katanagirl1 wrote: »So there are almost 70 pages of comments on the official thread. I don’t think I have time to even speed read those.
I am on console so I cannot use the PTS myself to see how it works.
So what happens with skyshards and delve clears and such. Do alts get the skyshards automatically if my main has them? That would be helpful to have those skill points automatically.
SerafinaWaterstar wrote: »So, no decent suggestions apart from having to now do this manually OUTSIDE of the game?!
Does that not show how utterly ridiculous these changes are?
And as for the excuse, that it *may* (note, not *will*) enhance future performance in some vague way?! 🤣🤣
If the database cannot cope with this data, then the database is in incredibly poor shape & needs proper management. And money.
SerafinaWaterstar wrote: »So, no decent suggestions apart from having to now do this manually OUTSIDE of the game?!
Does that not show how utterly ridiculous these changes are?
And as for the excuse, that it *may* (note, not *will*) enhance future performance in some vague way?! 🤣🤣
If the database cannot cope with this data, then the database is in incredibly poor shape & needs proper management. And money.
I'll have to wait until NA characters are back on the PTS next week, but I think the full-on zone guide will track things correctly, even if the summary you see while looking at the map will not. But that requires more clicks than now, and I have no idea how consoles handle the Zone Guide.
I will have more info next week.


MasterSpatula wrote: »they failed to anticipate a large percentage of the community seeing the entire idea as a QOL deterioration rather than improvement.
MasterSpatula wrote: »they failed to anticipate a large percentage of the community seeing the entire idea as a QOL deterioration rather than improvement.
I think the community is more split 50/50 on this. I, for one, love the change and been wanting to have achievements be account wide for a very long time.
MasterSpatula wrote: »they failed to anticipate a large percentage of the community seeing the entire idea as a QOL deterioration rather than improvement.
I think the community is more split 50/50 on this. I, for one, love the change and been wanting to have achievements be account wide for a very long time.
CombatCoati wrote: »SerafinaWaterstar wrote: »So, no decent suggestions apart from having to now do this manually OUTSIDE of the game?!
Does that not show how utterly ridiculous these changes are?
And as for the excuse, that it *may* (note, not *will*) enhance future performance in some vague way?! 🤣🤣
If the database cannot cope with this data, then the database is in incredibly poor shape & needs proper management. And money.
I'll have to wait until NA characters are back on the PTS next week, but I think the full-on zone guide will track things correctly, even if the summary you see while looking at the map will not. But that requires more clicks than now, and I have no idea how consoles handle the Zone Guide.
I will have more info next week.
Unfortunately, the zone guide only gives the same information as the map, I just rechecked on the PTS to be sure.
.
Agree, I like the idea of shared titles. And shared achievements help with some of the more gridy ones.etchedpixels wrote: »MasterSpatula wrote: »they failed to anticipate a large percentage of the community seeing the entire idea as a QOL deterioration rather than improvement.
I think the community is more split 50/50 on this. I, for one, love the change and been wanting to have achievements be account wide for a very long time.
The problem is the mess they've made of implementing it at this point. What's the point of having a second character who from day one gets dialogue as if they had done everything in the game your main had, and where you can't progress the character properly because all the dialogue and all the guidance on what quests you need to do are broken ?
A lot of it isn't the idea, it's the awful implementation. I doubt many would have minded too much if things like the in game maps and zone guides still worked properly, the random background dialogue was not wrong and the quests were not buggy.
So far they've managed to half fix the zone guide, patch one quest where two people sat on the throne at once, and that's about it.
etchedpixels wrote: »MasterSpatula wrote: »they failed to anticipate a large percentage of the community seeing the entire idea as a QOL deterioration rather than improvement.
I think the community is more split 50/50 on this. I, for one, love the change and been wanting to have achievements be account wide for a very long time.
The problem is the mess they've made of implementing it at this point. What's the point of having a second character who from day one gets dialogue as if they had done everything in the game your main had, and where you can't progress the character properly because all the dialogue and all the guidance on what quests you need to do are broken ?
A lot of it isn't the idea, it's the awful implementation. I doubt many would have minded too much if things like the in game maps and zone guides still worked properly, the random background dialogue was not wrong and the quests were not buggy.
So far they've managed to half fix the zone guide, patch one quest where two people sat on the throne at once, and that's about it.
MasterSpatula wrote: »they failed to anticipate a large percentage of the community seeing the entire idea as a QOL deterioration rather than improvement.
I think the community is more split 50/50 on this. I, for one, love the change and been wanting to have achievements be account wide for a very long time.
I, for one, love the change and been wanting to have achievements be account wide for a very long time.
MasterSpatula wrote: »they failed to anticipate a large percentage of the community seeing the entire idea as a QOL deterioration rather than improvement.
I think the community is more split 50/50 on this. I, for one, love the change and been wanting to have achievements be account wide for a very long time.
KaosWarMonk wrote: »I, for one, love the change and been wanting to have achievements be account wide for a very long time.
Can you expand on why? So far I've only read people saying they want this so they don't have to grind for some specific, hard to get achievements with each toon. Are there any other reasons?
For the record I'm currently strongly against account wide achievements and titles.
Thanks
MasterSpatula wrote: »they failed to anticipate a large percentage of the community seeing the entire idea as a QOL deterioration rather than improvement.
I think the community is more split 50/50 on this. I, for one, love the change and been wanting to have achievements be account wide for a very long time.
50% would be a pretty large percentage by any measure.
I think a lot of people wanted an account-wide tracking of achievement, but I don't think anyone wanted a complete obliteration of character individuality in an MMORPG.
Jeffrey530 wrote: »
I understand people have different opinion/ways to play the game so a toggle or an overall achievement page would make everyone happy imo.
starkerealm wrote: »MasterSpatula wrote: »they failed to anticipate a large percentage of the community seeing the entire idea as a QOL deterioration rather than improvement.
I think the community is more split 50/50 on this. I, for one, love the change and been wanting to have achievements be account wide for a very long time.
50% would be a pretty large percentage by any measure.
I think a lot of people wanted an account-wide tracking of achievement, but I don't think anyone wanted a complete obliteration of character individuality in an MMORPG.
More than 50% of the community don't even know this is coming. So, they can't have an opinion on the subject…….
[snip]
[Edited for Bait.]
katanagirl1 wrote: »The reason given for doing this was that it is necessary for reducing data to move forward. I can go along with that, if the dev team has done the testing to prove that indeed this will improve things.
Need I remind everyone that reducing group size, and out of group healing, and removing proc sets, was supposed to help but it did nothing but hamper our ability to PvP effectively as a faction.
I wonder if proc sets being ”disabled” meant that they actually still did all the calculations anyway and just didn’t actually go through with the end effect. That would not be the way to reduce the strain on the servers.
Quest progress, zone guide, skill level, crafting levels, undaunted/mages guild/fighters guild levels, skill points, etc.
Tons of ways to track progress. 90% of the achievements weren't useful for tracking progress or were just an annoying grind to get on multiple characters.
I really don't want to get Nature Slayer on every character for example.
Kiralyn2000 wrote: »Quest progress, zone guide, skill level, crafting levels, undaunted/mages guild/fighters guild levels, skill points, etc.
Tons of ways to track progress.
Most of those are just character power/skill level. They don't track anything about your zones, quests, story progression, etc.
And as mentioned, the zone guide will only be partially useful if at all.
How is this going to effect PUGs, especially for vet trials and arenas? Achievements matter a ton when putting together PUGs for certain content and while I understand the argument that it's the player that has and retains the skills, I also know I have more than one toon that has zero business in a vet trial or arena.
SerafinaWaterstar wrote: »The lack of communication on this change is shocking.