Maintenance for the week of September 15:
• PC/Mac: NA and EU megaservers for patch maintenance – September 15, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

I hated Blackwood and will skip High Isle

  • LannStone
    LannStone
    ✭✭✭✭
    I'll be buying the expansion whatever the story, because I couldn't stand missing anything. If there are new places to see and artwork to admire and dialogue to hear, I'll be there.
  • Lixiviant
    Lixiviant
    ✭✭✭✭✭
    I like all of the expansions, just like some of them more than others. A nice change from the usual stuff, especially when you finish all of the quests, skyshards, dungeons, etc in the other zones.
  • Heartrage
    Heartrage
    ✭✭✭✭✭
    Vanya wrote: »
    P.S. i cannot stand gambling system of crates game has became more and more grind. Companion system is awful too.

    I agree that the companion system sucks (shallow mechanics, grindy gear that takes inventory space and lack of interactions). However, ESO isn’t more grindy.

    The sticker book system lets you store sets that you loot and may need for a future build. Not only that, you can construct the item with the trait you need. Before, you had to loot the specific gear piece of the specific set with the specific trait you wanted. There are plenty of stories of people running the same dungeons over 200 times without getting the weapon they wanted.

    With the last expansion, we even got loot tables that favor getting you pieces of sets you haven’t collected yet. You will definitely be able to get the weapon you need this way.
  • RisenEclipse
    RisenEclipse
    ✭✭✭✭✭
    Imo I am absolutely excited for High Isle. No more bloody apocalypses! Honestly, stepping away from a world ending drama is a breath of fresh air.
  • Ilumia
    Ilumia
    ✭✭✭✭✭
    woufff wrote: »

    PS: no crates in my country, forbidden by law ;)

    That is fantastic!
    What country btw?
  • drsalvation
    drsalvation
    ✭✭✭✭✭
    If it's about area design, I don't care.
    I want better story-telling.
    I get it's made for casual players, but that doesn't mean dialogues should be casual corporate writing either.
    TES series are known for their stories, lore, and role-playing.

    There's simply no role-playing in this MMO.

    Player dialogues are dumbed down to make characters in the scene take the lead
    Player dialogue has absolutely no choices whatsoever, the fact that I'm FORCED to ask what's going on even tho I finished the prologue like 3 seconds ago is incredibly condescending. I know it's for people who left and came back after a while, but why are we forced to have only one single option?
    Why are we forced to reveal our dark brotherhood connection when there's already recorded dialogue in case you're not part of it?
    Why was I forced to say I'm part of the thieves guild even tho I only opened a trove a couple of minutes BEFORE meeting the thieves in that fort?

    Story content is so condescending, I'd be willing to let that go if the game would fix the ludonarrative dissonance by giving us a veteran story mode (not overland, just story) so that I can actually be afraid of the daedric prince.
    Otherwise, that random Dreugh in fungal grotto I still stands above Molag Bal in terms of difficulty, making the story about how threatening molag bal is fall apart the moment you do any group dungeon.
  • SeaGtGruff
    SeaGtGruff
    ✭✭✭✭✭
    ✭✭✭✭✭
    Otherwise, that random Dreugh in fungal grotto I still stands above Molag Bal in terms of difficulty, making the story about how threatening molag bal is fall apart the moment you do any group dungeon.

    You defeated Molag Bal by yourself? That's awesome! I had to have help from Akatosh. :(
    I've fought mudcrabs more fearsome than me!
  • Hurbster
    Hurbster
    ✭✭✭✭✭
    ✭✭
    It's going to hang purely on the story for me.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • Vanya
    Vanya
    ✭✭✭✭✭
    Lixiviant wrote: »
    I like all of the expansions, just like some of them more than others. A nice change from the usual stuff, especially when you finish all of the quests, skyshards, dungeons, etc in the other zones.

    Problem with Bretons is the exceedingly humanoid appearance and typical Knightly culture. They are by far the least intriguing race of them all. I already know I won't like it. I cannot bare the look at them. The idea of being engrossed ,chained and consumed within their Isle ,story and typical recycled skins, weapons, mounts and I have to say High Isle is already not appealing to me. Tormenting thoughts and visions. One does not need to play. This Breton often referred as Boring world will be the worst expansion of them all. Bretons are so insanely dull. They do not deserve the expansion. I would be more satisfied with Akavir or Yokuda continent. Immense mistake. Further Hammerfell add-ons had to be done. Alas for tis too late now. There is plenty of expansion in Tamriel. Embrace High Isle should you wish so , mortals. Nothing ever shall surpass the Illustrious magnificence of Aldmeri Dominion and Incomparable Summerset!

    Edited by Vanya on March 8, 2022 10:52AM
  • kaushad
    kaushad
    ✭✭✭✭
    What do you want, Summerset 2? The dullness of Bretons is exactly why they need an expansion. Most other races are already interesting. Even Redguards had some development 20 years ago.
  • Vanya
    Vanya
    ✭✭✭✭✭
    kaushad wrote: »
    What do you want, Summerset 2? The dullness of Bretons is exactly why they need an expansion. Most other races are already interesting. Even Redguards had some development 20 years ago.

    Yes ,human.I wish another High Elven Expansion. Human races are too simplistic, common, standard, predictable, monotonic. We need Alien races or something more attractive and mystical.. You got a Knightly culture and boring tournaments. Maybe I should just play Blood and Wine , Witch and assist Knights there?
  • kaushad
    kaushad
    ✭✭✭✭
    Well I think High Isle is supposed to feature some crab people.
  • Marto
    Marto
    ✭✭✭✭✭
    I have heard many people say Summerset was the best chapter, I've heard just as many people say it was the worst.

    I've seen people praise Greymoor's story and gush about its characters for hours. I've seen people who got so bored they didn't finish it.

    The truth is, not everyone is going to enjoy everything. People have different tastes, and different stories will resonate differently with people. And that's fine.
    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • ruan20031
    ruan20031
    I loved Summerset and was recovering from a stroke so I missed Greymoor. Blackwood gave me a companion which helps me play. I would not play much at all after the stroke without Mirri. So while you think companions are not useful, you are not the only player of the game. I am purchasing High Isle soon and will look forward to it dropping. I cannot do dungeons or pvp as my mobility is limited since the stroke but I can farm and fish and with Mirri's help I can defend myself.

    This game has something for everyone. I am glad there is a forum for you to make your pronouncements. I am glad you got that off your chest so you feel better that everyone on the forums knows your opinion. But maybe if you think about it there are others who do not think as you do and have needs other than your own.
  • Mythgard1967
    Mythgard1967
    ✭✭✭✭✭
    My favorite expansion was probably Morrowind and then Wrothgar...probably close to tied. I did enjoy Greymoor....mostly Markarth....

    I HATED Summerset. I just wanted to go on a rampage and kill every Altmer I saw....my morally ambiguous character has RULES about assassinations and stealing. I only assassinate or steal from the "bad people", The bad people for me are Nobles, Mages (even though I play mages), Altmer, Imperials, Slavers and SOME but not all Outlaws (assassins are fair game, always).




  • JB_den
    JB_den
    ✭✭✭
    Regarding the companion system, it could have been much better if the companions accepted player gear, but no, we have specific "companion gear". Lame decision.
  • vivisectvib16_ESO
    vivisectvib16_ESO
    ✭✭✭✭✭
    What a bizarre thing to be "proud" of.
  • Jusey1
    Jusey1
    ✭✭✭✭✭
    Imo I am absolutely excited for High Isle. No more bloody apocalypses! Honestly, stepping away from a world ending drama is a breath of fresh air.

    Ye'h, I think we only have two DLCs like this so far: Wrothgar & Murkmire. It's nice to take a break from world ending stuff and focus on something smaller but also equally important.
  • francesinhalover
    francesinhalover
    ✭✭✭✭✭
    That sucks man, meanwhile me...i cant afford high isle atm or ever probably and id cry if i could play it
    Edited by francesinhalover on March 9, 2022 2:07AM
    I am @fluffypallascat pc eu if someone wants to play together
    Shadow strike is the best cp passive ever!
  • Sylvermynx
    Sylvermynx
    ✭✭✭✭✭
    ✭✭✭✭✭
    Um. When I'm in Blackwood, there are people all over. I'm sorry you don't have that reaction, but I realize each person has an individual experience.

    As for base game zones, I don't see any more people there than I do in Blackwood. Your experience is yours, mine is mine. Kindly don't attack me for my individual reaction to the game.

    Sheesh. If you seek validation of your view go find someone more sycophantic. And if the "high price tag" is an issue for you I suggest you find a different game. ESO is the cheapest entertainment on the planet right now.
    Edited by Sylvermynx on March 9, 2022 3:18AM
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    Its funny, you miss Daedric plots but the majority of us are fed up with the stories being Daedra this Daedra that.
    CP2,100 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    ArchMikem wrote: »
    Its funny, you miss Daedric plots but the majority of us are fed up with the stories being Daedra this Daedra that.

    I must agree with this as it seems Zenimax has been leaning on Daedric plots for telling stories. Creativity should be present in the storytelling and not lean on one basic idea. There is more to TES lore than just Daedric evils.
  • Kalfis
    Kalfis
    ✭✭✭✭
    OP should've just said he hated all expansions because they're ripoffs and the DLC before Morrowind were better.

    NOW THAT would've been based.
  • SerasWhip
    SerasWhip
    ✭✭✭✭
    Vanya wrote: »
    I hate Bretons and Imperial mini mouses. They're irritating me. Roast them for the hist and Superior Aldmeri Dominion! Hear , hear da hist! Hear da hist! I want High elves to rule entire Tamriel with inferior wood elves are servants and Khajiti. I hate Blackwood, I hate High Isle. I am going to log in and play older content. I love my impossibly gorgeous Altmer sorcerer and anything Altmer related. Tis my last post on forums. You mortals do enjoy time with ugly Imperials in Cyrodil, overrated Dagon and Bretons the Boring,.

    I'm just gonna wait until you find a mirror and realize you are an Imperial irl.
    .
  • Northwold
    Northwold
    ✭✭✭✭✭
    ✭✭
    Two things engage me in ESO: storytelling, which for Blackwood and Greymoor has been discussed to death, and world design.

    I thought, in terms of world design, that Blackwood felt unfinished. It was visually monotonous with very little variation and not, actually, very attractive to look at, with huge expanses of space that were just boulder-tree-flowers-repeat. There was that nice bridge somewhere at the edge of the map with a quest about frogs or something and, umm, that's about all I remember. It felt barren without feeling intentionally barren.

    It felt similar to Greymoor in that respect: a dull landscape that doesn't really invite exploration (Greymoor inherited that from Skyrim which had a very restricted look -- I think the only time I really got excited in Skyrim was the thermal pools because it was the one place that felt different).

    Deadlands I also found monotonous, but the near-monochromatic colour palette there really didn't help. And I have to say I have very little interest in exploring more planes of oblivion -- there comes a point where a fantasy landscape is just too fantastical to be engaging and moves into "this place is fake". The idea that normal people would live in such an environment was simply not credible.

    But I tend to take each DLC as it comes and it sounds like the devs have at least heard the feedback on Greymoor and Blackwood (and it doesn't sound like it was good) and are attempting to change tack, including paying more attention to design. Fargrave would have been a good sign if it hadn't been obliterated by another plane of oblivion ultra-compressed colour palette.

    (An aside: Ayleid ruins, to me, must be the most tedious environments in all of Elder Scrolls. In the mainstream ES games, in ESO, they *always look exactly the same*, without even factoring in their male member arches (honestly, it looks absolutely ridiculous and a little "let's pretend they discovered a new vaulting technique" course-correct really wouldn't go amiss). I can't say I got excited in Blackwood to see the same buildings, the same spiral steps to the entrance, the same welkynd stones that I've seen 1,000 times before across three games now.)
    Edited by Northwold on March 9, 2022 11:00AM
  • Vanya
    Vanya
    ✭✭✭✭✭
    SerasWhip wrote: »
    Vanya wrote: »
    I hate Bretons and Imperial mini mouses. They're irritating me. Roast them for the hist and Superior Aldmeri Dominion! Hear , hear da hist! Hear da hist! I want High elves to rule entire Tamriel with inferior wood elves are servants and Khajiti. I hate Blackwood, I hate High Isle. I am going to log in and play older content. I love my impossibly gorgeous Altmer sorcerer and anything Altmer related. Tis my last post on forums. You mortals do enjoy time with ugly Imperials in Cyrodil, overrated Dagon and Bretons the Boring,.

    I'm just gonna wait until you find a mirror and realize you are an Imperial irl.

    Thou hast spoken. I've said clearly Imperials are ugly and you said to look at myself in the mirror that " I am Imperial" Clearly an insult therefore ignored until last star goes SuperNova.
    Edited by Vanya on March 9, 2022 1:39PM
  • Vanya
    Vanya
    ✭✭✭✭✭
    Northwold wrote: »
    Two things engage me in ESO: storytelling, which for Blackwood and Greymoor has been discussed to death, and world design.

    I thought, in terms of world design, that Blackwood felt unfinished. It was visually monotonous with very little variation and not, actually, very attractive to look at, with huge expanses of space that were just boulder-tree-flowers-repeat. There was that nice bridge somewhere at the edge of the map with a quest about frogs or something and, umm, that's about all I remember. It felt barren without feeling intentionally barren.

    It felt similar to Greymoor in that respect: a dull landscape that doesn't really invite exploration (Greymoor inherited that from Skyrim which had a very restricted look -- I think the only time I really got excited in Skyrim was the thermal pools because it was the one place that felt different).

    Deadlands I also found monotonous, but the near-monochromatic colour palette there really didn't help. And I have to say I have very little interest in exploring more planes of oblivion -- there comes a point where a fantasy landscape is just too fantastical to be engaging and moves into "this place is fake". The idea that normal people would live in such an environment was simply not credible.

    But I tend to take each DLC as it comes and it sounds like the devs have at least heard the feedback on Greymoor and Blackwood (and it doesn't sound like it was good) and are attempting to change tack, including paying more attention to design. Fargrave would have been a good sign if it hadn't been obliterated by another plane of oblivion ultra-compressed colour palette.

    (An aside: Ayleid ruins, to me, must be the most tedious environments in all of Elder Scrolls. In the mainstream ES games, in ESO, they *always look exactly the same*, without even factoring in their male member arches (honestly, it looks absolutely ridiculous and a little "let's pretend they discovered a new vaulting technique" course-correct really wouldn't go amiss). I can't say I got excited in Blackwood to see the same buildings, the same spiral steps to the entrance, the same welkynd stones that I've seen 1,000 times before across three games now.)

    Exactly finally one with an comprehensive insight and very good explanation. Blackwood was insanely dull and Cyrodill for me was always least interesting region , same goes with replicated planes of Oblivion obviously because its too human with Imperial city. Anything too human in any fantasy game irritates me. It was empty with players running around with same companions, Quests I disliked greatly, I hate Eveli annoying arrow , Deadlands hurts my eyes, too bright and redness intensifies all over. I always loved Skyrim and for me it had more variety especially spectacular vast caverns of Blackreach, especially story,lore and setting I prefer cold, Frozen wasteland , icy Tundra over Deadlands. In that case we can say almost same for Coldharbour in regards of "color palette, a lot of blue unholy light and similar design , or Morrowid with Giant Mushrooms in every corner, etc etc

    I certainly agree about Ayleid runs, twas even worse in ES4 Oblivion, same mobs, billions of stones and ugly maze of never-ending stone walls, They looked ugly within and outside ,Indeed.

    Nostalgia has won in Blackwood and now High Isle shall be shattered because of the most unrelieved race in existence. For me the quality and I have a right to say. I m not sure why players cannot embrace at least to give others room to complain and express their own thoughts and keep it civil. One does need to agree or retaliate with petty insults. Quality of ESO greatly declined with Blackwood expansion and I am playing anything before it , luckily for me I have still massive amount of quests and stories I haven't seen. I was so disappointed and sad to see for me worst possible decision of all others. I'd rather have any other race, Akaviri/Yokuda continent and hell even plane of Oblivion over Bretons the Boring. Sigh Mid 2021 and this entire Year blasted all hope for me so did drive and desire diminished. I am not spending anything else rather than ESO Plus monthly.
    Edited by Vanya on March 9, 2022 1:55PM
  • Scaletho
    Scaletho
    ✭✭✭✭✭
    Elsweyr (both northern and southern) are beautiful expansions. Northern Elsweyr is a work of art imho despite its bad placement of wayshrines and that weird "gap" between the two regions. The story lines of both regions are amazing.

    Osinium, Morrowind and Summerset were fantastic too.

    I guess the pandemics took a serious toll on ZOS work.

    Blackwood is, by far, the most absurdly expensive and less relevant addition imho.

    I've been trying to play dailies there, and the fact is: Blackwood is almost empty of players.

    I really hope ZOS manage to overcome the hardships of these times.

    But I think they could find creative ways to bring the players back to enjoy ESO. This is a wonderful game, it doesn't deserve to lost its momentum yet.
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Whether or not I agree with your take on the boringness of Bretons (I don't), it only goes to show one of the major flaws of the year-long story system:

    Players who don't care for the theme miss out on a year of content.

    I didn't care much for Skyrim Nostalgia&Game of Thrones fanservice Year of the Dragon.

    I didn't care much for TES V Dawnguard&Vampire fanservice Dark Heart of Skyrim.

    I wasn't even all that into rebranded Mythic Dawn & Oblivion Crisis Gates of Oblivion.

    The year-long story system is the MMO equivalent of putting all your eggs in one basket. Yes, there's loads of benefits for the team like focused marketing, cohesive designs, reusing assets, epilogues that require buying both story pieces, and really hooking the players who are totally into the theme. So I have no doubt that ZOS will continue to produce new year-long stories.

    But it is all the eggs in one basket. When a player isn't interested in the theme, that's a whole year where there's not a whole lot of content to keep them logging into ESO.
    Edited by VaranisArano on March 9, 2022 3:12PM
  • worrallj
    worrallj
    ✭✭✭✭✭
    Depends if I need the sets or not. Not interested in anymore theme park questlines. I certainly do not give a hoot about a card game.
Sign In or Register to comment.