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Why I think Combat Changes in 33 are the best thing in years.

  • Ratharel
    Ratharel
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    Guys, is my math off or stamplars will be now able to combine Crescent Sweep with Radiant Opression for up to 800% damage bonus while having both skills scaling with 10K weapon damage? Asking for a PvP friend.
  • axi
    axi
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    Ratharel wrote: »
    Guys, is my math off or stamplars will be now able to combine Crescent Sweep with Radiant Opression for up to 800% damage bonus while having both skills scaling with 10K weapon damage? Asking for a PvP friend.

    Your understanding of crescent sweep is wrong. Crescent sweep hits all enemies around You but those in front of You will take 60% more dmg from it and only from it, not from all Your dmg sources.
    Edited by axi on February 14, 2022 10:44AM
  • Chi75
    Chi75
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    well all players will run with the one and only meta... No more diversity. One-size-fits-all
  • Foto1
    Foto1
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    I'm one of those people that hate these changes, but at the same time i wish someday they go all out and combine stamina and magicka and turn it into one resource pool, "the offensive pool". Then turn the third bar into "heal and shield pool", so basically all heals and damage shields would scale from that pool. No more putting everything into wd/sd and also getting big shield and heals. but it's a wild idea and i don't think it will ever happen.

    I hope this never happens
    PC/EU CP 1200+
    Artaxerks stamina dk khajiit
    Wayna Qhapaq magicka dk argonian
    Rorekur stamina sorc orc
    Maria de Medici magicka sorc breton
    Cordeilla stamina warden wood elf
    Quienn Gwendolen magicka warden high elf
    Nefertari stamina necro khajiit
    Boadicea Icenian magicka templar dark elf
    Clarice de Medici healer nb breton
  • Foto1
    Foto1
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    Chi75 wrote: »
    well all players will run with the one and only meta... No more diversity. One-size-fits-all

    where did you get the idea that there will be no diversity? Do you have calculations or evidence?
    PC/EU CP 1200+
    Artaxerks stamina dk khajiit
    Wayna Qhapaq magicka dk argonian
    Rorekur stamina sorc orc
    Maria de Medici magicka sorc breton
    Cordeilla stamina warden wood elf
    Quienn Gwendolen magicka warden high elf
    Nefertari stamina necro khajiit
    Boadicea Icenian magicka templar dark elf
    Clarice de Medici healer nb breton
  • Deter1UK
    Deter1UK
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    Foto1 wrote: »
    Chi75 wrote: »
    well all players will run with the one and only meta... No more diversity. One-size-fits-all

    where did you get the idea that there will be no diversity? Do you have calculations or evidence?

    Ahh, You forgot to add the qualifying phrase.

    Whenever I see someone type 'all players' I automatically add '(that play the same times I do and share my birthday)'

    If you do this it turns out to be a pretty small pool.
  • ajkb78
    ajkb78
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    My issue is that i thought they would buff o rework skills that no one uses, yet they barely did it.
    Almost all of dual wield skills are bad and no buffs.
    Rapid strikes is garbage.
    Shrouded used to be so good but got nerfed over a arena set that no one uses anymore anyways.
    Rending slashes is lackluster
    Steel tornado is useless because whirlwind blades exists.
    Quick cloak is garbage

    Flying dagger is a pvp skill that got buffed. Hurray for pvp!

    There will be growing pains. 2h is too strong as a pve backbar. There's no reason not to use stampede. I wish they'd go through and reduce stampede a little bit while turning unstable wall of frost into a pure dps morph which is good, buffing shock wall, deadly cloak and endless hail

    I'll see your "no reason not to use stampede" and raise you VAS.

    It's always been the case that melee is supposed to be stronger than ranged, because playing at range is more flexible. That's not about mag / stam / hybrid, it's just always been the case. Stampede has a much smaller aoe than unstable wall, you can't use it as an aoe spammable with the same efficacy, using it pulls you right in to the enemy so if he's in the middle of an intense short range aoe, you may die. It's easy enough to do with a moment's carelessness even with the gargoyle adds in VHR. No risk of that with wall of elements (or endless hail for that matter). I don't think hybridisation has really changed anything in the relative strength of melee / ranged skills except that it's got traditionally ranged magicka players interested in melee skills. Stamina players have had the choice of ranged / melee back bar dots for ages and many still choose VMA bow / endless hail over VMA greatsword / stampede specifically for the flexibility.
    I think in practice we'll see a wider range of setups ranging from pure melee to pure ranged, trading off damage against flexibility as has always been the way, but now with a wider choice of skills to choose from. Given the Devs went through an extensive exercise of aligning skills to their standards the other year I doubt we'll see much in the way of nerfs or buffs to skills, except perhaps as part of their upcoming effort to improve 'dead morphs'.

    One thing I really hope it will achieve is getting players away from the blinkered view of a single unchanging setup for a character. Perhaps we see it more on console because of lack of Dressing Room, but there's a view that you grind a character to CP, get skill points in whatever [insert favourite youtuber here] uses, put on a single unchanging gear outload and that's you all 'meta'. The concept of having a range of gear setups and skill setups for different content seems a bit alien to a lot of players.
    Edited by ajkb78 on February 14, 2022 1:09PM
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