WrathOfInnos wrote: »I'm not sure exactly what you mean, but I think I like it. Would it include ability-altering sets for class skills? Or maybe just more options that suggest a class without mandating it (like Frostbite for Warden, or deadly for Templar).
ESO has, since inception, never made class a factor in any part of the game. Nobody knows you're a warden, dragonknight etc. There are no items, no quests, no NPC comments related to your class at all.
I don't know why, but there it is and I doubt it'll change.
And I've asked for class ability altering gear for years.
WrathOfInnos wrote: »I'm not sure exactly what you mean, but I think I like it. Would it include ability-altering sets for class skills? Or maybe just more options that suggest a class without mandating it (like Frostbite for Warden, or deadly for Templar).
Leftover_Pizza wrote: »
This is exactly one of my petpeeves. Characters have close to no identity in ESO. You can see a character run around in a heavy armor appearance with a staff sheathed on their back not knowing if this is a sorcerer or either a tank, healer or dps. Heck, might as well be a dragon knight, a templar or any other class.
I leveled all classes and they pretty much look and play the same. Even Mag or Stam doesn't make much difference.
At least not enough to make playing all classes a challenge.
Leftover_Pizza wrote: »ESO has, since inception, never made class a factor in any part of the game. Nobody knows you're a warden, dragonknight etc. There are no items, no quests, no NPC comments related to your class at all.
I don't know why, but there it is and I doubt it'll change.
And I've asked for class ability altering gear for years.
This is exactly one of my petpeeves. Characters have close to no identity in ESO. You can see a character run around in a heavy armor appearance with a staff sheathed on their back not knowing if this is a sorcerer or either a tank, healer or dps. Heck, might as well be a dragon knight, a templar or any other class.
I leveled all classes and they pretty much look and play the same. Even Mag or Stam doesn't make much difference.
At least not enough to make playing all classes a challenge.

NotaDaedraWorshipper wrote: »Leftover_Pizza wrote: »
This is exactly one of my petpeeves. Characters have close to no identity in ESO. You can see a character run around in a heavy armor appearance with a staff sheathed on their back not knowing if this is a sorcerer or either a tank, healer or dps. Heck, might as well be a dragon knight, a templar or any other class.
I leveled all classes and they pretty much look and play the same. Even Mag or Stam doesn't make much difference.
At least not enough to make playing all classes a challenge.
Which fits Elder Scrolls. Skills aren't really restricted in TES, everyone can learn to use fire based destruction magic, not only some "dragon knights". It's even a bit weird that they have seperated fire, shock and frost destruction magic to three different classes. A mage can use light, medium or heavy armour. Having the classes with restricted skills in ESO is new to the world of TES.
I definitely wouldn't want motifs limited to classes, because they should be available to all. Sets? Eh, we already have sets that are more useful for specific classes but I suppose I'm not against them. They would likely be nerfed to being useless anyway.
Classes are a crutch. If possible, they should go away.
You see someone in heavy armour with a staff and can't tell whether they're sorceror or something else? Or what role they queue for?
Great!
That's how it should be.
You are what you do and what abilities you have. ESO lets you play all roles on all classes, almost equally as well, plus several mixed roles. That is a feature and should be strengthened. Tanking, healing, or dealing damage are roles on a spectrum, quick&dirty categories for easy groupfinding, not separate things.
Elder Scrolls games have started to move away from class-based systems since Daggerfall. ESO is an outlier in that regard, and classes shouldn't be emphasized any more.
Exactly this^^^^ESO has, since inception, never made class a factor in any part of the game. Nobody knows you're a warden, dragonknight etc. There are no items, no quests, no NPC comments related to your class at all.
I don't know why, but there it is and I doubt it'll change.
And I've asked for class ability altering gear for years.
NotaDaedraWorshipper wrote: »Leftover_Pizza wrote: »
This is exactly one of my petpeeves. Characters have close to no identity in ESO. You can see a character run around in a heavy armor appearance with a staff sheathed on their back not knowing if this is a sorcerer or either a tank, healer or dps. Heck, might as well be a dragon knight, a templar or any other class.
I leveled all classes and they pretty much look and play the same. Even Mag or Stam doesn't make much difference.
At least not enough to make playing all classes a challenge.
Which fits Elder Scrolls. Skills aren't really restricted in TES, everyone can learn to use fire based destruction magic, not only some "dragon knights". It's even a bit weird that they have seperated fire, shock and frost destruction magic to three different classes. A mage can use light, medium or heavy armour. Having the classes with restricted skills in ESO is new to the world of TES.
I definitely wouldn't want motifs limited to classes, because they should be available to all. Sets? Eh, we already have sets that are more useful for specific classes but I suppose I'm not against them. They would likely be nerfed to being useless anyway.
In TES you, the main character, learn everything you want to. The reality is no NPC knows everything, because like in real life, they have to specialise in a few things. This is what the class system is meant to represent for TESO, you have specialised in a few things. I don't see why they couldn't then link some quests or items to that specialisation and still not fit the lore of TES.
So many abilities and sets in the game already have no distinct benefit. I don't see why we need another list of them. As it is, ZoS has clearly more than exhausted their ideas for mechanics in this game.
Leftover_Pizza wrote: »ESO has, since inception, never made class a factor in any part of the game. Nobody knows you're a warden, dragonknight etc. There are no items, no quests, no NPC comments related to your class at all.
I don't know why, but there it is and I doubt it'll change.
And I've asked for class ability altering gear for years.
This is exactly one of my petpeeves. Characters have close to no identity in ESO. You can see a character run around in a heavy armor appearance with a staff sheathed on their back not knowing if this is a sorcerer or either a tank, healer or dps. Heck, might as well be a dragon knight, a templar or any other class.
I leveled all classes and they pretty much look and play the same. Even Mag or Stam doesn't make much difference.
At least not enough to make playing all classes a challenge.
I'd rather see a class specific CP tree.
Leftover_Pizza wrote: »ESO has, since inception, never made class a factor in any part of the game. Nobody knows you're a warden, dragonknight etc. There are no items, no quests, no NPC comments related to your class at all.
I don't know why, but there it is and I doubt it'll change.
And I've asked for class ability altering gear for years.
This is exactly one of my petpeeves. Characters have close to no identity in ESO. You can see a character run around in a heavy armor appearance with a staff sheathed on their back not knowing if this is a sorcerer or either a tank, healer or dps. Heck, might as well be a dragon knight, a templar or any other class.
I leveled all classes and they pretty much look and play the same. Even Mag or Stam doesn't make much difference.
At least not enough to make playing all classes a challenge.
I'd rather see a class specific CP tree.
xclassgaming wrote: »Leftover_Pizza wrote: »ESO has, since inception, never made class a factor in any part of the game. Nobody knows you're a warden, dragonknight etc. There are no items, no quests, no NPC comments related to your class at all.
I don't know why, but there it is and I doubt it'll change.
And I've asked for class ability altering gear for years.
This is exactly one of my petpeeves. Characters have close to no identity in ESO. You can see a character run around in a heavy armor appearance with a staff sheathed on their back not knowing if this is a sorcerer or either a tank, healer or dps. Heck, might as well be a dragon knight, a templar or any other class.
I leveled all classes and they pretty much look and play the same. Even Mag or Stam doesn't make much difference.
At least not enough to make playing all classes a challenge.
ESO has alot of class identity.