That has nothing to do with it, I was playing at release no problem, lots and lots of people in the beginning areas, I mean to the point where the smithy area was bursting at the seems. Now though, specifically vulkhal guard, the framerate is atrocious. It HAS to be something on ZM side.pjwrwb17_ESO wrote: »Disable SLI, if it's on?
That's the thing though, I was gallivanting through Grahtwood no problems, even in Eldenroot (which is always RIDICULOUSLY populated) I have no problem. Then I take a wayshrine back to Vulkhal Guard, and BAM, worst FPS I have EVER seen in a game......since....since Dead Rising 2, lol.There's a spot in alik'r desert also that destroys framerate. Really dense fly swarms drop me to 5 fps no matter how low I turn my graphic settings. I'm normally 60 fps on ultra settings.
Stuttering is an understatement. A flip book cartoon has a better framerate than I am getting in VG atm....Jim_McMasterub17_ESO wrote: »Pretty certain they are aware of recent problems with connectivity to the EU server, a sticky post requesting feedback regarding it from the devs was at the top of the forum for a few days.
hopefully this evening's patch will/did fix the latency issue, as well as clearing up any stuttering in otherwise clean-running zones.
Stuttering is an understatement. A flip book cartoon has a better framerate than I am getting in VG atm....Jim_McMasterub17_ESO wrote: »Pretty certain they are aware of recent problems with connectivity to the EU server, a sticky post requesting feedback regarding it from the devs was at the top of the forum for a few days.
hopefully this evening's patch will/did fix the latency issue, as well as clearing up any stuttering in otherwise clean-running zones.
I actually checked for that, nah, I actually saw almost all armored people running around....and a skeleton....that was kind of strange....Jim_McMasterub17_ESO wrote: »Stuttering is an understatement. A flip book cartoon has a better framerate than I am getting in VG atm....Jim_McMasterub17_ESO wrote: »Pretty certain they are aware of recent problems with connectivity to the EU server, a sticky post requesting feedback regarding it from the devs was at the top of the forum for a few days.
hopefully this evening's patch will/did fix the latency issue, as well as clearing up any stuttering in otherwise clean-running zones.
Hmm, very sorry to hear that, as your server is obviously back up after the patch.
...Are there an irregular number of soul-shriven wearers standing around? (some sort of bot gathering ground or some such?)
It certainly sounds like your machine should be running this game quite smoothly, & since it's local specific, worth a bug report for certain.