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Do you think that the travel time in PvP is too much?
If forward camps weren't bugged and (fast) horses weren't so expensive, then we wouldn't see or hear so many complaints about travel times. And the further a keep is in your territory makes it harder for the enemy faction to get to, unless they are willing to expend a death to get there, and only if the keep is not being sieged.
Cyrodiil is huge, I get that. I commend it actually, but there are so many ways that you can improve run speed that this seems almost ludicrous poll.
No travel times in a siege game is utter garbage. It is a big strategy the placing camps/ destroying camps. If you want A.Valley travel times the game is that way -->