How would you rate ESO overall?

  • Jim_McMasterub17_ESO
    Blackwidow wrote: »
    Ranger wrote: »
    9/10

    Game is as true to the series as it can be in an mmo format

    Really?

    MMOs have underwater swimming.
    TES has underwater swimming.
    ESO has no underwater swimming.

    MMOs have dueling.
    TES had dueling
    ESO has no dueling.

    MMOs have housing.
    TES had housing.
    ESO has no housing.

    MMOs have a law system
    TES had a law system.
    ESO has no law system.

    Honestly, I could do this all day long, but I think you get my point. :)

    @blackwidow A better post than my "4/10" +1 agree
  • dragnar12
    dragnar12
    ✭✭
    Extractor wrote: »
    dragnar12 wrote: »
    1.5 out of 20

    Yes, your an experienced gamer and know your gaming!

    u want me o explain why ?
    oke here i go

    1. bugs reported in beta still there @ launch ( game braking bugs )

    2. forced to pay per month wile locking content behind a paywall ( imperial )

    3. hardly any communication whit the player base

    4. main quest bugged sins release ( and still not fixed )

    5. they rushed it had no end game so just made the other faction quests the end game for now ( ty a lot ) no point in alts

    6. the mmo is focused on solo game play except for pvp ( most of the time till your vr 10 ) and then still dungeons are useless after u done them 1 time

    7. laggy *** sins we have no European servers ( and we prob never will )

    8. server downtime,s in European prime time ( weekends )

    9. dungeons and group play are compleatly useless and a waste of time

    10. pvp is a boring imbalanced pile of crap ( only reward-full wen u stealth gank or zerg )

    and i can go on and on and on

    so yea pile of dung for now

    to mutch frustrations

    so i think a 1.5 out of 20 is justified

    vr 2 now and 97% of the content is singel player focused ( in a mmo )

    this single player content is BAD vs even some indie solo rpg games ( see why the score is so low )
    for a mmo the quest are not bad but the whole game play,s like a single player game ( where other players run around *** up your stealth or way of playing ) just cus they charge in :)
    Edited by dragnar12 on April 30, 2014 1:56PM
  • Extractor
    Extractor
    dragnar12 wrote: »
    Extractor wrote: »
    dragnar12 wrote: »
    1.5 out of 20

    Yes, your an experienced gamer and know your gaming!

    u want me o explain why ?
    oke here i go

    1. bugs reported in beta still there @ launch ( game braking bugs )

    2. forced to pay per month wile locking content behind a paywall ( imperial )

    3. hardly any communication whit the player base

    4. main quest bugged sins release ( and still not fixed )

    5. they rushed it had no end game so just made the other faction quests the end game for now ( ty a lot ) no point in alts

    6. the mmo is focused on solo game play except for pvp ( most of the time till your vr 10 ) and then still dungeons are useless after u done them 1 time

    7. laggy *** sins we have no European servers ( and we prob never will )

    8. server downtime,s in European prime time ( weekends )

    9. dungeons and group play are compleatly useless and a waste of time

    10. pvp is a boring imbalanced pile of crap ( only reward-full wen u stealth gank or zerg )

    and i can go on and on and on

    so yea pile of dung for now

    to mutch frustrations

    so i think a 1.5 out of 20 is justified

    Did not mean for you to have to go over all that, its all very clear to the experienced old school gamer. Yes you could go on and on but there is no need for that, its a frustrating experience through and through. Your score is justified and when I said you know your gaming, I was not being sarcastic. Hope other games learn from this and make no mistake, its not a game to make a mmorpg its a business. Do it right for your customers.
  • South_of_Heaven
    South_of_Heaven
    ✭✭✭
    5.5/10... And that is for its great voice acting, soundtrack and world design. The game is beautiful.
  • Extractor
    Extractor
    5.5/10... And that is for its great voice acting, soundtrack and world design. The game is beautiful.

    Agree!
  • Poenari
    Poenari
    Soul Shriven
    Plus:
    -It's Elder Scrolls, my favorite game world ever.
    -The world is beautiful.
    -Initial character customization is amazing.
    -Many immersive quests.
    -I actually like the crafting.
    -The lore and story.

    Minus:
    - The megaserver. Hate everything about being all on one server.
    -No auction house.
    -Banking - lack of space, shared, banking is terribly done, especially for the crafting system.
    -Horrible lag, especially in cities.
    -Maintenance twice a week. Maintenance times.
    -Feels like a single player game, with other random people in it.
    -Flat combat - not enough action, boring repetition.
    -Pharmers/bots and gold spammers.
    - Five skills available at a time, should be nine.
    - One potion at a time.
    - I ignored twelve accounts in a half an hour yesterday. There are some nasty and offensive people playing this game, more than I've seen in any other.

    Yes, I played beta.
    Yes, I knew about most of these things when I bought the game (Imperial Edition).
    I thought it would get better. Instead the lag got overwhelming, the pharmers/bots and gold spammers came out of the woodwork, and they scheduled maintenance twice a week (seriously?) during the day instead of very early morning. I thought I would try the guild store system before making a judgement on the lack of auction house (terrible, game needs an auction house). I thought I could deal with the banking (I can't).

    I was going to give it another month to get better, then I logged in and there's maintenance yet again (I know it's planned and announced, I am used to games with maintenance once a week in the wee hours of the morning). I just cancelled my subscription before writing this review. It makes me sad because I adore Elder Scrolls and wanted this to be my next game to play for years.

    3/10

    Edited by Poenari on April 30, 2014 2:15PM
  • AJ_7861
    AJ_7861
    dragnar12 wrote: »
    Extractor wrote: »
    dragnar12 wrote: »
    1.5 out of 20

    Yes, your an experienced gamer and know your gaming!

    u want me o explain why ?
    oke here i go

    1. bugs reported in beta still there @ launch ( game braking bugs )

    2. forced to pay per month wile locking content behind a paywall ( imperial )

    3. hardly any communication whit the player base

    I got to 3. before my eyes started to bleed and close over.
  • Vanguard1
    Vanguard1
    ✭✭
    I rate this game a 7 out of 10 and here's why:
    Game is a lot of fun to play, has some challenging content, a nice mix of solo and group content. The game has some bugs that are fixable, which means it can only get better. The negative is hands down customer service, they don't actually read the tickets before responding, they don't work with the customers until the issue is resolved often times they just give a generic response in hopes the client goes away. Their call back system is broken to say the least, by that I mean it was two weeks ago when I put in for a call back request, luckily I fixed my own issue by deleting my addon folder. We have seen quest that stop people from progressing, accounts falsely banned, bank slots and gear removed without helping the players right away. This has turned out to amount to about 10% of our guild leaving the game, customer service could have responded and helped these players out and this would have solved a lot of problems. Now take all that aside, I still give the game a 7/10 with hopes many of the issues will be resolved later making the game an 8 or 9 out of 10.
    Edited by Vanguard1 on April 30, 2014 2:21PM
  • dragnar12
    dragnar12
    ✭✭
    Extractor wrote: »
    dragnar12 wrote: »
    Extractor wrote: »
    dragnar12 wrote: »
    1.5 out of 20

    Yes, your an experienced gamer and know your gaming!

    u want me o explain why ?
    oke here i go

    1. bugs reported in beta still there @ launch ( game braking bugs )

    2. forced to pay per month wile locking content behind a paywall ( imperial )

    3. hardly any communication whit the player base

    4. main quest bugged sins release ( and still not fixed )

    5. they rushed it had no end game so just made the other faction quests the end game for now ( ty a lot ) no point in alts

    6. the mmo is focused on solo game play except for pvp ( most of the time till your vr 10 ) and then still dungeons are useless after u done them 1 time

    7. laggy *** sins we have no European servers ( and we prob never will )

    8. server downtime,s in European prime time ( weekends )

    9. dungeons and group play are compleatly useless and a waste of time

    10. pvp is a boring imbalanced pile of crap ( only reward-full wen u stealth gank or zerg )

    and i can go on and on and on

    so yea pile of dung for now

    to mutch frustrations

    so i think a 1.5 out of 20 is justified

    Did not mean for you to have to go over all that, its all very clear to the experienced old school gamer. Yes you could go on and on but there is no need for that, its a frustrating experience through and through. Your score is justified and when I said you know your gaming, I was not being . Hope other games learn from this and make no mistake, its not a game to make a mmorpg its a business. Do it right for your customers.


    sorry i thought u where being sarcastic

    and one of those ( this game is awesome ) noobs who ruined the game market

    so sorry ( for mis interpreting u )
  • Shillen
    Shillen
    ✭✭✭
    This is a funny question. There are so many major flaws with the game but I find myself enjoying it more than most MMO's I've played. So I still give it an 8 I'd say.
    Please LOL my comments. I'm an aspiring comedian.
  • South_of_Heaven
    South_of_Heaven
    ✭✭✭
    I could go on forever about its negative points but the worst thing for me...

    ...are VR levels.1-50 was something to enjoy, even with the bugs etc. However at 50 skill lines, skills etc are pretty much maxed and 50-VR10 is just plain boring. I like hardcore slow leveling to a masochistic point. But here you play the same unchanging character through one million quests. I would expect to get paid to do that, not pay a sub myself.
    Edited by South_of_Heaven on April 30, 2014 2:09PM
  • dragnar12
    dragnar12
    ✭✭
    I could go on forever about its negative points but the worst thing for me...

    ...are VR levels.1-50 was something to enjoy, even with the bugs etc. However at 50 skill lines, skills etc are pretty much maxed and 50-VR10 is just plain boring. I like hardcore slow leveling to a masochistic point. But here you play the same unchanging character through one million quests. I would expect to get paid to do that, not pay a sub myself.


    blame the ceo and investors for this

    this game would have been great ( better ) if not rushed

    they pushed the game devs to get this game out asap
    cus of wildstar archeage ( and other f2p mmo,s ) releasing between now and a couple of months

    they where afraid they would not earn there money back ( and lose costumers to those mmo,s )


    most of the frustrations is cus its rushed ( especially vr 1- vr 10 ) they needed some kind of grind buffer so they could make endgame ( and that's how they did it )
  • Chryos
    Chryos
    ✭✭✭✭
    I think they could have spent more time building the game before it was released, but how long would we have had to wait then? A couple more years? So long as they continue to refine the game I don't mind playing while they work on it. Seems like everyone wants it all now. I just relax and play for me. If it gets to a point where I feel like they arent trying than I guess I'll find a new game at a later date. Really this game hasnt been out but for only a little over a month, if that. I'll give them some time. It's mostly the people who rush the natural flow of the game who complain. If your bored after just playing for a month, it's not the game, it's you, thats the problem.
    If I am going to quote someone, it's going to be me.
  • Blackwidow
    Blackwidow
    ✭✭✭✭✭
    ✭✭
    dragnar12 wrote: »

    blame the ceo and investors for this

    this game would have been great ( better ) if not rushed

    I respectfully disagree.

    The tiny F2P bank system was a design choice.

    No underwater swimming was a design choice.

    No dueling was a design choice.

    Not letting us mail to ourselves was a design choice. (we used to be able to in beta)

    No GUI options were a design choice. (many were taken away in beta)

    Again, I could go on and on, but the truth is, while the investors are to blame for a lot, the choices made from the start were also bad.

  • Extractor
    Extractor
    dragnar12 wrote: »
    I could go on forever about its negative points but the worst thing for me...

    ...are VR levels.1-50 was something to enjoy, even with the bugs etc. However at 50 skill lines, skills etc are pretty much maxed and 50-VR10 is just plain boring. I like hardcore slow leveling to a masochistic point. But here you play the same unchanging character through one million quests. I would expect to get paid to do that, not pay a sub myself.


    blame the ceo and investors for this

    this game would have been great ( better ) if not rushed

    they pushed the game devs to get this game out asap
    cus of wildstar archeage ( and other f2p mmo,s ) releasing between now and a couple of months

    they where afraid they would not earn there money back ( and lose costumers to those mmo,s )


    most of the frustrations is cus its rushed ( especially vr 1- vr 10 ) they needed some kind of grind buffer so they could make endgame ( and that's how they did it )

    Hope one day the gaming industry will start to understand, there is markets out there, a market for mmorpg PC users, and a market for Sub Games, a real gamer knows when a game Is f2p or going that direction, you get what you pay for and its usually crap, that's why you pay the sub, so you have a quality game to play with no gold sellers, hacks, etc. etc. .. lets stop ruining our markets and make games for the PC, mmorpg, Sub game market!
  • Omniphonic
    Omniphonic
    ✭✭
    3.5/10. The bugs, exploits, duping, bugs, class imbalance, vampires, bugs, botters, and refusal of the development team to address issues in a quick and efficient matter make this game a disaster.

    The core concept of the game, it's structure, world design are all great. Everything else is a complete trainwreck. This game needed another year in development time, and since they didn't take it, the problems it launched with will instead plague the game through it's entire lifetime. This is very much a 'what could have been' type of game, and I hate those. Plus I'm sure I'd rather just play Oblivion with co-op.

    Edit for Part 2:
    Another thing that irks me is the pseudo-criminality that's being described as 'hardcore gaming'. I just quit a game that loved to tout how much of a 'hardcore' game it was but that wasn't what it ended up being at all. It didn't cater whatsoever to the player, the person who would play the game 10 hours a day every single day, it catered to the exploiters, the RMT crowd, the multi-boxers, the scammers - pseudo-criminals given rise to their criminality through loopholes within the game and instead of being dealt with as a criminal, destructive element which they most definitely are they are rewarded, pandered to and graced with the moniker of being the 'hardcore' gaming crowd. It's pretty disgusting to see elements of it happening here as well, and the blame for that can be laid directly at the feet of none other than the developers themselves.
    Edited by Omniphonic on April 30, 2014 3:28PM
  • South_of_Heaven
    South_of_Heaven
    ✭✭✭
    The game was rushed for sure but yes many are just bad design choices. It is a shame since they have done a great job in creating the world but it is all for naught if it has no soul and things that keep players invested.
  • vyalar_ESO
    vyalar_ESO
    Soul Shriven
    So far I'd give this game a 6/10.

    It's really fun and when I get frustrated enough to do something else I end up coming back, but it usually isn't too long before a few things irk me again. I don't know why, but I end up with a lot of voiceovers sounding just like the computer generated ones from the beta. Another thing is that I find a lot of quest lines and logic behind many actions and events and dialog in the game are fishy. I don't want to spoil anything so I'll leave it vague like that... ._.
    I actually don't mind a lot of the bugs and have the patience to wait for the fixes regardless how long it takes.
  • Axewaffle
    Axewaffle
    ✭✭✭
    Love the game, the bugs aren't unbearable, and admittedly me and my friend sometimes laugh at each others misfortunes of having to constantly re-log and do other fixes to get back on track. HOWEVER, Frigging hate the customer service and communication with a passion, its incredibly poor- and while I can understand a launch period is stressful and hard for all their staff, their presence on their own forums is less than optimal.
  • Petros
    Petros
    ✭✭✭
    8.7/10

    While some people might give a bad score for bugs, I try to see how much detail they put in the game, not just quests, mpcs and such, but some of the acheivments they have, and yes, with some bugs, those achvs can't be made, it's still entertaining and for, demanding to get them done, or at least as close to completion as possible
    "Our light will bring the dawning of a new hope!" ~ Petros Fordring -The Order of Mundus
    - VR16 Imperial Dragonknight (DC -NA) & The One Handed Tank
  • Chryos
    Chryos
    ✭✭✭✭
    I am having alot of fun. This was one of the smoothest rollouts of an mmo that I have ever seen. The bugs are minor, the game just came out, what really can you expect? CS is busy dealing with individual people so I can understand why it may seem like they arent doing their job fast enough, but most customer service problems cant be fixed with a few sentences and a click of the mouse button. People should be more patient in that respect. People complain that they are at the end game and either stuff is broken or there is no end game. Thats the problem of the consumer for rushing the natural flow of the game, so they have to wait for the game to catch up. On a scale of one to ten, I'd give it an 8 out of 10 (room for improvement). It's only been a month, give it some time to get refined and for new content to be added. People with no business sense or understanding dont understand problems with launching a new MMO. If they did, they would give it a higher rating.
    If I am going to quote someone, it's going to be me.
  • dragnar12
    dragnar12
    ✭✭
    Poenari wrote: »
    Plus:
    -It's Elder Scrolls, my favorite game world ever.
    -The world is beautiful.
    -Initial character customization is amazing.
    -Many immersive quests.
    -I actually like the crafting.
    -The lore and story.

    Minus:
    - The megaserver. Hate everything about being all on one server.
    -No auction house.
    -Banking - lack of space, shared, banking is terribly done, especially for the crafting system.
    -Horrible lag, especially in cities.
    -Maintenance twice a week. Maintenance times.
    -Feels like a single player game, with other random people in it.
    -Flat combat - not enough action, boring repetition.
    -Pharmers/bots and gold spammers.
    - Five skills available at a time, should be nine.
    - One potion at a time.
    - I ignored twelve accounts in a half an hour yesterday. There are some nasty and offensive people playing this game, more than I've seen in any other.

    Yes, I played beta.
    Yes, I knew about most of these things when I bought the game (Imperial Edition).
    I thought it would get better. Instead the lag got overwhelming, the pharmers/bots and gold spammers came out of the woodwork, and they scheduled maintenance twice a week (seriously?) during the day instead of very early morning. I thought I would try the guild store system before making a judgement on the lack of auction house (terrible, game needs an auction house). I thought I could deal with the banking (I can't).

    I was going to give it another month to get better, then I logged in and there's maintenance yet again (I know it's planned and announced, I am used to games with maintenance once a week in the wee hours of the morning). I just cancelled my subscription before writing this review. It makes me sad because I adore Elder Scrolls and wanted this to be my next game to play for years.

    3/10

    agree

    its a bad single player game ( forced into an mmo )
    Edited by dragnar12 on April 30, 2014 3:00PM
  • Dunhilda
    Dunhilda
    ✭✭✭
    6.5/10

    Broken/bugs
    1/ A lot that was promised was never in the game.

    2/ Grouping was a waste of time and broken.

    3/ Duping exploits first Guild store then ( Will not say how, two more dupes)
    They were reported during beta ( Never fixed, and still havne't fixed them all?)

    4/ Quest bugs, main quests lines or being stuck in Colharbor ( reported during beta not fixed for release)

    5/ Never ending loading bugs?

    6/ EU Mega server not in the EU? Therefore refer to next point

    7/ Lag, Combat lag, Action lag and chat lag.

    8/ Never ending loading bugs.


    General game
    9/ It's an Elder Scroll in name not in game, only things that remind me of Elder Scroll was the fact we start as a prisoner ( Unless you skip it then nothing is TES)

    10/ Where's my Brotherhood and Thieve guild? Where's the law and order? Wheres the STOP CRIMINAL SCUM?

    11/ Loot from mobs, sorry are they all poor in Tamriel?

    12/ Veteran Ranks? Made making alts pointless oh sweet I get to quest in the other faction area, I'm their sworn enemies but I'll do your quests, Oh I'm right next to the faction high leaders? IMMERSION BREAKER.

    13/ *Cough* Immersion

    Support
    14/ Hello thanks for contacting us sorry about your fault could you send us more information like Screenshots and secret answer....
    Mailer Daemon failed!

    Community
    15/ Players suggesting their bright ideas to combat bots that only harm the innocent legit players.

    16/ Community is just terrible oddly more so in ESO, normally the Community for Elder Scroll games is the greatest, was the greatest.



    PvP
    17/ Oh god it was so good before hand now it's wrecked AoE cap, leveling in Pvp?

    18/ Twilight's Edward would be proud of the the PvP, everyone in PvP sparkles

    6.5/10

    Don't get me wrong, when I rate a MMO badly I don't tend to return, however I hope that this being "Elder Scroll" Online, it becomes more Elder Scroll with time I am ready to give it another chance once that happen, this means Dark Brotherhood and Thieve guilds.

    And ZoS If you make either of them Paid DLC, good luck to you.
    Edited by Dunhilda on April 30, 2014 3:03PM
  • traigusb14_ESO2
    traigusb14_ESO2
    ✭✭✭✭✭
    8.2/10

    1 full point for phasing issues (including bugs, missing npcs etc.) ...especially not being able have group members force phase with group leader, or otherwise allow friends to play together if they play at different speeds.

    1 point for all the stupid little crap... bugs, bots and other players that are jerks.

    Bonus .2 pts for
    the "Bucket of cat *** quest" in Eastmarch.
    Edited by traigusb14_ESO2 on April 30, 2014 3:05PM
  • hrdndv_ESO
    hrdndv_ESO
    ✭✭✭
    There are a number of serious flaws.
    1. Areas and dungeons are level-set which really limits their usefulness. Monsters are not balanced for multi-level players. There should be leveled monsters so that high level players can't just wipe them or ignore them, but don't one-shot level 1 players. It should be easy to make a monster that hits a level 50 and a level 1 player just as hard. And I mean this when both players are attacking the same monster. If 8 players with a wide range of levels are grouped there should be monsters that challenge the group but don't one-shot the low level players.
    2. There are not enough leveled dungeons, and dungeon complexity is very low. Where are the dungeons that require a day to solve, running through immense confusing ruins?
    3. The Quest Giver NPCs is way too low. Elder Scrolls games are known for "run in any direction and you will find something interesting and new." There should not be arrows above quest giver heads but there should be many many more NPCs that give hints and quests. Like, "Mary, the pig herder is looking for someone. Don't know why." or "Heard there's a mage out by Silverton, that's NW of here, who has a job of some kind."
    4. Skill development is very confusing. My Templar still can't open up Daedric Summoning, and I don't know why.
    5. Lag and bugs.
    6. Walls everywhere. Why so many walls? This is supposed to be open world exploration but there are walls everywhere. Why so many slaughterfish? I know it's another wall, but players should be able to swim across the ocean if the want. I know it would reguire going through a gate into another region/area, but gates are easy. Players would end up in hostile areas, but that is fun.
    7. Sneak needs improvement. Sometimes it works other times it fails utterly. If there was a "hide your scent" or "avoid infrared vision" etc skill line then being detected when you just look at a monster or NPC might make sense. Right now it makes no sense. Do they have telepathy and can sense you looking at them?
    8. Poison weapons should require poison put on them so you can choose between several different poisons: Sleep, Death, Weaken, Magicka, etc. Sneak attacks with poisoned weapons should be more effective.
    9. Crime should be punishable. Jails and prisons should be in the game. All Elder Scrolls games have been heavily based on the prison/crime system. Jail-breaks are important lore.
    10. The Daedric Princes are too boiler-plate. They should not be divided into Good and Bad. They are all bad but are quite willing to benefit players for reasons that are enigmatic at best. They are known to be ambiguous and weird. They shouldn't be stereotyped. Now I admit that Molag Bal is pretty clearly a Bad Daedra. But the others? Peryite is generally considered bad, but brings cleansing which is a good thing. Etc. Players should be able to join Daedric Cults like in Oblivion and Skyrim.
    11. And BTW I haven't seen a Temple Of The Fey anywhere (Morrowind). Fairy lore should be fairly prevalent at this time as it predates later Sixth House corruption. Talk to a Redguard, they know the fairies are currently abducting children.
    12. Crafting is awkward at best. Only one rune type is common. Generally all the crafts require a lot of special devotion to figure them out and progression is unclear and vague and slow.
    13. Keyboard controls are awkward. I am constantly hitting the wrong key, or my fingers get tangled trying to press several keys at once. My left index finger is numb from holding the move key (W). My right hand is cramped from trying to keep the mouse steady.
    14. You should be able to cross through a gate on a road to get from the outside areas into Cyrodil and the quest line should integrate Cyrodil into the rest of Tamriel. It is just another area after all. It only has two differences: guards at the gates keep players under level ten from getting passes and beyond the gate PvP takes effect. Remove the Wall... it would improve the game.

    Now the Good:
    1. ESO is fun and addicting.
    2. Quests are interesting.
    3. The stories are interesting and generally lore friendly.
    4. As long as you stick to the linear adventure line the world seems fairly open.
    5. The world is beautiful, very much like my heavily modded HD Skyrim.
    6. The voice actors are generally superb (except Argonians who sound like computer enhanced or simulated). Several of the actors have done such a good job that I love it when I hear their voices. I won't name them because I haven't found a bad one, though I have four favorites.
    7. I am finally getting a feel for the variety of armor and weapons.
    8. PvP is fun, even when you get nerfed frequently at lower levels. Large groups are a blast. Zerging is fun.
    9. Leveling seems fine.
    10. Balance. I have never understood balance. The only thing that is important is that it is fun.

    To be fair... hmmm... I give it 8 out of 10.
    Edited by hrdndv_ESO on April 30, 2014 3:37PM
  • cj63romulus
    cj63romulus
    ✭✭
    I have a very close friend who has played WOW since it's launch. What was that aprox 12 yrs ago.He currently is playing Crysis- warhead and designs maps and gear. When I had him look at this game and read some of the letters he said WOW was as bad or worse when it first came out. He is a hard core gamer. As he told me this looks great, just give them time. All these big games have problems at launch.
  • Walden_Grimtine
    I give it a 5 out of 10. I agree it had great potential, but there have also been some terrible design decisions. Who puts a mob capture quest in the same contained room as the follow up kill quest for those same mobs in a public dungeon? Really, what designer comes up with that and thinks it's a good idea? This kind of thinking and poor planning is not isolated imo.
  • beowulfsshield
    I'm enjoying myself so far. I like only having 6 combat slots, forces you to choose more strategically for each situation. I like not having a worldwide AH, forces more interaction with other players. I love that not every quest is a "slaughter 5" or "collect 6". I like the minimalist aspect of the UI and the fact that there is no minimap and that resource nodes don't show up like pieces of cheese on a map.

    I was hoping for a game with a high degree of verisimilitude, and so far ESO is providing that for me. Hopefully Zeni won't feel the need to dumb it down for the insta-kiddies, the play is easy enough already.
  • merwanoreb17_ESO
    The game has the best quest system for any MMO I have played, I have only been doing DC quests, and I have enjoyed them all. So far I have only found 2 bugged quests, one has already been fixed and the other one will be fixed with the 1.0.6 patch.

    That being said, there are a few things I pretty much require from the game in the near future for me to stay as a subscriber though.

    1 Chat bubbles, if this is not implemented, then I don't see a future for the social aspect of this game. I never talk to people or notice people saying anything in normal chat. I truly hate that there is no option to have chat bubbles. I can't keep watching the chat box all the time. And this also makes roleplaying pretty much pointless.

    2 And appearance tab, I dredd becoming max level and ending up looking like everyone else. Nothing is more boring than seeing clones of myself running around. While leveling for instance, I never use powerful gear I find, because it makes me look like a clown with mismatched gear and such.

    But still, the game is very good i think, they need to focus on polishing their quests and fixing some phasing issues and bank issues. But i think the game has some great potential. I just hope it does not go F2P, because then it will be crap.
  • BlitzkriegAngel
    Currently it's in between a dead menstruating skunk and Diablo 3 on my list of things I like.
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