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Rapid Regeneration...

Abyssmol
Abyssmol
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It's time, again, to ask ZOS to change Rapid Regen to a self heal (reason 36). If ZOS is serious about improving performance in Cyrodiil, this simple skill change would help some! Righ now, every solo, small group, large group player -everyone - is using radiating Regen for HoT heals because Rapid regen does not heal the caster half the time. If Rapid Regen is changed to self heal, I guarantee that most solo players would start using the skill again. How does this change would improve performance? Rapid regen as a self heal would not force the server to check the area for players to heal. Hence, less calculations the server would have to do.

A serious healer would never use Rapid Regen to heal a group. I don't understand ZOS reluctance to change the skill! Well, more than likely, I would be writing on the next PTS (reason 37) why Rapid Regen should become a self heal. Cheers!
  • Arkew
    Arkew
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    restoration staff is team oriented weapon who are oriented to trade one offensive weapon versus one who can help your team to stay alive except if you speak of selfish staff.
  • xDeusEJRx
    xDeusEJRx
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    Arkew wrote: »
    restoration staff is team oriented weapon who are oriented to trade one offensive weapon versus one who can help your team to stay alive except if you speak of selfish staff.

    But healers aren't gonna use rapid regen because rapid regen only heals one person which is selfish as you say, healers are gonna use the multi-target morph. No reason to not make rapid regen a self-heal. People using rapid regen are trying to heal themselves, not a group. It's silly how vigor got this same treatment because it's strong heal can also AOE heal but rapid regen doesn't. The intent was so not everyone is a pseudo-healer but every mag class is a pseudo healer because of this
    Solo PvP'er PS5 NA player

    90% of my body is made of Magblade
  • ketsparrowhawk
    ketsparrowhawk
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    xDeusEJRx wrote: »
    Arkew wrote: »
    restoration staff is team oriented weapon who are oriented to trade one offensive weapon versus one who can help your team to stay alive except if you speak of selfish staff.

    But healers aren't gonna use rapid regen because rapid regen only heals one person which is selfish as you say, healers are gonna use the multi-target morph. No reason to not make rapid regen a self-heal. People using rapid regen are trying to heal themselves, not a group. It's silly how vigor got this same treatment because it's strong heal can also AOE heal but rapid regen doesn't. The intent was so not everyone is a pseudo-healer but every mag class is a pseudo healer because of this

    Disagree. I like Rapid Regen as it is. If you only have the bar space for 1-2 healing abilities, Rapid is about the best option available. My magblade for example just slots Rapid and the Resto ult and is an effective healer with just that. And I still have plenty of bar space for the other stuff I want/need. Can heal yourself or an ally. It uses smart targeting just like other healing abilities (breath of life, etc). It's perfect.

    Vigor is cheap and will scale with your highest offensive stats next update. Just use that if you want a selfish heal. Pls leave Rapid as-is.

    Imo every mag class should be a part-time healer. Otherwise better off as a stam spec.
  • Foto1
    Foto1
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    i use Rapid Regen
    PC/EU CP 1200+
    Artaxerks stamina dk khajiit
    Wayna Qhapaq magicka dk argonian
    Rorekur stamina sorc orc
    Maria de Medici magicka sorc breton
    Cordeilla stamina warden wood elf
    Quienn Gwendolen magicka warden high elf
    Nefertari stamina necro khajiit
    Boadicea Icenian magicka templar dark elf
    Clarice de Medici healer nb breton
  • rauyran
    rauyran
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    Rapid Regen should apply new named buff Major Regeneration which would ensure it doesn't stack.
  • TequilaFire
    TequilaFire
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    Just ask your enemies to stand in front of you and die.
    Would also improve performance.
    Please quit asking for more butchering of this game.
  • Vevvev
    Vevvev
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    If you have lower HP than everyone else it actually will target you due to the smart healing mechanics of this game. I used Rapid Regeneration for a long time, switched to Radiating Regeneration because of the targeting issue, but after a while I'm back with Rapid Regeneration due to just how good it is. Whatever it touches is going to survive and then I combine it with more reliable heals. If I'm alone it's a life saver, but in large groups I'm not wholly dependent on it.
    Edited by Vevvev on February 12, 2022 4:01PM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • xDeusEJRx
    xDeusEJRx
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    xDeusEJRx wrote: »
    Arkew wrote: »
    restoration staff is team oriented weapon who are oriented to trade one offensive weapon versus one who can help your team to stay alive except if you speak of selfish staff.

    But healers aren't gonna use rapid regen because rapid regen only heals one person which is selfish as you say, healers are gonna use the multi-target morph. No reason to not make rapid regen a self-heal. People using rapid regen are trying to heal themselves, not a group. It's silly how vigor got this same treatment because it's strong heal can also AOE heal but rapid regen doesn't. The intent was so not everyone is a pseudo-healer but every mag class is a pseudo healer because of this

    Disagree. I like Rapid Regen as it is. If you only have the bar space for 1-2 healing abilities, Rapid is about the best option available. My magblade for example just slots Rapid and the Resto ult and is an effective healer with just that. And I still have plenty of bar space for the other stuff I want/need. Can heal yourself or an ally. It uses smart targeting just like other healing abilities (breath of life, etc). It's perfect.

    Vigor is cheap and will scale with your highest offensive stats next update. Just use that if you want a selfish heal. Pls leave Rapid as-is.

    Imo every mag class should be a part-time healer. Otherwise better off as a stam spec.

    I disagree that every mag class "should" be a healer. That's quite literally the problem with the meta right now. No one needs dedicated healers because everyone is already pseudo-heals. It's the exact same problem with the OG vigor stacking on allies, it doesn't make sense for RR to function the same was as OG vigor did when they changed it because stam toons were being overtuned DPS-healers, it's just contradictory because every mag character is a DPS-healer as well. Then you toss on an actual healer onto a group of pseudo-healers and you can't kill anything because everyone has 5 of the same cross heals on each other, and it gets worse with classes with multiple cross heals like Necros and Templars.

    It quite literally only benefits people with larger groups with magic compositions. If I started a zerg of all magplars and necros running the same back bar of cross heals, we'd never die, that along with our burst heals of course.
    Solo PvP'er PS5 NA player

    90% of my body is made of Magblade
  • ketsparrowhawk
    ketsparrowhawk
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    xDeusEJRx wrote: »
    xDeusEJRx wrote: »
    Arkew wrote: »
    restoration staff is team oriented weapon who are oriented to trade one offensive weapon versus one who can help your team to stay alive except if you speak of selfish staff.

    But healers aren't gonna use rapid regen because rapid regen only heals one person which is selfish as you say, healers are gonna use the multi-target morph. No reason to not make rapid regen a self-heal. People using rapid regen are trying to heal themselves, not a group. It's silly how vigor got this same treatment because it's strong heal can also AOE heal but rapid regen doesn't. The intent was so not everyone is a pseudo-healer but every mag class is a pseudo healer because of this

    Disagree. I like Rapid Regen as it is. If you only have the bar space for 1-2 healing abilities, Rapid is about the best option available. My magblade for example just slots Rapid and the Resto ult and is an effective healer with just that. And I still have plenty of bar space for the other stuff I want/need. Can heal yourself or an ally. It uses smart targeting just like other healing abilities (breath of life, etc). It's perfect.

    Vigor is cheap and will scale with your highest offensive stats next update. Just use that if you want a selfish heal. Pls leave Rapid as-is.

    Imo every mag class should be a part-time healer. Otherwise better off as a stam spec.

    I disagree that every mag class "should" be a healer. That's quite literally the problem with the meta right now. No one needs dedicated healers because everyone is already pseudo-heals. It's the exact same problem with the OG vigor stacking on allies, it doesn't make sense for RR to function the same was as OG vigor did when they changed it because stam toons were being overtuned DPS-healers, it's just contradictory because every mag character is a DPS-healer as well. Then you toss on an actual healer onto a group of pseudo-healers and you can't kill anything because everyone has 5 of the same cross heals on each other, and it gets worse with classes with multiple cross heals like Necros and Templars.

    It quite literally only benefits people with larger groups with magic compositions. If I started a zerg of all magplars and necros running the same back bar of cross heals, we'd never die, that along with our burst heals of course.

    Imo that’s the decision you should be making with mag vs stam. More heals vs more damage. It’s all topsy turvy next update though ofc.
  • Kartalin
    Kartalin
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    The good news is that magicka builds should be able to run resolving vigor next update if I’m understanding things correctly. That would maybe satisfy OP as an alternative to self only rapid regen? It’s not even attached to a particular weapon.
  • J18696
    J18696
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    Kartalin wrote: »
    The good news is that magicka builds should be able to run resolving vigor next update if I’m understanding things correctly. That would maybe satisfy OP as an alternative to self only rapid regen? It’s not even attached to a particular weapon.

    Only class skills scale off highest stat not alliance war guild or weapon
    PC NA Server
    @J18696
    Characters
    Pridē - Dragonknight
    Vanıty - Arcanist
  • Arunei
    Arunei
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    Rapid Regen doesn't cost all that much to use a few times and ensure everyone gets it, in a smaller group at least. Most people who who will be running it though, so unless you're the only healer in the group, you likely won't be the only one using it. It's a strong immediate heal and a nice HoT; the only thing about it (and other HoTs that stack I suppose) is that it should have refresh when it hits a person who's already got it, rather than stacking.

    Edit: Whoops misread and got Rapid Regen and Radiating Regen mixed up, don't mind me I just can't reading comprehension.
    Edited by Arunei on February 13, 2022 1:26PM
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • Kartalin
    Kartalin
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    J18696 wrote: »
    Kartalin wrote: »
    The good news is that magicka builds should be able to run resolving vigor next update if I’m understanding things correctly. That would maybe satisfy OP as an alternative to self only rapid regen? It’s not even attached to a particular weapon.

    Only class skills scale off highest stat not alliance war guild or weapon

    That's a shame then because I think they could have solved this problem for everyone.

    Hope all is well, haven't seen you out in Cyro in forever, probably since I only play Ravenwatch nowadays.
  • ketsparrowhawk
    ketsparrowhawk
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    J18696 wrote: »
    Kartalin wrote: »
    The good news is that magicka builds should be able to run resolving vigor next update if I’m understanding things correctly. That would maybe satisfy OP as an alternative to self only rapid regen? It’s not even attached to a particular weapon.

    Only class skills scale off highest stat not alliance war guild or weapon

    I don't think that's true. From the notes:
    Player abilities that scale with your offensive stats, such as Weapon Damage and Max Stamina, will now dynamically scale with the highest of your offensive stats.

    Player abilities. Not class abilities.
  • VarisVaris
    VarisVaris
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    J18696 wrote: »
    Kartalin wrote: »
    The good news is that magicka builds should be able to run resolving vigor next update if I’m understanding things correctly. That would maybe satisfy OP as an alternative to self only rapid regen? It’s not even attached to a particular weapon.

    Only class skills scale off highest stat not alliance war guild or weapon

    Well that's just completely wrong, all skills scale with the highest stats now except for the few exceptions mentioned in the patch notes.

    Please do not spread false information.
  • J18696
    J18696
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    Reguardless if it does or dosnt the issue with rapid regen isn't scaling it's letting people stack 10 of them on eachother and have stupid healing the skill by itself isn't a issue I dont know where the idea comes from that people are not using this in solo because literally nearly everyone is using it in all forms of pvp
    Edited by J18696 on February 17, 2022 2:22AM
    PC NA Server
    @J18696
    Characters
    Pridē - Dragonknight
    Vanıty - Arcanist
  • xylena_lazarow
    xylena_lazarow
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    J18696 wrote: »
    Reguardless if it does or dosnt the issue with rapid regen isn't scaling it's letting people stack 10 of them on eachother and have stupid healing the skill by itself isn't a issue I dont know where the idea comes from that people are not using this in solo because literally nearly everyone is using it in all forms of pvp
    For real, one tank is at most gonna be annoying for a minute then get zerged down, whereas group mass heal stacking breaks the game, renders large scale PvP completely pointless, and leads to a variety of toxic gameplay patterns.
    PC/NA || Cyro/BGs || RIP old PvP build system || bring Vengeance
  • Amottica
    Amottica
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    The rStaff seems to be designed specifically for healing groups, not as a solo weapon, so it does not seem to fit to make it's skills into solo skills.

    Also, one item does not play a major role in the performance issues. It is highly doubtful that such a change would bring about a noticeable change in performance which eliminates that justification.

    Further, I have seen organized groups fighting each other end up with one being the victor. Granted, they were long fights but it was due to both teams having skilled players and good leadership, The only reason the battle lasted as long as it did is that the teams were balanced. This demonstrates that large-scale PvP works on live.
  • vesselwiththepestle
    vesselwiththepestle
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    I would love to get Rapid Regen as solo heal! We already have the unmorphed version of the skill as "heal yourself or one other person" ability.
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
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