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The rare enchant crafting parts "HAKEIJO" is little bit disappointing.

AvalonRanger
AvalonRanger
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The rare enchant crafting parts "HAKEIJO" is little bit disappointing.

I think HAKEIJO is over priced item. It should be more normal crafting material.

One day, someone said at the chat "I want to buy HAKEIJO 35K gold".
So, I thought HAKEIJO has very nice function. I bought it at the Imperial city merchant by 5000 TelVer each.

Then, I made some weapon enchant at the bench. But it just divides mono amount of function to the 3 small amount of different function.
Honestly say, not so meaningful. Because we can't get maximum amount of reward same as mono function from HAKEIJO.

Is there any of good idea of HAKEIJO?
My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
with [1Stam Blade].
But, I'm Tank main player. Recently I'm doing Healer.

2023/12/21
By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
Good-bye "King of Monster Eater".

2024/08/23
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  • Sylvermynx
    Sylvermynx
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    It's the only option for all three enchants on one piece.Not sure what you think should be different? And at 5k telvar it's cheap at twice the price.
  • bmnoble
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    Well it use to give you a damage boost to Daedra and werewolfs/undead enemies, they changed it not to long ago to give resources back instead. I personally stopped using it for weapons since the change.

    It's mainly used in builds for the armour enchants giving all 3 resource types, useful for some tank set ups since tanks use all 3 resource types and for some PVP set ups where your often wearing a set of heavy armour it gives you have more resources to work with, since in PVP even if your playing mag or stam you will still need some of the other resource for blocking/dodging and using magic skills for buffs and heals etc...
  • oldbobdude
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    If you make the trait infused with the triune enchant it will significantly raise the number's
  • Fennwitty
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    It's mainly for tank armor.
    PC NA
  • MasterSpatula
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    It's for body pieces.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • dem0n1k
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    I use them for tri-enchants for armour. Very useful in PVP where all 3 stats are important to have high.

    Sure, the numbers seem low... there is never going to be a hugely over-powered enchant. If all gear pieces are enchanted with tri-glyphs, it is a significant boost to all stats.
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • Amottica
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    Sylvermynx wrote: »
    It's the only option for all three enchants on one piece.Not sure what you think should be different? And at 5k telvar it's cheap at twice the price.

    I agree. It is certainly not a normal crafting item and does not create a normal glyph. Heck, if someone does not find it means they should find a different glyph to use.
  • Aardappelboom
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    It boosts al three stats, in the end it's often the better option in PVP, I managed to get my health up to a respectable level, retain high stamina and have some extra magica for healing.

    It's great and well worth the price imo, but maybe I'm just saying that because I sell them. 😅
  • Paulytnz
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    There's a good chance that person was willing to pay 30k for it to complete a gold master writ. So I think the OP kind of wasted it making that item with it......

    Remember people, things don't always have only 1 use.
  • M0ntie
    M0ntie
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    If you use it on infused pieces it is great! Do the maths. You get more total stats from using 3 tri stat glyphs than one each of health, mag and stam. This is why they are valuable. Used mainly for tanks, but healers also sometimes have them in large body pieces ( less popular these days).
  • silvereyes
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    As others have said, it does not just divide up the same amount of resources that you would get from mono-resource enchants. It provides more overall, assuming you use all three resource pools.

    Traditionally, it has been used mostly in PvP and for PvE tanks, but with the upcoming hybridization changes next patch, I could see the demand going up even for PvE damage roles.
  • EF321
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    It is not really rare, they are available in unlimited qualities at IC vendor, unlike nirncrux or aetherial dust. It's just that majority are not willing to farm currency required.
  • agelonestar
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    Given Hakeijo's scarcity and the cost in Tel Var of buying one, it's cheap.

    This is simply a supply and demand issue. It's used by many (most?) in end-game, farmed by few, so there's always fewer of them than people want / need.
    GM of Sunfire's Sect trading guild on PC/EU. All that is gold does not glitter; not all those who wander are lost...... some of us are just looking for trouble.
    GM of Sunfire's Sect (Open) & Dark Star Rising (Priv) | Retired GM of several trade guilds | Trader | Here since the beta
  • WrathOfInnos
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    Seems like people are talking about just the armor enchant. The prismatic weapon enchant is pretty weak since the change, and I can't imagine even tanks are using it over better options like Crusher and Weakening. The bonus damage to undead and daedra was a much better design, it was situationally the best option, but useless in other scenarios.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    The rare enchant crafting parts "HAKEIJO" is little bit disappointing.

    I think HAKEIJO is over priced item. It should be more normal crafting material.

    One day, someone said at the chat "I want to buy HAKEIJO 35K gold".
    So, I thought HAKEIJO has very nice function. I bought it at the Imperial city merchant by 5000 TelVer each.

    Then, I made some weapon enchant at the bench. But it just divides mono amount of function to the 3 small amount of different function.
    Honestly say, not so meaningful. Because we can't get maximum amount of reward same as mono function from HAKEIJO.

    Is there any of good idea of HAKEIJO?

    Well, the weapon enchant is trash. It used to be very strong against Vamp, undead opponents, then they nerfed it into useless for "balance" reasons. Makes no sense to me, seems like something that is situationally strong but otherwise fairly useless is balanced, but I digress.

    It is still very useful in two scenarios. One, Tri recovery glyphs, especially with an infused piece of jewelry are very strong and stat dense. I often wear at least one in open world PVP. Yeah, that part is not true. LOL

    The armor tri-stat glyphs are also the most stat dense option. In other words you get more total attribute points out of a tri glyph than a single stat glyph. In PVP, the are meta for the vast majority of builds. Most PVE tanks run them as well.

    The price is up, mostly because IC is dead. Also, I will point to inflation as a factor, and someone will come along and say inflation doesnt exist in ESO. LMAO. For a long time, these commanded a price of roughly 10k on PC/NA.



    Edited by Oreyn_Bearclaw on February 28, 2022 5:58PM
  • kringled_1
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    Just a minor addition, tri recovery jewelry glyphs use indeko, which comes from antiquities, and not hakeijo.
  • Oreyn_Bearclaw
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    kringled_1 wrote: »
    Just a minor addition, tri recovery jewelry glyphs use indeko, which comes from antiquities, and not hakeijo.

    Doh, totally right on that. For some reason in my head the indeko replaced the repora and you still needed a Hakeijo for the tri recovery, but that clearly doesnt make any sense.
    Edited by Oreyn_Bearclaw on February 28, 2022 6:01PM
  • Necrotech_Master
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    i think it is kind of interesting the price for hakeijo has been pretty consistently mirrored with perfect roe lol

    hakeijo are much easier to obtain than perfect roe too lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • wolfie1.0.
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    i think it is kind of interesting the price for hakeijo has been pretty consistently mirrored with perfect roe lol

    hakeijo are much easier to obtain than perfect roe too lol

    Matter of perspective. I can easily spend an 3 to 5 hours fishing with boredom being my only opponent.

    In IC you have to worry about getting ambushed and losing half your tel var constantly while your there. And if it's low pop sometimes that's worse because it's easier to become complacent.
  • Oreyn_Bearclaw
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    i think it is kind of interesting the price for hakeijo has been pretty consistently mirrored with perfect roe lol

    hakeijo are much easier to obtain than perfect roe too lol

    Don't confuse speed and ease. My 5 year old nephew can farm Roe. It takes some basic skill and effort to farm Hakeijo. Now I would certainly much rather farm Hakeijo, but I actually find IC enjoyable from time to time.

    The reality is both are useful commodities, and both come from shall we say, stale content. Outside of event, IC is pretty dead. Not a lot of players going for master angler these days either. So while demand is there, supply probably isnt what it used to be. That and the fact the gold just isnt worth what it used to be, means prices are up on both.

    I would bet in a race, the time to farm is pretty consistent. Maybe with roe being slightly faster to farm.
    Edited by Oreyn_Bearclaw on February 28, 2022 9:15PM
  • axi
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    ZoS really screwed things with prismatic enchant for weapons. They should atleast make it combination of magic and physical dmg so it could see some use due to status effects application.
    Edited by axi on March 3, 2022 6:02PM
  • Necrotech_Master
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    i think it is kind of interesting the price for hakeijo has been pretty consistently mirrored with perfect roe lol

    hakeijo are much easier to obtain than perfect roe too lol

    Don't confuse speed and ease. My 5 year old nephew can farm Roe. It takes some basic skill and effort to farm Hakeijo. Now I would certainly much rather farm Hakeijo, but I actually find IC enjoyable from time to time.

    The reality is both are useful commodities, and both come from shall we say, stale content. Outside of event, IC is pretty dead. Not a lot of players going for master angler these days either. So while demand is there, supply probably isnt what it used to be. That and the fact the gold just isnt worth what it used to be, means prices are up on both.

    I would bet in a race, the time to farm is pretty consistent. Maybe with roe being slightly faster to farm.

    i only consider hakeijo easier to farm because roe is still subject to pure RNG (your never guaranteed roe, but you earn tel var at a consistent rate and need a fixed amount to buy a hakeijo)

    there are times ive fillet 100 fish and didnt get any roe and times ive fillet 20 fish and got 2 roe

    now if your considering overall level of effort (sitting there and reeling in on fishing holes, 0 combat required vs going into a pvp zone and farming NPC mobs with risk of being killed (by player or npc) and losing half of your gain), then definitely fishing is easier
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • dem0n1k
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    ZOS should change the weapon enchant for hakeijo to do extra damage to players in mist form. Lots of extra damage! :D
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • kringled_1
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    i think it is kind of interesting the price for hakeijo has been pretty consistently mirrored with perfect roe lol

    hakeijo are much easier to obtain than perfect roe too lol

    Don't confuse speed and ease. My 5 year old nephew can farm Roe. It takes some basic skill and effort to farm Hakeijo. Now I would certainly much rather farm Hakeijo, but I actually find IC enjoyable from time to time.

    The reality is both are useful commodities, and both come from shall we say, stale content. Outside of event, IC is pretty dead. Not a lot of players going for master angler these days either. So while demand is there, supply probably isnt what it used to be. That and the fact the gold just isnt worth what it used to be, means prices are up on both.

    I would bet in a race, the time to farm is pretty consistent. Maybe with roe being slightly faster to farm.

    i only consider hakeijo easier to farm because roe is still subject to pure RNG (your never guaranteed roe, but you earn tel var at a consistent rate and need a fixed amount to buy a hakeijo)

    there are times ive fillet 100 fish and didnt get any roe and times ive fillet 20 fish and got 2 roe

    now if your considering overall level of effort (sitting there and reeling in on fishing holes, 0 combat required vs going into a pvp zone and farming NPC mobs with risk of being killed (by player or npc) and losing half of your gain), then definitely fishing is easier

    While I agree that there's no game applied RNG in tel var earning, I wouldn't exactly call it consistent either, unless you have in mind a very different IC experience than me. State of district flags, how many other players are wandering around killing bosses, whether or not you can survive the other players are all quite variable for me and what I bring back from any particular session can vary wildly. Even your own faction can impede you because even with all flags flipped, if you're chasing boss to boss in a huge zerg any earnings per boss are rather small.
  • the1andonlyskwex
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    If building for sustain was more important, prismatic weapon enchants would be useful for stacking with absorb magicka and absorb stamina enchants.
  • Necrotech_Master
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    kringled_1 wrote: »
    i think it is kind of interesting the price for hakeijo has been pretty consistently mirrored with perfect roe lol

    hakeijo are much easier to obtain than perfect roe too lol

    Don't confuse speed and ease. My 5 year old nephew can farm Roe. It takes some basic skill and effort to farm Hakeijo. Now I would certainly much rather farm Hakeijo, but I actually find IC enjoyable from time to time.

    The reality is both are useful commodities, and both come from shall we say, stale content. Outside of event, IC is pretty dead. Not a lot of players going for master angler these days either. So while demand is there, supply probably isnt what it used to be. That and the fact the gold just isnt worth what it used to be, means prices are up on both.

    I would bet in a race, the time to farm is pretty consistent. Maybe with roe being slightly faster to farm.

    i only consider hakeijo easier to farm because roe is still subject to pure RNG (your never guaranteed roe, but you earn tel var at a consistent rate and need a fixed amount to buy a hakeijo)

    there are times ive fillet 100 fish and didnt get any roe and times ive fillet 20 fish and got 2 roe

    now if your considering overall level of effort (sitting there and reeling in on fishing holes, 0 combat required vs going into a pvp zone and farming NPC mobs with risk of being killed (by player or npc) and losing half of your gain), then definitely fishing is easier

    While I agree that there's no game applied RNG in tel var earning, I wouldn't exactly call it consistent either, unless you have in mind a very different IC experience than me. State of district flags, how many other players are wandering around killing bosses, whether or not you can survive the other players are all quite variable for me and what I bring back from any particular session can vary wildly. Even your own faction can impede you because even with all flags flipped, if you're chasing boss to boss in a huge zerg any earnings per boss are rather small.

    i usually farm, solo, in the sewers, sometimes running to the center and back

    solo banner kills with 3x tel var multiplier is still about 1200 tel var per kill, molag bal himself is worth more (but going in the center is risky due to gankers), usually i end up staying closer to the base where i know i can find the banner bosses

    outside of the event the sewer is very quiet compared to the surface, so the gains are pretty consistent for me

    without running into another player, it takes me about an hour to fight all the way to the center, do molag bal event, then fight all the way back to the base (killing banner bosses as i see them + the 3 at molag bal portals + molag bal himself), this run without dying usually will net me about 8-12k tel var (not "fast" like the surface, but way way less risky and still consistent)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • kringled_1
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    Yeah, that seems fairly consistent with my own experiences; although sewers definitely can have people around, outside of events its rare to see off-alliance people, and even when there are people there, most won't touch the banner bosses.
    I didn't really bring that to mind because most of my IC time is topside.
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