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Stealth Nerf to Antiquities?

Paulytnz
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I could be wrong but I don't think so....

But, no matter what quality the Antiquity was - couldn't we always find 3 Bonus loot? I am doing Antiquities in Artaeum atm for the weekly Endeavour and it is always closing the window as soon as I find a second bonus loot.

I have spent MANY hours in Artaeum getting 10 chars up to lvl 9 for the Glowy Chest bonus and I am 100% sure we could always get up to 3 bonus loot for at least the blues. That's not happening anymore.

I know it's not related to the Deadlands bug, where if you unlock 3 you are only paid out for 2, because I am not even getting the chance to get the 3 in the first place. So a stealth nerf or perhaps yet another bug related to antiquities?
  • Sylvermynx
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    I get 3 bonus still on my level 10s. And you only need level 7 for glowy chest, isn't it? I don't really know for sure as I don't have any use for that perk, as I always know where all the chests are.... I get everyone to level 10 just because it's fun!
  • francesinhalover
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    Sylvermynx wrote: »
    I get 3 bonus still on my level 10s. And you only need level 7 for glowy chest, isn't it? I don't really know for sure as I don't have any use for that perk, as I always know where all the chests are.... I get everyone to level 10 just because it's fun!

    hi ('-')/ I believe you, once you max out everything you miss that feeling of pogress, i still havent gotten my 100k gold from scrying, not sure how to.

    How many characters do you have? I only play 1 usually.
    Edited by francesinhalover on March 12, 2022 4:13AM
    I am @fluffypallascat pc eu if someone wants to play together
    Shadow strike is the best cp passive ever!
  • Paulytnz
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    Sylvermynx wrote: »
    I get 3 bonus still on my level 10s. And you only need level 7 for glowy chest, isn't it? I don't really know for sure as I don't have any use for that perk, as I always know where all the chests are.... I get everyone to level 10 just because it's fun!

    Hmmm, have you tested getting the 3 Bonus in Artaeum? Yes it is level 7 for the first Glowy Chest Perk, level 9 extends the range so that you can see them further away.

    BTW even if you think you know where all the chests are, sometimes you may not. Example, I have found a couple of chests that were actually hidden in terrain, obviously glitched. There is one in Blackwood that is under the ground and you can only see it because of the glowy perk shining through the floor. I managed to open it too. :)
    Edited by Paulytnz on March 12, 2022 5:19AM
  • Grizzbeorn
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    It scales on the level/quality of the antiquity, from 1 to 3 bonus items.
    It isn't 3 bonus items on everything.
    Edited by Grizzbeorn on March 12, 2022 7:50AM
      PC/NA Warden Main
    • joerginger
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      When you start leveling antiquities, the starter quality green ones only have one bonus item. The next tier blue ones have two and starting from purple antiquities you can find three bonus items.

      That's when you start.

      There is, however, some point towards the end of the leveling process after which you can also find three bonus items alongside green and blue antiquities. You'll notice this because the green and blue ones then also become almost identical in difficulty with the other tiers.
    • EF321
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      Paulytnz wrote: »
      Sylvermynx wrote: »
      I get 3 bonus still on my level 10s. And you only need level 7 for glowy chest, isn't it? I don't really know for sure as I don't have any use for that perk, as I always know where all the chests are.... I get everyone to level 10 just because it's fun!

      Hmmm, have you tested getting the 3 Bonus in Artaeum? Yes it is level 7 for the first Glowy Chest Perk, level 9 extends the range so that you can see them further away.

      BTW even if you think you know where all the chests are, sometimes you may not. Example, I have found a couple of chests that were actually hidden in terrain, obviously glitched. There is one in Blackwood that is under the ground and you can only see it because of the glowy perk shining through the floor. I managed to open it too. :)

      Same with nodes, seen people saying keen eye is a waste since they have their own eyes, but they just don't know ZOS level design all that well.
    • Sylvermynx
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      I was in Artaeum yesterday doing the 20 antiquities weekly - on both the blue and green I got two, because the character I was using was only level 6. I don't normally do antiquities on my fully leveled (to antiquities 10) characters, as those are more difficult and take me longer - I'm leveling (over time) all of my alts to at least 8 or 9, and I suppose at some time they'll all be 10, at which point I'll probably buy some more character slots or another account.

      And no, it's not futile for me to level all my alts. It's fun, moreso than doing writs on everyone, gets them out to explore and grab wayshrines and skyshards etc.
    • Kelinmiriel
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      I hope you're all aware that leveling Antiquities on alts will be harder after update 33 (Monday, for PC) because account-wide achievements mean that after your first character has gotten the achievement, your alts will already have it, so won't be able to get the xp for the skill line like they have been able to.

      I'm not sure exactly how much xp we were getting from achievements (the only source I could find on this other than my own experiments said "about 100"), but anything is better than nothing.

      Considering that it takes 350 xp to level each skill line to 7 (to get basic glowing chests), 100 is pretty significant. Also taking into account that xp for digging up an antiquity at green/blue/purple gives 1/3/5 xp, that's a lot more digging required. In fact, if you're doing greens/blues on a small zone like Artaeum, it'll take you 25 extra cycles of those: 25x1 green = 25, + 25x3 blue = 75, 25+75=100.

      So, yippee for account-wide achievements. Let's dig up fifty more antiquities to level up each alt to get glowy chests. I'm sure everybody wanted that.
      Event Tracker addon (PC NA/EU)
      Helps you keep track of your Event Tickets, so you don't miss any. Double XP on events is PASSIVE now!!
    • zaria
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      Grizzbeorn wrote: »
      It scales on the level/quality of the antiquity, from 1 to 3 bonus items.
      It isn't 3 bonus items on everything.
      Yes, its 1 for green, 2 for blue and 3 for purple and higher.
      And you need to find them before your turns run out.
      Grinding just make you go in circles.
      Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
    • Sylvermynx
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      Sylvermynx wrote: »
      I get 3 bonus still on my level 10s. And you only need level 7 for glowy chest, isn't it? I don't really know for sure as I don't have any use for that perk, as I always know where all the chests are.... I get everyone to level 10 just because it's fun!

      hi ('-')/ I believe you, once you max out everything you miss that feeling of pogress, i still havent gotten my 100k gold from scrying, not sure how to.

      How many characters do you have? I only play 1 usually.

      *waves* Getting that 100k depends on getting the purple treasure lead dug in each zone listed in the antiquities screen in the journal. Once you've done that, go back to Solitude to the Antiquarian Circle, go all the way upstairs, all the way to the last row of shelving opposite the door where you enter the room, turn right, go to the table against the wall, and the lead should be there.

      Once you pick up the lead, the antiquity is found in Western Skyrim, just scry and dig it up.
    • Paulytnz
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      joerginger wrote: »
      When you start leveling antiquities, the starter quality green ones only have one bonus item. The next tier blue ones have two and starting from purple antiquities you can find three bonus items.

      That's when you start.

      There is, however, some point towards the end of the leveling process after which you can also find three bonus items alongside green and blue antiquities. You'll notice this because the green and blue ones then also become almost identical in difficulty with the other tiers.

      Yes this is what I was 100% sure of. As I said, all my alts have level 9 in both Scrying and Excavation and I was 100% sure they always got up to 3 bonus items - this is NOT happening anymore. Can you also please test this in Artaeum if you have the time? :)
      EF321 wrote: »
      Paulytnz wrote: »
      Sylvermynx wrote: »
      I get 3 bonus still on my level 10s. And you only need level 7 for glowy chest, isn't it? I don't really know for sure as I don't have any use for that perk, as I always know where all the chests are.... I get everyone to level 10 just because it's fun!

      Hmmm, have you tested getting the 3 Bonus in Artaeum? Yes it is level 7 for the first Glowy Chest Perk, level 9 extends the range so that you can see them further away.

      BTW even if you think you know where all the chests are, sometimes you may not. Example, I have found a couple of chests that were actually hidden in terrain, obviously glitched. There is one in Blackwood that is under the ground and you can only see it because of the glowy perk shining through the floor. I managed to open it too. :)

      Same with nodes, seen people saying keen eye is a waste since they have their own eyes, but they just don't know ZOS level design all that well.

      Yeah I see this too, it's actually funny sometimes. :p

      I hope you're all aware that leveling Antiquities on alts will be harder after update 33 (Monday, for PC) because account-wide achievements mean that after your first character has gotten the achievement, your alts will already have it, so won't be able to get the xp for the skill line like they have been able to.

      I'm not sure exactly how much xp we were getting from achievements (the only source I could find on this other than my own experiments said "about 100"), but anything is better than nothing.

      Considering that it takes 350 xp to level each skill line to 7 (to get basic glowing chests), 100 is pretty significant. Also taking into account that xp for digging up an antiquity at green/blue/purple gives 1/3/5 xp, that's a lot more digging required. In fact, if you're doing greens/blues on a small zone like Artaeum, it'll take you 25 extra cycles of those: 25x1 green = 25, + 25x3 blue = 75, 25+75=100.

      So, yippee for account-wide achievements. Let's dig up fifty more antiquities to level up each alt to get glowy chests. I'm sure everybody wanted that.

      I never relied on any xp from any of the achievements, as just grinding it out on Artaeum is fast enough anyway. So I really don't see much impact from account wide achievements at all.

      All these people saying that the account wide achievements are going to mess with the game - I think they are just paranoid. I can't see how NPCs are going to say something to your alts about a quest you haven't done yet on that char, simply because your main has. It's silly, comments are tied to the quests not any achievements I should think, if not, well that's just going to be a little bit more work for ZOS to do to change that - not too complicated tbh.
      Edited by Paulytnz on March 13, 2022 12:25AM
    • Kelinmiriel
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      Paulytnz wrote: »
      I never relied on any xp from any of the achievements, as just grinding it out on Artaeum is fast enough anyway. So I really don't see much impact from account wide achievements at all.

      All these people saying that the account wide achievements are going to mess with the game - I think they are just paranoid. I can't see how NPCs are going to say something to your alts about a quest you haven't done yet on that char, simply because your main has. It's silly, comments are tied to the quests not any achievements I should think, if not, well that's just going to be a little bit more work for ZOS to do to change that - not too complicated tbh.

      No, not paranoid. Tested it on the PTS. Those of us who found the bugs absolutely agree with you that it SHOULDN'T work this way. But it does. So they ARE tied to achievements.

      You may not have relied on xp from the achievements, but every character you've leveled in Antiquities has benefitted from them whether you realized it or not. Now only the first one will. Just wanted people to be aware of that.

      It's not paranoia. It's a fact. Straight up numbers. For people who only level one character in Antiquities, it won't matter. For those who do - enjoy digging up another fifty items to get to level 7.
      Event Tracker addon (PC NA/EU)
      Helps you keep track of your Event Tickets, so you don't miss any. Double XP on events is PASSIVE now!!
    • Necrotech_Master
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      joerginger wrote: »
      When you start leveling antiquities, the starter quality green ones only have one bonus item. The next tier blue ones have two and starting from purple antiquities you can find three bonus items.

      That's when you start.

      There is, however, some point towards the end of the leveling process after which you can also find three bonus items alongside green and blue antiquities. You'll notice this because the green and blue ones then also become almost identical in difficulty with the other tiers.

      i think this is due to it treating EVERY dig that is lower than purple difficult, as the same as purple difficulty

      it took me awhile to realize this, and i dont know when it triggers but it definitely starts treating green and blue difficulty as purple once you get high enough
      plays PC/NA
      handle @Necrotech_Master
      active player since april 2014

      i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

      in progress: acquiring mundus stones (currently only have the thief)

      feel free to stop by and use the facilities
    • sarahthes
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      joerginger wrote: »
      When you start leveling antiquities, the starter quality green ones only have one bonus item. The next tier blue ones have two and starting from purple antiquities you can find three bonus items.

      That's when you start.

      There is, however, some point towards the end of the leveling process after which you can also find three bonus items alongside green and blue antiquities. You'll notice this because the green and blue ones then also become almost identical in difficulty with the other tiers.

      i think this is due to it treating EVERY dig that is lower than purple difficult, as the same as purple difficulty

      it took me awhile to realize this, and i dont know when it triggers but it definitely starts treating green and blue difficulty as purple once you get high enough

      That sounds like a bug, in which case if it has changed, it hasn't been nerfed - it's been fixed.
    • Necrotech_Master
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      sarahthes wrote: »
      joerginger wrote: »
      When you start leveling antiquities, the starter quality green ones only have one bonus item. The next tier blue ones have two and starting from purple antiquities you can find three bonus items.

      That's when you start.

      There is, however, some point towards the end of the leveling process after which you can also find three bonus items alongside green and blue antiquities. You'll notice this because the green and blue ones then also become almost identical in difficulty with the other tiers.

      i think this is due to it treating EVERY dig that is lower than purple difficult, as the same as purple difficulty

      it took me awhile to realize this, and i dont know when it triggers but it definitely starts treating green and blue difficulty as purple once you get high enough

      That sounds like a bug, in which case if it has changed, it hasn't been nerfed - it's been fixed.

      if it is a bug, its been that way basically since antiquities was introduced lol, i just "deal with it" because once you have enough of the digging/scrying skills both minigames become pretty trivial at the purple difficulty
      plays PC/NA
      handle @Necrotech_Master
      active player since april 2014

      i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

      in progress: acquiring mundus stones (currently only have the thief)

      feel free to stop by and use the facilities
    • joerginger
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      I faintly rmember reading that this was done deliberately because otherwise digging up green and blue items would have been too trivial. But that was a long time ago, most likely about two years ago on PTS.
    • Necrotech_Master
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      joerginger wrote: »
      I faintly rmember reading that this was done deliberately because otherwise digging up green and blue items would have been too trivial. But that was a long time ago, most likely about two years ago on PTS.

      since a vast majority of "valuable" antiquities (furnishings/mythics) are purple or higher anyway the only thing that ever did was:
      1. make it more annoying to level antiquities the last few levels (green only give 1 xp regardless if it is "green" difficulty or "purple" difficulty, but it still takes more effort at "purple" difficulty)
      2. makes things like antique maps more annoying to do because those are "green" difficulty leads as well

      they seem to have a real problem with consistency, you get a green lead, you expect green difficulty, not purple difficulty
      plays PC/NA
      handle @Necrotech_Master
      active player since april 2014

      i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

      in progress: acquiring mundus stones (currently only have the thief)

      feel free to stop by and use the facilities
    • Jayne_Doe
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      Sylvermynx wrote: »
      Sylvermynx wrote: »
      I get 3 bonus still on my level 10s. And you only need level 7 for glowy chest, isn't it? I don't really know for sure as I don't have any use for that perk, as I always know where all the chests are.... I get everyone to level 10 just because it's fun!

      hi ('-')/ I believe you, once you max out everything you miss that feeling of pogress, i still havent gotten my 100k gold from scrying, not sure how to.

      How many characters do you have? I only play 1 usually.

      *waves* Getting that 100k depends on getting the purple treasure lead dug in each zone listed in the antiquities screen in the journal. Once you've done that, go back to Solitude to the Antiquarian Circle, go all the way upstairs, all the way to the last row of shelving opposite the door where you enter the room, turn right, go to the table against the wall, and the lead should be there.

      Once you pick up the lead, the antiquity is found in Western Skyrim, just scry and dig it up.

      @Sylvermynx Is this just the purple treasure leads? And also, is it just those that were available when antiquities launched?
    • Sylvermynx
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      Jayne_Doe wrote: »
      Sylvermynx wrote: »
      Sylvermynx wrote: »
      I get 3 bonus still on my level 10s. And you only need level 7 for glowy chest, isn't it? I don't really know for sure as I don't have any use for that per, as I always know where all the chests are.... I get everyone to level 10 just because it's fun!

      hi ('-')/ I believe you, once you max out everything you miss that feeling of pogress, i still havent gotten my 100k gold from scrying, not sure how to.

      How many characters do you have? I only play 1 usually.

      *waves* Getting that 100k depends on getting the purple treasure lead dug in each zone listed in the antiquities screen in the journal. Once you've done that, go back to Solitude to the Antiquarian Circle, go all the way upstairs, all the way to the last row of shelving opposite the door where you enter the room, turn right, go to the table against the wall, and the lead should be there.

      Once you pick up the lead, the antiquity is found in Western Skyrim, just scry and dig it up.

      @Sylvermynx Is this just the purple treasure leads? And also, is it just those that were available when antiquities launched?

      First you dig the green and blue in each zone; after the first time you dig each zone's green and blue, you get the single non-furnishing purple lead for each zone. Those can only be dug once; you never get those again no matter on how many characters you dig green and blue leads in the zones.

      Once you've dug all the purple "treasure reward" leads, then you can go get the Al-Esh coin lead; once you dig that up, it sells for 100k gold.

      @francesinhalover - sorry I didn't answer your question about characters. I have a LOT - 64 at the moment. I play on two accounts, on both PC NA and PC EU. Yes.... I'm an unrepentant altoholic!


      Edited by Sylvermynx on March 15, 2022 10:31PM
    • Paulytnz
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      Paulytnz wrote: »
      I never relied on any xp from any of the achievements, as just grinding it out on Artaeum is fast enough anyway. So I really don't see much impact from account wide achievements at all.

      All these people saying that the account wide achievements are going to mess with the game - I think they are just paranoid. I can't see how NPCs are going to say something to your alts about a quest you haven't done yet on that char, simply because your main has. It's silly, comments are tied to the quests not any achievements I should think, if not, well that's just going to be a little bit more work for ZOS to do to change that - not too complicated tbh.

      No, not paranoid. Tested it on the PTS. Those of us who found the bugs absolutely agree with you that it SHOULDN'T work this way. But it does. So they ARE tied to achievements.

      You may not have relied on xp from the achievements, but every character you've leveled in Antiquities has benefitted from them whether you realized it or not. Now only the first one will. Just wanted people to be aware of that.

      It's not paranoia. It's a fact. Straight up numbers. For people who only level one character in Antiquities, it won't matter. For those who do - enjoy digging up another fifty items to get to level 7.

      I have been reading all the posts regarding the update 33 and the giant mess it has created. So forgive me for the paranoid statement, I really had no idea that it was going to turn out this way, I guess I overestimated the quality that ZOS was giving us with this update. I'm a console player, so as such I couldn't test the PTS myself. It all seems like a giant cluster-you-know-what to me tho and I am really shocked over it all.

      I don't think many people are crazy enough like me to level more than 1 char in Antiquities, as it requires a certain amount of craziness/grind/dedication which you usually don't expect in this game. However I am an old school Runescape Classic player and if you know anything about that it means that EVERYTHING was grindy, in fact the game was nothing but grind. What am I saying? Oh yeah I guess I am saying those extra 50 digs well certainly take more time to do, but it wont deter those crazy enough to do it in the first place. It also means a little bit more cash (from those 50), however I guess it's still less cash overall now since we are not getting the third bonus loot like we normally could.
      sarahthes wrote: »
      joerginger wrote: »
      When you start leveling antiquities, the starter quality green ones only have one bonus item. The next tier blue ones have two and starting from purple antiquities you can find three bonus items.

      That's when you start.

      There is, however, some point towards the end of the leveling process after which you can also find three bonus items alongside green and blue antiquities. You'll notice this because the green and blue ones then also become almost identical in difficulty with the other tiers.

      i think this is due to it treating EVERY dig that is lower than purple difficult, as the same as purple difficulty

      it took me awhile to realize this, and i dont know when it triggers but it definitely starts treating green and blue difficulty as purple once you get high enough

      That sounds like a bug, in which case if it has changed, it hasn't been nerfed - it's been fixed.

      No not a bug, it was a way to keep the minigame still viable somewhat once you have finished the line out. So the extra difficulty still kept it a little challenging while also made the rewards worthwhile for doing them. This is either a bug or a stealth nerf. We could debate the fact that the game was still way to easy thanks to that perk/skill that practically lets you win the game in just a few moves but that would be for a different topic and could have been fixed instead of a straight up nerf to rewards.
      Edited by Paulytnz on March 16, 2022 12:41AM
    • Sylvermynx
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      Paulytnz wrote: »

      I don't think many people are crazy enough like me to level more than 1 char in Antiquities, as it requires a certain amount of craziness/grind/dedication which you usually don't expect in this game. However I am an old school Runescape Classic player and if you know anything about that it means that EVERYTHING was grindy, in fact the game was nothing but grind. What am I saying? Oh yeah I guess I am saying those extra 50 digs well certainly take more time to do, but it wont deter those crazy enough to do it in the first place. It also means a little bit more cash (from those 50), however I guess it's still less cash overall now since we are not getting the third bonus loot like we normally could.

      I level all of my many characters through antiquities. It's a lot more fun than writs! And it gets them out of Vivec or wherever, to get skyshards, explore and so on.
    • Paulytnz
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      Sylvermynx wrote: »
      Paulytnz wrote: »

      I don't think many people are crazy enough like me to level more than 1 char in Antiquities, as it requires a certain amount of craziness/grind/dedication which you usually don't expect in this game. However I am an old school Runescape Classic player and if you know anything about that it means that EVERYTHING was grindy, in fact the game was nothing but grind. What am I saying? Oh yeah I guess I am saying those extra 50 digs well certainly take more time to do, but it wont deter those crazy enough to do it in the first place. It also means a little bit more cash (from those 50), however I guess it's still less cash overall now since we are not getting the third bonus loot like we normally could.

      I level all of my many characters through antiquities. It's a lot more fun than writs! And it gets them out of Vivec or wherever, to get skyshards, explore and so on.

      What do they actually get combat exp? I know in GW2 we got exp for doing everything, even gathering resources, of course we can't have that here because - bots....
    • Sylvermynx
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      Paulytnz wrote: »
      Sylvermynx wrote: »
      Paulytnz wrote: »

      I don't think many people are crazy enough like me to level more than 1 char in Antiquities, as it requires a certain amount of craziness/grind/dedication which you usually don't expect in this game. However I am an old school Runescape Classic player and if you know anything about that it means that EVERYTHING was grindy, in fact the game was nothing but grind. What am I saying? Oh yeah I guess I am saying those extra 50 digs well certainly take more time to do, but it wont deter those crazy enough to do it in the first place. It also means a little bit more cash (from those 50), however I guess it's still less cash overall now since we are not getting the third bonus loot like we normally could.

      I level all of my many characters through antiquities. It's a lot more fun than writs! And it gets them out of Vivec or wherever, to get skyshards, explore and so on.

      What do they actually get combat exp? I know in GW2 we got exp for doing everything, even gathering resources, of course we can't have that here because - bots....

      I actually don't know because I do as little combat as possible. And in this game combat's never provided much xp IIRC. Unless it's lots more for the stuff I don't do - dungeons, WBs....
    • Tarius
      Tarius
      Soul Shriven
      Find all bonus loot crates, but get only two. Max Excavation and Scrying lvl.
      sobnbkmfk1so.png
      oa47n81to8gq.png
    • Paulytnz
      Paulytnz
      ✭✭✭✭✭
      Tarius wrote: »
      Find all bonus loot crates, but get only two. Max Excavation and Scrying lvl.
      sobnbkmfk1so.png
      oa47n81to8gq.png

      If this is in Blackwood this is a known bug (to some of us players at least) and I did mention it in my OP. So sadly this has nothing to do with the bug that I am talking about in Artaeum.
    • KMarble
      KMarble
      ✭✭✭✭✭
      Paulytnz wrote: »
      Tarius wrote: »
      Find all bonus loot crates, but get only two. Max Excavation and Scrying lvl.
      sobnbkmfk1so.png
      oa47n81to8gq.png

      If this is in Blackwood this is a known bug (to some of us players at least) and I did mention it in my OP. So sadly this has nothing to do with the bug that I am talking about in Artaeum.

      I had the same happen to me and it wasn't in Blackwood.
    • Paulytnz
      Paulytnz
      ✭✭✭✭✭
      KMarble wrote: »
      Paulytnz wrote: »
      Tarius wrote: »
      Find all bonus loot crates, but get only two. Max Excavation and Scrying lvl.
      sobnbkmfk1so.png
      oa47n81to8gq.png

      If this is in Blackwood this is a known bug (to some of us players at least) and I did mention it in my OP. So sadly this has nothing to do with the bug that I am talking about in Artaeum.

      I had the same happen to me and it wasn't in Blackwood.

      Oops I meant Deadlands not Blackwood. Could that have been where it happened to you?
    • KMarble
      KMarble
      ✭✭✭✭✭
      Paulytnz wrote: »
      KMarble wrote: »
      Paulytnz wrote: »
      Tarius wrote: »
      Find all bonus loot crates, but get only two. Max Excavation and Scrying lvl.
      sobnbkmfk1so.png
      oa47n81to8gq.png

      If this is in Blackwood this is a known bug (to some of us players at least) and I did mention it in my OP. So sadly this has nothing to do with the bug that I am talking about in Artaeum.

      I had the same happen to me and it wasn't in Blackwood.

      Oops I meant Deadlands not Blackwood. Could that have been where it happened to you?

      I don't remember, sorry. I usually let the leads accumulate and do them at the same time I'm out and about doing surveys.
    • Necrotech_Master
      Necrotech_Master
      ✭✭✭✭✭
      ✭✭✭✭✭
      KMarble wrote: »
      Paulytnz wrote: »
      KMarble wrote: »
      Paulytnz wrote: »
      Tarius wrote: »
      Find all bonus loot crates, but get only two. Max Excavation and Scrying lvl.
      sobnbkmfk1so.png
      oa47n81to8gq.png

      If this is in Blackwood this is a known bug (to some of us players at least) and I did mention it in my OP. So sadly this has nothing to do with the bug that I am talking about in Artaeum.

      I had the same happen to me and it wasn't in Blackwood.

      Oops I meant Deadlands not Blackwood. Could that have been where it happened to you?

      I don't remember, sorry. I usually let the leads accumulate and do them at the same time I'm out and about doing surveys.

      i liked letting the leads accumulate too back when the expire timer was removed after you dug up the lead at least once lol

      now i just let them expire more often than not unless its something i havent dug out at least once lol
      plays PC/NA
      handle @Necrotech_Master
      active player since april 2014

      i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

      in progress: acquiring mundus stones (currently only have the thief)

      feel free to stop by and use the facilities
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