I always thought balance my attributes at 32 magicka and 32 stam would make my nice and balanced as a Templar.
It does not....I exceed at being 'meh'. The Meh-plar.
etchedpixels wrote: »It's unfortunate that this updates hybridisation if anything makes it even worse not having 64 in stam or magicka. Instead uf using the sum of stamina/magicka it hybridizes on the max.
The trick to being a hybrid in the upcoming release seems to be to put 64 in stam or magicka (at least for PvE with champion points), but pay attention to regeneration rates. For example I now have a Breton stamdk so that I can use lots of magicka skills. In U32 the magicka skills hit like a wet jelly. In U33 they'll hit as hard as a magdk using them. Same goes for heals, in fact U33 may massively overboost stam healing. Other weird stuff like 2H/Ice Staff combinations also start to make huge sense.
I do run some apparently weird builds., but they generally have a purpose. So I have a templar tank in medusa/mother's sorrow with a couple of pieces of the medusa on the body. It's designed to blast through normal dungeons crystal farming and works a treat. I've been playing with a similar stam build using other sets that are damage focussed and part heavy.
For dragon tanking I've got a warden with hatchlings shell, permafrost, the warden bear, the CP for getting health recovery from your current ultimate level, and the psijic meditation skill. With sugar skulls even when not meditating the health recovery is sufficient that I can just stand in a crowd of mobs and I don't die. Hatchlings gives you a damage shield forever in combat, Permafrost gives you loads of health recovery when under the influence of a damage shield (ie all the time), and the bear as I'm not using the 'meh' ultimate when it's running is 1500 health recovery too. In addition as the damage shield is 100%, then CP for cheap dodge rolling under damage shield apply all day too.
In an environment like Elsweyr punching dragons on the nose it's really useful having that level of recovery and damage mitigation.