Vet and normal are separate though?
This has been covered a million times anyway.
If you increase rewards for vet, people will just do vet.
Thought random dailies were frustrating already? Wait till you get dlc dungeons on vet with people who can barely light attack once per second.
KingExecration wrote: »And if you don’t like the people in the randoms you can just you know not do them? I must be asking too much then
phaneub17_ESO wrote: »KingExecration wrote: »And if you don’t like the people in the randoms you can just you know not do them? I must be asking too much then
He's saying the people who fake tank/heal would start moving from normal to vet if the rewards were better and if you're okay with that having them come over to your random vet dungeon groups, then go for it!
phaneub17_ESO wrote: »KingExecration wrote: »And if you don’t like the people in the randoms you can just you know not do them? I must be asking too much then
He's saying the people who fake tank/heal would start moving from normal to vet if the rewards were better and if you're okay with that having them come over to your random vet dungeon groups, then go for it!
Agenericname wrote: »phaneub17_ESO wrote: »KingExecration wrote: »And if you don’t like the people in the randoms you can just you know not do them? I must be asking too much then
He's saying the people who fake tank/heal would start moving from normal to vet if the rewards were better and if you're okay with that having them come over to your random vet dungeon groups, then go for it!
I seriously doubt that would happen. People fake their roles in normals because they can. Even if they increased the rewards by say 50% more the majority of the players would still opt for normals simply because it would still be more efficient if farming XP and xmutes was youre thing. The risk of the longer DLCs like LoM or the harder hitting ones SG would be enough to keep most out.
You may see a few people move, but thats not necessarily a bad thing.
spartaxoxo wrote: »Agenericname wrote: »phaneub17_ESO wrote: »KingExecration wrote: »And if you don’t like the people in the randoms you can just you know not do them? I must be asking too much then
He's saying the people who fake tank/heal would start moving from normal to vet if the rewards were better and if you're okay with that having them come over to your random vet dungeon groups, then go for it!
I seriously doubt that would happen. People fake their roles in normals because they can. Even if they increased the rewards by say 50% more the majority of the players would still opt for normals simply because it would still be more efficient if farming XP and xmutes was youre thing. The risk of the longer DLCs like LoM or the harder hitting ones SG would be enough to keep most out.
You may see a few people move, but thats not necessarily a bad thing.
You can get through most vet dungeons with a fake tank and even more a fake healer. In some of those dungeons it's even preferred by premades to have a fake healer.
They can get through a lot of them, it will just be extremely annoying to do. And they will just leave the ones they can't. On top of that a lot of people will queue roles they match but aren't ready for so they can get carried to their nice reward.
They will always go for the more rewarding one. We had this before and it sucked. It was a garbage experience that drove lots of competent people out of queue entirely in favor of premades. So vet queue used to be waiting around for a long for an utterly garbage group.
Now it's not. The bad players are now in normal because it's the better loot. And the people in vet queue now are mostly those who want more of a challenge and build accordingly. Yes you still get bad groups but not nearly as often and you wait half the time.
The stickerbook and transmute were the best thing to ever happen to vet queue. It took a lot of people out that should never have been there, attracting more people that should be.