely, I detest fussing with the pets and so don't ever use them.
Dueling is another thing entirely.
I mean, you need to build and play different. So don't pay too much attention to duels. They can be ok to test burst, or maybe defensive combos.
Test in open world PvP if I were you though. It's a lot different from duels.